Set up gio settings
This commit is contained in:
parent
91101d3bc6
commit
c366f0b93e
|
@ -1,6 +1,5 @@
|
|||
use crate::{
|
||||
types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
|
||||
ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView},
|
||||
database::Database, types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank}, ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView}
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
|
@ -77,20 +76,21 @@ pub enum CoreResponse {
|
|||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct CoreApp {
|
||||
config: Arc<RwLock<Config>>,
|
||||
state: Arc<RwLock<AppState>>,
|
||||
// config: Arc<RwLock<Config>>,
|
||||
// state: Arc<RwLock<AppState>>,
|
||||
database: Arc<RwLock<Option<Database>>>,
|
||||
}
|
||||
|
||||
impl CoreApp {
|
||||
pub fn new(config_path: std::path::PathBuf) -> Self {
|
||||
let config = Config::from_path(config_path).expect("configuration to open");
|
||||
pub fn new(config: Config) -> Self {
|
||||
// let config = Config::from_path(config_path).expect("configuration to open");
|
||||
|
||||
let db_path: DatabasePath = config.get().unwrap();
|
||||
let state = Arc::new(RwLock::new(AppState::new(db_path)));
|
||||
// let state = Arc::new(RwLock::new(AppState::new(db_path)));
|
||||
|
||||
Self {
|
||||
config: Arc::new(RwLock::new(config)),
|
||||
state,
|
||||
// config: Arc::new(RwLock::new(config)),
|
||||
// state,
|
||||
database: Arc::new(RwLock::new(None)),
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -98,14 +98,16 @@ impl CoreApp {
|
|||
match request {
|
||||
CoreRequest::ChangeSetting(request) => match request {
|
||||
ChangeSettingRequest::LibraryPath(path) => {
|
||||
let mut config = self.config.write().unwrap();
|
||||
config.set(ConfigOption::DatabasePath(DatabasePath(PathBuf::from(
|
||||
path,
|
||||
))));
|
||||
CoreResponse::UpdatedConfigurationView(configuration(&config))
|
||||
// let mut config = self.config.write().unwrap();
|
||||
// config.set(ConfigOption::DatabasePath(DatabasePath(PathBuf::from(
|
||||
// path,
|
||||
// ))));
|
||||
// CoreResponse::UpdatedConfigurationView(configuration(&config))
|
||||
unimplemented!()
|
||||
}
|
||||
},
|
||||
CoreRequest::CreateGame(create_request) => {
|
||||
/*
|
||||
let mut app_state = self.state.write().unwrap();
|
||||
let white_player = {
|
||||
match create_request.white_player {
|
||||
|
@ -124,24 +126,30 @@ impl CoreApp {
|
|||
});
|
||||
let game_state = app_state.game.as_ref().unwrap();
|
||||
CoreResponse::PlayingFieldView(playing_field(game_state))
|
||||
*/
|
||||
unimplemented!()
|
||||
}
|
||||
CoreRequest::Home => {
|
||||
CoreResponse::HomeView(home(self.state.read().unwrap().database.all_games()))
|
||||
// CoreResponse::HomeView(home(self.state.read().unwrap().database.all_games()))
|
||||
unimplemented!()
|
||||
}
|
||||
CoreRequest::OpenConfiguration => {
|
||||
CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
|
||||
// CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
|
||||
unimplemented!()
|
||||
}
|
||||
CoreRequest::PlayingField => {
|
||||
let app_state = self.state.read().unwrap();
|
||||
let game = app_state.game.as_ref().unwrap();
|
||||
CoreResponse::PlayingFieldView(playing_field(game))
|
||||
// let app_state = self.state.read().unwrap();
|
||||
// let game = app_state.game.as_ref().unwrap();
|
||||
// CoreResponse::PlayingFieldView(playing_field(game))
|
||||
unimplemented!()
|
||||
}
|
||||
CoreRequest::PlayStone(request) => {
|
||||
let mut app_state = self.state.write().unwrap();
|
||||
app_state.place_stone(request);
|
||||
// let mut app_state = self.state.write().unwrap();
|
||||
// app_state.place_stone(request);
|
||||
|
||||
let game = app_state.game.as_ref().unwrap();
|
||||
CoreResponse::PlayingFieldView(playing_field(game))
|
||||
// let game = app_state.game.as_ref().unwrap();
|
||||
// CoreResponse::PlayingFieldView(playing_field(game))
|
||||
unimplemented!()
|
||||
}
|
||||
CoreRequest::StartGame => {
|
||||
unimplemented!()
|
||||
|
|
|
@ -12,6 +12,6 @@ pub use board::*;
|
|||
mod database;
|
||||
|
||||
mod types;
|
||||
pub use types::{BoardError, Color, Rank, Size};
|
||||
pub use types::{BoardError, Color, Rank, Size, DatabasePath, Config, ConfigOption};
|
||||
|
||||
pub mod ui;
|
||||
|
|
|
@ -25,6 +25,12 @@ impl std::ops::Deref for DatabasePath {
|
|||
}
|
||||
}
|
||||
|
||||
impl From<String> for DatabasePath {
|
||||
fn from(s: String) -> Self {
|
||||
Self(PathBuf::from(s))
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, ConfigOption)]
|
||||
pub struct Me(Player);
|
||||
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
fn main() {
|
||||
glib_build_tools::compile_resources(
|
||||
&["resources"],
|
||||
"resources/gresources.xml",
|
||||
"gresources.xml",
|
||||
"com.luminescent-dreams.kifu-gtk.gresource",
|
||||
);
|
||||
}
|
||||
|
|
|
@ -4,11 +4,11 @@ let
|
|||
gsettingsDir = "${attrs.crateName}-${attrs.version}";
|
||||
in {
|
||||
nativeBuildInputs = gtkNativeInputs;
|
||||
# postInstall = ''
|
||||
# install -Dt $out/share/applications resources/kifu.desktop
|
||||
# install -Dt $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas resources/com.luminescent-dreams.fitnesstrax.gschema.xml
|
||||
# glib-compile-schemas $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas
|
||||
# '';
|
||||
postInstall = ''
|
||||
install -Dt $out/share/applications resources/kifu.desktop
|
||||
install -Dt $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas resources/com.luminescent-dreams.kifu.gschema.xml
|
||||
glib-compile-schemas $out/gsettings-schemas/${gsettingsDir}/glib-2.0/schemas
|
||||
'';
|
||||
# preFixup = ''
|
||||
# gappsWrapperArgs+=(
|
||||
# --prefix XDG_DATA_DIRS : $out/gsettings-schemas/${gsettingsDir}
|
||||
|
|
|
@ -0,0 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<schemalist>
|
||||
<schema id="com.luminescent-dreams.kifu-gtk.dev" path="/com/luminescent-dreams/kifu-gtk/dev/">
|
||||
<key name="database-path" type="s">
|
||||
<default>""</default>
|
||||
<summary>Path to the directory of games</summary>
|
||||
</key>
|
||||
<key name="language" type="s">
|
||||
<default>""</default>
|
||||
<summary>Language override, use system settings if empty</summary>
|
||||
</key>
|
||||
</schema>
|
||||
</schemalist>
|
|
@ -0,0 +1,13 @@
|
|||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<schemalist>
|
||||
<schema id="com.luminescent-dreams.kifu-gtk" path="/com/luminescent-dreams/kifu-gtk/">
|
||||
<key name="database-path" type="s">
|
||||
<default>""</default>
|
||||
<summary>Path to the directory of games</summary>
|
||||
</key>
|
||||
<key name="language" type="s">
|
||||
<default>""</default>
|
||||
<summary>Language override, use system settings if empty</summary>
|
||||
</key>
|
||||
</schema>
|
||||
</schemalist>
|
|
@ -0,0 +1,5 @@
|
|||
[Desktop Entry]
|
||||
Version=0.2
|
||||
Type=Application
|
||||
Name=Kifu
|
||||
Exec=kifu
|
|
@ -1,5 +1,5 @@
|
|||
use adw::prelude::*;
|
||||
use kifu_core::{CoreApp, CoreRequest, CoreResponse};
|
||||
use kifu_core::{CoreApp, CoreRequest, CoreResponse, DatabasePath, Config, ConfigOption};
|
||||
use kifu_gtk::{
|
||||
perftrace,
|
||||
ui::{AppWindow, ConfigurationPage, Home, PlayingField},
|
||||
|
@ -7,6 +7,12 @@ use kifu_gtk::{
|
|||
};
|
||||
use std::sync::{Arc, RwLock};
|
||||
|
||||
|
||||
const APP_ID_DEV: &str = "com.luminescent-dreams.kifu-gtk.dev";
|
||||
const APP_ID_PROD: &str = "com.luminescent-dreams.kifu-gtk";
|
||||
|
||||
const RESOURCE_BASE_PATH: &str = "/com/luminescent-dreams/kifu-gtk/";
|
||||
|
||||
fn handle_response(api: CoreApi, app_window: &AppWindow, message: CoreResponse) {
|
||||
let playing_field = Arc::new(RwLock::new(None));
|
||||
match message {
|
||||
|
@ -48,6 +54,17 @@ fn main() {
|
|||
gio::resources_register_include!("com.luminescent-dreams.kifu-gtk.gresource")
|
||||
.expect("Failed to register resources");
|
||||
|
||||
let app_id = if std::env::var_os("ENV") == Some("dev".into()) {
|
||||
APP_ID_DEV
|
||||
} else {
|
||||
APP_ID_PROD
|
||||
};
|
||||
|
||||
let settings = gio::Settings::new(app_id);
|
||||
let db_path: String = settings.string("database-path").into();
|
||||
let mut config = Config::new();
|
||||
config.set(ConfigOption::DatabasePath(db_path.into()));
|
||||
|
||||
let runtime = Arc::new(
|
||||
tokio::runtime::Builder::new_multi_thread()
|
||||
.enable_all()
|
||||
|
@ -55,6 +72,7 @@ fn main() {
|
|||
.unwrap(),
|
||||
);
|
||||
|
||||
/*
|
||||
let config_path = std::env::var("CONFIG")
|
||||
.map(std::path::PathBuf::from)
|
||||
.or({
|
||||
|
@ -66,8 +84,9 @@ fn main() {
|
|||
})
|
||||
})
|
||||
.expect("no config path could be found");
|
||||
*/
|
||||
|
||||
let core = CoreApp::new(config_path);
|
||||
let core = CoreApp::new(config);
|
||||
|
||||
let core_handle = runtime.spawn({
|
||||
let core = core.clone();
|
||||
|
|
Loading…
Reference in New Issue