Extract and start creating a physics engine
This commit is contained in:
parent
1a7776b335
commit
7364b81d10
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@ -1021,6 +1021,7 @@ dependencies = [
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"async-channel 2.1.1",
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"async-std",
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"cairo-rs",
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"cool_asserts",
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"gio",
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"glib",
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"glib-build-tools 0.17.10",
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@ -15,5 +15,8 @@ glib = { version = "0.18" }
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gtk = { version = "0.7", package = "gtk4", features = [ "v4_10" ] }
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tokio = { version = "1", features = [ "full" ] }
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[dev-dependencies]
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cool_asserts = "*"
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[build-dependencies]
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glib-build-tools = "0.17"
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@ -1,15 +1,44 @@
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use async_channel::Sender;
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use async_std::task;
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use glib::Object;
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use gtk::{prelude::*, subclass::prelude::*};
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use std::{cell::RefCell, time::Duration};
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use std::{
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cell::RefCell,
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sync::{Arc, RwLock},
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time::Duration,
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};
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const WIDTH: usize = 601;
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const HEIGHT: usize = 601;
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const CELL_SIZE: usize = 10;
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/*
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mod sand_area;
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use sand_area::{SandArea, CELL_SIZE, HEIGHT, WIDTH};
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*/
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#[derive(Debug, Default)]
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mod profile;
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use profile::profile;
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mod physics;
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use physics::World;
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pub const WIDTH: usize = 601;
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pub const HEIGHT: usize = 601;
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pub const CELL_SIZE: usize = 1;
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const FPS: u64 = 60;
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#[derive(Debug)]
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pub struct SandViewPrivate {
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area: RefCell<SandArea>,
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rendering: RefCell<bool>,
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last_update: RefCell<std::time::Instant>,
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// area: RefCell<SandArea>,
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}
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impl Default for SandViewPrivate {
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fn default() -> Self {
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Self {
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rendering: RefCell::new(false),
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last_update: RefCell::new(std::time::Instant::now()),
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// area: RefCell::new(SandArea::default()),
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}
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}
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}
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#[glib::object_subclass]
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@ -36,9 +65,11 @@ impl Default for SandView {
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s.set_draw_func({
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let s = s.clone();
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move |_, context, width, height| {
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profile("redraw", || {
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context.set_source_rgb(0., 0., 0.);
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let _ = context.paint();
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context.set_source_rgb(0.1, 0.1, 0.1);
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/*
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for x in (0..width).step_by(CELL_SIZE) {
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context.move_to(x as f64, 0.);
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context.line_to(x as f64, HEIGHT as f64);
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@ -48,7 +79,8 @@ impl Default for SandView {
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context.line_to(WIDTH as f64, y as f64);
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}
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let _ = context.stroke();
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*/
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/*
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let area = s.imp().area.borrow();
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for x in 0..area.width {
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for y in 0..area.height {
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@ -58,14 +90,16 @@ impl Default for SandView {
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context.set_source_rgb(0., 0., 0.);
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}
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context.rectangle(
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(x * CELL_SIZE + 1) as f64,
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(y * CELL_SIZE + 1) as f64,
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(CELL_SIZE - 2) as f64,
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(CELL_SIZE - 2) as f64,
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(x * CELL_SIZE) as f64,
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(y * CELL_SIZE) as f64,
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(CELL_SIZE) as f64,
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(CELL_SIZE) as f64,
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);
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}
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}
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let _ = context.fill();
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}
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}
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*/
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})
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}
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});
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@ -74,84 +108,77 @@ impl Default for SandView {
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}
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impl SandView {
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/*
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fn set_area(&self, area: SandArea) {
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*self.imp().area.borrow_mut() = area;
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self.queue_draw();
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}
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*/
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fn set_last_update(&self, now: std::time::Instant) {
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*self.imp().last_update.borrow_mut() = now;
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}
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#[derive(Clone, Debug)]
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struct SandArea {
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width: usize,
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height: usize,
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grains: Vec<bool>,
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}
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impl Default for SandArea {
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fn default() -> Self {
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let width = WIDTH / CELL_SIZE;
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let height = HEIGHT / CELL_SIZE;
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Self {
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width,
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height,
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grains: vec![false; width * height],
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}
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}
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}
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impl SandArea {
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pub fn add_grain(&mut self, x: usize, y: usize) {
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let addr = self.addr(x, y);
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self.grains[addr] = true;
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}
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pub fn grain(&self, x: usize, y: usize) -> bool {
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self.grains[self.addr(x, y)]
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}
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pub fn tick(self) -> Self {
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let mut new_grains = vec![false; self.width * self.height];
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for x in 0..self.width {
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for y in 1..self.height {
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let addr_above = self.addr(x, y - 1);
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let addr = self.addr(x, y);
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new_grains[addr] = self.grains[addr_above];
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}
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}
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Self {
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width: self.width,
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height: self.height,
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grains: new_grains,
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}
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}
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fn addr(&self, x: usize, y: usize) -> usize {
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y * self.width + x
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fn last_update(&self) -> std::time::Instant {
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self.imp().last_update.borrow().clone()
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}
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}
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/*
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async fn animate(sender: Sender<SandArea>) {
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let mut sand_area = SandArea::default();
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sand_area.add_grain(20, 20);
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loop {
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std::thread::sleep(Duration::from_millis(1000 / 60));
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sand_area = sand_area.tick();
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std::thread::sleep(Duration::from_millis(1000 / FPS));
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sand_area = profile("next", || sand_area.next());
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sender.send(sand_area.clone()).await;
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}
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}
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*/
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async fn run_physics(world: World) {
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let mut last_update = std::time::Instant::now();
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let physics_tickspeed = std::time::Duration::from_millis(1000 / 60);
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loop {
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let now = std::time::Instant::now();
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profile("world next", || world.next(now - last_update));
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last_update = wait_for_update(last_update, physics_tickspeed).await;
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}
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}
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async fn wait_for_update(
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last_update: std::time::Instant,
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tickspeed: std::time::Duration,
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) -> std::time::Instant {
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let now = std::time::Instant::now();
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let next_update = last_update + tickspeed;
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task::sleep(next_update - now).await;
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std::time::Instant::now()
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}
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fn main() {
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let app = gtk::Application::builder()
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.application_id("com.luminescent-dreams.falling-sand")
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.build();
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let (sender, receiver) = async_channel::bounded(5);
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// let (sender, receiver) = async_channel::bounded(5);
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let world = World::default();
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let runtime = tokio::runtime::Builder::new_multi_thread()
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.enable_all()
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.build()
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.unwrap();
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let physics_thread = runtime.spawn(run_physics(world.clone()));
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/*
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let background_thread = runtime.spawn(animate(sender));
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*/
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/*
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let sand_area = Arc::new(RwLock::new(SandArea::default()));
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*/
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app.connect_activate(move |app| {
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let window = gtk::ApplicationWindow::new(app);
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@ -162,10 +189,27 @@ fn main() {
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glib::spawn_future_local({
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let view = view.clone();
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let receiver = receiver.clone();
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view.set_last_update(std::time::Instant::now());
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let fps_delay = std::time::Duration::from_millis(1000 / FPS);
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// let sand_area = sand_area.clone();
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println!("FPS delay: {:?}", fps_delay);
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async move {
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while let Ok(area) = receiver.recv().await {
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view.set_area(area);
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loop {
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/*
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profile("setting area", || {
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view.set_area(sand_area.read().unwrap().clone())
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});
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*/
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// Now, determine how much time remains before the next update. This can vary frame by frame, based on how much rendering has to be done.
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let now = std::time::Instant::now();
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let mut wait_time = (view.last_update() + fps_delay) - now;
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if wait_time < std::time::Duration::from_millis(0) {
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wait_time = fps_delay;
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}
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view.set_last_update(now);
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async_std::task::sleep(wait_time).await;
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}
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}
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});
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@ -173,5 +217,6 @@ fn main() {
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app.run();
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let _ = runtime.block_on(background_thread);
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// let _ = runtime.block_on(background_thread);
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let _ = runtime.block_on(physics_thread);
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}
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@ -0,0 +1,191 @@
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use crate::profile;
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use std::sync::{Arc, RwLock};
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const GRAVITY: f64 = 1.;
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fn within(val1: f64, val2: f64, tolerance: f64) -> bool {
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(val1 - val2).abs() <= tolerance
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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struct Point {
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x: f64,
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y: f64,
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}
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impl Point {
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fn distance_sq(&self, other: &Point) -> f64 {
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let xdist = other.x - self.x;
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let ydist = other.y - self.y;
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xdist * xdist + ydist * ydist
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}
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fn eq(&self, other: &Point, tolerance: f64) -> bool {
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within(self.x, other.x, tolerance) && within(self.y, other.y, tolerance)
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}
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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struct Vector {
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dx: f64,
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dy: f64,
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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struct Grain {
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radius: f64,
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location: Point,
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velocity: Vector,
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}
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impl Grain {
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fn move_by(&mut self, delta_t: std::time::Duration) {
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self.location.x = self.location.x + self.velocity.dx * (delta_t.as_secs_f64());
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self.location.y = self.location.y + self.velocity.dy * (delta_t.as_secs_f64());
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}
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}
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#[derive(Clone, Default)]
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pub struct World {
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grains: Arc<RwLock<Vec<Grain>>>,
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}
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impl World {
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pub fn new() -> Self {
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Self {
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grains: Arc::new(RwLock::new(vec![])),
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}
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}
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pub fn add_grain(&self, grain: Grain) {
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self.grains.write().unwrap().push(grain);
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}
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pub fn grain_count(&self) -> usize {
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self.grains.read().unwrap().len()
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}
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pub fn grains(&self) -> Vec<Grain> {
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self.grains.read().unwrap().clone()
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}
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pub fn next(&self, delta_t: std::time::Duration) {
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self.move_objects(delta_t);
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}
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fn move_objects(&self, delta_t: std::time::Duration) {
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for grain in self.grains.write().unwrap().iter_mut() {
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grain.move_by(delta_t);
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}
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}
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}
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pub trait Collision {
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type Other;
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fn collision_depth(&self, other: &Self::Other) -> Option<f64>;
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}
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impl Collision for Grain {
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type Other = Grain;
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fn collision_depth(&self, other: &Self::Other) -> Option<f64> {
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let radii = (self.radius + other.radius) * (self.radius + other.radius);
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let distance = self.location.distance_sq(&other.location);
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if distance < radii {
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Some(radii.sqrt() - distance.sqrt())
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} else {
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None
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}
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}
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}
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#[cfg(test)]
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mod test {
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use super::*;
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use cool_asserts::assert_matches;
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#[test]
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fn it_detects_grain_grain_collision() {
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let grain_1 = Grain {
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radius: 10.,
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location: Point { x: 0., y: 0. },
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velocity: Vector { dx: 0., dy: 0. },
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};
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let grain_2 = Grain {
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radius: 10.,
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location: Point { x: 1., y: 0. },
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velocity: Vector { dx: 0., dy: 0. },
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};
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let grain_3 = Grain {
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radius: 4.,
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location: Point { x: 15., y: 0. },
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velocity: Vector { dx: 0., dy: 0. },
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};
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assert_matches!(grain_1.collision_depth(&grain_2), Some(v) => {
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assert!(within(v, 19., 0.1));
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} );
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assert_matches!(grain_1.collision_depth(&grain_3), None);
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}
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#[test]
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fn it_moves_a_grain_according_to_time() {
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let mut grain_1 = Grain {
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radius: 10.,
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location: Point { x: 0., y: 0. },
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velocity: Vector { dx: 5., dy: 5. },
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};
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grain_1.move_by(std::time::Duration::from_millis(500));
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let dest = Point { x: 2.5, y: 2.5 };
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assert!(grain_1.location.eq(&dest, 0.001));
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}
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#[test]
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fn it_moves_many_grains() {
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let grain_1 = Grain {
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radius: 5.,
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location: Point { x: 0., y: 0. },
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velocity: Vector { dx: 0., dy: -1. },
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};
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let grain_1_b = Grain {
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location: Point { x: 0., y: -0.5 },
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..grain_1
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};
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let grain_2 = Grain {
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radius: 5.,
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location: Point { x: 5., y: 5. },
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velocity: Vector { dx: 0., dy: 1. },
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};
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let grain_2_b = Grain {
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location: Point { x: 5., y: 5.5 },
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..grain_2
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};
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let grain_3 = Grain {
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radius: 5.,
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location: Point { x: 15., y: 0. },
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velocity: Vector { dx: 1., dy: 1. },
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};
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let grain_3_b = Grain {
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location: Point { x: 15.5, y: 0.5 },
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..grain_3
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};
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let world = World::new();
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world.add_grain(grain_1);
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world.add_grain(grain_2);
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world.add_grain(grain_3);
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world.next(std::time::Duration::from_millis(500));
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let grains = world.grains();
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for grain in grains {
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let tolerance = 0.001;
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assert!(
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grain.location.eq(&grain_1_b.location, tolerance)
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|| grain.location.eq(&grain_2_b.location, tolerance)
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|| grain.location.eq(&grain_3_b.location, tolerance)
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);
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}
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}
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}
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@ -0,0 +1,27 @@
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pub fn profile<F, T>(tag: &str, f: F) -> T
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where
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F: FnOnce() -> T,
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{
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let start_time = std::time::Instant::now();
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let retval = f();
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let end_time = std::time::Instant::now();
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println!("[{}] {:?}", tag, end_time - start_time);
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retval
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}
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/*
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struct Profile {
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metric: Arc<RwLock<HashMap<String, [f64; 100]>>>,
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receiver: async_channel::Receiver<(String, f64)>,
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}
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impl Profile {
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async fn run(&self) {
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loop {
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if let Ok(name, value) = self.receiver.recv().await {
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self.metric.write().unwrap().entry(name).and_modify(|metric| metric.).or_insert(vec![0.; 100]);
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}
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}
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}
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}
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*/
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