Rename Goban to Board and create the IntersectionElement
This commit is contained in:
parent
a8a9c49f02
commit
553d3f8496
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@ -2,4 +2,7 @@ mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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pub use playing_field::{playing_field, PlayingFieldView};
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mod types;
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mod types;
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pub use types::{ChatElement, GobanElement, PlayerCardElement, StoneElement, TextFieldElement};
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pub use types::{
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BoardElement, ChatElement, IntersectionElement, PlayerCardElement, StoneElement,
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TextFieldElement,
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};
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@ -3,7 +3,7 @@ use crate::ui::types;
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct PlayingFieldView {
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pub struct PlayingFieldView {
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pub board: types::GobanElement,
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pub board: types::BoardElement,
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pub player_card_black: types::PlayerCardElement,
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pub player_card_black: types::PlayerCardElement,
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pub player_card_white: types::PlayerCardElement,
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pub player_card_white: types::PlayerCardElement,
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pub chat: types::ChatElement,
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pub chat: types::ChatElement,
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@ -12,7 +12,7 @@ pub struct PlayingFieldView {
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}
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}
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pub fn playing_field() -> PlayingFieldView {
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pub fn playing_field() -> PlayingFieldView {
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let board = types::GobanElement::default();
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let board = types::BoardElement::default();
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let player_card_black = types::PlayerCardElement {
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let player_card_black = types::PlayerCardElement {
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color: Color::Black,
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color: Color::Black,
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@ -1,12 +1,12 @@
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use crate::types::{Color, Size};
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use crate::types::{Color, Size};
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#[derive(Clone, Debug)]
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#[derive(Clone, Copy, Debug)]
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pub struct Jitter {
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pub struct Jitter {
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pub x: i8,
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pub x: i8,
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pub y: i8,
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pub y: i8,
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}
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}
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#[derive(Clone, Debug)]
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#[derive(Clone, Copy, Debug)]
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pub struct StoneElement {
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pub struct StoneElement {
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pub color: Color,
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pub color: Color,
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pub jitter: Jitter,
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pub jitter: Jitter,
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@ -21,28 +21,44 @@ impl StoneElement {
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}
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}
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}
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}
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#[derive(Clone, Debug)]
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#[derive(Clone, Copy, Debug)]
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pub struct GobanElement {
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pub struct PlayStoneRequest {
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pub size: Size,
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col: u8,
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pub spaces: Vec<Option<StoneElement>>,
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row: u8,
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}
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}
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impl GobanElement {
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#[derive(Clone, Copy, Debug)]
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pub enum IntersectionElement {
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Unplayable,
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Empty(PlayStoneRequest),
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Filled(StoneElement),
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}
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#[derive(Clone, Debug)]
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pub struct BoardElement {
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pub size: Size,
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pub spaces: Vec<IntersectionElement>,
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}
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impl BoardElement {
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pub fn new(size: Size) -> Self {
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pub fn new(size: Size) -> Self {
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Self {
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let spaces: Vec<IntersectionElement> = (0..size.height)
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size: size.clone(),
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.map(|row| {
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spaces: (0..((size.width as usize) * (size.height as usize)))
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(0..size.width)
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.map(|_| None)
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.map(|col| IntersectionElement::Empty(PlayStoneRequest { col, row }))
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.collect::<Vec<Option<StoneElement>>>(),
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.collect::<Vec<IntersectionElement>>()
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}
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})
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.collect::<Vec<Vec<IntersectionElement>>>()
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.concat();
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Self { size, spaces }
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}
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}
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pub fn stone_mut<'a>(&'a mut self, row: u8, col: u8) -> &'a mut Option<StoneElement> {
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pub fn stone_mut<'a>(&'a mut self, row: u8, col: u8) -> &'a mut IntersectionElement {
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let addr = self.addr(row, col);
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let addr = self.addr(row, col);
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&mut self.spaces[addr]
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&mut self.spaces[addr]
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}
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}
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pub fn stone(&self, row: u8, col: u8) -> Option<StoneElement> {
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pub fn stone(&self, row: u8, col: u8) -> IntersectionElement {
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self.spaces[self.addr(row, col)].clone()
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self.spaces[self.addr(row, col)].clone()
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}
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}
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@ -51,7 +67,7 @@ impl GobanElement {
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}
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}
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}
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}
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impl Default for GobanElement {
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impl Default for BoardElement {
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fn default() -> Self {
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fn default() -> Self {
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Self::new(Size::default())
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Self::new(Size::default())
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}
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}
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@ -6,7 +6,10 @@ use gtk::{
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subclass::prelude::*,
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subclass::prelude::*,
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};
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};
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use image::io::Reader as ImageReader;
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use image::io::Reader as ImageReader;
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use kifu_core::{ui::GobanElement, Color};
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use kifu_core::{
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ui::{BoardElement, IntersectionElement},
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Color,
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};
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use std::{cell::RefCell, io::Cursor, rc::Rc};
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use std::{cell::RefCell, io::Cursor, rc::Rc};
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const WIDTH: i32 = 800;
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const WIDTH: i32 = 800;
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@ -18,36 +21,36 @@ struct Addr {
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column: u8,
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column: u8,
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}
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}
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pub struct GobanPrivate {
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pub struct BoardPrivate {
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drawing_area: gtk::DrawingArea,
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drawing_area: gtk::DrawingArea,
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current_player: Rc<RefCell<Color>>,
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current_player: Rc<RefCell<Color>>,
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goban: Rc<RefCell<GobanElement>>,
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board: Rc<RefCell<BoardElement>>,
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cursor_location: Rc<RefCell<Addr>>,
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cursor_location: Rc<RefCell<Addr>>,
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}
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}
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#[glib::object_subclass]
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#[glib::object_subclass]
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impl ObjectSubclass for GobanPrivate {
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impl ObjectSubclass for BoardPrivate {
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const NAME: &'static str = "Goban";
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const NAME: &'static str = "Board";
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type Type = Goban;
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type Type = Board;
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type ParentType = gtk::Grid;
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type ParentType = gtk::Grid;
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fn new() -> GobanPrivate {
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fn new() -> BoardPrivate {
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GobanPrivate {
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BoardPrivate {
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drawing_area: Default::default(),
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drawing_area: Default::default(),
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current_player: Rc::new(RefCell::new(Color::Black)),
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current_player: Rc::new(RefCell::new(Color::Black)),
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goban: Default::default(),
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board: Default::default(),
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cursor_location: Default::default(),
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cursor_location: Default::default(),
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}
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}
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}
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}
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}
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}
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impl ObjectImpl for GobanPrivate {
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impl ObjectImpl for BoardPrivate {
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fn constructed(&self) {
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fn constructed(&self) {
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self.drawing_area.set_width_request(WIDTH);
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self.drawing_area.set_width_request(WIDTH);
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self.drawing_area.set_height_request(HEIGHT);
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self.drawing_area.set_height_request(HEIGHT);
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let goban = self.goban.clone();
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let board = self.board.clone();
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let cursor_location = self.cursor_location.clone();
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let cursor_location = self.cursor_location.clone();
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let current_player = self.current_player.clone();
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let current_player = self.current_player.clone();
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@ -75,7 +78,7 @@ impl ObjectImpl for GobanPrivate {
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self.drawing_area
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self.drawing_area
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.set_draw_func(move |_, context, width, height| {
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.set_draw_func(move |_, context, width, height| {
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let goban = goban.borrow();
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let board = board.borrow();
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match background {
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match background {
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Ok(Some(ref background)) => {
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Ok(Some(ref background)) => {
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context.set_source_pixbuf(&background, 0., 0.);
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context.set_source_pixbuf(&background, 0., 0.);
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@ -87,8 +90,8 @@ impl ObjectImpl for GobanPrivate {
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context.set_source_rgb(0.1, 0.1, 0.1);
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context.set_source_rgb(0.1, 0.1, 0.1);
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context.set_line_width(2.);
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context.set_line_width(2.);
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let hspace_between = ((width - 40) as f64) / ((goban.size.width - 1) as f64);
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let hspace_between = ((width - 40) as f64) / ((board.size.width - 1) as f64);
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let vspace_between = ((height - 40) as f64) / ((goban.size.height - 1) as f64);
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let vspace_between = ((height - 40) as f64) / ((board.size.height - 1) as f64);
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let pen = Pen {
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let pen = Pen {
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x_offset: 20.,
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x_offset: 20.,
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@ -97,12 +100,12 @@ impl ObjectImpl for GobanPrivate {
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vspace_between,
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vspace_between,
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};
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};
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(0..goban.size.width).for_each(|col| {
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(0..board.size.width).for_each(|col| {
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context.move_to(20.0 + (col as f64) * hspace_between, 20.0);
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context.move_to(20.0 + (col as f64) * hspace_between, 20.0);
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context.line_to(20.0 + (col as f64) * hspace_between, (height as f64) - 20.0);
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context.line_to(20.0 + (col as f64) * hspace_between, (height as f64) - 20.0);
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let _ = context.stroke();
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let _ = context.stroke();
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});
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});
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(0..goban.size.height).for_each(|row| {
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(0..board.size.height).for_each(|row| {
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context.move_to(20.0, 20.0 + (row as f64) * vspace_between);
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context.move_to(20.0, 20.0 + (row as f64) * vspace_between);
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context.line_to((width - 20) as f64, 20.0 + (row as f64) * vspace_between);
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context.line_to((width - 20) as f64, 20.0 + (row as f64) * vspace_between);
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let _ = context.stroke();
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let _ = context.stroke();
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@ -117,10 +120,11 @@ impl ObjectImpl for GobanPrivate {
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(0..19).for_each(|col| {
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(0..19).for_each(|col| {
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(0..19).for_each(|row| {
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(0..19).for_each(|row| {
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match goban.stone(row, col) {
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match board.stone(row, col) {
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None => {}
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IntersectionElement::Unplayable => {}
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Some(element) => {
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IntersectionElement::Empty(request) => {}
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pen.stone(&context, row, col, element.color);
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IntersectionElement::Filled(stone) => {
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pen.stone(&context, row, col, stone.color);
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}
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}
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};
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};
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})
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})
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@ -132,14 +136,14 @@ impl ObjectImpl for GobanPrivate {
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let motion_controller = gtk::EventControllerMotion::new();
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let motion_controller = gtk::EventControllerMotion::new();
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{
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{
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let goban = self.goban.clone();
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let board = self.board.clone();
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let cursor = self.cursor_location.clone();
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let cursor = self.cursor_location.clone();
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let drawing_area = self.drawing_area.clone();
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let drawing_area = self.drawing_area.clone();
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motion_controller.connect_motion(move |_, x, y| {
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motion_controller.connect_motion(move |_, x, y| {
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let goban = goban.borrow();
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let board = board.borrow();
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let mut cursor = cursor.borrow_mut();
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let mut cursor = cursor.borrow_mut();
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let hspace_between = ((WIDTH - 40) as f64) / ((goban.size.width - 1) as f64);
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let hspace_between = ((WIDTH - 40) as f64) / ((board.size.width - 1) as f64);
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let vspace_between = ((HEIGHT - 40) as f64) / ((goban.size.height - 1) as f64);
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let vspace_between = ((HEIGHT - 40) as f64) / ((board.size.height - 1) as f64);
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let addr = Addr {
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let addr = Addr {
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column: ((x.round() - 20.) / hspace_between).round() as u8,
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column: ((x.round() - 20.) / hspace_between).round() as u8,
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@ -156,22 +160,22 @@ impl ObjectImpl for GobanPrivate {
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self.drawing_area.add_controller(motion_controller);
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self.drawing_area.add_controller(motion_controller);
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}
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}
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}
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}
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impl WidgetImpl for GobanPrivate {}
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impl WidgetImpl for BoardPrivate {}
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impl GridImpl for GobanPrivate {}
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impl GridImpl for BoardPrivate {}
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glib::wrapper! {
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glib::wrapper! {
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pub struct Goban(ObjectSubclass<GobanPrivate>) @extends gtk::Grid, gtk::Widget;
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pub struct Board(ObjectSubclass<BoardPrivate>) @extends gtk::Grid, gtk::Widget;
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}
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}
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impl Goban {
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impl Board {
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pub fn new() -> Self {
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pub fn new() -> Self {
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let s: Self = Object::builder().build();
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let s: Self = Object::builder().build();
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s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
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s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
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s
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s
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}
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}
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pub fn set_board(&self, goban: GobanElement) {
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pub fn set_board(&self, board: BoardElement) {
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*self.imp().goban.borrow_mut() = goban;
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*self.imp().board.borrow_mut() = board;
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self.imp().drawing_area.queue_draw();
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self.imp().drawing_area.queue_draw();
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}
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}
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@ -7,8 +7,8 @@ pub use chat::Chat;
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mod playing_field;
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mod playing_field;
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pub use playing_field::PlayingField;
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pub use playing_field::PlayingField;
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mod goban;
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mod board;
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pub use goban::Goban;
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pub use board::Board;
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#[cfg(feature = "screenplay")]
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#[cfg(feature = "screenplay")]
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pub use playing_field::playing_field_view;
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pub use playing_field::playing_field_view;
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@ -1,10 +1,10 @@
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use crate::ui::{Chat, Goban, PlayerCard};
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use crate::ui::{Board, Chat, PlayerCard};
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use glib::Object;
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use glib::Object;
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use gtk::{prelude::*, subclass::prelude::*};
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use gtk::{prelude::*, subclass::prelude::*};
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use kifu_core::{
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use kifu_core::{
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ui::{
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ui::{
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ChatElement, GobanElement, PlayerCardElement, PlayingFieldView, StoneElement,
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BoardElement, ChatElement, IntersectionElement, PlayerCardElement, PlayingFieldView,
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TextFieldElement,
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StoneElement, TextFieldElement,
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},
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},
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Color, Size,
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Color, Size,
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};
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};
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@ -23,7 +23,7 @@ pub struct PlayingFieldView {
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*/
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*/
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pub struct PlayingFieldPrivate {
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pub struct PlayingFieldPrivate {
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goban: Goban,
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goban: Board,
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player_card_white: Rc<RefCell<Option<PlayerCard>>>,
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player_card_white: Rc<RefCell<Option<PlayerCard>>>,
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player_card_black: Rc<RefCell<Option<PlayerCard>>>,
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player_card_black: Rc<RefCell<Option<PlayerCard>>>,
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chat: Rc<RefCell<Option<Chat>>>,
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chat: Rc<RefCell<Option<Chat>>>,
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@ -32,7 +32,7 @@ pub struct PlayingFieldPrivate {
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impl Default for PlayingFieldPrivate {
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impl Default for PlayingFieldPrivate {
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fn default() -> Self {
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fn default() -> Self {
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Self {
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Self {
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goban: Goban::new(),
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goban: Board::new(),
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player_card_white: Rc::new(RefCell::new(None)),
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player_card_white: Rc::new(RefCell::new(None)),
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player_card_black: Rc::new(RefCell::new(None)),
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player_card_black: Rc::new(RefCell::new(None)),
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chat: Rc::new(RefCell::new(None)),
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chat: Rc::new(RefCell::new(None)),
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@ -48,7 +48,7 @@ impl ObjectSubclass for PlayingFieldPrivate {
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fn new() -> Self {
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fn new() -> Self {
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Self {
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Self {
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goban: Goban::new(),
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goban: Board::new(),
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player_card_white: Rc::new(RefCell::new(None)),
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player_card_white: Rc::new(RefCell::new(None)),
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player_card_black: Rc::new(RefCell::new(None)),
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player_card_black: Rc::new(RefCell::new(None)),
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chat: Rc::new(RefCell::new(None)),
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chat: Rc::new(RefCell::new(None)),
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@ -90,7 +90,7 @@ impl PlayingField {
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#[cfg(feature = "screenplay")]
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#[cfg(feature = "screenplay")]
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pub fn playing_field_view() -> PlayingFieldView {
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pub fn playing_field_view() -> PlayingFieldView {
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let mut board = GobanElement::default();
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let mut board = Board::default();
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*board.stone_mut(4, 4) = Some(StoneElement::new(Color::White));
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*board.stone_mut(4, 4) = Some(StoneElement::new(Color::White));
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*board.stone_mut(15, 15) = Some(StoneElement::new(Color::Black));
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*board.stone_mut(15, 15) = Some(StoneElement::new(Color::Black));
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let player_card_black = PlayerCardElement {
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let player_card_black = PlayerCardElement {
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