Create a component for one row of the palette
This commit is contained in:
parent
5daafecd81
commit
81bced2945
|
@ -10,94 +10,24 @@ Luminescent Dreams Tools is distributed in the hope that it will be useful, but
|
|||
You should have received a copy of the GNU General Public License along with Lumeto. If not, see <https://www.gnu.org/licenses/>.
|
||||
*/
|
||||
|
||||
use cairo::{Context, Path};
|
||||
use cairo::Context;
|
||||
use coordinates::{hex_map::parse_data, AxialAddr};
|
||||
use gio::resources_lookup_data;
|
||||
use glib::{subclass::InitializingObject, Object};
|
||||
use gtk::{
|
||||
gdk_pixbuf::Pixbuf, gio, prelude::*, subclass::prelude::*, Application, CompositeTemplate,
|
||||
DrawingArea, Label,
|
||||
};
|
||||
use image::{io::Reader as ImageReader, DynamicImage};
|
||||
use gtk::{gio, prelude::*, subclass::prelude::*, Application, DrawingArea};
|
||||
use image::io::Reader as ImageReader;
|
||||
use std::{cell::RefCell, io::Cursor, rc::Rc};
|
||||
|
||||
mod labeled_field;
|
||||
mod palette_entry;
|
||||
mod tile;
|
||||
mod utilities;
|
||||
|
||||
const APP_ID: &'static str = "com.luminescent-dreams.hex-grid";
|
||||
const HEX_RADIUS: f64 = 50.;
|
||||
const MAP_RADIUS: usize = 3;
|
||||
const DRAWING_ORIGIN: (f64, f64) = (1024. / 2., 768. / 2.);
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
enum Terrain {
|
||||
Badlands,
|
||||
DeepWater,
|
||||
Desert,
|
||||
Empty,
|
||||
Grasslands,
|
||||
Mountain,
|
||||
ShallowWater,
|
||||
Swamp,
|
||||
}
|
||||
|
||||
impl Default for Terrain {
|
||||
fn default() -> Self {
|
||||
Self::Empty
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&str> for Terrain {
|
||||
fn from(s: &str) -> Self {
|
||||
match s {
|
||||
"m" => Self::Mountain,
|
||||
"g" => Self::Grasslands,
|
||||
"sw" => Self::ShallowWater,
|
||||
"dw" => Self::DeepWater,
|
||||
"b" => Self::Badlands,
|
||||
"d" => Self::Desert,
|
||||
"s" => Self::Swamp,
|
||||
_ => Self::Empty,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<String> for Terrain {
|
||||
fn from(s: String) -> Self {
|
||||
Self::from(s.as_ref())
|
||||
}
|
||||
}
|
||||
|
||||
struct Tile {
|
||||
terrain: Terrain,
|
||||
image: Pixbuf,
|
||||
}
|
||||
|
||||
impl Tile {
|
||||
fn new(source: &DynamicImage, terrain: Terrain) -> Tile {
|
||||
let image = match terrain {
|
||||
Terrain::DeepWater => pixbuf_from_image_tile(source.clone().crop(0, 0, 100, 88)),
|
||||
Terrain::ShallowWater => pixbuf_from_image_tile(source.clone().crop(100, 0, 100, 88)),
|
||||
Terrain::Grasslands => pixbuf_from_image_tile(source.clone().crop(200, 0, 100, 88)),
|
||||
Terrain::Desert => pixbuf_from_image_tile(source.clone().crop(300, 0, 100, 88)),
|
||||
Terrain::Mountain => pixbuf_from_image_tile(source.clone().crop(0, 88, 100, 88)),
|
||||
Terrain::Badlands => pixbuf_from_image_tile(source.clone().crop(100, 88, 100, 88)),
|
||||
Terrain::Swamp => pixbuf_from_image_tile(source.clone().crop(0, 176, 100, 88)),
|
||||
Terrain::Empty => pixbuf_from_image_tile(source.clone().crop(300, 176, 100, 88)),
|
||||
};
|
||||
|
||||
Tile { terrain, image }
|
||||
}
|
||||
|
||||
fn render_on_context(&self, context: &Context, translate_x: f64, translate_y: f64) {
|
||||
context.save().unwrap();
|
||||
context.append_path(&hexagon_path(context, translate_x, translate_y, 100., 88.));
|
||||
context.clip();
|
||||
context.set_source_pixbuf(&self.image, translate_x, translate_y);
|
||||
context.paint().expect("paint should succeed");
|
||||
context.restore().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn main() {
|
||||
gio::resources_register_include!("com.luminescent-dreams.hex-grid.gresource")
|
||||
.expect("Failed to register resources");
|
||||
|
@ -162,49 +92,9 @@ impl ObjectSubclass for HexGridWindowPrivate {
|
|||
.spacing(8)
|
||||
.build();
|
||||
|
||||
/*
|
||||
let canvas_address_row = gtk::Box::builder()
|
||||
.hexpand(true)
|
||||
.spacing(8)
|
||||
.homogeneous(true)
|
||||
.build();
|
||||
|
||||
canvas_address_row.append(>k::Label::builder().label("Canvas Address").build());
|
||||
|
||||
let canvas_address = gtk::Label::builder()
|
||||
.label("-----")
|
||||
.margin_start(4)
|
||||
.margin_end(4)
|
||||
.margin_top(4)
|
||||
.margin_bottom(4)
|
||||
.build();
|
||||
|
||||
canvas_address_row.append(&canvas_address);
|
||||
*/
|
||||
|
||||
let canvas_address = labeled_field::LabeledField::new("Canvas Address", "-----");
|
||||
let hex_address = labeled_field::LabeledField::new("Hex Address", "-----");
|
||||
|
||||
/*
|
||||
let hex_address_row = gtk::Box::builder()
|
||||
.hexpand(true)
|
||||
.spacing(8)
|
||||
.homogeneous(true)
|
||||
.build();
|
||||
|
||||
hex_address_row.append(>k::Label::builder().label("Hex Address").build());
|
||||
|
||||
let hex_address = gtk::Label::builder()
|
||||
.label("-----")
|
||||
.margin_start(4)
|
||||
.margin_end(4)
|
||||
.margin_top(4)
|
||||
.margin_bottom(4)
|
||||
.build();
|
||||
|
||||
hex_address_row.append(&hex_address);
|
||||
*/
|
||||
|
||||
let palette = gtk::Box::builder()
|
||||
.spacing(8)
|
||||
.orientation(gtk::Orientation::Vertical)
|
||||
|
@ -243,7 +133,8 @@ impl ObjectImpl for HexGridWindowPrivate {
|
|||
.expect("map should be in the bundle")
|
||||
.to_vec();
|
||||
|
||||
let hex_map = parse_data::<Terrain>(String::from_utf8(map_text_resource).unwrap().lines());
|
||||
let hex_map =
|
||||
parse_data::<tile::Terrain>(String::from_utf8(map_text_resource).unwrap().lines());
|
||||
|
||||
let terrain_data = resources_lookup_data(
|
||||
"/com/luminescent-dreams/hex-grid/terrain.ppm",
|
||||
|
@ -255,28 +146,28 @@ impl ObjectImpl for HexGridWindowPrivate {
|
|||
.unwrap();
|
||||
|
||||
let image = reader.decode().unwrap();
|
||||
let badlands = Tile::new(&image, Terrain::Badlands);
|
||||
let deep_water = Tile::new(&image, Terrain::DeepWater);
|
||||
let desert = Tile::new(&image, Terrain::Desert);
|
||||
let grasslands = Tile::new(&image, Terrain::Grasslands);
|
||||
let mountain = Tile::new(&image, Terrain::Mountain);
|
||||
let shallow_water = Tile::new(&image, Terrain::ShallowWater);
|
||||
let swamp = Tile::new(&image, Terrain::Swamp);
|
||||
let badlands = tile::Tile::new(&image, tile::Terrain::Badlands);
|
||||
let deep_water = tile::Tile::new(&image, tile::Terrain::DeepWater);
|
||||
let desert = tile::Tile::new(&image, tile::Terrain::Desert);
|
||||
let grasslands = tile::Tile::new(&image, tile::Terrain::Grasslands);
|
||||
let mountain = tile::Tile::new(&image, tile::Terrain::Mountain);
|
||||
let shallow_water = tile::Tile::new(&image, tile::Terrain::ShallowWater);
|
||||
let swamp = tile::Tile::new(&image, tile::Terrain::Swamp);
|
||||
|
||||
let badlands_image = gtk::Image::from_pixbuf(Some(&badlands.image));
|
||||
self.palette.append(&badlands_image);
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&deep_water.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&badlands));
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&desert.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&deep_water));
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&grasslands.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&desert));
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&mountain.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&grasslands));
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&shallow_water.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&mountain));
|
||||
self.palette
|
||||
.append(>k::Image::from_pixbuf(Some(&swamp.image)));
|
||||
.append(&palette_entry::PaletteEntry::new(&shallow_water));
|
||||
self.palette
|
||||
.append(&palette_entry::PaletteEntry::new(&swamp));
|
||||
|
||||
let motion_controller = gtk::EventControllerMotion::new();
|
||||
{
|
||||
|
@ -324,13 +215,13 @@ impl ObjectImpl for HexGridWindowPrivate {
|
|||
let translate_y = center_y - (3. as f64).sqrt() * HEX_RADIUS / 2.;
|
||||
|
||||
let tile = match hex_map.get(&coordinate).unwrap() {
|
||||
Terrain::Mountain => &mountain,
|
||||
Terrain::Grasslands => &grasslands,
|
||||
Terrain::ShallowWater => &shallow_water,
|
||||
Terrain::DeepWater => &deep_water,
|
||||
Terrain::Badlands => &badlands,
|
||||
Terrain::Desert => &desert,
|
||||
Terrain::Swamp => &swamp,
|
||||
tile::Terrain::Mountain => &mountain,
|
||||
tile::Terrain::Grasslands => &grasslands,
|
||||
tile::Terrain::ShallowWater => &shallow_water,
|
||||
tile::Terrain::DeepWater => &deep_water,
|
||||
tile::Terrain::Badlands => &badlands,
|
||||
tile::Terrain::Desert => &desert,
|
||||
tile::Terrain::Swamp => &swamp,
|
||||
_ => panic!("unhandled terrain type"),
|
||||
};
|
||||
tile.render_on_context(context, translate_x, translate_y);
|
||||
|
@ -361,7 +252,7 @@ impl HexGridWindow {
|
|||
fn draw_hexagon(context: &Context, center_x: f64, center_y: f64, radius: f64) {
|
||||
let ul_x = center_x - radius;
|
||||
let ul_y = center_y - (3. as f64).sqrt() * radius / 2.;
|
||||
let points: Vec<(f64, f64)> = hexagon(radius * 2., (3. as f64).sqrt() * radius);
|
||||
let points: Vec<(f64, f64)> = utilities::hexagon(radius * 2., (3. as f64).sqrt() * radius);
|
||||
context.new_path();
|
||||
context.move_to(ul_x + points[0].0, ul_y + points[0].1);
|
||||
context.line_to(ul_x + points[1].0, ul_y + points[1].1);
|
||||
|
@ -372,51 +263,6 @@ fn draw_hexagon(context: &Context, center_x: f64, center_y: f64, radius: f64) {
|
|||
context.close_path();
|
||||
}
|
||||
|
||||
fn hexagon_path(
|
||||
context: &Context,
|
||||
translate_x: f64,
|
||||
translate_y: f64,
|
||||
width: f64,
|
||||
height: f64,
|
||||
) -> Path {
|
||||
context.new_path();
|
||||
let points = hexagon(width, height);
|
||||
context.move_to(translate_x + points[0].0, translate_y + points[0].1);
|
||||
context.line_to(translate_x + points[1].0, translate_y + points[1].1);
|
||||
context.line_to(translate_x + points[2].0, translate_y + points[2].1);
|
||||
context.line_to(translate_x + points[3].0, translate_y + points[3].1);
|
||||
context.line_to(translate_x + points[4].0, translate_y + points[4].1);
|
||||
context.line_to(translate_x + points[5].0, translate_y + points[5].1);
|
||||
context.copy_path().expect("to successfully copy a path")
|
||||
}
|
||||
|
||||
fn hexagon(width: f64, height: f64) -> Vec<(f64, f64)> {
|
||||
let center_x = width / 2.;
|
||||
let center_y = height / 2.;
|
||||
let radius = width / 2.;
|
||||
|
||||
vec![
|
||||
(center_x + radius, center_y),
|
||||
(
|
||||
center_x + radius / 2.,
|
||||
center_y + (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(
|
||||
center_x - radius / 2.,
|
||||
center_y + (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(center_x - radius, center_y),
|
||||
(
|
||||
center_x - radius / 2.,
|
||||
center_y - (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(
|
||||
center_x + radius / 2.,
|
||||
center_y - (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
]
|
||||
}
|
||||
|
||||
fn axial_round(q_f64: f64, r_f64: f64) -> (i32, i32) {
|
||||
let s_f64 = -q_f64 - r_f64;
|
||||
let mut q = q_f64.round();
|
||||
|
@ -434,15 +280,3 @@ fn axial_round(q_f64: f64, r_f64: f64) -> (i32, i32) {
|
|||
}
|
||||
unsafe { (q.to_int_unchecked::<i32>(), r.to_int_unchecked::<i32>()) }
|
||||
}
|
||||
|
||||
fn pixbuf_from_image_tile(image: image::DynamicImage) -> Pixbuf {
|
||||
Pixbuf::from_bytes(
|
||||
&glib::Bytes::from(image.as_bytes()),
|
||||
gtk::gdk_pixbuf::Colorspace::Rgb,
|
||||
false,
|
||||
8,
|
||||
image.width() as i32,
|
||||
image.height() as i32,
|
||||
image.to_rgb8().sample_layout().height_stride as i32,
|
||||
)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
use crate::tile;
|
||||
use glib::Object;
|
||||
use gtk::{prelude::*, subclass::prelude::*};
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
pub struct PaletteEntryPrivate {
|
||||
terrain: Rc<RefCell<tile::Terrain>>,
|
||||
}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for PaletteEntryPrivate {
|
||||
const NAME: &'static str = "PaletteEntry";
|
||||
type Type = PaletteEntry;
|
||||
type ParentType = gtk::ListBoxRow;
|
||||
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
terrain: Rc::new(RefCell::new(tile::Terrain::Empty)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl ObjectImpl for PaletteEntryPrivate {}
|
||||
impl WidgetImpl for PaletteEntryPrivate {}
|
||||
impl ListBoxRowImpl for PaletteEntryPrivate {
|
||||
fn activate(&self) {
|
||||
println!("row activated: {:?}", self.terrain);
|
||||
}
|
||||
}
|
||||
|
||||
glib::wrapper! {
|
||||
pub struct PaletteEntry(ObjectSubclass<PaletteEntryPrivate>) @extends gtk::ListBoxRow, gtk::Widget;
|
||||
}
|
||||
|
||||
impl PaletteEntry {
|
||||
pub fn new(tile: &tile::Tile) -> Self {
|
||||
let row: Self = Object::builder().build();
|
||||
*row.imp().terrain.borrow_mut() = tile.terrain.clone();
|
||||
let layout = gtk::Box::builder().spacing(8).build();
|
||||
|
||||
let image = gtk::Image::from_pixbuf(Some(&tile.image));
|
||||
image.set_width_request(100);
|
||||
image.set_height_request(88);
|
||||
|
||||
layout.append(&image);
|
||||
layout.append(>k::Label::new(Some(&String::from(&tile.terrain))));
|
||||
|
||||
row.set_child(Some(&layout));
|
||||
|
||||
row
|
||||
}
|
||||
}
|
|
@ -0,0 +1,108 @@
|
|||
use crate::utilities;
|
||||
use cairo::Context;
|
||||
use gtk::{gdk_pixbuf::Pixbuf, prelude::*};
|
||||
use image::DynamicImage;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub enum Terrain {
|
||||
Badlands,
|
||||
DeepWater,
|
||||
Desert,
|
||||
Empty,
|
||||
Grasslands,
|
||||
Mountain,
|
||||
ShallowWater,
|
||||
Swamp,
|
||||
}
|
||||
|
||||
impl Default for Terrain {
|
||||
fn default() -> Self {
|
||||
Self::Empty
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&str> for Terrain {
|
||||
fn from(s: &str) -> Self {
|
||||
match s {
|
||||
"m" => Self::Mountain,
|
||||
"g" => Self::Grasslands,
|
||||
"sw" => Self::ShallowWater,
|
||||
"dw" => Self::DeepWater,
|
||||
"b" => Self::Badlands,
|
||||
"d" => Self::Desert,
|
||||
"s" => Self::Swamp,
|
||||
_ => Self::Empty,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<String> for Terrain {
|
||||
fn from(s: String) -> Self {
|
||||
Self::from(s.as_ref())
|
||||
}
|
||||
}
|
||||
|
||||
impl From<&Terrain> for String {
|
||||
fn from(t: &Terrain) -> Self {
|
||||
match t {
|
||||
Terrain::Badlands => "Badlands",
|
||||
Terrain::DeepWater => "Deep Water",
|
||||
Terrain::Desert => "Desert",
|
||||
Terrain::Empty => "Empty",
|
||||
Terrain::Grasslands => "Grasslands",
|
||||
Terrain::Mountain => "Mountain",
|
||||
Terrain::ShallowWater => "Shallow Water",
|
||||
Terrain::Swamp => "Swamp",
|
||||
}
|
||||
.to_owned()
|
||||
}
|
||||
}
|
||||
|
||||
pub struct Tile {
|
||||
pub terrain: Terrain,
|
||||
pub image: Pixbuf,
|
||||
}
|
||||
|
||||
impl Tile {
|
||||
pub fn new(source: &DynamicImage, terrain: Terrain) -> Tile {
|
||||
let image = match terrain {
|
||||
Terrain::DeepWater => pixbuf_from_image_tile(source.clone().crop(0, 0, 100, 88)),
|
||||
Terrain::ShallowWater => pixbuf_from_image_tile(source.clone().crop(100, 0, 100, 88)),
|
||||
Terrain::Grasslands => pixbuf_from_image_tile(source.clone().crop(200, 0, 100, 88)),
|
||||
Terrain::Desert => pixbuf_from_image_tile(source.clone().crop(300, 0, 100, 88)),
|
||||
Terrain::Mountain => pixbuf_from_image_tile(source.clone().crop(0, 88, 100, 88)),
|
||||
Terrain::Badlands => pixbuf_from_image_tile(source.clone().crop(100, 88, 100, 88)),
|
||||
Terrain::Swamp => pixbuf_from_image_tile(source.clone().crop(0, 176, 100, 88)),
|
||||
Terrain::Empty => pixbuf_from_image_tile(source.clone().crop(300, 176, 100, 88)),
|
||||
};
|
||||
|
||||
Tile { terrain, image }
|
||||
}
|
||||
|
||||
pub fn render_on_context(&self, context: &Context, translate_x: f64, translate_y: f64) {
|
||||
context.save().unwrap();
|
||||
context.append_path(&utilities::hexagon_path(
|
||||
context,
|
||||
translate_x,
|
||||
translate_y,
|
||||
100.,
|
||||
88.,
|
||||
));
|
||||
context.clip();
|
||||
context.set_source_pixbuf(&self.image, translate_x, translate_y);
|
||||
context.paint().expect("paint should succeed");
|
||||
context.restore().unwrap();
|
||||
}
|
||||
}
|
||||
|
||||
fn pixbuf_from_image_tile(image: image::DynamicImage) -> Pixbuf {
|
||||
Pixbuf::from_bytes(
|
||||
&glib::Bytes::from(image.as_bytes()),
|
||||
gtk::gdk_pixbuf::Colorspace::Rgb,
|
||||
false,
|
||||
8,
|
||||
image.width() as i32,
|
||||
image.height() as i32,
|
||||
image.to_rgb8().sample_layout().height_stride as i32,
|
||||
)
|
||||
}
|
|
@ -0,0 +1,46 @@
|
|||
use cairo::{Context, Path};
|
||||
|
||||
pub fn hexagon_path(
|
||||
context: &Context,
|
||||
translate_x: f64,
|
||||
translate_y: f64,
|
||||
width: f64,
|
||||
height: f64,
|
||||
) -> Path {
|
||||
context.new_path();
|
||||
let points = hexagon(width, height);
|
||||
context.move_to(translate_x + points[0].0, translate_y + points[0].1);
|
||||
context.line_to(translate_x + points[1].0, translate_y + points[1].1);
|
||||
context.line_to(translate_x + points[2].0, translate_y + points[2].1);
|
||||
context.line_to(translate_x + points[3].0, translate_y + points[3].1);
|
||||
context.line_to(translate_x + points[4].0, translate_y + points[4].1);
|
||||
context.line_to(translate_x + points[5].0, translate_y + points[5].1);
|
||||
context.copy_path().expect("to successfully copy a path")
|
||||
}
|
||||
|
||||
pub fn hexagon(width: f64, height: f64) -> Vec<(f64, f64)> {
|
||||
let center_x = width / 2.;
|
||||
let center_y = height / 2.;
|
||||
let radius = width / 2.;
|
||||
|
||||
vec![
|
||||
(center_x + radius, center_y),
|
||||
(
|
||||
center_x + radius / 2.,
|
||||
center_y + (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(
|
||||
center_x - radius / 2.,
|
||||
center_y + (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(center_x - radius, center_y),
|
||||
(
|
||||
center_x - radius / 2.,
|
||||
center_y - (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
(
|
||||
center_x + radius / 2.,
|
||||
center_y - (3. as f64).sqrt() * radius / 2.,
|
||||
),
|
||||
]
|
||||
}
|
Loading…
Reference in New Issue