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36eef45971
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Fill out an alphabet and animate the screen
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2025-03-08 01:49:43 -05:00 |
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596de6525f
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Create a 5x8 bitmap font
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2025-03-08 01:23:06 -05:00 |
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9175b9d4cc
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Create a print function and fill out more sixteen-segment glyphs
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2025-03-07 22:23:03 -05:00 |
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958d18b9a8
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Set up the seven segment font
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2025-03-07 18:48:56 -05:00 |
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bc9e24c0c9
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Remove dead code
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2025-03-05 09:58:42 -05:00 |
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b444326c1c
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Add a link to the sixteen-segment font source
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2025-03-05 09:48:33 -05:00 |
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8288fdbb6b
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Refactor the canvas and font
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2025-03-05 09:47:00 -05:00 |
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155d2ba18e
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Use bitflags to represent the font
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2025-03-05 09:25:15 -05:00 |
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132c85e99d
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Fix a bunch of the letters. Add a dot.
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2025-03-05 00:50:17 -05:00 |
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aea858dd17
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Do a static buffer allocation for the Canvas
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2025-03-03 23:18:28 -05:00 |
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85e5d0bb5e
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Worked out a font and a canvas
I'm adding a 16-segment-based font here, and have encoded the numbers 0-10.
I've also worked out a way to make a Canvas structure not crash the pico.
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2025-03-03 10:24:50 -05:00 |
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21c6f30a7d
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Add an (unused) DISPOFF step
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2025-02-27 09:58:15 -05:00 |
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45dc19c329
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Move board control into a self-contained object
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2025-02-27 09:58:15 -05:00 |
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a69a864dca
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Rename framebuf
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2025-02-27 09:58:15 -05:00 |
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f004aa3514
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Use the onboard LED and try to transmit at 2MB
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2025-02-27 09:58:15 -05:00 |
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54dd004915
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Tweak the hell out of the code until it shows a small square in the center of the screen
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2025-02-27 09:58:15 -05:00 |
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fb0e914edf
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This gets the screen working, though not correctly
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2025-02-27 09:58:15 -05:00 |
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47e90cc6f9
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Set up an app for the adafruit TFT
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2025-02-27 09:58:14 -05:00 |
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