Remove the GameTree data structure
This commit is contained in:
parent
9533934e05
commit
d79598eaa3
230
sgf/src/go.rs
230
sgf/src/go.rs
|
@ -69,15 +69,108 @@
|
|||
// VW
|
||||
|
||||
use crate::{
|
||||
date::{self, parse_date_field, Date},
|
||||
tree::{parse_collection, Size},
|
||||
Error, VerboseNomError,
|
||||
date::{parse_date_field, Date},
|
||||
tree::{Size, Tree},
|
||||
Error,
|
||||
};
|
||||
use nom::error::VerboseError;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use typeshare::typeshare;
|
||||
|
||||
pub struct Game {}
|
||||
pub struct Game {
|
||||
pub file_format: i8,
|
||||
pub app_name: Option<String>,
|
||||
pub board_size: Size,
|
||||
pub info: GameInfo,
|
||||
}
|
||||
|
||||
impl TryFrom<Tree> for Game {
|
||||
type Error = Error;
|
||||
|
||||
fn try_from(tree: Tree) -> Result<Self, Self::Error> {
|
||||
let file_format = match tree.sequence[0].find_prop("FF") {
|
||||
Some(prop) => prop.values[0].parse::<i8>().unwrap(),
|
||||
None => 4,
|
||||
};
|
||||
let app_name = tree.sequence[0]
|
||||
.find_prop("AP")
|
||||
.map(|prop| prop.values[0].clone());
|
||||
let board_size = match tree.sequence[0].find_prop("SZ") {
|
||||
Some(prop) => Size::try_from(prop.values[0].as_str())?,
|
||||
None => Size {
|
||||
width: 19,
|
||||
height: 19,
|
||||
},
|
||||
};
|
||||
let mut info = GameInfo::default();
|
||||
info.black_player = tree.sequence[0]
|
||||
.find_prop("PB")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.black_rank = tree.sequence[0]
|
||||
.find_prop("BR")
|
||||
.and_then(|prop| Rank::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.white_player = tree.sequence[0]
|
||||
.find_prop("PW")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.white_rank = tree.sequence[0]
|
||||
.find_prop("WR")
|
||||
.and_then(|prop| Rank::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.result = tree.sequence[0]
|
||||
.find_prop("RE")
|
||||
.and_then(|prop| GameResult::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.time_limits = tree.sequence[0]
|
||||
.find_prop("TM")
|
||||
.and_then(|prop| prop.values[0].parse::<u64>().ok())
|
||||
.and_then(|seconds| Some(std::time::Duration::from_secs(seconds)));
|
||||
|
||||
info.date = tree.sequence[0]
|
||||
.find_prop("DT")
|
||||
.and_then(|prop| {
|
||||
let v = prop
|
||||
.values
|
||||
.iter()
|
||||
.map(|val| parse_date_field(val))
|
||||
.fold(Ok(vec![]), |acc, v| match (acc, v) {
|
||||
(Ok(mut acc), Ok(mut values)) => {
|
||||
acc.append(&mut values);
|
||||
Ok(acc)
|
||||
}
|
||||
(Ok(_), Err(err)) => Err(err),
|
||||
(Err(err), _) => Err(err),
|
||||
})
|
||||
.ok()?;
|
||||
Some(v)
|
||||
})
|
||||
.unwrap_or(vec![]);
|
||||
|
||||
info.event = tree.sequence[0]
|
||||
.find_prop("EV")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.round = tree.sequence[0]
|
||||
.find_prop("RO")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.source = tree.sequence[0]
|
||||
.find_prop("SO")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.game_keeper = tree.sequence[0]
|
||||
.find_prop("US")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
Ok(Game {
|
||||
file_format,
|
||||
app_name,
|
||||
board_size,
|
||||
info,
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
|
@ -107,16 +200,6 @@ impl ToString for Rank {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct GameTree {
|
||||
pub file_format: i8,
|
||||
pub app_name: Option<String>,
|
||||
pub game_type: GameType,
|
||||
pub board_size: Size,
|
||||
pub info: GameInfo,
|
||||
// pub text: String,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct GameInfo {
|
||||
pub annotator: Option<String>,
|
||||
|
@ -193,12 +276,6 @@ pub enum Win {
|
|||
Time,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq)]
|
||||
pub enum GameType {
|
||||
Go,
|
||||
Unsupported,
|
||||
}
|
||||
|
||||
/*
|
||||
enum PropType {
|
||||
Move,
|
||||
|
@ -221,104 +298,13 @@ enum PropValue {
|
|||
}
|
||||
*/
|
||||
|
||||
pub fn parse_sgf(input: &str) -> Result<Vec<GameTree>, Error> {
|
||||
let (_, trees) = parse_collection::<nom::error::VerboseError<&str>>(input)?;
|
||||
|
||||
let games = trees
|
||||
.into_iter()
|
||||
.map(|tree| {
|
||||
let file_format = match tree.sequence[0].find_prop("FF") {
|
||||
Some(prop) => prop.values[0].parse::<i8>().unwrap(),
|
||||
None => 4,
|
||||
};
|
||||
let app_name = tree.sequence[0]
|
||||
.find_prop("AP")
|
||||
.map(|prop| prop.values[0].clone());
|
||||
let board_size = match tree.sequence[0].find_prop("SZ") {
|
||||
Some(prop) => Size::try_from(prop.values[0].as_str())?,
|
||||
None => Size {
|
||||
width: 19,
|
||||
height: 19,
|
||||
},
|
||||
};
|
||||
let mut info = GameInfo::default();
|
||||
info.black_player = tree.sequence[0]
|
||||
.find_prop("PB")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.black_rank = tree.sequence[0]
|
||||
.find_prop("BR")
|
||||
.and_then(|prop| Rank::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.white_player = tree.sequence[0]
|
||||
.find_prop("PW")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.white_rank = tree.sequence[0]
|
||||
.find_prop("WR")
|
||||
.and_then(|prop| Rank::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.result = tree.sequence[0]
|
||||
.find_prop("RE")
|
||||
.and_then(|prop| GameResult::try_from(prop.values[0].as_str()).ok());
|
||||
|
||||
info.time_limits = tree.sequence[0]
|
||||
.find_prop("TM")
|
||||
.and_then(|prop| prop.values[0].parse::<u64>().ok())
|
||||
.and_then(|seconds| Some(std::time::Duration::from_secs(seconds)));
|
||||
|
||||
info.date = tree.sequence[0]
|
||||
.find_prop("DT")
|
||||
.and_then(|prop| {
|
||||
let v = prop
|
||||
.values
|
||||
.iter()
|
||||
.map(|val| parse_date_field(val))
|
||||
.fold(Ok(vec![]), |acc, v| match (acc, v) {
|
||||
(Ok(mut acc), Ok(mut values)) => {
|
||||
acc.append(&mut values);
|
||||
Ok(acc)
|
||||
}
|
||||
(Ok(_), Err(err)) => Err(err),
|
||||
(Err(err), _) => Err(err),
|
||||
})
|
||||
.ok()?;
|
||||
Some(v)
|
||||
})
|
||||
.unwrap_or(vec![]);
|
||||
|
||||
info.event = tree.sequence[0]
|
||||
.find_prop("EV")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.round = tree.sequence[0]
|
||||
.find_prop("RO")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.source = tree.sequence[0]
|
||||
.find_prop("SO")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
info.game_keeper = tree.sequence[0]
|
||||
.find_prop("US")
|
||||
.map(|prop| prop.values.join(", "));
|
||||
|
||||
Ok(GameTree {
|
||||
file_format,
|
||||
app_name,
|
||||
game_type: GameType::Go,
|
||||
board_size,
|
||||
info,
|
||||
})
|
||||
})
|
||||
.collect::<Result<Vec<GameTree>, Error>>()?;
|
||||
Ok(games)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::{date::Date, tree::Size};
|
||||
use crate::{
|
||||
date::Date,
|
||||
tree::{parse_collection, Size},
|
||||
};
|
||||
use std::fs::File;
|
||||
use std::io::Read;
|
||||
|
||||
|
@ -327,12 +313,16 @@ mod tests {
|
|||
(;C[f](;C[g];C[h];C[i])
|
||||
(;C[j])))";
|
||||
|
||||
fn with_text(text: &str, f: impl FnOnce(Vec<GameTree>)) {
|
||||
let games = parse_sgf(text).unwrap();
|
||||
fn with_text(text: &str, f: impl FnOnce(Vec<Game>)) {
|
||||
let (_, games) = parse_collection::<nom::error::VerboseError<&str>>(text).unwrap();
|
||||
let games = games
|
||||
.into_iter()
|
||||
.map(|game| Game::try_from(game).expect("game to parse"))
|
||||
.collect::<Vec<Game>>();
|
||||
f(games);
|
||||
}
|
||||
|
||||
fn with_file(path: &std::path::Path, f: impl FnOnce(Vec<GameTree>)) {
|
||||
fn with_file(path: &std::path::Path, f: impl FnOnce(Vec<Game>)) {
|
||||
let mut file = File::open(path).unwrap();
|
||||
let mut text = String::new();
|
||||
let _ = file.read_to_string(&mut text);
|
||||
|
@ -346,7 +336,6 @@ mod tests {
|
|||
let tree = &trees[0];
|
||||
assert_eq!(tree.file_format, 4);
|
||||
assert_eq!(tree.app_name, None);
|
||||
assert_eq!(tree.game_type, GameType::Go);
|
||||
assert_eq!(
|
||||
tree.board_size,
|
||||
Size {
|
||||
|
@ -362,7 +351,6 @@ mod tests {
|
|||
let tree = &trees[0];
|
||||
assert_eq!(tree.file_format, 4);
|
||||
assert_eq!(tree.app_name, None);
|
||||
assert_eq!(tree.game_type, GameType::Go);
|
||||
assert_eq!(
|
||||
tree.board_size,
|
||||
Size {
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
mod date;
|
||||
pub use date::Date;
|
||||
|
||||
mod go;
|
||||
pub use go::{GameTree, GameType, Rank};
|
||||
pub mod go;
|
||||
|
||||
mod tree;
|
||||
use tree::parse_collection;
|
||||
|
@ -67,7 +66,9 @@ pub fn parse_sgf(input: &str) -> Result<Vec<Game>, Error> {
|
|||
Ok(trees
|
||||
.into_iter()
|
||||
.map(|t| match t.sequence[0].find_prop("GM") {
|
||||
Some(prop) if prop.values == vec!["1".to_owned()] => Game::Go(go::Game {}),
|
||||
Some(prop) if prop.values == vec!["1".to_owned()] => {
|
||||
Game::Go(go::Game::try_from(t).expect("properly structured game tree"))
|
||||
}
|
||||
_ => Game::Unsupported(t),
|
||||
})
|
||||
.collect::<Vec<Game>>())
|
||||
|
|
Loading…
Reference in New Issue