#include void bresenham(int x1, int y1, int x2, int y2) { int dx = x2 - x1; int dy = y2 - y1; int m = 2 * dy; int err = 0; if (m > 0) { err = m - dx; } else if (m < 0) { err = m + dx; } for (int x = x1, y = y1; x <= x2; x++) { printf("(%d, %d) [%d]\n", x, y, err); err += m; if (m > 0) { if (err >= 0) { y++; err -= 2 * dx; } } else if (m < 0) { if (err <= 0) { y--; err += 2 * dx; } } } }