Compare commits
2 Commits
main
...
kifu/game-
Author | SHA1 | Date |
---|---|---|
Savanni D'Gerinel | 6bf40684b9 | |
Savanni D'Gerinel | d85d9c4593 |
|
@ -1425,6 +1425,7 @@ dependencies = [
|
|||
"sgf",
|
||||
"thiserror",
|
||||
"typeshare",
|
||||
"uuid 1.4.1",
|
||||
]
|
||||
|
||||
[[package]]
|
||||
|
|
|
@ -15,6 +15,7 @@ serde_json = { version = "1" }
|
|||
serde = { version = "1", features = [ "derive" ] }
|
||||
thiserror = { version = "1" }
|
||||
typeshare = { version = "1" }
|
||||
uuid = { version = "1.4", features = [ "v4" ] }
|
||||
|
||||
[dev-dependencies]
|
||||
cool_asserts = { version = "2" }
|
||||
|
|
|
@ -1,6 +1,9 @@
|
|||
use crate::{
|
||||
types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
|
||||
ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView},
|
||||
ui::{
|
||||
configuration, home, playing_field, review, ConfigurationView, GameReviewView, HomeView,
|
||||
PlayingFieldView,
|
||||
},
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use std::{
|
||||
|
@ -8,6 +11,7 @@ use std::{
|
|||
sync::{Arc, RwLock},
|
||||
};
|
||||
use typeshare::typeshare;
|
||||
use uuid::Uuid;
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
|
@ -17,11 +21,33 @@ pub enum CoreRequest {
|
|||
CreateGame(CreateGameRequest),
|
||||
Home,
|
||||
OpenConfiguration,
|
||||
OpenGameReview(GameId),
|
||||
PlayingField,
|
||||
PlayStone(PlayStoneRequest),
|
||||
StartGame,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
#[serde(tag = "type", content = "content")]
|
||||
pub enum CoreResponse {
|
||||
ConfigurationView(ConfigurationView),
|
||||
HomeView(HomeView),
|
||||
GameReview(GameReviewView),
|
||||
PlayingFieldView(PlayingFieldView),
|
||||
UpdatedConfigurationView(ConfigurationView),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, Hash)]
|
||||
#[typeshare]
|
||||
pub struct GameId(String);
|
||||
|
||||
impl GameId {
|
||||
pub fn new() -> Self {
|
||||
GameId(Uuid::new_v4().hyphenated().to_string())
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
#[serde(tag = "type", content = "content")]
|
||||
|
@ -65,16 +91,6 @@ impl From<HotseatPlayerRequest> for Player {
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
#[serde(tag = "type", content = "content")]
|
||||
pub enum CoreResponse {
|
||||
ConfigurationView(ConfigurationView),
|
||||
HomeView(HomeView),
|
||||
PlayingFieldView(PlayingFieldView),
|
||||
UpdatedConfigurationView(ConfigurationView),
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct CoreApp {
|
||||
config: Arc<RwLock<Config>>,
|
||||
|
@ -131,6 +147,11 @@ impl CoreApp {
|
|||
CoreRequest::OpenConfiguration => {
|
||||
CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
|
||||
}
|
||||
CoreRequest::OpenGameReview(game_id) => {
|
||||
let state = self.state.read().unwrap();
|
||||
let game = state.database.get(&game_id).unwrap();
|
||||
CoreResponse::GameReview(review(game))
|
||||
}
|
||||
CoreRequest::PlayingField => {
|
||||
let app_state = self.state.read().unwrap();
|
||||
let game = app_state.game.as_ref().unwrap();
|
||||
|
|
|
@ -1,8 +1,9 @@
|
|||
use std::{ffi::OsStr, io::Read, os::unix::ffi::OsStrExt, path::PathBuf};
|
||||
|
||||
use sgf::{go, parse_sgf, Game};
|
||||
use std::{collections::HashMap, ffi::OsStr, io::Read, os::unix::ffi::OsStrExt, path::PathBuf};
|
||||
use thiserror::Error;
|
||||
|
||||
use crate::api::GameId;
|
||||
|
||||
#[derive(Error, Debug)]
|
||||
pub enum Error {
|
||||
#[error("Database permission denied")]
|
||||
|
@ -20,12 +21,12 @@ impl From<std::io::Error> for Error {
|
|||
#[derive(Debug)]
|
||||
pub struct Database {
|
||||
path: PathBuf,
|
||||
games: Vec<go::Game>,
|
||||
games: HashMap<GameId, go::Game>,
|
||||
}
|
||||
|
||||
impl Database {
|
||||
pub fn open_path(path: PathBuf) -> Result<Database, Error> {
|
||||
let mut games: Vec<go::Game> = Vec::new();
|
||||
let mut games: HashMap<GameId, go::Game> = HashMap::new();
|
||||
|
||||
let extension = PathBuf::from("sgf").into_os_string();
|
||||
|
||||
|
@ -43,7 +44,9 @@ impl Database {
|
|||
Ok(sgfs) => {
|
||||
for sgf in sgfs {
|
||||
match sgf {
|
||||
Game::Go(game) => games.push(game),
|
||||
Game::Go(game) => {
|
||||
games.insert(GameId::new(), game);
|
||||
}
|
||||
Game::Unsupported(_) => {}
|
||||
}
|
||||
}
|
||||
|
@ -63,9 +66,13 @@ impl Database {
|
|||
self.games.len()
|
||||
}
|
||||
|
||||
pub fn all_games(&self) -> impl Iterator<Item = &go::Game> {
|
||||
pub fn all_games(&self) -> impl Iterator<Item = (&GameId, &go::Game)> {
|
||||
self.games.iter()
|
||||
}
|
||||
|
||||
pub fn get(&self, game_id: &GameId) -> Option<&go::Game> {
|
||||
self.games.get(game_id)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
@ -2,9 +2,12 @@ use serde::{Deserialize, Serialize};
|
|||
use sgf::go::{Game, GameResult, Win};
|
||||
use typeshare::typeshare;
|
||||
|
||||
use crate::api::GameId;
|
||||
|
||||
#[derive(Clone, Debug, Deserialize, Serialize)]
|
||||
#[typeshare]
|
||||
pub struct GamePreviewElement {
|
||||
pub id: GameId,
|
||||
pub date: String,
|
||||
pub name: String,
|
||||
pub black_player: String,
|
||||
|
@ -13,7 +16,7 @@ pub struct GamePreviewElement {
|
|||
}
|
||||
|
||||
impl GamePreviewElement {
|
||||
pub fn new(game: &Game) -> GamePreviewElement {
|
||||
pub fn new(id: &GameId, game: &Game) -> GamePreviewElement {
|
||||
let black_player = match game.info.black_player {
|
||||
Some(ref black_player) => black_player.clone(),
|
||||
None => "unknown".to_owned(),
|
||||
|
@ -55,6 +58,7 @@ impl GamePreviewElement {
|
|||
};
|
||||
|
||||
GamePreviewElement {
|
||||
id: id.clone(),
|
||||
date: game
|
||||
.info
|
||||
.date
|
||||
|
|
|
@ -0,0 +1,50 @@
|
|||
use crate::Color;
|
||||
use serde::{Deserialize, Serialize};
|
||||
use sgf::go::Game;
|
||||
use typeshare::typeshare;
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
pub struct GameReviewView {
|
||||
pub black_player: String,
|
||||
pub white_player: String,
|
||||
pub tree: Node,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
pub struct Position {
|
||||
pub column: u8,
|
||||
pub row: u8,
|
||||
}
|
||||
|
||||
#[derive(Clone, Debug, Serialize, Deserialize)]
|
||||
#[typeshare]
|
||||
pub struct Node {
|
||||
pub color: Color,
|
||||
pub position: Position,
|
||||
pub children: Vec<Node>,
|
||||
}
|
||||
|
||||
pub fn review(game: &Game) -> GameReviewView {
|
||||
GameReviewView {
|
||||
black_player: "savanni".to_owned(),
|
||||
white_player: "kat".to_owned(),
|
||||
tree: Node {
|
||||
color: Color::Black,
|
||||
position: Position { column: 3, row: 3 },
|
||||
children: vec![Node {
|
||||
color: Color::White,
|
||||
position: Position {
|
||||
column: 15,
|
||||
row: 15,
|
||||
},
|
||||
children: vec![Node {
|
||||
color: Color::Black,
|
||||
position: Position { column: 15, row: 3 },
|
||||
children: vec![],
|
||||
}],
|
||||
}],
|
||||
},
|
||||
}
|
||||
}
|
|
@ -1,4 +1,7 @@
|
|||
use crate::ui::{Action, GamePreviewElement};
|
||||
use crate::{
|
||||
api::GameId,
|
||||
ui::{Action, GamePreviewElement},
|
||||
};
|
||||
use serde::{Deserialize, Serialize};
|
||||
use sgf::go::Game;
|
||||
use typeshare::typeshare;
|
||||
|
@ -56,7 +59,7 @@ pub struct HomeView {
|
|||
pub start_game: Action<()>,
|
||||
}
|
||||
|
||||
pub fn home<'a>(games: impl Iterator<Item = &'a Game>) -> HomeView {
|
||||
pub fn home<'a>(games: impl Iterator<Item = (&'a GameId, &'a Game)>) -> HomeView {
|
||||
let black_player = PlayerElement::Hotseat(HotseatPlayerElement {
|
||||
placeholder: Some("black player".to_owned()),
|
||||
default_rank: None,
|
||||
|
@ -70,7 +73,9 @@ pub fn home<'a>(games: impl Iterator<Item = &'a Game>) -> HomeView {
|
|||
HomeView {
|
||||
black_player,
|
||||
white_player,
|
||||
games: games.map(GamePreviewElement::new).collect(),
|
||||
games: games
|
||||
.map(|(id, game)| GamePreviewElement::new(id, game))
|
||||
.collect(),
|
||||
start_game: Action {
|
||||
id: "start-game-action".to_owned(),
|
||||
label: "New Game".to_owned(),
|
||||
|
|
|
@ -4,6 +4,9 @@ pub use configuration::{configuration, ConfigurationView};
|
|||
mod elements;
|
||||
pub use elements::{game_preview::GamePreviewElement, menu::Menu, Action, Field, Toggle};
|
||||
|
||||
mod game_review;
|
||||
pub use game_review::{review, GameReviewView, Node};
|
||||
|
||||
mod playing_field;
|
||||
pub use playing_field::{playing_field, PlayingFieldView};
|
||||
|
||||
|
|
|
@ -2,7 +2,7 @@ use adw::prelude::*;
|
|||
use kifu_core::{CoreApp, CoreRequest, CoreResponse};
|
||||
use kifu_gtk::{
|
||||
perftrace,
|
||||
ui::{AppWindow, ConfigurationPage, Home, PlayingField},
|
||||
ui::{AppWindow, ConfigurationPage, GameReview, Home, PlayingField},
|
||||
CoreApi,
|
||||
};
|
||||
use std::sync::{Arc, RwLock};
|
||||
|
@ -18,6 +18,9 @@ fn handle_response(api: CoreApi, app_window: &AppWindow, message: CoreResponse)
|
|||
window.set_visible_page(&config_page);
|
||||
window.present();
|
||||
}),
|
||||
CoreResponse::GameReview(view) => perftrace("GameReview", || {
|
||||
app_window.set_content(&GameReview::new(api, view));
|
||||
}),
|
||||
CoreResponse::HomeView(view) => perftrace("HomeView", || {
|
||||
let api = api.clone();
|
||||
|
||||
|
|
|
@ -0,0 +1,51 @@
|
|||
use crate::{
|
||||
ui::{Board, ReviewTree},
|
||||
CoreApi,
|
||||
};
|
||||
use glib::Object;
|
||||
use gtk::{prelude::*, subclass::prelude::*};
|
||||
use kifu_core::ui::GameReviewView;
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct GameReviewPrivate {
|
||||
board: Rc<RefCell<Option<Board>>>,
|
||||
tree: ReviewTree,
|
||||
}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for GameReviewPrivate {
|
||||
const NAME: &'static str = "GameReview";
|
||||
type Type = GameReview;
|
||||
type ParentType = gtk::Box;
|
||||
}
|
||||
|
||||
impl ObjectImpl for GameReviewPrivate {}
|
||||
impl WidgetImpl for GameReviewPrivate {}
|
||||
impl BoxImpl for GameReviewPrivate {}
|
||||
|
||||
glib::wrapper! {
|
||||
pub struct GameReview(ObjectSubclass<GameReviewPrivate>)
|
||||
@extends gtk::Box, gtk::Widget,
|
||||
@implements gtk::Orientable;
|
||||
}
|
||||
|
||||
impl GameReview {
|
||||
pub fn new(api: CoreApi, view: GameReviewView) -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
s.set_orientation(gtk::Orientation::Horizontal);
|
||||
|
||||
let review_area = gtk::ScrolledWindow::builder()
|
||||
.hscrollbar_policy(gtk::PolicyType::Automatic)
|
||||
.vscrollbar_policy(gtk::PolicyType::Automatic)
|
||||
.hexpand(true)
|
||||
.vexpand(true)
|
||||
.build();
|
||||
review_area.set_child(Some(&s.imp().tree));
|
||||
s.append(&review_area);
|
||||
|
||||
s.imp().tree.set_tree(view.tree);
|
||||
|
||||
s
|
||||
}
|
||||
}
|
|
@ -137,7 +137,7 @@ impl Home {
|
|||
.build();
|
||||
s.append(&new_game_button);
|
||||
|
||||
let library = Library::new();
|
||||
let library = Library::new(api.clone());
|
||||
let library_view = gtk::ScrolledWindow::builder()
|
||||
.hscrollbar_policy(gtk::PolicyType::Never)
|
||||
.min_content_width(360)
|
||||
|
|
|
@ -1,5 +1,6 @@
|
|||
use crate::ui::GamePreview;
|
||||
use crate::{ui::GamePreview, CoreApi};
|
||||
use adw::{prelude::*, subclass::prelude::*};
|
||||
use gio::ListModel;
|
||||
use glib::Object;
|
||||
use gtk::{glib, prelude::*, subclass::prelude::*};
|
||||
use kifu_core::ui::GamePreviewElement;
|
||||
|
@ -45,38 +46,6 @@ impl Default for LibraryPrivate {
|
|||
let model = gio::ListStore::new(glib::types::Type::OBJECT);
|
||||
model.extend_from_slice(&vector);
|
||||
|
||||
/*
|
||||
let factory = gtk::SignalListItemFactory::new();
|
||||
|
||||
factory.connect_setup(move |_, list_item| {
|
||||
let preview = GamePreview::new();
|
||||
list_item
|
||||
.downcast_ref::<gtk::ListItem>()
|
||||
.expect("Needs to be a ListItem")
|
||||
.set_child(Some(&preview));
|
||||
});
|
||||
factory.connect_bind(move |_, list_item| {
|
||||
let game_element = list_item
|
||||
.downcast_ref::<gtk::ListItem>()
|
||||
.expect("Needs to be ListItem")
|
||||
.item()
|
||||
.and_downcast::<GameObject>()
|
||||
.expect("The item has to be a GameObject.");
|
||||
|
||||
let preview = list_item
|
||||
.downcast_ref::<gtk::ListItem>()
|
||||
.expect("Needs to be ListItem")
|
||||
.child()
|
||||
.and_downcast::<GamePreview>()
|
||||
.expect("The child has to be a GamePreview object.");
|
||||
|
||||
match game_element.game() {
|
||||
Some(game) => preview.set_game(game),
|
||||
None => (),
|
||||
};
|
||||
});
|
||||
*/
|
||||
|
||||
let selection_model = gtk::NoSelection::new(Some(model.clone()));
|
||||
let list_view = gtk::ColumnView::builder().model(&selection_model).build();
|
||||
|
||||
|
@ -86,15 +55,15 @@ impl Default for LibraryPrivate {
|
|||
{
|
||||
let factory = gtk::SignalListItemFactory::new();
|
||||
factory.connect_setup(|_, list_item| {
|
||||
list_item
|
||||
.downcast_ref::<gtk::ListItem>()
|
||||
.unwrap()
|
||||
.set_child(Some(
|
||||
>k::Label::builder()
|
||||
.halign(gtk::Align::Start)
|
||||
.ellipsize(pango::EllipsizeMode::End)
|
||||
.build(),
|
||||
))
|
||||
let item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
|
||||
|
||||
item.set_activatable(true);
|
||||
item.set_child(Some(
|
||||
>k::Label::builder()
|
||||
.halign(gtk::Align::Start)
|
||||
.ellipsize(pango::EllipsizeMode::End)
|
||||
.build(),
|
||||
))
|
||||
});
|
||||
factory.connect_bind(move |_, list_item| {
|
||||
let list_item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
|
||||
|
@ -149,10 +118,23 @@ glib::wrapper! {
|
|||
}
|
||||
|
||||
impl Library {
|
||||
pub fn new() -> Self {
|
||||
pub fn new(api: CoreApi) -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
|
||||
s.set_child(Some(&s.imp().list_view));
|
||||
s.imp().list_view.connect_activate({
|
||||
let s = s.clone();
|
||||
move |_, row_id| {
|
||||
let object = s.imp().model.item(row_id).unwrap();
|
||||
// let list_item = object.downcast_ref::<gtk::ListItem>().unwrap();
|
||||
// let game = list_item.item().and_downcast::<GameObject>().unwrap();
|
||||
// let game_id = game.game().unwrap().id;
|
||||
// let game = object.downcast_ref::<gtk::ListItem>()
|
||||
let game = object.downcast::<GameObject>().unwrap();
|
||||
let game_id = game.game().unwrap().id;
|
||||
api.dispatch(kifu_core::CoreRequest::OpenGameReview(game_id));
|
||||
}
|
||||
});
|
||||
s
|
||||
}
|
||||
|
||||
|
|
|
@ -3,6 +3,9 @@ use gio::resources_lookup_data;
|
|||
use glib::IsA;
|
||||
use gtk::{prelude::*, STYLE_PROVIDER_PRIORITY_USER};
|
||||
|
||||
mod board;
|
||||
pub use board::Board;
|
||||
|
||||
mod chat;
|
||||
pub use chat::Chat;
|
||||
|
||||
|
@ -12,6 +15,12 @@ pub use config::ConfigurationPage;
|
|||
mod game_preview;
|
||||
pub use game_preview::GamePreview;
|
||||
|
||||
mod game_review;
|
||||
pub use game_review::GameReview;
|
||||
|
||||
mod home;
|
||||
pub use home::Home;
|
||||
|
||||
mod library;
|
||||
pub use library::Library;
|
||||
|
||||
|
@ -21,11 +30,8 @@ pub use player_card::PlayerCard;
|
|||
mod playing_field;
|
||||
pub use playing_field::PlayingField;
|
||||
|
||||
mod home;
|
||||
pub use home::Home;
|
||||
|
||||
mod board;
|
||||
pub use board::Board;
|
||||
mod review_tree;
|
||||
pub use review_tree::ReviewTree;
|
||||
|
||||
#[cfg(feature = "screenplay")]
|
||||
pub use playing_field::playing_field_view;
|
||||
|
|
|
@ -12,7 +12,7 @@ pub struct PlayingFieldPrivate {
|
|||
board: Rc<RefCell<Option<Board>>>,
|
||||
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
||||
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
||||
chat: Rc<RefCell<Option<Chat>>>,
|
||||
// chat: Rc<RefCell<Option<Chat>>>,
|
||||
}
|
||||
|
||||
impl Default for PlayingFieldPrivate {
|
||||
|
@ -21,7 +21,7 @@ impl Default for PlayingFieldPrivate {
|
|||
board: Default::default(),
|
||||
player_card_white: Rc::new(RefCell::new(None)),
|
||||
player_card_black: Rc::new(RefCell::new(None)),
|
||||
chat: Rc::new(RefCell::new(None)),
|
||||
// chat: Rc::new(RefCell::new(None)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -47,7 +47,7 @@ impl PlayingField {
|
|||
|
||||
let player_card_white = PlayerCard::new(view.player_card_white);
|
||||
let player_card_black = PlayerCard::new(view.player_card_black);
|
||||
let chat = Chat::new(view.chat);
|
||||
// let chat = Chat::new(view.chat);
|
||||
|
||||
*s.imp().board.borrow_mut() = Some(Board::new(api));
|
||||
s.imp()
|
||||
|
@ -57,11 +57,11 @@ impl PlayingField {
|
|||
.map(|board| s.attach(board, 1, 1, 1, 2));
|
||||
s.attach(&player_card_black, 2, 1, 1, 1);
|
||||
s.attach(&player_card_white, 3, 1, 1, 1);
|
||||
s.attach(&chat, 2, 2, 2, 1);
|
||||
// s.attach(&chat, 2, 2, 2, 1);
|
||||
|
||||
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
|
||||
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
|
||||
*s.imp().chat.borrow_mut() = Some(chat);
|
||||
// *s.imp().chat.borrow_mut() = Some(chat);
|
||||
|
||||
s.imp().board.borrow().as_ref().map(|board| {
|
||||
board.set_board(view.board);
|
||||
|
|
|
@ -0,0 +1,139 @@
|
|||
use adw::{prelude::*, subclass::prelude::*};
|
||||
use cairo::Context;
|
||||
use glib::Object;
|
||||
use kifu_core::ui::Node;
|
||||
use std::{cell::RefCell, f64::consts::PI, rc::Rc};
|
||||
|
||||
const NODE_SIZE: f64 = 10.;
|
||||
const NODE_ROW_HEIGHT: f64 = 30.;
|
||||
const NODE_COLUMN_WIDTH: f64 = 30.;
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct ReviewTreePrivate {
|
||||
tree: Rc<RefCell<Option<Node>>>,
|
||||
}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for ReviewTreePrivate {
|
||||
const NAME: &'static str = "ReviewTree";
|
||||
type Type = ReviewTree;
|
||||
type ParentType = gtk::DrawingArea;
|
||||
}
|
||||
|
||||
impl ObjectImpl for ReviewTreePrivate {}
|
||||
impl WidgetImpl for ReviewTreePrivate {}
|
||||
impl DrawingAreaImpl for ReviewTreePrivate {}
|
||||
|
||||
glib::wrapper! {
|
||||
pub struct ReviewTree(ObjectSubclass<ReviewTreePrivate>)
|
||||
@extends gtk::DrawingArea, gtk::Widget;
|
||||
}
|
||||
|
||||
impl ReviewTree {
|
||||
pub fn new() -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
|
||||
s.set_draw_func({
|
||||
let s = s.clone();
|
||||
move |_, context, width, height| {
|
||||
println!("drawing area: {} {}", width, height);
|
||||
let style_context = WidgetExt::style_context(&s);
|
||||
let bg = style_context.lookup_color("view_bg_color").unwrap();
|
||||
let fg = style_context.lookup_color("view_fg_color").unwrap();
|
||||
|
||||
context.set_source_rgb(bg.red() as f64, bg.green() as f64, bg.blue() as f64);
|
||||
let _ = context.paint();
|
||||
|
||||
if let Some(tree) = &*s.imp().tree.borrow() {
|
||||
let (width, height) = max_tree_dimensions(tree);
|
||||
println!("tree dimensions: {} {}", width, height);
|
||||
s.set_width_request(
|
||||
width as i32 * (NODE_SIZE as i32 + NODE_COLUMN_WIDTH as i32) + 20,
|
||||
);
|
||||
s.set_height_request(
|
||||
height as i32 * (NODE_SIZE as i32 + NODE_ROW_HEIGHT as i32) + 20,
|
||||
);
|
||||
|
||||
context.set_source_rgb(fg.red() as f64, fg.green() as f64, fg.blue() as f64);
|
||||
draw_tree(&context, &tree);
|
||||
}
|
||||
}
|
||||
});
|
||||
|
||||
s
|
||||
}
|
||||
|
||||
pub fn set_tree(&self, tree: Node) {
|
||||
*self.imp().tree.borrow_mut() = Some(tree);
|
||||
self.queue_draw();
|
||||
}
|
||||
}
|
||||
|
||||
impl Default for ReviewTree {
|
||||
fn default() -> Self {
|
||||
Self::new()
|
||||
}
|
||||
}
|
||||
|
||||
fn draw_node(context: &Context, x: f64, y: f64) {
|
||||
context.arc(x, y, NODE_SIZE, 0., 2. * PI);
|
||||
let _ = context.fill();
|
||||
}
|
||||
|
||||
fn draw_tree(context: &Context, tree: &Node) {
|
||||
let mut row: Vec<&Node> = vec![];
|
||||
let mut next_row: Vec<&Node> = vec![];
|
||||
let mut width: Vec<usize> = vec![];
|
||||
|
||||
let mut x = 0;
|
||||
let mut y = 0;
|
||||
|
||||
row.push(tree);
|
||||
width.push(1);
|
||||
|
||||
while row.len() != 0 {
|
||||
for node in row.into_iter() {
|
||||
draw_node(
|
||||
context,
|
||||
10. + (x as f64) * (NODE_SIZE + NODE_COLUMN_WIDTH),
|
||||
10. + (y as f64) * (NODE_SIZE + NODE_ROW_HEIGHT),
|
||||
);
|
||||
next_row.append(&mut node.children.iter().map(|n| n).collect::<Vec<&Node>>());
|
||||
x = x + 1;
|
||||
}
|
||||
x = 0;
|
||||
y = y + 1;
|
||||
row = next_row;
|
||||
next_row = vec![];
|
||||
}
|
||||
}
|
||||
|
||||
fn max_tree_dimensions(tree: &Node) -> (usize, usize) {
|
||||
let mut row: Vec<&Node> = vec![];
|
||||
let mut next_row: Vec<&Node> = vec![];
|
||||
let mut width: Vec<usize> = vec![];
|
||||
|
||||
row.push(tree);
|
||||
width.push(1);
|
||||
|
||||
while row.len() != 0 {
|
||||
println!("new row");
|
||||
for node in row.into_iter() {
|
||||
println!(
|
||||
"{:?} {:?} {}",
|
||||
node.color,
|
||||
node.position,
|
||||
node.children.len()
|
||||
);
|
||||
next_row.append(&mut node.children.iter().map(|n| n).collect::<Vec<&Node>>());
|
||||
}
|
||||
width.push(next_row.len());
|
||||
row = next_row;
|
||||
next_row = vec![];
|
||||
}
|
||||
|
||||
(
|
||||
width.iter().fold(0, |a, b| if a > *b { a } else { *b }),
|
||||
width.len(),
|
||||
)
|
||||
}
|
Loading…
Reference in New Issue