Place stones on the board
This commit is contained in:
parent
481226e8c6
commit
8df649d6cd
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@ -2,11 +2,19 @@ use crate::types::AppState;
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use crate::ui::{playing_field, PlayingFieldView};
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use crate::ui::{playing_field, PlayingFieldView};
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use std::sync::{Arc, RwLock};
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use std::sync::{Arc, RwLock};
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub enum Request {
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pub enum Request {
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PlayingField,
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PlayingField,
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PlayStoneRequest(PlayStoneRequest),
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}
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}
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#[derive(Debug)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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pub struct PlayStoneRequest {
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pub column: u8,
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pub row: u8,
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}
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#[derive(Clone, Debug)]
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pub enum Response {
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pub enum Response {
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PlayingFieldView(PlayingFieldView),
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PlayingFieldView(PlayingFieldView),
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}
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}
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@ -25,7 +33,18 @@ impl CoreApp {
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pub async fn dispatch(&self, request: Request) -> Response {
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pub async fn dispatch(&self, request: Request) -> Response {
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match request {
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match request {
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Request::PlayingField => Response::PlayingFieldView(playing_field()),
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Request::PlayingField => {
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let app_state = self.state.read().unwrap();
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let game = app_state.game.as_ref().unwrap();
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Response::PlayingFieldView(playing_field(game))
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}
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Request::PlayStoneRequest(request) => {
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let mut app_state = self.state.write().unwrap();
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app_state.place_stone(request);
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let game = app_state.game.as_ref().unwrap();
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Response::PlayingFieldView(playing_field(game))
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}
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}
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}
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}
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}
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@ -1,3 +1,4 @@
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use crate::api::PlayStoneRequest;
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use std::time::Duration;
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use std::time::Duration;
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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#[derive(Clone, Copy, Debug, PartialEq, Eq)]
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@ -21,13 +22,24 @@ impl Default for Size {
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}
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}
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}
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}
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pub(crate) struct AppState {
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pub struct AppState {
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game: Option<GameState>,
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pub game: Option<GameState>,
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}
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}
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impl AppState {
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impl AppState {
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pub fn new() -> Self {
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pub fn new() -> Self {
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Self { game: None }
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Self {
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game: Some(GameState::new()),
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}
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}
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pub fn place_stone(&mut self, req: PlayStoneRequest) {
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match self.game {
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Some(ref mut game) => {
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game.place_stone(req.column, req.row);
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}
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None => {}
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}
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}
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}
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}
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}
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@ -55,18 +67,82 @@ impl From<Rank> for String {
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}
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}
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}
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}
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struct Player {
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pub struct Player {
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name: String,
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name: String,
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rank: Rank,
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rank: Rank,
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}
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}
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pub(crate) struct GameState {
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pub struct GameState {
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goban: Vec<Vec<Color>>,
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pub board: Board,
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conversation: Vec<String>,
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pub conversation: Vec<String>,
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pub current_player: Color,
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white_player: Player,
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pub white_player: Player,
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black_player: Player,
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pub black_player: Player,
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white_clock: Duration,
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pub white_clock: Duration,
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black_clock: Duration,
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pub black_clock: Duration,
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}
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impl GameState {
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fn new() -> GameState {
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GameState {
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board: Board::new(),
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conversation: vec![],
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current_player: Color::Black,
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white_player: Player {
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name: "Savanni".to_owned(),
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rank: Rank::Kyu(10),
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},
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black_player: Player {
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name: "Opal".to_owned(),
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rank: Rank::Kyu(10),
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},
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white_clock: Duration::from_secs(600),
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black_clock: Duration::from_secs(600),
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}
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}
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fn place_stone(&mut self, column: u8, row: u8) {
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self.board.place_stone(column, row, self.current_player);
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match self.current_player {
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Color::White => self.current_player = Color::Black,
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Color::Black => self.current_player = Color::White,
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}
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}
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}
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pub struct Board {
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pub size: Size,
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pub spaces: Vec<Option<Color>>,
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}
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impl Board {
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fn new() -> Self {
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let mut spaces = Vec::new();
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for _ in 0..19 * 19 {
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spaces.push(None);
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}
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Self {
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size: Size {
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width: 19,
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height: 19,
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},
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spaces,
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}
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}
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pub fn place_stone(&mut self, column: u8, row: u8, stone: Color) {
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let addr = self.addr(column, row);
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self.spaces[addr] = Some(stone);
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}
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pub fn stone(&self, column: u8, row: u8) -> Option<Color> {
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let addr = self.addr(column, row);
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self.spaces[addr]
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}
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fn addr(&self, column: u8, row: u8) -> usize {
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((row as usize) * (self.size.width as usize) + (column as usize)) as usize
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}
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}
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}
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@ -1,5 +1,5 @@
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use crate::types::{Color, Size};
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use crate::types::{Color, Size};
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use crate::ui::types;
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use crate::{types::GameState, ui::types};
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct PlayingFieldView {
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pub struct PlayingFieldView {
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@ -11,8 +11,8 @@ pub struct PlayingFieldView {
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pub current_player: Color,
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pub current_player: Color,
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}
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}
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pub fn playing_field() -> PlayingFieldView {
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pub fn playing_field(game: &GameState) -> PlayingFieldView {
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let board = types::BoardElement::default();
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let board = types::BoardElement::from(&game.board);
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let player_card_black = types::PlayerCardElement {
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let player_card_black = types::PlayerCardElement {
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color: Color::Black,
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color: Color::Black,
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@ -42,6 +42,6 @@ pub fn playing_field() -> PlayingFieldView {
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player_card_white,
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player_card_white,
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chat,
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chat,
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message,
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message,
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current_player: Color::White,
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current_player: game.current_player,
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}
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}
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}
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}
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@ -1,4 +1,8 @@
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use crate::types::{Color, Size};
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use crate::types::{Color, Size};
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use crate::{
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api::{PlayStoneRequest, Request},
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types::Board,
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};
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#[derive(Clone, Copy, Debug, PartialEq)]
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct Jitter {
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pub struct Jitter {
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@ -21,16 +25,10 @@ impl StoneElement {
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}
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}
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}
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub struct PlayStoneRequest {
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col: u8,
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row: u8,
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}
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#[derive(Clone, Copy, Debug, PartialEq)]
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#[derive(Clone, Copy, Debug, PartialEq)]
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pub enum IntersectionElement {
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pub enum IntersectionElement {
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Unplayable,
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Unplayable,
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Empty(PlayStoneRequest),
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Empty(Request),
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Filled(StoneElement),
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Filled(StoneElement),
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}
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}
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@ -45,7 +43,12 @@ impl BoardElement {
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let spaces: Vec<IntersectionElement> = (0..size.height)
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let spaces: Vec<IntersectionElement> = (0..size.height)
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.map(|row| {
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.map(|row| {
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(0..size.width)
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(0..size.width)
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.map(|col| IntersectionElement::Empty(PlayStoneRequest { col, row }))
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.map(|column| {
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IntersectionElement::Empty(Request::PlayStoneRequest(PlayStoneRequest {
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column,
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row,
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}))
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})
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.collect::<Vec<IntersectionElement>>()
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.collect::<Vec<IntersectionElement>>()
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})
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})
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.collect::<Vec<Vec<IntersectionElement>>>()
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.collect::<Vec<Vec<IntersectionElement>>>()
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Self { size, spaces }
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Self { size, spaces }
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}
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}
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pub fn stone_mut<'a>(&'a mut self, row: u8, col: u8) -> &'a mut IntersectionElement {
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pub fn stone(&self, column: u8, row: u8) -> IntersectionElement {
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let addr = self.addr(row, col);
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let addr = self.addr(column, row);
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&mut self.spaces[addr]
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self.spaces[addr]
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}
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}
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pub fn stone(&self, row: u8, col: u8) -> IntersectionElement {
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fn addr(&self, column: u8, row: u8) -> usize {
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self.spaces[self.addr(row, col)].clone()
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((row as usize) * (self.size.width as usize) + (column as usize)) as usize
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}
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}
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}
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fn addr(&self, row: u8, col: u8) -> usize {
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impl From<&Board> for BoardElement {
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((row as usize) * (self.size.width as usize) + (col as usize)) as usize
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fn from(board: &Board) -> Self {
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let spaces: Vec<IntersectionElement> = (0..board.size.height)
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.map(|row| {
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(0..board.size.width)
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.map(|column| match board.stone(column, row) {
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Some(color) => IntersectionElement::Filled(StoneElement {
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jitter: Jitter { x: 0, y: 0 },
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color,
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}),
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None => IntersectionElement::Empty(Request::PlayStoneRequest(
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PlayStoneRequest { column, row },
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)),
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})
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.collect::<Vec<IntersectionElement>>()
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})
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.collect::<Vec<Vec<IntersectionElement>>>()
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.concat();
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Self {
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size: board.size,
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spaces,
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}
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}
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}
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}
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}
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@ -1 +1,21 @@
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pub mod ui;
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pub mod ui;
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use kifu_core::{CoreApp, Request, Response};
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use std::sync::Arc;
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use tokio::runtime::Runtime;
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#[derive(Clone)]
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pub struct CoreApi {
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pub gtk_tx: gtk::glib::Sender<Response>,
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pub rt: Arc<Runtime>,
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pub core: CoreApp,
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}
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impl CoreApi {
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pub fn dispatch(&self, request: Request) {
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self.rt.spawn({
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let gtk_tx = self.gtk_tx.clone();
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let core = self.core.clone();
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async move { gtk_tx.send(core.dispatch(request).await) }
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});
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}
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}
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@ -1,7 +1,7 @@
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use gio::resources_lookup_data;
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use gio::resources_lookup_data;
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use gtk::prelude::*;
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use gtk::prelude::*;
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use kifu_core::{CoreApp, Request, Response};
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use kifu_core::{CoreApp, Request, Response};
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use kifu_gtk::ui::PlayingField;
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use kifu_gtk::{ui::PlayingField, CoreApi};
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use std::{
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use std::{
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sync::{Arc, Mutex},
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sync::{Arc, Mutex},
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time::Duration,
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time::Duration,
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@ -11,23 +11,6 @@ use tokio::{
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sync::mpsc::{Receiver, Sender},
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sync::mpsc::{Receiver, Sender},
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};
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};
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#[derive(Clone)]
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pub struct CoreApi {
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gtk_tx: gtk::glib::Sender<Response>,
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rt: Arc<Runtime>,
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core: CoreApp,
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}
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impl CoreApi {
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pub fn dispatch(&self, request: Request) {
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self.rt.spawn({
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let gtk_tx = self.gtk_tx.clone();
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let core = self.core.clone();
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async move { gtk_tx.send(core.dispatch(request).await) }
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});
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}
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}
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fn main() {
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fn main() {
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gio::resources_register_include!("com.luminescent-dreams.kifu-gtk.gresource")
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gio::resources_register_include!("com.luminescent-dreams.kifu-gtk.gresource")
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.expect("Failed to register resources");
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.expect("Failed to register resources");
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@ -67,15 +50,18 @@ fn main() {
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let window = gtk::ApplicationWindow::new(app);
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let window = gtk::ApplicationWindow::new(app);
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window.present();
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window.present();
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gtk_rx.attach(None, move |message| {
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gtk_rx.attach(None, {
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println!("message: {:?}", message);
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let api = api.clone();
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match message {
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move |message| {
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Response::PlayingFieldView(view) => {
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match message {
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let playing_field = PlayingField::new(view);
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Response::PlayingFieldView(view) => {
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window.set_child(Some(&playing_field));
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let api = api.clone();
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let playing_field = PlayingField::new(api, view);
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window.set_child(Some(&playing_field));
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}
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}
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}
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Continue(true)
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}
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}
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Continue(true)
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});
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});
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api.dispatch(Request::PlayingField);
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api.dispatch(Request::PlayingField);
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@ -1,3 +1,4 @@
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use crate::CoreApi;
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use gio::resources_lookup_data;
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use gio::resources_lookup_data;
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use glib::Object;
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use glib::Object;
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use gtk::{
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use gtk::{
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@ -27,6 +28,8 @@ pub struct BoardPrivate {
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current_player: Rc<RefCell<Color>>,
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current_player: Rc<RefCell<Color>>,
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board: Rc<RefCell<BoardElement>>,
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board: Rc<RefCell<BoardElement>>,
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cursor_location: Rc<RefCell<Addr>>,
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cursor_location: Rc<RefCell<Addr>>,
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api: Rc<RefCell<Option<CoreApi>>>,
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}
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}
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#[glib::object_subclass]
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#[glib::object_subclass]
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@ -41,6 +44,7 @@ impl ObjectSubclass for BoardPrivate {
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current_player: Rc::new(RefCell::new(Color::Black)),
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current_player: Rc::new(RefCell::new(Color::Black)),
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board: Default::default(),
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board: Default::default(),
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cursor_location: Default::default(),
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cursor_location: Default::default(),
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api: Default::default(),
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}
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}
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}
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}
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}
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}
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@ -169,12 +173,17 @@ impl ObjectImpl for BoardPrivate {
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{
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{
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let board = self.board.clone();
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let board = self.board.clone();
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let cursor = self.cursor_location.clone();
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let cursor = self.cursor_location.clone();
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let api = self.api.clone();
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gesture.connect_released(move |_, _, _, _| {
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gesture.connect_released(move |_, _, _, _| {
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let board = board.borrow();
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let board = board.borrow();
|
||||||
let cursor = cursor.borrow();
|
let cursor = cursor.borrow();
|
||||||
match board.stone(cursor.row, cursor.column) {
|
match board.stone(cursor.row, cursor.column) {
|
||||||
IntersectionElement::Empty(request) => {
|
IntersectionElement::Empty(request) => {
|
||||||
println!("need to send request: {:?}", request)
|
println!("need to send request: {:?}", request);
|
||||||
|
api.borrow()
|
||||||
|
.as_ref()
|
||||||
|
.expect("API must exist")
|
||||||
|
.dispatch(request);
|
||||||
}
|
}
|
||||||
_ => {}
|
_ => {}
|
||||||
}
|
}
|
||||||
|
@ -193,9 +202,12 @@ glib::wrapper! {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Board {
|
impl Board {
|
||||||
pub fn new() -> Self {
|
pub fn new(api: CoreApi) -> Self {
|
||||||
let s: Self = Object::builder().build();
|
let s: Self = Object::builder().build();
|
||||||
|
|
||||||
|
*s.imp().api.borrow_mut() = Some(api);
|
||||||
s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
|
s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
|
||||||
|
|
||||||
s
|
s
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
use crate::ui::{Board, Chat, PlayerCard};
|
use crate::ui::{Board, Chat, PlayerCard};
|
||||||
|
use crate::CoreApi;
|
||||||
use glib::Object;
|
use glib::Object;
|
||||||
use gtk::{prelude::*, subclass::prelude::*};
|
use gtk::{prelude::*, subclass::prelude::*};
|
||||||
use kifu_core::{
|
use kifu_core::{
|
||||||
|
@ -23,7 +24,7 @@ pub struct PlayingFieldView {
|
||||||
*/
|
*/
|
||||||
|
|
||||||
pub struct PlayingFieldPrivate {
|
pub struct PlayingFieldPrivate {
|
||||||
goban: Board,
|
board: Rc<RefCell<Option<Board>>>,
|
||||||
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
||||||
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
||||||
chat: Rc<RefCell<Option<Chat>>>,
|
chat: Rc<RefCell<Option<Chat>>>,
|
||||||
|
@ -32,7 +33,7 @@ pub struct PlayingFieldPrivate {
|
||||||
impl Default for PlayingFieldPrivate {
|
impl Default for PlayingFieldPrivate {
|
||||||
fn default() -> Self {
|
fn default() -> Self {
|
||||||
Self {
|
Self {
|
||||||
goban: Board::new(),
|
board: Default::default(),
|
||||||
player_card_white: Rc::new(RefCell::new(None)),
|
player_card_white: Rc::new(RefCell::new(None)),
|
||||||
player_card_black: Rc::new(RefCell::new(None)),
|
player_card_black: Rc::new(RefCell::new(None)),
|
||||||
chat: Rc::new(RefCell::new(None)),
|
chat: Rc::new(RefCell::new(None)),
|
||||||
|
@ -45,15 +46,6 @@ impl ObjectSubclass for PlayingFieldPrivate {
|
||||||
const NAME: &'static str = "PlayingField";
|
const NAME: &'static str = "PlayingField";
|
||||||
type Type = PlayingField;
|
type Type = PlayingField;
|
||||||
type ParentType = gtk::Grid;
|
type ParentType = gtk::Grid;
|
||||||
|
|
||||||
fn new() -> Self {
|
|
||||||
Self {
|
|
||||||
goban: Board::new(),
|
|
||||||
player_card_white: Rc::new(RefCell::new(None)),
|
|
||||||
player_card_black: Rc::new(RefCell::new(None)),
|
|
||||||
chat: Rc::new(RefCell::new(None)),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
impl ObjectImpl for PlayingFieldPrivate {}
|
impl ObjectImpl for PlayingFieldPrivate {}
|
||||||
|
@ -65,16 +57,19 @@ glib::wrapper! {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl PlayingField {
|
impl PlayingField {
|
||||||
pub fn new(view: PlayingFieldView) -> PlayingField {
|
pub fn new(api: CoreApi, view: PlayingFieldView) -> PlayingField {
|
||||||
let s: Self = Object::builder().build();
|
let s: Self = Object::builder().build();
|
||||||
|
|
||||||
let player_card_white = PlayerCard::new(view.player_card_white);
|
let player_card_white = PlayerCard::new(view.player_card_white);
|
||||||
let player_card_black = PlayerCard::new(view.player_card_black);
|
let player_card_black = PlayerCard::new(view.player_card_black);
|
||||||
let chat = Chat::new(view.chat);
|
let chat = Chat::new(view.chat);
|
||||||
|
|
||||||
s.imp().goban.set_board(view.board);
|
*s.imp().board.borrow_mut() = Some(Board::new(api));
|
||||||
|
s.imp()
|
||||||
s.attach(&s.imp().goban, 1, 1, 1, 2);
|
.board
|
||||||
|
.borrow()
|
||||||
|
.as_ref()
|
||||||
|
.map(|board| s.attach(board, 1, 1, 1, 2));
|
||||||
s.attach(&player_card_black, 2, 1, 1, 1);
|
s.attach(&player_card_black, 2, 1, 1, 1);
|
||||||
s.attach(&player_card_white, 3, 1, 1, 1);
|
s.attach(&player_card_white, 3, 1, 1, 1);
|
||||||
s.attach(&chat, 2, 2, 2, 1);
|
s.attach(&chat, 2, 2, 2, 1);
|
||||||
|
@ -82,7 +77,11 @@ impl PlayingField {
|
||||||
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
|
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
|
||||||
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
|
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
|
||||||
*s.imp().chat.borrow_mut() = Some(chat);
|
*s.imp().chat.borrow_mut() = Some(chat);
|
||||||
s.imp().goban.set_current_player(view.current_player);
|
|
||||||
|
s.imp().board.borrow().as_ref().map(|board| {
|
||||||
|
board.set_board(view.board);
|
||||||
|
board.set_current_player(view.current_player);
|
||||||
|
});
|
||||||
|
|
||||||
s
|
s
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue