monorepo/kifu/kifu-gtk/src/ui/board.rs

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Rust
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use gio::resources_lookup_data;
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use glib::Object;
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use gtk::{
gdk_pixbuf::{InterpType, Pixbuf},
prelude::*,
subclass::prelude::*,
};
use image::io::Reader as ImageReader;
use kifu_core::{
ui::{BoardElement, IntersectionElement},
Color,
};
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use std::{cell::RefCell, io::Cursor, rc::Rc};
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const WIDTH: i32 = 800;
const HEIGHT: i32 = 800;
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#[derive(Clone, Default, PartialEq)]
struct Addr {
row: u8,
column: u8,
}
pub struct BoardPrivate {
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drawing_area: gtk::DrawingArea,
current_player: Rc<RefCell<Color>>,
board: Rc<RefCell<BoardElement>>,
cursor_location: Rc<RefCell<Addr>>,
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}
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#[glib::object_subclass]
impl ObjectSubclass for BoardPrivate {
const NAME: &'static str = "Board";
type Type = Board;
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type ParentType = gtk::Grid;
fn new() -> BoardPrivate {
BoardPrivate {
drawing_area: Default::default(),
current_player: Rc::new(RefCell::new(Color::Black)),
board: Default::default(),
cursor_location: Default::default(),
}
}
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}
impl ObjectImpl for BoardPrivate {
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fn constructed(&self) {
self.drawing_area.set_width_request(WIDTH);
self.drawing_area.set_height_request(HEIGHT);
let board = self.board.clone();
let cursor_location = self.cursor_location.clone();
let current_player = self.current_player.clone();
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let wood_texture = resources_lookup_data(
"/com/luminescent-dreams/kifu-gtk/wood_texture.jpg",
gio::ResourceLookupFlags::NONE,
)
.unwrap();
let background = ImageReader::new(Cursor::new(wood_texture))
.with_guessed_format()
.unwrap()
.decode();
let background = background.map(|background| {
Pixbuf::from_bytes(
&glib::Bytes::from(background.as_bytes()),
gtk::gdk_pixbuf::Colorspace::Rgb,
false,
8,
background.width() as i32,
background.height() as i32,
background.to_rgb8().sample_layout().height_stride as i32,
)
.scale_simple(WIDTH, HEIGHT, InterpType::Nearest)
});
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self.drawing_area
.set_draw_func(move |_, context, width, height| {
let board = board.borrow();
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match background {
Ok(Some(ref background)) => {
context.set_source_pixbuf(&background, 0., 0.);
context.paint().expect("paint should succeed");
}
Ok(None) | Err(_) => context.set_source_rgb(0.7, 0.7, 0.7),
};
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let _ = context.paint();
context.set_source_rgb(0.1, 0.1, 0.1);
context.set_line_width(2.);
let hspace_between = ((width - 40) as f64) / ((board.size.width - 1) as f64);
let vspace_between = ((height - 40) as f64) / ((board.size.height - 1) as f64);
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let pen = Pen {
x_offset: 20.,
y_offset: 20.,
hspace_between,
vspace_between,
};
(0..board.size.width).for_each(|col| {
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context.move_to(20.0 + (col as f64) * hspace_between, 20.0);
context.line_to(20.0 + (col as f64) * hspace_between, (height as f64) - 20.0);
let _ = context.stroke();
});
(0..board.size.height).for_each(|row| {
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context.move_to(20.0, 20.0 + (row as f64) * vspace_between);
context.line_to((width - 20) as f64, 20.0 + (row as f64) * vspace_between);
let _ = context.stroke();
});
context.set_source_rgb(0.1, 0.1, 0.0);
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vec![3, 9, 15].into_iter().for_each(|col| {
vec![3, 9, 15].into_iter().for_each(|row| {
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pen.star_point(context, col, row);
});
});
(0..19).for_each(|col| {
(0..19).for_each(|row| {
match board.stone(row, col) {
IntersectionElement::Unplayable => {}
IntersectionElement::Empty(request) => {}
IntersectionElement::Filled(stone) => {
pen.stone(&context, row, col, stone.color);
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}
};
})
});
let cursor = cursor_location.borrow();
match board.stone(cursor.row, cursor.column) {
IntersectionElement::Empty(_) => pen.ghost_stone(
context,
cursor.row,
cursor.column,
*current_player.borrow(),
),
_ => {}
}
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});
let motion_controller = gtk::EventControllerMotion::new();
{
let board = self.board.clone();
let cursor = self.cursor_location.clone();
let drawing_area = self.drawing_area.clone();
motion_controller.connect_motion(move |_, x, y| {
let board = board.borrow();
let mut cursor = cursor.borrow_mut();
let hspace_between = ((WIDTH - 40) as f64) / ((board.size.width - 1) as f64);
let vspace_between = ((HEIGHT - 40) as f64) / ((board.size.height - 1) as f64);
let addr = Addr {
column: ((x.round() - 20.) / hspace_between).round() as u8,
row: ((y.round() - 20.) / vspace_between).round() as u8,
};
if *cursor != addr {
*cursor = addr;
drawing_area.queue_draw();
}
});
}
self.drawing_area.add_controller(motion_controller);
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}
}
impl WidgetImpl for BoardPrivate {}
impl GridImpl for BoardPrivate {}
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glib::wrapper! {
pub struct Board(ObjectSubclass<BoardPrivate>) @extends gtk::Grid, gtk::Widget;
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}
impl Board {
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pub fn new() -> Self {
let s: Self = Object::builder().build();
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s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
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s
}
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pub fn set_board(&self, board: BoardElement) {
*self.imp().board.borrow_mut() = board;
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self.imp().drawing_area.queue_draw();
}
pub fn set_current_player(&self, color: Color) {
*self.imp().current_player.borrow_mut() = color;
}
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}
struct Pen {
x_offset: f64,
y_offset: f64,
hspace_between: f64,
vspace_between: f64,
}
impl Pen {
fn star_point(&self, context: &cairo::Context, row: u8, col: u8) {
context.arc(
self.x_offset + (col as f64) * self.hspace_between,
self.y_offset + (row as f64) * self.vspace_between,
10.,
0.,
2. * std::f64::consts::PI,
);
let _ = context.fill();
}
fn stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
match color {
Color::White => context.set_source_rgb(0.9, 0.9, 0.9),
Color::Black => context.set_source_rgb(0.0, 0.0, 0.0),
};
context.arc(
20.0 + (col as f64) * self.hspace_between,
20.0 + (row as f64) * self.vspace_between,
25.0,
0.0,
2.0 * std::f64::consts::PI,
);
let _ = context.fill();
}
fn ghost_stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
match color {
Color::White => context.set_source_rgba(0.9, 0.9, 0.9, 0.5),
Color::Black => context.set_source_rgba(0.0, 0.0, 0.0, 0.5),
};
context.arc(
20.0 + (col as f64) * self.hspace_between,
20.0 + (row as f64) * self.vspace_between,
25.0,
0.0,
2.0 * std::f64::consts::PI,
);
let _ = context.fill();
}
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}