Add the playing field to the main app
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parent
d430fd82e6
commit
c2e7399e55
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@ -1,5 +1,6 @@
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use gtk::prelude::*;
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use gtk::prelude::*;
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use kifu_core::{CoreApp, Request, Response};
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use kifu_core::{CoreApp, Request, Response};
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use kifu_gtk::ui::PlayingField;
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use std::{
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use std::{
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sync::{Arc, Mutex},
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sync::{Arc, Mutex},
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time::Duration,
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time::Duration,
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@ -62,8 +63,14 @@ fn main() {
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let window = gtk::ApplicationWindow::new(app);
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let window = gtk::ApplicationWindow::new(app);
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window.present();
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window.present();
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gtk_rx.attach(None, |message| {
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gtk_rx.attach(None, move |message| {
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println!("message: {:?}", message);
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println!("message: {:?}", message);
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match message {
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Response::PlayingFieldView(view) => {
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let playing_field = PlayingField::new(view);
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window.set_child(Some(&playing_field));
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}
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}
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Continue(true)
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Continue(true)
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});
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});
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@ -56,8 +56,8 @@ impl ObjectImpl for GobanPrivate {
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});
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});
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context.set_source_rgb(0.1, 0.1, 0.0);
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context.set_source_rgb(0.1, 0.1, 0.0);
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vec![4, 9, 15].into_iter().for_each(|col| {
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vec![3, 9, 15].into_iter().for_each(|col| {
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vec![4, 9, 15].into_iter().for_each(|row| {
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vec![3, 9, 15].into_iter().for_each(|row| {
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pen.star_point(context, col, row);
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pen.star_point(context, col, row);
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});
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});
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});
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});
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