Extract state management and add play and pause
This commit is contained in:
parent
dad38590f4
commit
78acebbf06
|
@ -7,6 +7,7 @@ use gtk::{gdk::Key, prelude::*, subclass::prelude::*, EventControllerKey};
|
|||
use std::{
|
||||
cell::RefCell,
|
||||
rc::Rc,
|
||||
sync::{Arc, RwLock},
|
||||
time::{Duration, Instant},
|
||||
};
|
||||
|
||||
|
@ -19,7 +20,85 @@ enum Event {
|
|||
Time(Duration),
|
||||
}
|
||||
|
||||
struct TimeoutAnimation {
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub enum State {
|
||||
Running {
|
||||
last_update: Instant,
|
||||
deadline: Instant,
|
||||
timeout: Option<TimeoutAnimation>,
|
||||
},
|
||||
Paused {
|
||||
time_remaining: Duration,
|
||||
timeout: Option<TimeoutAnimation>,
|
||||
},
|
||||
}
|
||||
|
||||
impl State {
|
||||
fn new(countdown: Duration) -> Self {
|
||||
Self::Paused {
|
||||
time_remaining: countdown,
|
||||
timeout: None,
|
||||
}
|
||||
}
|
||||
|
||||
fn start(&mut self) {
|
||||
if let Self::Paused {
|
||||
time_remaining,
|
||||
timeout,
|
||||
} = self
|
||||
{
|
||||
*self = Self::Running {
|
||||
last_update: Instant::now(),
|
||||
deadline: Instant::now() + *time_remaining,
|
||||
timeout: timeout.clone(),
|
||||
};
|
||||
}
|
||||
}
|
||||
|
||||
fn pause(&mut self) {
|
||||
if let Self::Running {
|
||||
deadline, timeout, ..
|
||||
} = self
|
||||
{
|
||||
*self = Self::Paused {
|
||||
time_remaining: *deadline - Instant::now(),
|
||||
timeout: timeout.clone(),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn start_pause(&mut self) {
|
||||
match self {
|
||||
Self::Running { .. } => self.pause(),
|
||||
Self::Paused { .. } => self.start(),
|
||||
}
|
||||
}
|
||||
|
||||
fn run(&mut self, now: Instant) {
|
||||
if let Self::Running {
|
||||
last_update,
|
||||
deadline,
|
||||
timeout,
|
||||
} = self
|
||||
{
|
||||
*last_update = now;
|
||||
if let Some(ref mut timeout) = timeout {
|
||||
// TODO: figure out the actual number of frames
|
||||
timeout.tick(1);
|
||||
}
|
||||
if *last_update > *deadline && timeout.is_none() {
|
||||
*timeout = Some(TimeoutAnimation {
|
||||
intensity: 1.,
|
||||
duration: 1.,
|
||||
ascending: false,
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug)]
|
||||
pub struct TimeoutAnimation {
|
||||
intensity: f64,
|
||||
duration: f64,
|
||||
ascending: bool,
|
||||
|
@ -46,13 +125,12 @@ impl TimeoutAnimation {
|
|||
|
||||
pub struct SplashPrivate {
|
||||
text: Rc<RefCell<String>>,
|
||||
time: Rc<RefCell<Duration>>,
|
||||
background: Rc<RefCell<Pattern>>,
|
||||
time_extents: Rc<RefCell<Option<TextExtents>>>,
|
||||
width: Rc<RefCell<i32>>,
|
||||
height: Rc<RefCell<i32>>,
|
||||
|
||||
timeout_animation: Rc<RefCell<Option<TimeoutAnimation>>>,
|
||||
state: Rc<RefCell<State>>,
|
||||
}
|
||||
|
||||
impl SplashPrivate {
|
||||
|
@ -60,8 +138,8 @@ impl SplashPrivate {
|
|||
*self.text.borrow_mut() = text;
|
||||
}
|
||||
|
||||
fn set_time(&self, time: Duration) {
|
||||
*self.time.borrow_mut() = time;
|
||||
fn set_state(&self, state: State) {
|
||||
*self.state.borrow_mut() = state;
|
||||
}
|
||||
|
||||
fn redraw_background(&self) {
|
||||
|
@ -174,12 +252,12 @@ impl ObjectSubclass for SplashPrivate {
|
|||
|
||||
SplashPrivate {
|
||||
text: Rc::new(RefCell::new(String::from(""))),
|
||||
time: Rc::new(RefCell::new(Duration::ZERO)),
|
||||
background: Rc::new(RefCell::new(background)),
|
||||
time_extents: Rc::new(RefCell::new(None)),
|
||||
width: Rc::new(RefCell::new(WIDTH)),
|
||||
height: Rc::new(RefCell::new(HEIGHT)),
|
||||
timeout_animation: Rc::new(RefCell::new(None)),
|
||||
|
||||
state: Rc::new(RefCell::new(State::new(Duration::ZERO))),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -192,13 +270,13 @@ glib::wrapper! {
|
|||
}
|
||||
|
||||
impl Splash {
|
||||
pub fn new(text: String, time: Duration) -> Self {
|
||||
pub fn new(text: String, state: State) -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
s.set_width_request(WIDTH);
|
||||
s.set_height_request(HEIGHT);
|
||||
|
||||
s.imp().set_text(text);
|
||||
s.imp().set_time(time);
|
||||
s.imp().set_state(state);
|
||||
s.imp().redraw_background();
|
||||
|
||||
s.set_draw_func({
|
||||
|
@ -208,15 +286,18 @@ impl Splash {
|
|||
let _ = context.set_source(&*background);
|
||||
let _ = context.paint();
|
||||
|
||||
let time = s.imp().time.borrow().clone();
|
||||
let state = s.imp().state.borrow().clone();
|
||||
|
||||
let time = match state {
|
||||
State::Running { deadline, .. } => deadline - Instant::now(),
|
||||
State::Paused { time_remaining, .. } => time_remaining,
|
||||
};
|
||||
let minutes = time.as_secs() / 60;
|
||||
let seconds = time.as_secs() % 60;
|
||||
|
||||
let center_x = width as f64 / 2.;
|
||||
let center_y = height as f64 / 2.;
|
||||
|
||||
{}
|
||||
|
||||
{
|
||||
context.select_font_face(
|
||||
"Alegreya Sans SC",
|
||||
|
@ -237,39 +318,30 @@ impl Splash {
|
|||
let time_baseline_x = center_x - time_extents.width() / 2.;
|
||||
let time_baseline_y = center_y + 100.;
|
||||
|
||||
/*
|
||||
match *s.imp().timeout_animation.borrow() {
|
||||
Some(ref animation) => {
|
||||
context.set_source_rgb(animation.intensity / 2., 0., 0.);
|
||||
RoundedRectangle {
|
||||
x: time_baseline_x - 5.,
|
||||
y: time_baseline_y + 10.,
|
||||
width: time_extents.width() + 15.,
|
||||
height: time_extents.height() + 15.,
|
||||
}
|
||||
.draw(&context);
|
||||
// let _ = context.fill();
|
||||
}
|
||||
None => {}
|
||||
}
|
||||
*/
|
||||
|
||||
let gradient = LinearGradient::new(
|
||||
time_baseline_x,
|
||||
time_baseline_y - time_extents.height(),
|
||||
time_baseline_x,
|
||||
time_baseline_y,
|
||||
);
|
||||
match *s.imp().timeout_animation.borrow() {
|
||||
let (running, timeout_animation) = match state {
|
||||
State::Running { timeout, .. } => (true, timeout.clone()),
|
||||
State::Paused { timeout, .. } => (false, timeout.clone()),
|
||||
};
|
||||
match timeout_animation {
|
||||
Some(ref animation) => {
|
||||
gradient.add_color_stop_rgba(0.2, 0.2, 0.0, 1.0, animation.intensity);
|
||||
gradient.add_color_stop_rgba(0.8, 0.7, 0.0, 1.0, animation.intensity);
|
||||
let _ = context.set_source(gradient);
|
||||
}
|
||||
None => {
|
||||
gradient.add_color_stop_rgb(0.2, 0.2, 0.0, 1.0);
|
||||
gradient.add_color_stop_rgb(0.8, 0.7, 0.0, 1.0);
|
||||
let _ = context.set_source(gradient);
|
||||
if running {
|
||||
gradient.add_color_stop_rgb(0.2, 0.2, 0.0, 1.0);
|
||||
gradient.add_color_stop_rgb(0.8, 0.7, 0.0, 1.0);
|
||||
let _ = context.set_source(gradient);
|
||||
} else {
|
||||
context.set_source_rgb(0.3, 0.3, 0.3);
|
||||
}
|
||||
}
|
||||
}
|
||||
context.move_to(time_baseline_x, time_baseline_y);
|
||||
|
@ -304,28 +376,10 @@ impl Splash {
|
|||
s
|
||||
}
|
||||
|
||||
pub fn set_time(&self, time: Duration) {
|
||||
self.imp().set_time(time);
|
||||
if time == Duration::ZERO {
|
||||
*self.imp().timeout_animation.borrow_mut() = Some(TimeoutAnimation {
|
||||
intensity: 1.,
|
||||
duration: 1.,
|
||||
ascending: false,
|
||||
});
|
||||
}
|
||||
pub fn set_state(&self, state: State) {
|
||||
self.imp().set_state(state);
|
||||
self.queue_draw();
|
||||
}
|
||||
|
||||
pub fn tick(&self, frames_elapsed: u8) {
|
||||
let mut animation = self.imp().timeout_animation.borrow_mut();
|
||||
match *animation {
|
||||
Some(ref mut animation) => {
|
||||
animation.tick(frames_elapsed);
|
||||
self.queue_draw();
|
||||
}
|
||||
None => {}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
struct AsymLineCutout {
|
||||
|
@ -504,14 +558,13 @@ fn main() {
|
|||
|
||||
app.connect_activate(move |app| {
|
||||
let (gtk_tx, gtk_rx) =
|
||||
gtk::glib::MainContext::channel::<Event>(gtk::glib::PRIORITY_DEFAULT);
|
||||
gtk::glib::MainContext::channel::<State>(gtk::glib::PRIORITY_DEFAULT);
|
||||
let window = gtk::ApplicationWindow::new(app);
|
||||
window.present();
|
||||
|
||||
let mut countdown = Duration::from_secs(5);
|
||||
let mut next_tick = Instant::now() + Duration::from_secs(1);
|
||||
|
||||
let splash = Splash::new("GTK Kifu".to_owned(), countdown.clone());
|
||||
let state = State::new(Duration::from_secs(5 * 60));
|
||||
let splash = Splash::new("GTK Kifu".to_owned(), state.clone());
|
||||
let state = Arc::new(RwLock::new(state));
|
||||
|
||||
window.set_child(Some(&splash));
|
||||
|
||||
|
@ -522,6 +575,7 @@ fn main() {
|
|||
let keyboard_events = EventControllerKey::new();
|
||||
keyboard_events.connect_key_released({
|
||||
let window = window.clone();
|
||||
let state = state.clone();
|
||||
move |_, key, _, _| {
|
||||
let name = key
|
||||
.name()
|
||||
|
@ -529,28 +583,30 @@ fn main() {
|
|||
.unwrap_or("".to_owned());
|
||||
match name.as_ref() {
|
||||
"Escape" => window.unfullscreen(),
|
||||
"space" => println!("space pressed"),
|
||||
"space" => state.write().unwrap().start_pause(),
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
});
|
||||
window.add_controller(keyboard_events);
|
||||
|
||||
gtk_rx.attach(None, move |event| {
|
||||
gtk_rx.attach(None, move |state| {
|
||||
/*
|
||||
match event {
|
||||
Event::Frames(frames) => splash.tick(frames),
|
||||
Event::Time(time) => splash.set_time(time),
|
||||
};
|
||||
*/
|
||||
splash.set_state(state);
|
||||
Continue(true)
|
||||
});
|
||||
|
||||
std::thread::spawn(move || loop {
|
||||
std::thread::sleep(Duration::from_millis(1000 / 60));
|
||||
let _ = gtk_tx.send(Event::Frames(1));
|
||||
if Instant::now() >= next_tick && countdown > Duration::from_secs(0) {
|
||||
countdown = countdown - Duration::from_secs(1);
|
||||
let _ = gtk_tx.send(Event::Time(countdown));
|
||||
next_tick = next_tick + Duration::from_secs(1);
|
||||
std::thread::spawn(move || {
|
||||
state.write().unwrap().start();
|
||||
loop {
|
||||
std::thread::sleep(Duration::from_millis(1000 / 60));
|
||||
state.write().unwrap().run(Instant::now());
|
||||
let _ = gtk_tx.send(state.read().unwrap().clone());
|
||||
}
|
||||
});
|
||||
});
|
||||
|
|
Loading…
Reference in New Issue