Commit Graph

14 Commits

Author SHA1 Message Date
0a62c96b0f Clippy 2024-03-31 19:36:44 -04:00
78863ee709 Cleanups 2024-03-31 18:16:41 -04:00
5cdcf0499c Improve ident calculation to help with tree drawing 2024-03-31 16:19:09 -04:00
b982f2c1cc Start doing a bare basic rendering of nodes in a game tree 2024-03-31 14:09:48 -04:00
46b25cc6c5 Set up a BFS iterator over the node tree 2024-03-31 13:35:23 -04:00
9fbc630500 Game tree becomes a tree of UUIDs, not GameNodes
Doing this avoids reference lifetime hell
2024-03-30 11:00:54 -04:00
b481d5d058 Adjust the coordinates calculated to be zero-based 2024-03-29 09:29:32 -04:00
7a06b8cf39 Work out how to calculate the horizontal position of each node 2024-03-29 09:10:38 -04:00
acf7ca0c9a Resolve clippy warnings on otg-core 2024-03-26 09:17:26 -04:00
57aadd7597 Create the drawing area for the review tree 2024-03-26 09:17:25 -04:00
d9bb9d92e5 Apply moves to the abstract board
To get here, I had to also build some conversion functions and make a
lot of things within the game record public
2024-03-26 09:17:25 -04:00
d964ab0d2f Minimal linting 2024-03-26 09:17:25 -04:00
74c8eb6861 Document the Goban representation in Core 2024-03-26 09:17:25 -04:00
48271389ad Rename Kifu to On The Grid 2024-03-22 08:19:14 -04:00