Start combining the new game and library views

This commit is contained in:
Savanni D'Gerinel 2023-07-05 19:28:52 -04:00
parent 5478d388cb
commit 70a295d4b1
4 changed files with 26 additions and 9 deletions

2
Cargo.lock generated
View File

@ -910,7 +910,7 @@ dependencies = [
"gdk4",
"gio",
"glib",
"glib-build-tools",
"glib-build-tools 0.16.3",
"gtk4",
"libadwaita",
"serde",

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@ -1,14 +1,18 @@
use crate::{
ui::types;
};
use crate::ui::{home, library_view, HomeView, LibraryView};
use serde::{Deserialize, Serialize};
use typeshare::typeshare;
#[typeshare]
#[derive(Clone, Debug, Serialize, Deserialize)]
pub enum LaunchScreenView {
CreateGame(CreateGameView)
pub struct LaunchScreenView {
home: HomeView,
library: LibraryView,
}
// This will be called when the Kifu application starts.
pub fn launch_screen() -> LaunchScreenView {
pub fn launch_screen_view() -> LaunchScreenView {
LaunchScreenView {
home: home(vec![].into_iter()),
library: library_view(),
}
}

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@ -0,0 +1,10 @@
use serde::{Deserialize, Serialize};
use typeshare::typeshare;
#[typeshare]
#[derive(Clone, Debug, Serialize, Deserialize)]
pub struct LibraryView;
pub fn library_view() -> LibraryView {
LibraryView
}

View File

@ -4,8 +4,11 @@ pub use elements::{action::Action, game_preview::GamePreviewElement, menu::Menu}
mod playing_field;
pub use playing_field::{playing_field, PlayingFieldView};
// mod launch_screen;
// pub use launch_screen::{launch_screen, LaunchScreenView};
mod launch_screen;
pub use launch_screen::{launch_screen_view, LaunchScreenView};
mod library_view;
pub use library_view::{library_view, LibraryView};
mod home;
pub use home::{home, HomeView, HotseatPlayerElement, PlayerElement};