monorepo/kifu/gtk/src/ui/playing_field.rs

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3.6 KiB
Rust
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use crate::{
perftrace,
ui::{Board, Chat, PlayerCard},
CoreApi,
};
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use glib::Object;
use gtk::{prelude::*, subclass::prelude::*};
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use kifu_core::ui::PlayingFieldView;
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use std::{cell::RefCell, rc::Rc};
pub struct PlayingFieldPrivate {
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board: Rc<RefCell<Option<Board>>>,
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player_card_white: Rc<RefCell<Option<PlayerCard>>>,
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
chat: Rc<RefCell<Option<Chat>>>,
}
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impl Default for PlayingFieldPrivate {
fn default() -> Self {
Self {
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board: Default::default(),
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player_card_white: Rc::new(RefCell::new(None)),
player_card_black: Rc::new(RefCell::new(None)),
chat: Rc::new(RefCell::new(None)),
}
}
}
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#[glib::object_subclass]
impl ObjectSubclass for PlayingFieldPrivate {
const NAME: &'static str = "PlayingField";
type Type = PlayingField;
type ParentType = gtk::Grid;
}
impl ObjectImpl for PlayingFieldPrivate {}
impl WidgetImpl for PlayingFieldPrivate {}
impl GridImpl for PlayingFieldPrivate {}
glib::wrapper! {
pub struct PlayingField(ObjectSubclass<PlayingFieldPrivate>) @extends gtk::Grid, gtk::Widget;
}
impl PlayingField {
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pub fn new(api: CoreApi, view: PlayingFieldView) -> PlayingField {
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let s: Self = Object::builder().build();
let player_card_white = PlayerCard::new(view.player_card_white);
let player_card_black = PlayerCard::new(view.player_card_black);
let chat = Chat::new(view.chat);
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*s.imp().board.borrow_mut() = Some(Board::new(api));
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if let Some(board) = s.imp().board.borrow().as_ref() {
s.attach(board, 1, 1, 1, 2)
}
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s.attach(&player_card_black, 2, 1, 1, 1);
s.attach(&player_card_white, 3, 1, 1, 1);
s.attach(&chat, 2, 2, 2, 1);
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
*s.imp().chat.borrow_mut() = Some(chat);
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if let Some(board) = s.imp().board.borrow().as_ref() {
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board.set_board(view.board);
board.set_current_player(view.current_player);
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};
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s
}
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pub fn update_view(&self, view: PlayingFieldView) {
perftrace("update_view", || {
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if let Some(board) = self.imp().board.borrow().as_ref() {
board.set_board(view.board);
board.set_current_player(view.current_player);
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}
})
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}
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}
#[cfg(feature = "screenplay")]
pub fn playing_field_view() -> PlayingFieldView {
let mut board = BoardElement::new(Size {
width: 19,
height: 19,
});
*board.stone_mut(4, 4) = IntersectionElement::Filled(StoneElement::new(Color::White, None));
*board.stone_mut(15, 15) = IntersectionElement::Filled(StoneElement::new(Color::Black, None));
*board.stone_mut(18, 18) = IntersectionElement::Unplayable;
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let player_card_black = PlayerCardElement {
color: Color::Black,
name: "Savanni".to_owned(),
rank: "10k".to_owned(),
clock: "24:53".to_owned(),
};
let player_card_white = PlayerCardElement {
color: Color::White,
name: "Opal".to_owned(),
rank: "10k".to_owned(),
clock: "25:00".to_owned(),
};
let chat = ChatElement {
messages: vec![
"[22:05] Savanni: oops".to_owned(),
"[22:06] Opal: you know I'll take advantage of that, right?".to_owned(),
],
};
let message = TextFieldElement {};
PlayingFieldView {
board,
player_card_black,
player_card_white,
chat,
message,
current_player: Color::White,
}
}