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kifu/game-
Author | SHA1 | Date |
---|---|---|
Savanni D'Gerinel | 6bf40684b9 | |
Savanni D'Gerinel | d85d9c4593 |
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@ -1425,6 +1425,7 @@ dependencies = [
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"sgf",
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"sgf",
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"thiserror",
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"thiserror",
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"typeshare",
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"typeshare",
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"uuid 1.4.1",
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]
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]
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|
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[[package]]
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[[package]]
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@ -15,6 +15,7 @@ serde_json = { version = "1" }
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serde = { version = "1", features = [ "derive" ] }
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serde = { version = "1", features = [ "derive" ] }
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thiserror = { version = "1" }
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thiserror = { version = "1" }
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typeshare = { version = "1" }
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typeshare = { version = "1" }
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uuid = { version = "1.4", features = [ "v4" ] }
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[dev-dependencies]
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[dev-dependencies]
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cool_asserts = { version = "2" }
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cool_asserts = { version = "2" }
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@ -1,6 +1,9 @@
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use crate::{
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use crate::{
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types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
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types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
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ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView},
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ui::{
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configuration, home, playing_field, review, ConfigurationView, GameReviewView, HomeView,
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PlayingFieldView,
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},
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};
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};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use std::{
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use std::{
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@ -8,6 +11,7 @@ use std::{
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sync::{Arc, RwLock},
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sync::{Arc, RwLock},
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};
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};
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use typeshare::typeshare;
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use typeshare::typeshare;
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use uuid::Uuid;
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[typeshare]
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#[typeshare]
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@ -17,11 +21,33 @@ pub enum CoreRequest {
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CreateGame(CreateGameRequest),
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CreateGame(CreateGameRequest),
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Home,
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Home,
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OpenConfiguration,
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OpenConfiguration,
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OpenGameReview(GameId),
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PlayingField,
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PlayingField,
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PlayStone(PlayStoneRequest),
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PlayStone(PlayStoneRequest),
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StartGame,
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StartGame,
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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pub enum CoreResponse {
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ConfigurationView(ConfigurationView),
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HomeView(HomeView),
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GameReview(GameReviewView),
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PlayingFieldView(PlayingFieldView),
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UpdatedConfigurationView(ConfigurationView),
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}
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize, Hash)]
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#[typeshare]
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pub struct GameId(String);
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impl GameId {
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pub fn new() -> Self {
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GameId(Uuid::new_v4().hyphenated().to_string())
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}
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}
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[typeshare]
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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#[serde(tag = "type", content = "content")]
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@ -65,16 +91,6 @@ impl From<HotseatPlayerRequest> for Player {
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}
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}
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}
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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pub enum CoreResponse {
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ConfigurationView(ConfigurationView),
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HomeView(HomeView),
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PlayingFieldView(PlayingFieldView),
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UpdatedConfigurationView(ConfigurationView),
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}
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#[derive(Clone, Debug)]
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#[derive(Clone, Debug)]
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pub struct CoreApp {
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pub struct CoreApp {
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config: Arc<RwLock<Config>>,
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config: Arc<RwLock<Config>>,
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@ -131,6 +147,11 @@ impl CoreApp {
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CoreRequest::OpenConfiguration => {
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CoreRequest::OpenConfiguration => {
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CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
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CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
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}
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}
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CoreRequest::OpenGameReview(game_id) => {
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let state = self.state.read().unwrap();
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let game = state.database.get(&game_id).unwrap();
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CoreResponse::GameReview(review(game))
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}
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CoreRequest::PlayingField => {
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CoreRequest::PlayingField => {
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let app_state = self.state.read().unwrap();
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let app_state = self.state.read().unwrap();
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let game = app_state.game.as_ref().unwrap();
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let game = app_state.game.as_ref().unwrap();
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@ -1,8 +1,9 @@
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use std::{ffi::OsStr, io::Read, os::unix::ffi::OsStrExt, path::PathBuf};
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use sgf::{go, parse_sgf, Game};
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use sgf::{go, parse_sgf, Game};
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use std::{collections::HashMap, ffi::OsStr, io::Read, os::unix::ffi::OsStrExt, path::PathBuf};
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use thiserror::Error;
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use thiserror::Error;
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use crate::api::GameId;
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#[derive(Error, Debug)]
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#[derive(Error, Debug)]
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pub enum Error {
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pub enum Error {
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#[error("Database permission denied")]
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#[error("Database permission denied")]
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@ -20,12 +21,12 @@ impl From<std::io::Error> for Error {
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#[derive(Debug)]
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#[derive(Debug)]
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pub struct Database {
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pub struct Database {
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path: PathBuf,
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path: PathBuf,
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games: Vec<go::Game>,
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games: HashMap<GameId, go::Game>,
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}
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}
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impl Database {
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impl Database {
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pub fn open_path(path: PathBuf) -> Result<Database, Error> {
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pub fn open_path(path: PathBuf) -> Result<Database, Error> {
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let mut games: Vec<go::Game> = Vec::new();
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let mut games: HashMap<GameId, go::Game> = HashMap::new();
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let extension = PathBuf::from("sgf").into_os_string();
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let extension = PathBuf::from("sgf").into_os_string();
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@ -43,7 +44,9 @@ impl Database {
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Ok(sgfs) => {
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Ok(sgfs) => {
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for sgf in sgfs {
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for sgf in sgfs {
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match sgf {
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match sgf {
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Game::Go(game) => games.push(game),
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Game::Go(game) => {
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games.insert(GameId::new(), game);
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}
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Game::Unsupported(_) => {}
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Game::Unsupported(_) => {}
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}
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}
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}
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}
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@ -63,9 +66,13 @@ impl Database {
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self.games.len()
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self.games.len()
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}
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}
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pub fn all_games(&self) -> impl Iterator<Item = &go::Game> {
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pub fn all_games(&self) -> impl Iterator<Item = (&GameId, &go::Game)> {
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self.games.iter()
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self.games.iter()
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}
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}
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pub fn get(&self, game_id: &GameId) -> Option<&go::Game> {
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self.games.get(game_id)
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}
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}
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}
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#[cfg(test)]
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#[cfg(test)]
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@ -2,9 +2,12 @@ use serde::{Deserialize, Serialize};
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use sgf::go::{Game, GameResult, Win};
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use sgf::go::{Game, GameResult, Win};
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use typeshare::typeshare;
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use typeshare::typeshare;
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use crate::api::GameId;
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#[derive(Clone, Debug, Deserialize, Serialize)]
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#[derive(Clone, Debug, Deserialize, Serialize)]
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#[typeshare]
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#[typeshare]
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pub struct GamePreviewElement {
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pub struct GamePreviewElement {
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pub id: GameId,
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pub date: String,
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pub date: String,
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pub name: String,
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pub name: String,
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pub black_player: String,
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pub black_player: String,
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@ -13,7 +16,7 @@ pub struct GamePreviewElement {
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}
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}
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impl GamePreviewElement {
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impl GamePreviewElement {
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pub fn new(game: &Game) -> GamePreviewElement {
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pub fn new(id: &GameId, game: &Game) -> GamePreviewElement {
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let black_player = match game.info.black_player {
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let black_player = match game.info.black_player {
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Some(ref black_player) => black_player.clone(),
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Some(ref black_player) => black_player.clone(),
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None => "unknown".to_owned(),
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None => "unknown".to_owned(),
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@ -55,6 +58,7 @@ impl GamePreviewElement {
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};
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};
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GamePreviewElement {
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GamePreviewElement {
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id: id.clone(),
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date: game
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date: game
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.info
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.info
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.date
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.date
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@ -0,0 +1,50 @@
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use crate::Color;
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use serde::{Deserialize, Serialize};
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use sgf::go::Game;
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use typeshare::typeshare;
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct GameReviewView {
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pub black_player: String,
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pub white_player: String,
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pub tree: Node,
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Position {
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pub column: u8,
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pub row: u8,
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Node {
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pub color: Color,
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pub position: Position,
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pub children: Vec<Node>,
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}
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pub fn review(game: &Game) -> GameReviewView {
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GameReviewView {
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black_player: "savanni".to_owned(),
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white_player: "kat".to_owned(),
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tree: Node {
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color: Color::Black,
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position: Position { column: 3, row: 3 },
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children: vec![Node {
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color: Color::White,
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position: Position {
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column: 15,
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row: 15,
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},
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children: vec![Node {
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color: Color::Black,
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position: Position { column: 15, row: 3 },
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children: vec![],
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}],
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}],
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},
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}
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}
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@ -1,4 +1,7 @@
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use crate::ui::{Action, GamePreviewElement};
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use crate::{
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api::GameId,
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ui::{Action, GamePreviewElement},
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};
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use serde::{Deserialize, Serialize};
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use serde::{Deserialize, Serialize};
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use sgf::go::Game;
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use sgf::go::Game;
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use typeshare::typeshare;
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use typeshare::typeshare;
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@ -56,7 +59,7 @@ pub struct HomeView {
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pub start_game: Action<()>,
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pub start_game: Action<()>,
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}
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}
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pub fn home<'a>(games: impl Iterator<Item = &'a Game>) -> HomeView {
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pub fn home<'a>(games: impl Iterator<Item = (&'a GameId, &'a Game)>) -> HomeView {
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let black_player = PlayerElement::Hotseat(HotseatPlayerElement {
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let black_player = PlayerElement::Hotseat(HotseatPlayerElement {
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placeholder: Some("black player".to_owned()),
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placeholder: Some("black player".to_owned()),
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default_rank: None,
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default_rank: None,
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@ -70,7 +73,9 @@ pub fn home<'a>(games: impl Iterator<Item = &'a Game>) -> HomeView {
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HomeView {
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HomeView {
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black_player,
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black_player,
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white_player,
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white_player,
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games: games.map(GamePreviewElement::new).collect(),
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games: games
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.map(|(id, game)| GamePreviewElement::new(id, game))
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.collect(),
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start_game: Action {
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start_game: Action {
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id: "start-game-action".to_owned(),
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id: "start-game-action".to_owned(),
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label: "New Game".to_owned(),
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label: "New Game".to_owned(),
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|
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@ -4,6 +4,9 @@ pub use configuration::{configuration, ConfigurationView};
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mod elements;
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mod elements;
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pub use elements::{game_preview::GamePreviewElement, menu::Menu, Action, Field, Toggle};
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pub use elements::{game_preview::GamePreviewElement, menu::Menu, Action, Field, Toggle};
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|
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mod game_review;
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pub use game_review::{review, GameReviewView, Node};
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|
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mod playing_field;
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mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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pub use playing_field::{playing_field, PlayingFieldView};
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|
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|
|
|
@ -2,7 +2,7 @@ use adw::prelude::*;
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use kifu_core::{CoreApp, CoreRequest, CoreResponse};
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use kifu_core::{CoreApp, CoreRequest, CoreResponse};
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use kifu_gtk::{
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use kifu_gtk::{
|
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perftrace,
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perftrace,
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ui::{AppWindow, ConfigurationPage, Home, PlayingField},
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ui::{AppWindow, ConfigurationPage, GameReview, Home, PlayingField},
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CoreApi,
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CoreApi,
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};
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};
|
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use std::sync::{Arc, RwLock};
|
use std::sync::{Arc, RwLock};
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|
@ -18,6 +18,9 @@ fn handle_response(api: CoreApi, app_window: &AppWindow, message: CoreResponse)
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window.set_visible_page(&config_page);
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window.set_visible_page(&config_page);
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window.present();
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window.present();
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}),
|
}),
|
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CoreResponse::GameReview(view) => perftrace("GameReview", || {
|
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app_window.set_content(&GameReview::new(api, view));
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}),
|
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CoreResponse::HomeView(view) => perftrace("HomeView", || {
|
CoreResponse::HomeView(view) => perftrace("HomeView", || {
|
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let api = api.clone();
|
let api = api.clone();
|
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|
|
||||||
|
|
|
@ -0,0 +1,51 @@
|
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|
use crate::{
|
||||||
|
ui::{Board, ReviewTree},
|
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|
CoreApi,
|
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|
};
|
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|
use glib::Object;
|
||||||
|
use gtk::{prelude::*, subclass::prelude::*};
|
||||||
|
use kifu_core::ui::GameReviewView;
|
||||||
|
use std::{cell::RefCell, rc::Rc};
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct GameReviewPrivate {
|
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|
board: Rc<RefCell<Option<Board>>>,
|
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|
tree: ReviewTree,
|
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|
}
|
||||||
|
|
||||||
|
#[glib::object_subclass]
|
||||||
|
impl ObjectSubclass for GameReviewPrivate {
|
||||||
|
const NAME: &'static str = "GameReview";
|
||||||
|
type Type = GameReview;
|
||||||
|
type ParentType = gtk::Box;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ObjectImpl for GameReviewPrivate {}
|
||||||
|
impl WidgetImpl for GameReviewPrivate {}
|
||||||
|
impl BoxImpl for GameReviewPrivate {}
|
||||||
|
|
||||||
|
glib::wrapper! {
|
||||||
|
pub struct GameReview(ObjectSubclass<GameReviewPrivate>)
|
||||||
|
@extends gtk::Box, gtk::Widget,
|
||||||
|
@implements gtk::Orientable;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl GameReview {
|
||||||
|
pub fn new(api: CoreApi, view: GameReviewView) -> Self {
|
||||||
|
let s: Self = Object::builder().build();
|
||||||
|
s.set_orientation(gtk::Orientation::Horizontal);
|
||||||
|
|
||||||
|
let review_area = gtk::ScrolledWindow::builder()
|
||||||
|
.hscrollbar_policy(gtk::PolicyType::Automatic)
|
||||||
|
.vscrollbar_policy(gtk::PolicyType::Automatic)
|
||||||
|
.hexpand(true)
|
||||||
|
.vexpand(true)
|
||||||
|
.build();
|
||||||
|
review_area.set_child(Some(&s.imp().tree));
|
||||||
|
s.append(&review_area);
|
||||||
|
|
||||||
|
s.imp().tree.set_tree(view.tree);
|
||||||
|
|
||||||
|
s
|
||||||
|
}
|
||||||
|
}
|
|
@ -137,7 +137,7 @@ impl Home {
|
||||||
.build();
|
.build();
|
||||||
s.append(&new_game_button);
|
s.append(&new_game_button);
|
||||||
|
|
||||||
let library = Library::new();
|
let library = Library::new(api.clone());
|
||||||
let library_view = gtk::ScrolledWindow::builder()
|
let library_view = gtk::ScrolledWindow::builder()
|
||||||
.hscrollbar_policy(gtk::PolicyType::Never)
|
.hscrollbar_policy(gtk::PolicyType::Never)
|
||||||
.min_content_width(360)
|
.min_content_width(360)
|
||||||
|
|
|
@ -1,5 +1,6 @@
|
||||||
use crate::ui::GamePreview;
|
use crate::{ui::GamePreview, CoreApi};
|
||||||
use adw::{prelude::*, subclass::prelude::*};
|
use adw::{prelude::*, subclass::prelude::*};
|
||||||
|
use gio::ListModel;
|
||||||
use glib::Object;
|
use glib::Object;
|
||||||
use gtk::{glib, prelude::*, subclass::prelude::*};
|
use gtk::{glib, prelude::*, subclass::prelude::*};
|
||||||
use kifu_core::ui::GamePreviewElement;
|
use kifu_core::ui::GamePreviewElement;
|
||||||
|
@ -45,38 +46,6 @@ impl Default for LibraryPrivate {
|
||||||
let model = gio::ListStore::new(glib::types::Type::OBJECT);
|
let model = gio::ListStore::new(glib::types::Type::OBJECT);
|
||||||
model.extend_from_slice(&vector);
|
model.extend_from_slice(&vector);
|
||||||
|
|
||||||
/*
|
|
||||||
let factory = gtk::SignalListItemFactory::new();
|
|
||||||
|
|
||||||
factory.connect_setup(move |_, list_item| {
|
|
||||||
let preview = GamePreview::new();
|
|
||||||
list_item
|
|
||||||
.downcast_ref::<gtk::ListItem>()
|
|
||||||
.expect("Needs to be a ListItem")
|
|
||||||
.set_child(Some(&preview));
|
|
||||||
});
|
|
||||||
factory.connect_bind(move |_, list_item| {
|
|
||||||
let game_element = list_item
|
|
||||||
.downcast_ref::<gtk::ListItem>()
|
|
||||||
.expect("Needs to be ListItem")
|
|
||||||
.item()
|
|
||||||
.and_downcast::<GameObject>()
|
|
||||||
.expect("The item has to be a GameObject.");
|
|
||||||
|
|
||||||
let preview = list_item
|
|
||||||
.downcast_ref::<gtk::ListItem>()
|
|
||||||
.expect("Needs to be ListItem")
|
|
||||||
.child()
|
|
||||||
.and_downcast::<GamePreview>()
|
|
||||||
.expect("The child has to be a GamePreview object.");
|
|
||||||
|
|
||||||
match game_element.game() {
|
|
||||||
Some(game) => preview.set_game(game),
|
|
||||||
None => (),
|
|
||||||
};
|
|
||||||
});
|
|
||||||
*/
|
|
||||||
|
|
||||||
let selection_model = gtk::NoSelection::new(Some(model.clone()));
|
let selection_model = gtk::NoSelection::new(Some(model.clone()));
|
||||||
let list_view = gtk::ColumnView::builder().model(&selection_model).build();
|
let list_view = gtk::ColumnView::builder().model(&selection_model).build();
|
||||||
|
|
||||||
|
@ -86,15 +55,15 @@ impl Default for LibraryPrivate {
|
||||||
{
|
{
|
||||||
let factory = gtk::SignalListItemFactory::new();
|
let factory = gtk::SignalListItemFactory::new();
|
||||||
factory.connect_setup(|_, list_item| {
|
factory.connect_setup(|_, list_item| {
|
||||||
list_item
|
let item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
|
||||||
.downcast_ref::<gtk::ListItem>()
|
|
||||||
.unwrap()
|
item.set_activatable(true);
|
||||||
.set_child(Some(
|
item.set_child(Some(
|
||||||
>k::Label::builder()
|
>k::Label::builder()
|
||||||
.halign(gtk::Align::Start)
|
.halign(gtk::Align::Start)
|
||||||
.ellipsize(pango::EllipsizeMode::End)
|
.ellipsize(pango::EllipsizeMode::End)
|
||||||
.build(),
|
.build(),
|
||||||
))
|
))
|
||||||
});
|
});
|
||||||
factory.connect_bind(move |_, list_item| {
|
factory.connect_bind(move |_, list_item| {
|
||||||
let list_item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
|
let list_item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
|
||||||
|
@ -149,10 +118,23 @@ glib::wrapper! {
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Library {
|
impl Library {
|
||||||
pub fn new() -> Self {
|
pub fn new(api: CoreApi) -> Self {
|
||||||
let s: Self = Object::builder().build();
|
let s: Self = Object::builder().build();
|
||||||
|
|
||||||
s.set_child(Some(&s.imp().list_view));
|
s.set_child(Some(&s.imp().list_view));
|
||||||
|
s.imp().list_view.connect_activate({
|
||||||
|
let s = s.clone();
|
||||||
|
move |_, row_id| {
|
||||||
|
let object = s.imp().model.item(row_id).unwrap();
|
||||||
|
// let list_item = object.downcast_ref::<gtk::ListItem>().unwrap();
|
||||||
|
// let game = list_item.item().and_downcast::<GameObject>().unwrap();
|
||||||
|
// let game_id = game.game().unwrap().id;
|
||||||
|
// let game = object.downcast_ref::<gtk::ListItem>()
|
||||||
|
let game = object.downcast::<GameObject>().unwrap();
|
||||||
|
let game_id = game.game().unwrap().id;
|
||||||
|
api.dispatch(kifu_core::CoreRequest::OpenGameReview(game_id));
|
||||||
|
}
|
||||||
|
});
|
||||||
s
|
s
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -3,6 +3,9 @@ use gio::resources_lookup_data;
|
||||||
use glib::IsA;
|
use glib::IsA;
|
||||||
use gtk::{prelude::*, STYLE_PROVIDER_PRIORITY_USER};
|
use gtk::{prelude::*, STYLE_PROVIDER_PRIORITY_USER};
|
||||||
|
|
||||||
|
mod board;
|
||||||
|
pub use board::Board;
|
||||||
|
|
||||||
mod chat;
|
mod chat;
|
||||||
pub use chat::Chat;
|
pub use chat::Chat;
|
||||||
|
|
||||||
|
@ -12,6 +15,12 @@ pub use config::ConfigurationPage;
|
||||||
mod game_preview;
|
mod game_preview;
|
||||||
pub use game_preview::GamePreview;
|
pub use game_preview::GamePreview;
|
||||||
|
|
||||||
|
mod game_review;
|
||||||
|
pub use game_review::GameReview;
|
||||||
|
|
||||||
|
mod home;
|
||||||
|
pub use home::Home;
|
||||||
|
|
||||||
mod library;
|
mod library;
|
||||||
pub use library::Library;
|
pub use library::Library;
|
||||||
|
|
||||||
|
@ -21,11 +30,8 @@ pub use player_card::PlayerCard;
|
||||||
mod playing_field;
|
mod playing_field;
|
||||||
pub use playing_field::PlayingField;
|
pub use playing_field::PlayingField;
|
||||||
|
|
||||||
mod home;
|
mod review_tree;
|
||||||
pub use home::Home;
|
pub use review_tree::ReviewTree;
|
||||||
|
|
||||||
mod board;
|
|
||||||
pub use board::Board;
|
|
||||||
|
|
||||||
#[cfg(feature = "screenplay")]
|
#[cfg(feature = "screenplay")]
|
||||||
pub use playing_field::playing_field_view;
|
pub use playing_field::playing_field_view;
|
||||||
|
|
|
@ -12,7 +12,7 @@ pub struct PlayingFieldPrivate {
|
||||||
board: Rc<RefCell<Option<Board>>>,
|
board: Rc<RefCell<Option<Board>>>,
|
||||||
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
||||||
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
||||||
chat: Rc<RefCell<Option<Chat>>>,
|
// chat: Rc<RefCell<Option<Chat>>>,
|
||||||
}
|
}
|
||||||
|
|
||||||
impl Default for PlayingFieldPrivate {
|
impl Default for PlayingFieldPrivate {
|
||||||
|
@ -21,7 +21,7 @@ impl Default for PlayingFieldPrivate {
|
||||||
board: Default::default(),
|
board: Default::default(),
|
||||||
player_card_white: Rc::new(RefCell::new(None)),
|
player_card_white: Rc::new(RefCell::new(None)),
|
||||||
player_card_black: Rc::new(RefCell::new(None)),
|
player_card_black: Rc::new(RefCell::new(None)),
|
||||||
chat: Rc::new(RefCell::new(None)),
|
// chat: Rc::new(RefCell::new(None)),
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -47,7 +47,7 @@ impl PlayingField {
|
||||||
|
|
||||||
let player_card_white = PlayerCard::new(view.player_card_white);
|
let player_card_white = PlayerCard::new(view.player_card_white);
|
||||||
let player_card_black = PlayerCard::new(view.player_card_black);
|
let player_card_black = PlayerCard::new(view.player_card_black);
|
||||||
let chat = Chat::new(view.chat);
|
// let chat = Chat::new(view.chat);
|
||||||
|
|
||||||
*s.imp().board.borrow_mut() = Some(Board::new(api));
|
*s.imp().board.borrow_mut() = Some(Board::new(api));
|
||||||
s.imp()
|
s.imp()
|
||||||
|
@ -57,11 +57,11 @@ impl PlayingField {
|
||||||
.map(|board| s.attach(board, 1, 1, 1, 2));
|
.map(|board| s.attach(board, 1, 1, 1, 2));
|
||||||
s.attach(&player_card_black, 2, 1, 1, 1);
|
s.attach(&player_card_black, 2, 1, 1, 1);
|
||||||
s.attach(&player_card_white, 3, 1, 1, 1);
|
s.attach(&player_card_white, 3, 1, 1, 1);
|
||||||
s.attach(&chat, 2, 2, 2, 1);
|
// s.attach(&chat, 2, 2, 2, 1);
|
||||||
|
|
||||||
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
|
*s.imp().player_card_white.borrow_mut() = Some(player_card_white);
|
||||||
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
|
*s.imp().player_card_black.borrow_mut() = Some(player_card_black);
|
||||||
*s.imp().chat.borrow_mut() = Some(chat);
|
// *s.imp().chat.borrow_mut() = Some(chat);
|
||||||
|
|
||||||
s.imp().board.borrow().as_ref().map(|board| {
|
s.imp().board.borrow().as_ref().map(|board| {
|
||||||
board.set_board(view.board);
|
board.set_board(view.board);
|
||||||
|
|
|
@ -0,0 +1,139 @@
|
||||||
|
use adw::{prelude::*, subclass::prelude::*};
|
||||||
|
use cairo::Context;
|
||||||
|
use glib::Object;
|
||||||
|
use kifu_core::ui::Node;
|
||||||
|
use std::{cell::RefCell, f64::consts::PI, rc::Rc};
|
||||||
|
|
||||||
|
const NODE_SIZE: f64 = 10.;
|
||||||
|
const NODE_ROW_HEIGHT: f64 = 30.;
|
||||||
|
const NODE_COLUMN_WIDTH: f64 = 30.;
|
||||||
|
|
||||||
|
#[derive(Default)]
|
||||||
|
pub struct ReviewTreePrivate {
|
||||||
|
tree: Rc<RefCell<Option<Node>>>,
|
||||||
|
}
|
||||||
|
|
||||||
|
#[glib::object_subclass]
|
||||||
|
impl ObjectSubclass for ReviewTreePrivate {
|
||||||
|
const NAME: &'static str = "ReviewTree";
|
||||||
|
type Type = ReviewTree;
|
||||||
|
type ParentType = gtk::DrawingArea;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ObjectImpl for ReviewTreePrivate {}
|
||||||
|
impl WidgetImpl for ReviewTreePrivate {}
|
||||||
|
impl DrawingAreaImpl for ReviewTreePrivate {}
|
||||||
|
|
||||||
|
glib::wrapper! {
|
||||||
|
pub struct ReviewTree(ObjectSubclass<ReviewTreePrivate>)
|
||||||
|
@extends gtk::DrawingArea, gtk::Widget;
|
||||||
|
}
|
||||||
|
|
||||||
|
impl ReviewTree {
|
||||||
|
pub fn new() -> Self {
|
||||||
|
let s: Self = Object::builder().build();
|
||||||
|
|
||||||
|
s.set_draw_func({
|
||||||
|
let s = s.clone();
|
||||||
|
move |_, context, width, height| {
|
||||||
|
println!("drawing area: {} {}", width, height);
|
||||||
|
let style_context = WidgetExt::style_context(&s);
|
||||||
|
let bg = style_context.lookup_color("view_bg_color").unwrap();
|
||||||
|
let fg = style_context.lookup_color("view_fg_color").unwrap();
|
||||||
|
|
||||||
|
context.set_source_rgb(bg.red() as f64, bg.green() as f64, bg.blue() as f64);
|
||||||
|
let _ = context.paint();
|
||||||
|
|
||||||
|
if let Some(tree) = &*s.imp().tree.borrow() {
|
||||||
|
let (width, height) = max_tree_dimensions(tree);
|
||||||
|
println!("tree dimensions: {} {}", width, height);
|
||||||
|
s.set_width_request(
|
||||||
|
width as i32 * (NODE_SIZE as i32 + NODE_COLUMN_WIDTH as i32) + 20,
|
||||||
|
);
|
||||||
|
s.set_height_request(
|
||||||
|
height as i32 * (NODE_SIZE as i32 + NODE_ROW_HEIGHT as i32) + 20,
|
||||||
|
);
|
||||||
|
|
||||||
|
context.set_source_rgb(fg.red() as f64, fg.green() as f64, fg.blue() as f64);
|
||||||
|
draw_tree(&context, &tree);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
s
|
||||||
|
}
|
||||||
|
|
||||||
|
pub fn set_tree(&self, tree: Node) {
|
||||||
|
*self.imp().tree.borrow_mut() = Some(tree);
|
||||||
|
self.queue_draw();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
impl Default for ReviewTree {
|
||||||
|
fn default() -> Self {
|
||||||
|
Self::new()
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_node(context: &Context, x: f64, y: f64) {
|
||||||
|
context.arc(x, y, NODE_SIZE, 0., 2. * PI);
|
||||||
|
let _ = context.fill();
|
||||||
|
}
|
||||||
|
|
||||||
|
fn draw_tree(context: &Context, tree: &Node) {
|
||||||
|
let mut row: Vec<&Node> = vec![];
|
||||||
|
let mut next_row: Vec<&Node> = vec![];
|
||||||
|
let mut width: Vec<usize> = vec![];
|
||||||
|
|
||||||
|
let mut x = 0;
|
||||||
|
let mut y = 0;
|
||||||
|
|
||||||
|
row.push(tree);
|
||||||
|
width.push(1);
|
||||||
|
|
||||||
|
while row.len() != 0 {
|
||||||
|
for node in row.into_iter() {
|
||||||
|
draw_node(
|
||||||
|
context,
|
||||||
|
10. + (x as f64) * (NODE_SIZE + NODE_COLUMN_WIDTH),
|
||||||
|
10. + (y as f64) * (NODE_SIZE + NODE_ROW_HEIGHT),
|
||||||
|
);
|
||||||
|
next_row.append(&mut node.children.iter().map(|n| n).collect::<Vec<&Node>>());
|
||||||
|
x = x + 1;
|
||||||
|
}
|
||||||
|
x = 0;
|
||||||
|
y = y + 1;
|
||||||
|
row = next_row;
|
||||||
|
next_row = vec![];
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
fn max_tree_dimensions(tree: &Node) -> (usize, usize) {
|
||||||
|
let mut row: Vec<&Node> = vec![];
|
||||||
|
let mut next_row: Vec<&Node> = vec![];
|
||||||
|
let mut width: Vec<usize> = vec![];
|
||||||
|
|
||||||
|
row.push(tree);
|
||||||
|
width.push(1);
|
||||||
|
|
||||||
|
while row.len() != 0 {
|
||||||
|
println!("new row");
|
||||||
|
for node in row.into_iter() {
|
||||||
|
println!(
|
||||||
|
"{:?} {:?} {}",
|
||||||
|
node.color,
|
||||||
|
node.position,
|
||||||
|
node.children.len()
|
||||||
|
);
|
||||||
|
next_row.append(&mut node.children.iter().map(|n| n).collect::<Vec<&Node>>());
|
||||||
|
}
|
||||||
|
width.push(next_row.len());
|
||||||
|
row = next_row;
|
||||||
|
next_row = vec![];
|
||||||
|
}
|
||||||
|
|
||||||
|
(
|
||||||
|
width.iter().fold(0, |a, b| if a > *b { a } else { *b }),
|
||||||
|
width.len(),
|
||||||
|
)
|
||||||
|
}
|
Loading…
Reference in New Issue