Print XDG_DATA_DIRS, instead

This commit is contained in:
Savanni D'Gerinel 2024-03-12 09:30:00 -04:00
parent 1e5341d0e6
commit 9e5bac3001
1 changed files with 1 additions and 1 deletions

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@ -58,7 +58,7 @@ fn setup_app_close_action(app: &adw::Application) {
} }
fn main() { fn main() {
println!("XDG_DATA_DIR: {}", std::env::var("XDG_DATA_DIR").unwrap_or("".to_owned())); println!("XDG_DATA_DIRS: {}", std::env::var("XDG_DATA_DIRS").unwrap_or("".to_owned()));
// I still don't fully understand gio resources. resources_register_include! is convenient // I still don't fully understand gio resources. resources_register_include! is convenient
// because I don't have to deal with filesystem locations at runtime. However, I think other // because I don't have to deal with filesystem locations at runtime. However, I think other