Start combining the new game and library views
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@ -910,7 +910,7 @@ dependencies = [
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"gdk4",
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"gio",
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"glib",
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"glib-build-tools",
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"glib-build-tools 0.16.3",
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"gtk4",
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"libadwaita",
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"serde",
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@ -1,14 +1,18 @@
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use crate::{
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ui::types;
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};
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use crate::ui::{home, library_view, HomeView, LibraryView};
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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#[typeshare]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub enum LaunchScreenView {
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CreateGame(CreateGameView)
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pub struct LaunchScreenView {
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home: HomeView,
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library: LibraryView,
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}
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// This will be called when the Kifu application starts.
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pub fn launch_screen() -> LaunchScreenView {
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pub fn launch_screen_view() -> LaunchScreenView {
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LaunchScreenView {
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home: home(vec![].into_iter()),
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library: library_view(),
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}
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}
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@ -0,0 +1,10 @@
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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#[typeshare]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct LibraryView;
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pub fn library_view() -> LibraryView {
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LibraryView
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}
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@ -4,8 +4,11 @@ pub use elements::{action::Action, game_preview::GamePreviewElement, menu::Menu}
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mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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// mod launch_screen;
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// pub use launch_screen::{launch_screen, LaunchScreenView};
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mod launch_screen;
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pub use launch_screen::{launch_screen_view, LaunchScreenView};
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mod library_view;
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pub use library_view::{library_view, LibraryView};
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mod home;
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pub use home::{home, HomeView, HotseatPlayerElement, PlayerElement};
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