Remove everything related to the kifu typescript code

pull/225/head
Savanni D'Gerinel 2024-02-27 07:52:46 -05:00 committed by savanni
parent 79cec6e21d
commit 4dc6e3151b
34 changed files with 0 additions and 5747 deletions

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@ -1,30 +0,0 @@
all: test bin
test: kifu-core/test-oneshot sgf/test-oneshot
bin: kifu-gtk
kifu-core/dev:
cd kifu/core && make test
kifu-core/test:
cd kifu/core && make test
kifu-core/test-oneshot:
cd kifu/core && make test-oneshot
kifu-gtk:
cd kifu/gtk && make release
kifu-gtk/dev:
cd kifu/gtk && make dev
kifu-pwa:
cd kifu/pwa && make release
kifu-pwa/dev:
pushd kifu/pwa && make dev
kifu-pwa/server:
pushd kifu/pwa && make server

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@ -1,73 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
RUST_ALL_TARGETS=(
"changeset"
"config"
"config-derive"
"coordinates"
"cyberpunk-splash"
"dashboard"
"emseries"
"file-service"
"fitnesstrax"
"fluent-ergonomics"
"geo-types"
"gm-control-panel"
"hex-grid"
"ifc"
"kifu-core"
"kifu-gtk"
"memorycache"
"nom-training"
"result-extended"
"screenplay"
"sgf"
"tree"
)
build_rust_targets() {
local CMD=$1
local TARGETS=${@/$CMD}
for target in $TARGETS; do
MODULE=$target CMD=$CMD ./builders/rust.sh
done
}
build_dist() {
local TARGETS=${@/$CMD}
for target in $TARGETS; do
if [ -f $target/dist.sh ]; then
build_rust_targets release ${TARGETS[*]}
cd $target && ./dist.sh
fi
done
}
export CARGO=`which cargo`
if [ -z "${TARGET-}" ]; then
TARGET="all"
fi
if [ -z "${CMD-}" ]; then
CMD="test release"
fi
if [ "${CMD}" == "clean" ]; then
cargo clean
exit 0
fi
for cmd in $CMD; do
if [ "${CMD}" == "dist" ]; then
build_dist $TARGET
elif [ "${TARGET}" == "all" ]; then
build_rust_targets $cmd ${RUST_ALL_TARGETS[*]}
else
build_rust_targets $cmd $TARGET
fi
done

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@ -1,41 +0,0 @@
#!/usr/bin/env bash
set -euo pipefail
if [ ! -z "$MODULE" ]; then
MODULE="-p $MODULE"
fi
if [ -z "${PARAMS-}" ]; then
PARAMS=""
fi
case $CMD in
build)
$CARGO build $MODULE $PARAMS
;;
lint)
$CARGO clippy $MODULE $PARAMS -- -Dwarnings
;;
test)
$CARGO test $MODULE $PARAMS
;;
run)
$CARGO run $MODULE $PARAMS
;;
release)
$CARGO clippy $MODULE $PARAMS -- -Dwarnings
$CARGO build --release $MODULE $PARAMS
$CARGO test --release $MODULE $PARAMS
;;
clean)
$CARGO clean $MODULE
;;
"")
echo "No command specified. Use build | lint | test | run | release | clean"
;;
*)
echo "$CMD is unknown. Use build | lint | test | run | release | clean"
;;
esac

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@ -1,6 +0,0 @@
SOURCES = $(shell find ../core -name "*.rs")
dist/index.ts: $(SOURCES)
mkdir -p dist
typeshare ../core --lang=typescript --output-file=dist/index.ts

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@ -1,13 +0,0 @@
{
"name": "core-types",
"version": "0.0.1",
"description": "",
"types": "dist/index.ts",
"main": "dist/index.ts",
"scripts": {
"build": "make",
"test": "echo \"Error: no test specified\" && exit 1"
},
"author": "Savanni D'Gerinel <savanni@luminescent-dreams.com>",
"license": "GPL-3.0-or-later"
}

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@ -1,47 +0,0 @@
<!doctype html>
<html>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="styles.css" />
<body>
<div class="menu">
<ul>
<li> <a href="index.html">Index</a> </li>
<li> <a href="playing.html">Game Board for playing</a> </li>
<li> <a href="database.html">Game database</a> </li>
<li> <a href="analysis.html">Game board for analysis</a> </li>
<li> Connection management </li>
<li> Challenge list </li>
<li> Friends list </li>
<li> Open challenges </li>
</ul>
</div>
<div class="widget">
<div> US Go Congress 2023, DDK Tournament, Round 1, Board 25 </div>
<div class="game-analysis">
<div class="game-analysis__board">
<img src="game-screen.jpg" />
</div>
<div class="game-analysis__tree">
<div>
<img src="game-tree.jpg" />
</div>
<p> Shoring up the wall. Any chance to capture that group was lost a couple of moves back and Savanni knows it. </p>
</div>
</div>
<div class="game-info">
<div class="player-info">
<div> Savanni (10k) </div>
</div>
<div class="player-info">
<div> Opal (10k) </div>
</div>
</div>
</div>
</body>
</html>

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@ -1,118 +0,0 @@
<!doctype html>
<html>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="styles.css" />
<body>
<div class="menu">
<ul>
<li> <a href="index.html">Index</a> </li>
<li> <a href="playing.html">Game Board for playing</a> </li>
<li> <a href="database.html">Game database</a> </li>
<li> Game board for analysis </li>
<li> Connection management </li>
<li> Challenge list </li>
<li> Friends list </li>
<li> Open challenges </li>
</ul>
</div>
<div class="widget">
<div class="game-filter">
<input class="game-filter__term" placeholder="date" />
<input class="game-filter__term" placeholder="player name" />
<input class="game-filter__term" placeholder="minimum strength" />
<input class="game-filter__term" placeholder="maximum strength" />
</div>
<div class="game-database">
<div class="game-entry">
<a href="analysis.html"><img class="game-entry__icon" src="game-thumbnail.jpg" /></a>
<div class="game-entry__info-card">
<div class="game-entry__info-row">
2016-06-15
</div>
<div class="game-entry__info-row">
(B) Alpha Go (w)
</div>
<div class="game-entry__info-row">
(W) Lee Sedol
</div>
</div>
</div>
<div class="game-entry">
<img class="game-entry__icon" src="game-thumbnail.jpg" />
<div class="game-entry__info-card">
<div class="game-entry__info-row">
2016-06-15
</div>
<div class="game-entry__info-row">
(B) Alpha Go (w)
</div>
<div class="game-entry__info-row">
(W) Lee Sedol
</div>
</div>
</div>
<div class="game-entry">
<img class="game-entry__icon" src="game-thumbnail.jpg" />
<div class="game-entry__info-card">
<div class="game-entry__info-row">
2016-06-15
</div>
<div class="game-entry__info-row">
(B) Alpha Go (w)
</div>
<div class="game-entry__info-row">
(W) Lee Sedol
</div>
</div>
</div>
<div class="game-entry">
<img class="game-entry__icon" src="game-thumbnail.jpg" />
<div class="game-entry__info-card">
<div class="game-entry__info-row">
2016-06-15
</div>
<div class="game-entry__info-row">
(B) Alpha Go (w)
</div>
<div class="game-entry__info-row">
(W) Lee Sedol
</div>
</div>
</div>
<div class="game-entry">
<img class="game-entry__icon" src="game-thumbnail.jpg" />
<div class="game-entry__info-card">
<div class="game-entry__info-row">
2016-06-15
</div>
<div class="game-entry__info-row">
(B) Alpha Go (w)
</div>
<div class="game-entry__info-row">
(W) Lee Sedol
</div>
</div>
</div>
</div>
</div>
</body>
</html>

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@ -1,24 +0,0 @@
<!doctype html>
<html>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="styles.css" />
<body>
<div class="menu">
<ul>
<li> <a href="playing.html">Game Board for playing</a> </li>
<li> <a href="database.html">Game database</a> </li>
<li> <a href="analysis.html">Game board for analysis</a> </li>
<li> Connection management </li>
<li> Challenge list </li>
<li> Friends list </li>
<li> Open challenges </li>
</ul>
</div>
<div class="widget">
</div>
</body>
</html>

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@ -1,49 +0,0 @@
<!doctype html>
<html>
<meta charset="utf-8">
<link rel="stylesheet" type="text/css" href="styles.css" />
<body>
<div class="menu">
<ul>
<li> <a href="index.html">Index</a> </li>
<li> <a href="playing.html">Game Board for playing</a> </li>
<li> Game database </li>
<li> Game board for analysis </li>
<li> Connection management </li>
<li> Challenge list </li>
<li> Friends list </li>
<li> Open challenges </li>
</ul>
</div>
<div class="widget">
<img src="game-screen.jpg" />
<div class="game-info">
<div class="player-info">
<div> Savanni (10k) </div> <div> 24:53 </div>
</div>
<div class="player-info">
<div> Opal (10k) </div> <div> 25:00 </div>
</div>
</div>
<div class="chat">
<div>
<textarea cols="80" rows="25">
[22:05] Savanni: oops
[22:06] Opal: you know I'll take advantage of that, right?
</textarea>
</div>
<div>
<input size="60"></input>
</div>
</div>
</div>
</body>
</html>

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(;FF[4]
CA[UTF-8]
GM[1]
DT[2022-02-17]
GN[Amika Matĉo]
PC[https://online-go.com/review/823151]
PB[mearss25]
PW[savanni.dgerinel]
BR[16k]
WR[10k]
TM[1500]OT[15 fischer]
RE[W+46.5]
SZ[19]
KM[7.5]
RU[AGA]
;B[pd]SQ[ph]SQ[oi]LB[pi:B]LB[qi:A]SQ[pj]LB[qj:C]
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@ -1,44 +0,0 @@
body {
background: hsl(0 0% 85%);
display: flex;
}
.menu {
border-right: 1px solid black;
padding: 8px;
}
.game-info {
display: flex;
justify-content: space-between;
}
.widget {
}
.game-database {
display: flex;
flex-wrap: wrap;
}
.game-entry {
display: flex;
width: 500px;
margin: 8px;
}
.game-entry__icon {
width: 300px;
}
.game-analysis {
display: flex;
}
.game-analysis__board {
flex-shrink: 1;
}
.game-analysis__tree {
flex-shrink: 0;
}

564
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View File

@ -1,19 +0,0 @@
[package]
name = "kifu-wasm"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[lib]
crate-type = ["cdylib"]
[dependencies]
kifu-core = { path = "../../core" }
serde = { version = "1.0", features = ["derive"] }
serde-wasm-bindgen = "0.5.0"
wasm-bindgen = "0.2"
wasm-bindgen-futures = "*"
[package.metadata.wasm-pack.profile.release]
wasm-opt = false

View File

@ -1,3 +0,0 @@
all:
wasm-pack build --target web

View File

@ -1,26 +0,0 @@
use kifu_core::{CoreRequest, CoreResponse};
use wasm_bindgen::prelude::*;
#[wasm_bindgen]
extern "C" {
#[wasm_bindgen(js_namespace = console)]
pub fn log(s: &str);
}
#[wasm_bindgen]
#[derive(Debug)]
pub struct CoreApp(kifu_core::CoreApp);
#[wasm_bindgen]
impl CoreApp {
#[wasm_bindgen(constructor)]
pub fn new() -> Self {
Self(kifu_core::CoreApp::new())
}
#[wasm_bindgen]
pub async fn dispatch(&self, param: &JsValue) -> JsValue {
let request: CoreRequest = serde_wasm_bindgen::from_value(param.clone()).unwrap();
serde_wasm_bindgen::to_value(&self.0.dispatch(request).await).unwrap()
}
}

View File

@ -1,16 +0,0 @@
release: kifu-wasm core-types
NODE_ENV=production npm run build
dev: kifu-wasm core-types
npm run build
kifu-wasm:
pushd ../ffi/wasm && make && popd
core-types:
pushd ../core-types && make && popd
server:
npx http-server ./dist

File diff suppressed because it is too large Load Diff

View File

@ -1,23 +0,0 @@
{
"name": "kifu-pwa",
"version": "1.0.0",
"description": "",
"main": "webpack.config.js",
"scripts": {
"test": "echo \"Error: no test specified\" && exit 1",
"build": "webpack"
},
"author": "Savanni D'Gerinel <savanni@luminescent-dreams.com>",
"license": "GPL-3.0-or-later",
"devDependencies": {
"@types/lodash": "^4.14.194",
"copy-webpack-plugin": "^11.0.0",
"ts-loader": "^9.4.2",
"typescript": "^5.0.4",
"webpack": "^5.82.0",
"webpack-cli": "^5.1.0"
},
"dependencies": {
"lodash": "^4.17.21"
}
}

View File

@ -1 +0,0 @@
export const assertNever = (_: never) => {};

View File

<
@ -1,262 +0,0 @@
import { BoardElement, Color, Size, CoreRequest } from "core-types";
import { assertNever } from "../assertNever";
const MARGIN = 20;
const BOARD_WIDTH = 800;
const BOARD_HEIGHT = 800;
type Pixel = { x: number; y: number };
type Coordinate = { column: number; row: number };
export interface GoBoardProps {
board: BoardElement;
onClick: (_: CoreRequest) => void;
}
export class GoBoard {
private board: BoardElement;
private pen: Pen;
private cursorLocation: Coordinate | null;
private backgroundBoard: HTMLCanvasElement;
private currentBoardState: HTMLCanvasElement;
canvas: HTMLCanvasElement;
constructor({ board, onClick }: GoBoardProps) {
this.board = board;
this.canvas = document.createElement("canvas");
this.canvas.classList.add("board");
this.canvas.width = BOARD_WIDTH;
this.canvas.height = BOARD_HEIGHT;
this.pen = new Pen(
this.canvas.width,
this.canvas.height,
MARGIN,
this.board.size.width,
this.board.size.height
);
this.backgroundBoard = document.createElement("canvas");
this.backgroundBoard.width = BOARD_WIDTH;
this.backgroundBoard.height = BOARD_HEIGHT;
this.renderBackgroundBoard();
this.currentBoardState = document.createElement("canvas");
this.currentBoardState.width = BOARD_WIDTH;
this.currentBoardState.height = BOARD_HEIGHT;
this.cursorLocation = null;
this.canvas.onmousemove = (event) => {
const bounds = this.canvas.getBoundingClientRect();
const coordinate = {
x: event.clientX - bounds.x,
y: event.clientY - bounds.y,
};
let address = this.pen.address(coordinate);
if (this.cursorLocation != address) {
this.cursorLocation = this.pen.address(coordinate);
this.renderBoard();
}
};
this.canvas.onclick = (_) => {
if (this.cursorLocation) {
const intersection =
this.board.spaces[boardAddress(this.board.size, this.cursorLocation)];
switch (intersection.type) {
case "Unplayable":
break;
case "Empty":
onClick(intersection.content);
break;
case "Filled":
break;
default:
assertNever(intersection);
}
}
};
}
setBoard(board: BoardElement) {
this.board = board;
this.pen = new Pen(
this.canvas.width,
this.canvas.height,
MARGIN,
this.board.size.width,
this.board.size.height
);
this.renderBoard();
}
renderBoard() {
// Cache:
// - Standard blank board with background
// - Current board state without the ghost stone
const ctx = this.canvas.getContext("2d");
if (!ctx) {
alert("could not get the canvas context");
return null;
}
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
ctx.drawImage(this.backgroundBoard, 0, 0);
let col = 0;
let row = 0;
for (let idx = 0; idx < this.board.spaces.length; idx++) {
const space = this.board.spaces[idx];
switch (space.type) {
case "Filled":
this.pen.stone(ctx, { column: col, row: row }, space.content.color);
break;
default:
break;
}
col = col + 1;
if (col == this.board.size.width) {
col = 0;
row = row + 1;
}
}
if (this.cursorLocation) {
this.pen.ghostStone(ctx, this.cursorLocation, Color.White);
}
}
private renderBackgroundBoard() {
const ctx = this.backgroundBoard.getContext("2d");
if (!ctx) {
alert("could not get the background canvas context");
return;
}
ctx.lineWidth = 2;
ctx.strokeStyle = "black";
ctx.beginPath();
for (var col = 0; col < this.board.size.width; col++) {
ctx.moveTo(MARGIN + col * this.pen.hspaceBetween, MARGIN);
ctx.lineTo(
MARGIN + col * this.pen.hspaceBetween,
MARGIN + (this.board.size.height - 1) * this.pen.vspaceBetween
);
}
for (var row = 0; row < this.board.size.height; row++) {
ctx.moveTo(MARGIN, MARGIN + row * this.pen.vspaceBetween);
ctx.lineTo(
MARGIN + (this.board.size.width - 1) * this.pen.hspaceBetween,
MARGIN + row * this.pen.vspaceBetween
);
}
ctx.closePath();
ctx.stroke();
this.pen.starPoint(ctx, { column: 3, row: 3 });
this.pen.starPoint(ctx, { column: 3, row: 9 });
this.pen.starPoint(ctx, { column: 3, row: 15 });
this.pen.starPoint(ctx, { column: 9, row: 3 });
this.pen.starPoint(ctx, { column: 9, row: 9 });
this.pen.starPoint(ctx, { column: 9, row: 15 });
this.pen.starPoint(ctx, { column: 15, row: 3 });
this.pen.starPoint(ctx, { column: 15, row: 9 });
this.pen.starPoint(ctx, { column: 15, row: 15 });
}
}
class Pen {
margin: number;
hspaceBetween: number;
vspaceBetween: number;
constructor(
width: number,
height: number,
margin: number,
columns: number,
rows: number
) {
this.margin = margin;
this.hspaceBetween = (width - margin * 2) / (columns - 1);
this.vspaceBetween = (height - margin * 2) / (rows - 1);
}
starPoint(ctx: CanvasRenderingContext2D, addr: Coordinate) {
ctx.fillStyle = "rgba(0, 0, 0, 1.0);";
ctx.beginPath();
const pixel = this.position(addr);
ctx.moveTo(pixel.x, pixel.y);
ctx.arc(pixel.x, pixel.y, 5, 0, 2 * Math.PI);
ctx.closePath();
ctx.fill();
}
ghostStone(ctx: CanvasRenderingContext2D, addr: Coordinate, color: Color) {
switch (color) {
case Color.White:
ctx.fillStyle = "rgba(230, 230, 230, 0.5)";
break;
case Color.Black:
ctx.fillStyle = "rgba(0, 0, 0, 0.5)";
break;
}
this.drawStone(ctx, addr);
}
stone(ctx: CanvasRenderingContext2D, addr: Coordinate, color: Color) {
switch (color) {
case Color.White:
ctx.fillStyle = "rgb(230, 230, 230)";
break;