Set up gio settings
This commit is contained in:
parent
91101d3bc6
commit
c366f0b93e
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@ -1,6 +1,5 @@
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use crate::{
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use crate::{
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types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
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database::Database, types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank}, ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView}
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ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView},
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};
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};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use std::{
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use std::{
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@ -77,20 +76,21 @@ pub enum CoreResponse {
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct CoreApp {
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pub struct CoreApp {
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config: Arc<RwLock<Config>>,
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// config: Arc<RwLock<Config>>,
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state: Arc<RwLock<AppState>>,
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// state: Arc<RwLock<AppState>>,
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database: Arc<RwLock<Option<Database>>>,
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}
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}
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impl CoreApp {
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impl CoreApp {
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pub fn new(config_path: std::path::PathBuf) -> Self {
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pub fn new(config: Config) -> Self {
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let config = Config::from_path(config_path).expect("configuration to open");
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// let config = Config::from_path(config_path).expect("configuration to open");
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let db_path: DatabasePath = config.get().unwrap();
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// let state = Arc::new(RwLock::new(AppState::new(db_path)));
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let state = Arc::new(RwLock::new(AppState::new(db_path)));
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Self {
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Self {
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config: Arc::new(RwLock::new(config)),
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// config: Arc::new(RwLock::new(config)),
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state,
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// state,
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database: Arc::new(RwLock::new(None)),
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}
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}
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}
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}
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@ -98,14 +98,16 @@ impl CoreApp {
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match request {
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match request {
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CoreRequest::ChangeSetting(request) => match request {
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CoreRequest::ChangeSetting(request) => match request {
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ChangeSettingRequest::LibraryPath(path) => {
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ChangeSettingRequest::LibraryPath(path) => {
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let mut config = self.config.write().unwrap();
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// let mut config = self.config.write().unwrap();
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config.set(ConfigOption::DatabasePath(DatabasePath(PathBuf::from(
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// config.set(ConfigOption::DatabasePath(DatabasePath(PathBuf::from(
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path,
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// path,
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))));
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// ))));
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CoreResponse::UpdatedConfigurationView(configuration(&config))
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// CoreResponse::UpdatedConfigurationView(configuration(&config))
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unimplemented!()
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}
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}
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},
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},
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CoreRequest::CreateGame(create_request) => {
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CoreRequest::CreateGame(create_request) => {
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/*
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let mut app_state = self.state.write().unwrap();
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let mut app_state = self.state.write().unwrap();
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let white_player = {
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let white_player = {
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match create_request.white_player {
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match create_request.white_player {
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@ -124,24 +126,30 @@ impl CoreApp {
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});
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});
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let game_state = app_state.game.as_ref().unwrap();
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let game_state = app_state.game.as_ref().unwrap();
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CoreResponse::PlayingFieldView(playing_field(game_state))
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CoreResponse::PlayingFieldView(playing_field(game_state))
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*/
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unimplemented!()
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}
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}
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CoreRequest::Home => {
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CoreRequest::Home => {
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CoreResponse::HomeView(home(self.state.read().unwrap().database.all_games()))
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// CoreResponse::HomeView(home(self.state.read().unwrap().database.all_games()))
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unimplemented!()
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}
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}
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CoreRequest::OpenConfiguration => {
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CoreRequest::OpenConfiguration => {
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CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
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// CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
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unimplemented!()
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}
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}
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CoreRequest::PlayingField => {
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CoreRequest::PlayingField => {
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let app_state = self.state.read().unwrap();
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// let app_state = self.state.read().unwrap();
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let game = app_state.game.as_ref().unwrap();
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// let game = app_state.game.as_ref().unwrap();
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CoreResponse::PlayingFieldView(playing_field(game))
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// CoreResponse::PlayingFieldView(playing_field(game))
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unimplemented!()
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}
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}
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CoreRequest::PlayStone(request) => {
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CoreRequest::PlayStone(request) => {
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let mut app_state = self.state.write().unwrap();
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// let mut app_state = self.state.write().unwrap();
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app_state.place_stone(request);
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// app_state.place_stone(request);
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let game = app_state.game.as_ref().unwrap();
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// let game = app_state.game.as_ref().unwrap();
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CoreResponse::PlayingFieldView(playing_field(game))
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// CoreResponse::PlayingFieldView(playing_field(game))
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unimplemented!()
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}
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}
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CoreRequest::StartGame => {
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CoreRequest::StartGame => {
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unimplemented!()
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unimplemented!()
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@ -12,6 +12,6 @@ pub use board::*;
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mod database;
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mod database;
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mod types;
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mod types;
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pub use types::{BoardError, Color, Rank, Size};
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pub use types::{BoardError, Color, Rank, Size, DatabasePath, Config, ConfigOption};
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pub mod ui;
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pub mod ui;
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@ -25,6 +25,12 @@ impl std::ops::Deref for DatabasePath {
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}
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}
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}
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}
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impl From<String> for DatabasePath {
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fn from(s: String) -> Self {
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Self(PathBuf::from(s))
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}
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, ConfigOption)]
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, ConfigOption)]
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pub struct Me(Player);
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pub struct Me(Player);
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@ -1,7 +1,7 @@
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fn main() {
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fn main() {
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glib_build_tools::compile_resources(
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glib_build_tools::compile_resources(
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&["resources"],
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&["resources"],
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"resources/gresources.xml",
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"gresources.xml",
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"com.luminescent-dreams.kifu-gtk.gresource",
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"com.luminescent-dreams.kifu-gtk.gresource",
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);
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);
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}
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}
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@ -4,11 +4,11 @@ let
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gsettingsDir = "${attrs.crateName}-${attrs.version}";
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gsettingsDir = "${attrs.crateName}-${attrs.version}";
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in {
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in {
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nativeBuildInputs = gtkNativeInputs;
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nativeBuildInputs = gtkNativeInputs;
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# postInstall = ''
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postInstall = ''
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# install -Dt $out/share/applications resources/kifu.desktop
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install -Dt $out/share/applications resources/kifu.desktop
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# install -Dt $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas resources/com.luminescent-dreams.fitnesstrax.gschema.xml
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install -Dt $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas resources/com.luminescent-dreams.kifu.gschema.xml
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# glib-compile-schemas $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas
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glib-compile-schemas $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas
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# '';
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'';
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# preFixup = ''
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# preFixup = ''
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# gappsWrapperArgs+=(
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# gappsWrapperArgs+=(
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# --prefix XDG_DATA_DIRS : $out/gsettings-schemas/${gsettingsDir}
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# --prefix XDG_DATA_DIRS : $out/gsettings-schemas/${gsettingsDir}
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@ -0,0 +1,13 @@
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<?xml version="1.0" encoding="utf-8"?>
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<schemalist>
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<schema id="com.luminescent-dreams.kifu-gtk.dev" path="/com/luminescent-dreams/kifu-gtk/dev/">
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<key name="database-path" type="s">
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<default>""</default>
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<summary>Path to the directory of games</summary>
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</key>
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<key name="language" type="s">
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<default>""</default>
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<summary>Language override, use system settings if empty</summary>
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</key>
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</schema>
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</schemalist>
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<?xml version="1.0" encoding="utf-8"?>
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<schemalist>
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<schema id="com.luminescent-dreams.kifu-gtk" path="/com/luminescent-dreams/kifu-gtk/">
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<key name="database-path" type="s">
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<default>""</default>
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<summary>Path to the directory of games</summary>
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</key>
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<key name="language" type="s">
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<default>""</default>
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<summary>Language override, use system settings if empty</summary>
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</key>
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</schema>
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</schemalist>
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@ -0,0 +1,5 @@
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[Desktop Entry]
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Version=0.2
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Type=Application
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Name=Kifu
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Exec=kifu
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use adw::prelude::*;
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use adw::prelude::*;
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use kifu_core::{CoreApp, CoreRequest, CoreResponse};
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use kifu_core::{CoreApp, CoreRequest, CoreResponse, DatabasePath, Config, ConfigOption};
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use kifu_gtk::{
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use kifu_gtk::{
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perftrace,
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perftrace,
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ui::{AppWindow, ConfigurationPage, Home, PlayingField},
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ui::{AppWindow, ConfigurationPage, Home, PlayingField},
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};
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};
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use std::sync::{Arc, RwLock};
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use std::sync::{Arc, RwLock};
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const APP_ID_DEV: &str = "com.luminescent-dreams.kifu-gtk.dev";
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const APP_ID_PROD: &str = "com.luminescent-dreams.kifu-gtk";
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const RESOURCE_BASE_PATH: &str = "/com/luminescent-dreams/kifu-gtk/";
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fn handle_response(api: CoreApi, app_window: &AppWindow, message: CoreResponse) {
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fn handle_response(api: CoreApi, app_window: &AppWindow, message: CoreResponse) {
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let playing_field = Arc::new(RwLock::new(None));
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let playing_field = Arc::new(RwLock::new(None));
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match message {
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match message {
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gio::resources_register_include!("com.luminescent-dreams.kifu-gtk.gresource")
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gio::resources_register_include!("com.luminescent-dreams.kifu-gtk.gresource")
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.expect("Failed to register resources");
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.expect("Failed to register resources");
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let app_id = if std::env::var_os("ENV") == Some("dev".into()) {
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APP_ID_DEV
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} else {
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APP_ID_PROD
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};
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let settings = gio::Settings::new(app_id);
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let db_path: String = settings.string("database-path").into();
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let mut config = Config::new();
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config.set(ConfigOption::DatabasePath(db_path.into()));
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let runtime = Arc::new(
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let runtime = Arc::new(
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tokio::runtime::Builder::new_multi_thread()
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tokio::runtime::Builder::new_multi_thread()
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.enable_all()
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.enable_all()
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@ -55,6 +72,7 @@ fn main() {
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.unwrap(),
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.unwrap(),
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);
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);
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/*
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let config_path = std::env::var("CONFIG")
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let config_path = std::env::var("CONFIG")
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.map(std::path::PathBuf::from)
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.map(std::path::PathBuf::from)
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.or({
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.or({
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@ -66,8 +84,9 @@ fn main() {
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})
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})
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})
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})
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.expect("no config path could be found");
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.expect("no config path could be found");
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*/
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let core = CoreApp::new(config_path);
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let core = CoreApp::new(config);
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let core_handle = runtime.spawn({
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let core_handle = runtime.spawn({
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let core = core.clone();
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let core = core.clone();
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