Render stones on the board
This commit is contained in:
parent
6c87d23537
commit
343969a898
|
@ -22,6 +22,7 @@ export class GoBoard {
|
|||
constructor({ board, onClick }: GoBoardProps) {
|
||||
this.board = board;
|
||||
this.canvas = document.createElement("canvas");
|
||||
this.canvas.classList.add("board");
|
||||
this.canvas.width = BOARD_WIDTH;
|
||||
this.canvas.height = BOARD_HEIGHT;
|
||||
|
||||
|
@ -82,6 +83,7 @@ export class GoBoard {
|
|||
this.board.size.width,
|
||||
this.board.size.height
|
||||
);
|
||||
this.renderBoard();
|
||||
}
|
||||
|
||||
renderBoard() {
|
||||
|
@ -91,6 +93,22 @@ export class GoBoard {
|
|||
return null;
|
||||
}
|
||||
|
||||
/*
|
||||
ctx.fillStyle = "rgb(100, 0, 0)";
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(100, 100);
|
||||
ctx.arc(100, 100, 25, 0, 2.0 * Math.PI);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
|
||||
ctx.fillStyle = "rgb(0, 0, 100)";
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(200, 100);
|
||||
ctx.arc(200, 100, 25, 0, 2.0 * Math.PI);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
*/
|
||||
|
||||
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
|
||||
|
||||
ctx.lineWidth = 2;
|
||||
|
@ -123,6 +141,24 @@ export class GoBoard {
|
|||
this.pen.starPoint(ctx, { column: 15, row: 9 });
|
||||
this.pen.starPoint(ctx, { column: 15, row: 15 });
|
||||
|
||||
col = 0;
|
||||
row = 0;
|
||||
for (let idx = 0; idx < this.board.spaces.length; idx++) {
|
||||
const space = this.board.spaces[idx];
|
||||
switch (space.type) {
|
||||
case "Filled":
|
||||
this.pen.stone(ctx, { column: col, row: row }, space.content.color);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
col = col + 1;
|
||||
if (col == this.board.size.width) {
|
||||
col = 0;
|
||||
row = row + 1;
|
||||
}
|
||||
}
|
||||
|
||||
if (this.cursorLocation) {
|
||||
this.pen.ghostStone(ctx, this.cursorLocation, Color.White);
|
||||
}
|
||||
|
@ -148,9 +184,11 @@ class Pen {
|
|||
|
||||
starPoint(ctx: CanvasRenderingContext2D, addr: Coordinate) {
|
||||
ctx.fillStyle = "rgba(0, 0, 0, 1.0);";
|
||||
ctx.beginPath();
|
||||
const pixel = this.position(addr);
|
||||
ctx.moveTo(pixel.x, pixel.y);
|
||||
ctx.arc(pixel.x, pixel.y, 5, 0, 2 * Math.PI);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
|
@ -167,11 +205,26 @@ class Pen {
|
|||
this.drawStone(ctx, addr);
|
||||
}
|
||||
|
||||
stone(ctx: CanvasRenderingContext2D, addr: Coordinate, color: Color) {
|
||||
switch (color) {
|
||||
case Color.White:
|
||||
ctx.fillStyle = "rgb(230, 230, 230)";
|
||||
break;
|
||||
case Color.Black:
|
||||
ctx.fillStyle = "rgb(0, 0, 0)";
|
||||
break;
|
||||
}
|
||||
|
||||
this.drawStone(ctx, addr);
|
||||
}
|
||||
|
||||
drawStone(ctx: CanvasRenderingContext2D, addr: Coordinate) {
|
||||
ctx.beginPath();
|
||||
const radius = this.hspaceBetween / 2 - 2;
|
||||
const pixel = this.position(addr);
|
||||
ctx.moveTo(pixel.x, pixel.y);
|
||||
ctx.arc(pixel.x, pixel.y, radius, 0, 2.0 * Math.PI);
|
||||
ctx.closePath();
|
||||
ctx.fill();
|
||||
}
|
||||
|
||||
|
|
|
@ -16,3 +16,7 @@ body {
|
|||
canvas {
|
||||
border: 1px solid black;
|
||||
}
|
||||
|
||||
.board {
|
||||
background-color: rgb(150, 150, 150);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue