Set up an overarching game data structure

This commit is contained in:
Savanni D'Gerinel 2023-09-15 12:10:10 -04:00
parent f19c3a6d79
commit c07e793b55
4 changed files with 255 additions and 151 deletions

View File

@ -1,6 +1,6 @@
use crate::{ use crate::{
parser::{self, Annotation, Evaluation, SetupInstr, UnknownProperty}, parser::{self, Annotation, Evaluation, GameType, SetupInstr, Size, UnknownProperty},
Color, Color, Date, GameResult,
}; };
use std::{collections::HashSet, time::Duration}; use std::{collections::HashSet, time::Duration};
use uuid::Uuid; use uuid::Uuid;
@ -17,11 +17,106 @@ pub enum SetupNodeError {
ConflictingPosition, ConflictingPosition,
} }
#[derive(Clone, Debug, PartialEq)]
pub enum GameError {
InvalidGame,
}
#[derive(Clone, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub enum GameNodeError { pub enum GameNodeError {
UnsupportedGameNode, UnsupportedGameNode,
} }
#[derive(Clone, Debug, PartialEq, Default)]
pub struct Player {
pub name: Option<String>,
pub rank: Option<String>,
pub team: Option<String>,
}
#[derive(Clone, Debug, PartialEq)]
pub struct Game {
game_type: GameType,
// TODO: board size is not necessary in all games. Hive has no defined board size.
board_size: Size,
black_player: Player,
white_player: Player,
app: Option<String>,
annotator: Option<String>,
copyright: Option<String>,
dates: Vec<Date>,
event: Option<String>,
game_name: Option<String>,
extra_info: Option<String>,
opening_info: Option<String>,
location: Option<String>,
result: GameResult,
round: Option<String>,
rules: Option<String>,
source: Option<String>,
time_limit: Option<Duration>,
overtime: Option<String>,
data_entry: Option<String>,
children: Vec<GameNode>,
}
impl Game {
fn new(
game_type: GameType,
board_size: Size,
black_player: Player,
white_player: Player,
) -> Self {
Self {
game_type,
board_size,
black_player,
white_player,
app: None,
annotator: None,
copyright: None,
dates: vec![],
event: None,
game_name: None,
extra_info: None,
opening_info: None,
location: None,
result: GameResult::Unknown,
round: None,
rules: None,
source: None,
time_limit: None,
overtime: None,
data_entry: None,
children: vec![],
}
}
}
impl Node for Game {
fn children<'a>(&'a self) -> Vec<&'a GameNode> {
self.children.iter().collect::<Vec<&'a GameNode>>()
}
fn add_child<'a>(&'a mut self, node: GameNode) -> &'a mut GameNode {
self.children.push(node);
self.children.last_mut().unwrap()
}
}
impl TryFrom<&parser::Tree> for Game {
type Error = GameError;
fn try_from(tree: &parser::Tree) -> Result<Self, Self::Error> {
unimplemented!()
}
}
#[derive(Clone, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub enum GameNode { pub enum GameNode {
MoveNode(MoveNode), MoveNode(MoveNode),
@ -89,28 +184,6 @@ impl TryFrom<&parser::Node> for GameNode {
} }
} }
// Root node
pub struct GameTree {
children: Vec<GameNode>,
}
impl GameTree {
fn new() -> Self {
Self { children: vec![] }
}
}
impl Node for GameTree {
fn children<'a>(&'a self) -> Vec<&'a GameNode> {
self.children.iter().collect::<Vec<&'a GameNode>>()
}
fn add_child<'a>(&'a mut self, node: GameNode) -> &'a mut GameNode {
self.children.push(node);
self.children.last_mut().unwrap()
}
}
#[derive(Clone, Debug, PartialEq)] #[derive(Clone, Debug, PartialEq)]
pub struct MoveNode { pub struct MoveNode {
id: Uuid, id: Uuid,
@ -289,20 +362,36 @@ mod test {
#[test] #[test]
fn it_can_create_an_empty_game_tree() { fn it_can_create_an_empty_game_tree() {
let tree = GameTree::new(); let tree = Game::new(
GameType::Go,
Size {
width: 19,
height: 19,
},
Player::default(),
Player::default(),
);
assert_eq!(tree.nodes().len(), 0); assert_eq!(tree.nodes().len(), 0);
} }
#[test] #[test]
fn it_can_add_moves_to_a_game() { fn it_can_add_moves_to_a_game() {
let mut tree = GameTree::new(); let mut game = Game::new(
GameType::Go,
Size {
width: 19,
height: 19,
},
Player::default(),
Player::default(),
);
let first_move = MoveNode::new(Color::Black, "dd".to_owned()); let first_move = MoveNode::new(Color::Black, "dd".to_owned());
let first_ = tree.add_child(GameNode::MoveNode(first_move.clone())); let first_ = game.add_child(GameNode::MoveNode(first_move.clone()));
let second_move = MoveNode::new(Color::White, "qq".to_owned()); let second_move = MoveNode::new(Color::White, "qq".to_owned());
first_.add_child(GameNode::MoveNode(second_move.clone())); first_.add_child(GameNode::MoveNode(second_move.clone()));
let nodes = tree.nodes(); let nodes = game.nodes();
assert_eq!(nodes.len(), 2); assert_eq!(nodes.len(), 2);
assert_eq!(nodes[0].id(), first_move.id); assert_eq!(nodes[0].id(), first_move.id);
assert_eq!(nodes[1].id(), second_move.id); assert_eq!(nodes[1].id(), second_move.id);
@ -436,3 +525,136 @@ mod path_test {
unimplemented!() unimplemented!()
} }
} }
#[cfg(test)]
mod file_test {
use crate::Win;
use super::*;
use parser::parse_collection;
use std::{fs::File, io::Read};
fn with_text(text: &str, f: impl FnOnce(Vec<Game>)) {
let (_, games) = parse_collection::<nom::error::VerboseError<&str>>(text).unwrap();
let games = games
.into_iter()
.map(|game| Game::try_from(&game).expect("game to parse"))
.collect::<Vec<Game>>();
f(games);
}
fn with_file(path: &std::path::Path, f: impl FnOnce(Vec<Game>)) {
let mut file = File::open(path).unwrap();
let mut text = String::new();
let _ = file.read_to_string(&mut text);
with_text(&text, f);
}
#[test]
fn it_can_load_basic_game_records() {
with_file(
std::path::Path::new("test_data/2020 USGO DDK, Round 1.sgf"),
|games| {
assert_eq!(games.len(), 1);
let game = &games[0];
assert_eq!(game.game_type, GameType::Go);
assert_eq!(
game.board_size,
Size {
width: 19,
height: 19
}
);
assert_eq!(
game.black_player,
Player {
name: Some("savanni".to_owned()),
rank: Some("23k".to_owned()),
team: None
}
);
assert_eq!(
game.white_player,
Player {
name: Some("Geckoz".to_owned()),
rank: None,
team: None
}
);
assert_eq!(game.app, Some("CGoban:3".to_owned()));
assert_eq!(game.annotator, None);
assert_eq!(game.copyright, None);
assert_eq!(
game.dates,
vec![Date::Date(
chrono::NaiveDate::from_ymd_opt(2020, 8, 5).unwrap()
)]
);
assert_eq!(game.event, None);
assert_eq!(game.game_name, None);
assert_eq!(game.extra_info, None);
assert_eq!(game.opening_info, None);
assert_eq!(
game.location,
Some("The KGS Go Server at http://www.gokgs.com/".to_owned())
);
assert_eq!(game.result, GameResult::White(Win::Score(17.5)));
assert_eq!(game.round, None);
assert_eq!(game.rules, Some("AGA".to_owned()));
assert_eq!(game.source, None);
assert_eq!(game.time_limit, Some(Duration::from_secs(1800)));
assert_eq!(game.overtime, Some("5x30 byo-yomi".to_owned()));
assert_eq!(game.data_entry, None);
/*
Property {
ident: "KM".to_owned(),
values: vec!["7.50".to_owned()],
},
];
for i in 0..16 {
assert_eq!(node.properties[i], expected_properties[i]);
}
let node = node.next().unwrap();
let expected_properties = vec![
Property {
ident: "B".to_owned(),
values: vec!["pp".to_owned()],
},
Property {
ident: "BL".to_owned(),
values: vec!["1795.449".to_owned()],
},
Property {
ident: "C".to_owned(),
values: vec!["Geckoz [?]: Good game\nsavanni [23k?]: There we go! This UI is... tough.\nsavanni [23k?]: Have fun! Talk to you at the end.\nGeckoz [?]: Yeah, OGS is much better; I'm a UX professional\n".to_owned()],
}
];
for i in 0..3 {
assert_eq!(node.properties[i], expected_properties[i]);
}
let node = node.next().unwrap();
let expected_properties = vec![
Property {
ident: "W".to_owned(),
values: vec!["dp".to_owned()],
},
Property {
ident: "WL".to_owned(),
values: vec!["1765.099".to_owned()],
},
];
for i in 0..2 {
assert_eq!(node.properties[i], expected_properties[i]);
}
*/
},
);
}
}

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@ -233,8 +233,6 @@ pub struct GameInfo {
pub result: Option<GameResult>, pub result: Option<GameResult>,
} }
/* /*
enum PropType { enum PropType {
Move, Move,
@ -347,121 +345,5 @@ mod tests {
} }
#[test] #[test]
fn it_presents_the_mainline_of_game_without_branches() { fn it_presents_the_mainline_of_game_without_branches() {}
with_file(
std::path::Path::new("test_data/2020 USGO DDK, Round 1.sgf"),
|trees| {
assert_eq!(trees.len(), 1);
let tree = &trees[0];
let node = &tree.root;
assert_eq!(node.properties.len(), 16);
let expected_properties = vec![
Property {
ident: "GM".to_owned(),
values: vec!["1".to_owned()],
},
Property {
ident: "FF".to_owned(),
values: vec!["4".to_owned()],
},
Property {
ident: "CA".to_owned(),
values: vec!["UTF-8".to_owned()],
},
Property {
ident: "AP".to_owned(),
values: vec!["CGoban:3".to_owned()],
},
Property {
ident: "ST".to_owned(),
values: vec!["2".to_owned()],
},
Property {
ident: "RU".to_owned(),
values: vec!["AGA".to_owned()],
},
Property {
ident: "SZ".to_owned(),
values: vec!["19".to_owned()],
},
Property {
ident: "KM".to_owned(),
values: vec!["7.50".to_owned()],
},
Property {
ident: "TM".to_owned(),
values: vec!["1800".to_owned()],
},
Property {
ident: "OT".to_owned(),
values: vec!["5x30 byo-yomi".to_owned()],
},
Property {
ident: "PW".to_owned(),
values: vec!["Geckoz".to_owned()],
},
Property {
ident: "PB".to_owned(),
values: vec!["savanni".to_owned()],
},
Property {
ident: "BR".to_owned(),
values: vec!["23k".to_owned()],
},
Property {
ident: "DT".to_owned(),
values: vec!["2020-08-05".to_owned()],
},
Property {
ident: "PC".to_owned(),
values: vec!["The KGS Go Server at http://www.gokgs.com/".to_owned()],
},
Property {
ident: "RE".to_owned(),
values: vec!["W+17.50".to_owned()],
},
];
for i in 0..16 {
assert_eq!(node.properties[i], expected_properties[i]);
}
let node = node.next().unwrap();
let expected_properties = vec![
Property {
ident: "B".to_owned(),
values: vec!["pp".to_owned()],
},
Property {
ident: "BL".to_owned(),
values: vec!["1795.449".to_owned()],
},
Property {
ident: "C".to_owned(),
values: vec!["Geckoz [?]: Good game\nsavanni [23k?]: There we go! This UI is... tough.\nsavanni [23k?]: Have fun! Talk to you at the end.\nGeckoz [?]: Yeah, OGS is much better; I'm a UX professional\n".to_owned()],
}
];
for i in 0..3 {
assert_eq!(node.properties[i], expected_properties[i]);
}
let node = node.next().unwrap();
let expected_properties = vec![
Property {
ident: "W".to_owned(),
values: vec!["dp".to_owned()],
},
Property {
ident: "WL".to_owned(),
values: vec!["1765.099".to_owned()],
},
];
for i in 0..2 {
assert_eq!(node.properties[i], expected_properties[i]);
}
},
);
}
} }

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@ -1,4 +1,4 @@
use crate::{Color, Error, GameResult}; use crate::{Color, Date, Error, GameResult};
use nom::{ use nom::{
branch::alt, branch::alt,
bytes::complete::{escaped_transform, tag, take_until1}, bytes::complete::{escaped_transform, tag, take_until1},
@ -422,7 +422,7 @@ pub enum Property {
Copyright(String), Copyright(String),
// DT // DT
EventDates(Vec<chrono::NaiveDate>), EventDates(Vec<Date>),
// EV // EV
EventName(String), EventName(String),

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@ -70,7 +70,7 @@ pub enum GameResult {
Black(Win), Black(Win),
White(Win), White(Win),
Void, Void,
Unknown(String), Unknown,
} }
impl TryFrom<&str> for GameResult { impl TryFrom<&str> for GameResult {
@ -85,7 +85,7 @@ impl TryFrom<&str> for GameResult {
let res = match parts[0].to_ascii_lowercase().as_str() { let res = match parts[0].to_ascii_lowercase().as_str() {
"b" => GameResult::Black, "b" => GameResult::Black,
"w" => GameResult::White, "w" => GameResult::White,
_ => return Ok(GameResult::Unknown(parts[0].to_owned())), _ => return Ok(GameResult::Unknown),
}; };
match parts[1].to_ascii_lowercase().as_str() { match parts[1].to_ascii_lowercase().as_str() {
"r" | "resign" => Ok(res(Win::Resignation)), "r" | "resign" => Ok(res(Win::Resignation)),