Increase light brightness
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@ -31,7 +31,7 @@ static HEAP: Heap = Heap::empty();
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const LIGHT_SCALE: I16F16 = I16F16::lit("256.0");
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const LIGHT_SCALE: I16F16 = I16F16::lit("256.0");
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const DASHBOARD_BRIGHTESS: u8 = 1;
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const DASHBOARD_BRIGHTESS: u8 = 1;
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const BODY_BRIGHTNESS: u8 = 8;
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const BODY_BRIGHTNESS: u8 = 16;
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struct DebouncedButton<P: PinId> {
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struct DebouncedButton<P: PinId> {
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debounce: Instant,
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debounce: Instant,
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