Remove the launch screen
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@ -1,18 +0,0 @@
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use crate::ui::{home, library_view, HomeView, LibraryView};
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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#[typeshare]
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#[derive(Clone, Debug, Serialize, Deserialize)]
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pub struct LaunchScreenView {
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home: HomeView,
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library: LibraryView,
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}
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// This will be called when the Kifu application starts.
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pub fn launch_screen_view() -> LaunchScreenView {
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LaunchScreenView {
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home: home(vec![].into_iter()),
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library: library_view(),
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}
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}
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@ -4,9 +4,6 @@ pub use elements::{action::Action, game_preview::GamePreviewElement, menu::Menu}
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mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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mod launch_screen;
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pub use launch_screen::{launch_screen_view, LaunchScreenView};
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mod home;
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pub use home::{home, HomeView, HotseatPlayerElement, PlayerElement};
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