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13 Commits

Author SHA1 Message Date
Savanni D'Gerinel 118428d545 Set up to be able to add a track to a running pipeline 2024-09-05 00:42:55 -04:00
Savanni D'Gerinel 7da7ffcaa5 Be able to add tracks, start, stop, and pause playback from the web api 2024-09-05 00:16:28 -04:00
Savanni D'Gerinel cbe1a90fcb Link up the App and the AudioController in main.rs 2024-09-04 21:37:13 -04:00
Savanni D'Gerinel f555804f10 App and AudioController now send messages as peers 2024-09-04 21:20:41 -04:00
Savanni D'Gerinel f941d1fb66 Speculative server architecture 2024-09-04 01:41:54 -04:00
Savanni D'Gerinel 36d489e8a2 Work on the server API 2024-09-03 22:36:56 -04:00
Savanni D'Gerinel 281bef855b Start setting up the audio control system 2024-08-28 23:45:34 -04:00
Savanni D'Gerinel 7467e8d5b2 Set up a set of pipelines that mix two different file sources 2024-08-28 21:59:39 -04:00
Savanni D'Gerinel 6b245ac9a0 Try dynamically relinking the audio sink device
All of the examples are for switching out elements in the middle of a
pipeline. In this case I am trying to switch out the trailing element.
The element refuses to be removed, and a new one can't be added until
the old audio sink is removed. I think that the audio sink can't be
removed because it is still holding on to data, and I don't know how to
detect the EOS signal as it passes through.
2024-08-28 11:58:29 -04:00
Savanni D'Gerinel 426d42eb71 Measure time. Experiment with switching sinks 2024-08-27 23:01:20 -04:00
Savanni D'Gerinel 04a6e607a3 A complete program that can play back a file 2024-08-27 17:12:56 -04:00
Savanni D'Gerinel ee56513299 Write a demo app that plays the gstreamer test video 2024-08-27 13:51:58 -04:00
Savanni D'Gerinel f8fdaf2892 Build APIs for starting and stoping tracks 2024-08-26 11:33:43 -04:00
115 changed files with 5957 additions and 23423 deletions

1
.envrc
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@ -1,2 +1 @@
mkdir .direnv
use flake

2450
Cargo.lock generated

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4112
Cargo.nix

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@ -1,20 +1,18 @@
[workspace]
resolver = "2"
members = [
# "authdb",
# "bike-lights/bike",
"authdb",
"bike-lights/bike",
"bike-lights/core",
"bike-lights/simulator",
"changeset",
"config",
"config-derive",
"coordinates",
"cyberpunk",
"cyber-slides",
"cyberpunk-splash",
"dashboard",
"emseries",
# "file-service",
"file-service",
"fitnesstrax/core",
"fitnesstrax/app",
"fluent-ergonomics",
@ -32,6 +30,5 @@ members = [
"sgf",
"timezone-testing",
"tree",
"visions/server",
"gm-dash/server"
"visions/server", "gm-dash/server",
]

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@ -18,7 +18,7 @@ base64ct = { version = "1", features = [ "alloc" ] }
clap = { version = "4", features = [ "derive" ] }
serde = { version = "1.0", features = ["derive"] }
sha2 = { version = "0.10" }
sqlx = { version = "0.8", features = [ "runtime-tokio", "sqlite" ] }
sqlx = { version = "0.7", features = [ "runtime-tokio", "sqlite" ] }
thiserror = { version = "1" }
tokio = { version = "1", features = [ "full" ] }
uuid = { version = "0.4", features = [ "serde", "v4" ] }

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@ -17,7 +17,7 @@ use rp_pico::{
entry,
hal::{
clocks::init_clocks_and_plls,
gpio::{FunctionSio, Pin, PinId, PullDown, PullUp, SioInput, SioOutput},
gpio::{FunctionSio, Pin, PinId, PullUp, SioInput},
pac::{CorePeripherals, Peripherals},
spi::{Enabled, Spi, SpiDevice, ValidSpiPinout},
watchdog::Watchdog,
@ -65,16 +65,12 @@ struct BikeUI<
RightId: PinId,
PreviousId: PinId,
NextId: PinId,
BrakeId: PinId,
> {
spi: RefCell<Spi<Enabled, D, P, 8>>,
left_blinker_button: DebouncedButton<LeftId>,
right_blinker_button: DebouncedButton<RightId>,
previous_animation_button: DebouncedButton<PreviousId>,
next_animation_button: DebouncedButton<NextId>,
brake_sensor: Pin<BrakeId, FunctionSio<SioInput>, PullUp>,
brake_enabled: bool,
}
impl<
@ -84,8 +80,7 @@ impl<
RightId: PinId,
PreviousId: PinId,
NextId: PinId,
BrakeId: PinId,
> BikeUI<D, P, LeftId, RightId, PreviousId, NextId, BrakeId>
> BikeUI<D, P, LeftId, RightId, PreviousId, NextId>
{
fn new(
spi: Spi<Enabled, D, P, 8>,
@ -93,7 +88,6 @@ impl<
right_blinker_button: Pin<RightId, FunctionSio<SioInput>, PullUp>,
previous_animation_button: Pin<PreviousId, FunctionSio<SioInput>, PullUp>,
next_animation_button: Pin<NextId, FunctionSio<SioInput>, PullUp>,
brake_sensor: Pin<BrakeId, FunctionSio<SioInput>, PullUp>,
) -> Self {
Self {
spi: RefCell::new(spi),
@ -101,9 +95,6 @@ impl<
right_blinker_button: DebouncedButton::new(right_blinker_button),
previous_animation_button: DebouncedButton::new(previous_animation_button),
next_animation_button: DebouncedButton::new(next_animation_button),
brake_sensor,
brake_enabled: false,
}
}
}
@ -115,19 +106,9 @@ impl<
RightId: PinId,
PreviousId: PinId,
NextId: PinId,
BrakeId: PinId,
> UI for BikeUI<D, P, LeftId, RightId, PreviousId, NextId, BrakeId>
> UI for BikeUI<D, P, LeftId, RightId, PreviousId, NextId>
{
fn check_event(&mut self, current_time: Instant) -> Option<Event> {
/*
if self.brake_sensor.is_high().unwrap_or(true) && !self.brake_enabled {
self.brake_enabled = true;
Some(Event::Brake)
} else if self.brake_sensor.is_low().unwrap_or(false) && self.brake_enabled {
self.brake_enabled = false;
Some(Event::BrakeRelease)
} else if self.left_blinker_button.is_low(current_time) {
*/
if self.left_blinker_button.is_low(current_time) {
self.left_blinker_button.set_debounce(current_time);
Some(Event::LeftBlinker)
@ -212,13 +193,10 @@ fn main() -> ! {
embedded_hal::spi::MODE_1,
);
let left_blinker_button = pins.gpio16.into_pull_up_input();
let right_blinker_button = pins.gpio17.into_pull_up_input();
let left_blinker_button = pins.gpio17.into_pull_up_input();
let right_blinker_button = pins.gpio16.into_pull_up_input();
let previous_animation_button = pins.gpio27.into_pull_up_input();
let next_animation_button = pins.gpio26.into_pull_up_input();
let brake_sensor = pins.gpio18.into_pull_up_input();
let mut led_pin = pins.led.into_push_pull_output();
let ui = BikeUI::new(
spi,
@ -226,11 +204,11 @@ fn main() -> ! {
right_blinker_button,
previous_animation_button,
next_animation_button,
brake_sensor,
);
let mut app = App::new(Box::new(ui));
let mut led_pin = pins.led.into_push_pull_output();
led_pin.set_high();
let mut time = Instant::default();

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@ -1,158 +0,0 @@
$fn = 50;
threshold = 0.1;
half_threshold = threshold / 2;
bevel = 0.5;
wire_radius = 1;
wall_thickness = 2;
cutout_threshold = 1;
battery_length = 71;
battery_width = 18.75;
cell_holder_length = battery_length + wall_thickness * 2;
cell_holder_width = battery_width + wall_thickness * 2;
cell_holder_height = battery_width + wall_thickness;
battery_contact_thickness = .6;
// battery_contact_thickness = 1;
battery_contact_width = 11;
battery_contact_length = 12.8;
battery_contact_spring_height = 10.5;
battery_contact_flange_height = 1.9;
converter_width = 11.25;
converter_length = 22.25;
converter_height = 5;
include <./common.scad>;
// box(20, 10, 10);
// color("blue", 0.5) cube([10, 20, 10], center = true);
module cell_cradle(width, height) {
difference() {
translate([0, 0, -height / 2]) cube([width,
wall_thickness,
height],
center = true);
color("red", 1) translate([0, 0, 0])
rotate([90, 0, 0])
cylinder(h = wall_thickness + cutout_threshold,
r = width / 2,
center = true);
}
}
module cell_box() {
union() {
channel(cell_holder_length, cell_holder_width, cell_holder_height);
translate([0, -battery_length / 6, wall_thickness]) cell_cradle(cell_holder_width, cell_holder_height / 2);
translate([0, battery_length / 6, wall_thickness]) cell_cradle(cell_holder_width, cell_holder_height / 2);
}
}
module contact_box() {
contact_thickness = battery_contact_flange_height * .75;
cutout_width = battery_contact_width * .8;
// box_thickness = contact_thickness_ + wall_thickness * 2;
// box_height = width + wall_thickness;
difference() {
box(wall_thickness * 2 + contact_thickness, cell_holder_width, cell_holder_height);
translate([0, contact_thickness, wall_thickness * 2])
cube([battery_contact_width,
wall_thickness * 2,
battery_contact_length + threshold],
center = true);
color("red", 1) translate([0,
-(wall_thickness + contact_thickness + threshold) / 2,
cell_holder_height / 2])
cube([5, wall_thickness + threshold * 2, cell_holder_height], center = true);
translate([0,
-(wall_thickness + contact_thickness + threshold) / 2 - wire_radius,
0])
rotate([0, 90, 0])
cylinder(h = cell_holder_width, r = wire_radius, center = true);
color("green", 1) translate([-cell_holder_width / 2, 0, cell_holder_height / 2])
rotate([0, 90, 0])
cylinder(h = 5, r = contact_thickness / 2, center = true);
color("green", 1) translate([cell_holder_width / 2, 0, cell_holder_height / 2])
rotate([0, 90, 0])
cylinder(h = 5, r = contact_thickness / 2, center = true);
}
}
module battery_slot() {
difference() {
union() {
translate([0, -cell_holder_length / 2, 0]) contact_box();
translate([0, wall_thickness, 0]) cell_box();
translate([0, cell_holder_length / 2 + wall_thickness * 2, 0])
rotate([0, 0, 180])
contact_box();
}
translate([cell_holder_width / 2, 1, 0]) rotate([90, 0, 0]) cylinder(h = cell_holder_length + wall_thickness * 4 + battery_contact_flange_height * 2, r = wire_radius, center = true);
translate([-cell_holder_width / 2, 1, 0]) rotate([90, 0, 0]) cylinder(h = cell_holder_length + wall_thickness * 4 + battery_contact_flange_height * 2, r = wire_radius, center = true);
}
}
module converter_box() {
box_length = wall_thickness * 2 + converter_height;
box_width = cell_holder_width * 2 - wall_thickness;
difference() {
box(box_length, box_width, cell_holder_height);
translate([cell_holder_width - wire_radius, 0, 0])
rotate([90, 0, 0])
cylinder(h = box_length, r = wire_radius, center = true);
translate([cell_holder_width - wire_radius * 2, 0, 0])
rotate([0, 90, 0])
cylinder(h = wall_thickness + threshold, r = wire_radius, center = true);
translate([-cell_holder_width + wire_radius, 0, 0])
rotate([90, 0, 0])
cylinder(h = box_length, r = wire_radius, center = true);
translate([-cell_holder_width + wire_radius * 2, 0, 0])
rotate([0, 90, 0])
cylinder(h = wall_thickness + threshold, r = wire_radius, center = true);
translate([0, -box_length / 2, 0])
rotate([0, 90, 0])
cylinder(h = cell_holder_width * 2 + wall_thickness, r = wire_radius, center = true);
translate([-cell_holder_width * .75, (-box_length + wall_thickness) / 2, 0])
rotate([90, 0, 0])
cylinder(h = wall_thickness * 2, r = wire_radius, center = true);
translate([cell_holder_width * .75, (-box_length + wall_thickness) / 2, 0])
rotate([90, 0, 0])
cylinder(h = wall_thickness * 2, r = wire_radius, center = true);
color("red", 1) translate([-box_width / 4, -(converter_height + wall_thickness) / 2, cell_holder_height / 2])
cube([5, wall_thickness + threshold * 2, cell_holder_height], center = true);
color("red", 1) translate([box_width / 4, -(converter_height + wall_thickness) / 2, cell_holder_height / 2])
cube([5, wall_thickness + threshold * 2, cell_holder_height], center = true);
}
}
module battery_case() {
union() {
translate([-cell_holder_width / 2, 0, 0]) battery_slot();
translate([cell_holder_width / 2 - wall_thickness, 0, 0]) battery_slot();
translate([-wall_thickness / 2,
cell_holder_length / 2 + wall_thickness * 2 + battery_contact_flange_height + wall_thickness * 2 + wall_thickness / 2,
0])
converter_box();
}
}
battery_case();

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@ -1,174 +0,0 @@
width = 65;
length = 75;
height = 16;
wall_thickness = 2;
guide_thickness = 1;
power_width = 21;
output_width = 37.5;
half_wall_thickness = wall_thickness / 2;
standoff_thickness = 10;
hole_diameter = 3;
// The radius of a nut in mm. However, based on my measurements, I'm not actually sure I have this right. The short height of a nut is 7.86mm. Derive from there.
nut_radius = 8.5 * cos(30) / 2;
nut_height = 2.69; // mm
screw_radius = 2;
handlebar_radius = 15;
clasp_thickness = 4;
clasp_width = 35;
circular_face_count = 48;
module hexagon(r, h) {
pi = 3.1415926;
polyhedron(
points=[
[r, 0, 0],
[r * cos(60), r * sin(60), 0],
[r * cos(120), r * sin(120), 0],
[r * cos(180), r * sin(180), 0],
[r * cos(240), r * sin(240), 0],
[r * cos(300), r * sin(300), 0],
[r, 0, h],
[r * cos(60), r * sin(60), h],
[r * cos(120), r * sin(120), h],
[r * cos(180), r * sin(180), h],
[r * cos(240), r * sin(240), h],
[r * cos(300), r * sin(300), h],
],
faces=[
[0, 1, 2, 3, 4, 5],
[11, 10, 9, 8, 7, 6],
[6, 7, 1, 0],
[7, 8, 2, 1],
[8, 9, 3, 2],
[9, 10, 4, 3],
[10, 11, 5, 4],
[11, 6, 0, 5],
]
);
}
// Nut holders are blocks that have a hole drilled through them and a hexagonal-shaped cavity. The idea is to
module nut_holder() {
difference() {
translate([-4.5, -4.5, -2]) cube([9, 9, 4]);
union() {
translate([0, 0, -1]) hexagon(nut_radius, 2);
cylinder(h = 6, r = screw_radius, center = true, $fn = 24);
}
}
}
module screw_hole() {
union() {
translate([0, 0, 4]) cylinder(h = 2.1, r = screw_radius * 2, center = true, $fn = 24);
cylinder(h = 6, r = screw_radius, center = true, $fn = 24);
}
}
module base() {
cube([width, length, wall_thickness]);
}
module face() {
union() {
cube([width, length, wall_thickness / 2]);
translate([wall_thickness, wall_thickness, wall_thickness / 2]) cube([width-wall_thickness*2, length-wall_thickness*2, wall_thickness / 2]);
translate([4.5 + wall_thickness, 4.5 + wall_thickness, 4]) nut_holder();
translate([width - 4.5 - wall_thickness, 4.5 + wall_thickness, 4]) nut_holder();
translate([width - 4.5 - wall_thickness, length - 4.5 - wall_thickness, 4]) nut_holder();
translate([4.5 + wall_thickness, length - 4.5 - wall_thickness, 4]) nut_holder();
}
}
module wall(length) {
cube([length, height, wall_thickness]);
}
module power_wall() {
difference() {
wall(65);
translate([9, 2, -.5]) cube([power_width, height, wall_thickness + 1]);
}
}
module output_wall() {
difference() {
wall(65);
translate([9, 2, -.5]) cube([output_width, height, wall_thickness + 1]);
}
}
// Use hexagons as cutouts into which I can install a hex nut. This isn't quite right yet, but close.
// hexagon(nut_radius, 1);
// cube([standoff_thickness, standoff_thickness, 2]);
/*
difference() {
union() {
base();
rotate([90, 0, 90]) wall(75);
// translate([width - wall_thickness, 0, 0]) rotate([90, 0, 90]) wall(length);
// rotate([90, 0, 0]) power_wall();
// translate([0, length, 0]) rotate([90, 0, 0]) output_wall();
// translate([wall_thickness,
// wall_thickness,
// wall_thickness]) standoff();
// translate([width - wall_thickness - standoff_thickness,
// wall_thickness,
// wall_thickness]) standoff();
// translate([wall_thickness,
// length - wall_thickness - standoff_thickness,
// wall_thickness]) standoff();
// translate([width - wall_thickness - standoff_thickness,
// length - wall_thickness - standoff_thickness,
// wall_thickness]) standoff();
}
// translate([-half_wall_thickness, -wall_thickness - half_wall_thickness, height - half_wall_thickness]) cube([wall_thickness, length + wall_thickness * 2, wall_thickness]);
// translate([width - half_wall_thickness, -wall_thickness - half_wall_thickness, height - half_wall_thickness]) cube([wall_thickness, length + wall_thickness * 2, wall_thickness]);
// translate([-half_wall_thickness, -half_wall_thickness, height - half_wall_thickness]) rotate([0, 0, 270]) cube([wall_thickness, width + wall_thickness * 2, wall_thickness]);
// translate([-half_wall_thickness, length + half_wall_thickness, height - half_wall_thickness]) rotate([0, 0, 270]) cube([wall_thickness, width + wall_thickness * 2, wall_thickness]);
}
*/
module box() {
difference() {
union() {
cube([width, length, wall_thickness * 2]);
translate([0, 0, wall_thickness]) rotate([90, 0, 90]) wall(length);
translate([width - wall_thickness, 0, wall_thickness]) rotate([90, 0, 90]) wall(length);
translate([0, wall_thickness, wall_thickness]) rotate([90, 0, 0]) wall(width);
translate([0, length, wall_thickness]) rotate([90, 0, 0]) wall(width);
}
translate([4.5 + wall_thickness, 4.5 + wall_thickness, 4]) rotate([180, 0, 0]) screw_hole();
translate([width - 4.5 - wall_thickness, 4.5 + wall_thickness, 4]) rotate([180, 0, 0]) screw_hole();
translate([width - 4.5 - wall_thickness, length - 4.5 - wall_thickness, 4]) rotate([180, 0, 0]) screw_hole();
translate([4.5 + wall_thickness, length - 4.5 - wall_thickness, 4]) rotate([180, 0, 0]) screw_hole();
}
}
module top_clasp() {
difference() {
union() {
cylinder(h = clasp_width, r = handlebar_radius + clasp_thickness, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2 + 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2 - 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([-handlebar_radius-5, -10, -clasp_width / 2 + 6]) cube([6, 20, clasp_width - 12]);
}
translate([-0.5, 0, 0]) cylinder(h = clasp_width+2, r = handlebar_radius + 1, center = true, $fn = circular_face_count);
translate([-0.5, -handlebar_radius - 10, -clasp_width / 2 - 1]) cube([handlebar_radius + 10, handlebar_radius * 2 + 20, clasp_width + 2]);
}
}
module body() {
union() {
box();
translate([width / 2, length / 2, -5 - handlebar_radius]) rotate([0, 90, 90]) top_clasp();
}
}
body();
translate([width + 10, 0, 0]) face();

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@ -1,21 +0,0 @@
handlebar_radius = 15;
clasp_thickness = 4;
circular_face_count = 48;
clasp_width = 35;
module top_clasp() {
difference() {
union() {
cylinder(h = clasp_width, r = handlebar_radius + clasp_thickness, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2 + 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2 - 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([-handlebar_radius-5, -10, -clasp_width / 2 + 6]) cube([6, 20, clasp_width - 12]);
}
translate([-0.5, 0, 0]) cylinder(h = clasp_width+2, r = handlebar_radius + 1, center = true, $fn = circular_face_count);
translate([-0.5, -handlebar_radius - 10, -clasp_width / 2 - 1]) cube([handlebar_radius + 10, handlebar_radius * 2 + 20, clasp_width + 2]);
}
}
top_clasp();

View File

@ -1,92 +0,0 @@
module hexagon(r, h) {
cylinder(r = r, h = h, center = 2, $fn = 6);
}
module pill(length, bevel) {
hull() {
translate([0, 0, (-length / 2) + bevel]) sphere(r = bevel);
translate([0, 0, (length / 2) - bevel]) sphere(r = bevel);
}
}
module rounded_cube(dimensions, bevel = 0) {
x = dimensions[0];
y = dimensions[1];
z = dimensions[2];
if (bevel > 0) {
hull() {
translate([-x / 2 + bevel, -y / 2 + bevel, -z / 2 + bevel]) sphere(r = bevel);
translate([ x / 2 - bevel, -y / 2 + bevel, -z / 2 + bevel]) sphere(r = bevel);
translate([ x / 2 - bevel, y / 2 - bevel, -z / 2 + bevel]) sphere(r = bevel);
translate([-x / 2 + bevel, y / 2 - bevel, -z / 2 + bevel]) sphere(r = bevel);
translate([-x / 2 + bevel, -y / 2 + bevel, z / 2 - bevel]) sphere(r = bevel);
translate([ x / 2 - bevel, -y / 2 + bevel, z / 2 - bevel]) sphere(r = bevel);
translate([ x / 2 - bevel, y / 2 - bevel, z / 2 - bevel]) sphere(r = bevel);
translate([-x / 2 + bevel, y / 2 - bevel, z / 2 - bevel]) sphere(r = bevel);
}
} else {
cube(dimensions, center = true);
}
}
module box_face(dimensions, bevel = 0) {
x = dimensions[0];
y = dimensions[1];
z = dimensions[2];
if (bevel > 0) {
translate([0, 0, z / 2])
hull() {
pill(z, bevel);
translate([x, 0, 0])
pill(z, bevel);
translate([x, y, 0])
pill(z, bevel);
translate([0, y, 0])
pill(z, bevel);
}
} else {
cube(dimensions);
}
}
module channel(length, width, height, bevel) {
union() {
box_face([length, width, wall_thickness], bevel);
translate([0, wall_thickness - bevel, bevel])
rotate([90, 0, 0])
box_face([length, height, wall_thickness], bevel);
translate([0, width + bevel, bevel])
rotate([90, 0, 0])
box_face([length, height, wall_thickness], bevel);
}
}
module box(length, width, height, bevel = 0) {
union() {
channel(length, width, height, bevel);
translate([-bevel, 0, bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
box_face([width, height, wall_thickness], bevel);
translate([length - wall_thickness + bevel, 0, bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
box_face([width, height, wall_thickness], bevel);
}
}
module box_side_slider(length, width, height) {
difference() {
box_face([width - wall_thickness * 2 + 4, height, wall_thickness], bevel);
translate([-1, -1, 1]) cube([4-threshold, height+2, 4-threshold]);
color("red") translate([width - wall_thickness * 2 + 1, -1, 1]) cube([4-threshold, height+2, 4-threshold]);
}
}

View File

@ -1,210 +0,0 @@
$fn = 50;
threshold = 0.1;
board_length = 92;
board_width = 72;
board_height = 21.5;
wall_thickness = 4;
bevel = 0.5;
hinge_radius = 2.5;
case_width = board_width + wall_thickness * 2;
case_length = board_length + wall_thickness * 2;
case_height = board_height + wall_thickness;
handlebar_radius = 15;
clasp_thickness = 4;
circular_face_count = 48;
clasp_width = 35;
include <./common.scad>;
module top_clasp() {
difference() {
union() {
cylinder(h = clasp_width, r = handlebar_radius + clasp_thickness, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, -clasp_width / 2 + 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([0, 0, clasp_width / 2 - 4]) cylinder(h = 1, r = handlebar_radius + clasp_thickness + 1, center = true, $fn = circular_face_count);
translate([-handlebar_radius-5, -10, -clasp_width / 2 + 6]) cube([6, 20, clasp_width - 12]);
}
translate([-0.5, 0, 0]) cylinder(h = clasp_width+2, r = handlebar_radius + 1, center = true, $fn = circular_face_count);
translate([-0.5, -handlebar_radius - 10, -clasp_width / 2 - 1]) cube([handlebar_radius + 10, handlebar_radius * 2 + 20, clasp_width + 2]);
}
}
module hinge(length) {
difference() {
union() {
cube([hinge_radius * 2, length, hinge_radius], center = true);
translate([0, 0, -1.5]) rotate([90, 0, 0]) cylinder(h = length, r = hinge_radius, center = true);
}
translate([0, threshold / 2, -1.5]) rotate([90, 0, 0]) cylinder(h = length + threshold * 2, r = 1, center = true);
}
}
module base_case(length, width, height, bevel = 0) {
difference() {
union() {
channel(length + wall_thickness / 2, width, height, bevel);
translate([-bevel, 0, bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
box_face([width, height, wall_thickness], bevel);
// These are the sleds at the bottom of the case that should hold the lower of the two boards down
color("blue") translate([0, wall_thickness - 2, wall_thickness + 4]) cube([length - 8, 4, wall_thickness / 2]);
color("blue") translate([wall_thickness - 2, wall_thickness - 4, wall_thickness + 4]) cube([4, width, wall_thickness / 2]);
color("blue") translate([length - 25, width - wall_thickness * 3 / 2, wall_thickness + 6]) cube([16, wall_thickness, wall_thickness / 2]);
}
// This makes an indent at the bottom to accomodate solder joins
translate([wall_thickness + 2, wall_thickness + 2, wall_thickness / 2]) cube([length, width - wall_thickness * 2 - 4, wall_thickness / 2 + threshold]);
// This creates a cutout that lets the power plug slide in better.
translate([wall_thickness, width - wall_thickness, wall_thickness]) cube([length, 2, 6]);
// These two put in the slots that should allow the fourth wall to be slotted into place.
color("red") translate([length - 1, wall_thickness - 2, 4]) cube([2, 2, height]);
color("red") translate([length - 1, width - wall_thickness, 4]) cube([2, 2, height]);
}
}
module main_case() {
hinge_length = board_length / 4;
hinge_y_offset = board_width + wall_thickness + hinge_radius;
hinge_z_offset = board_height;
difference() {
union() {
base_case(case_length,
case_width,
case_height,
bevel);
translate([-bevel, 0, bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
box_face([case_width, case_height, wall_thickness], bevel);
translate([0, -hinge_radius - bevel + threshold, hinge_z_offset + bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
hinge(case_length / 4);
translate([case_length - hinge_length, -hinge_radius - bevel + threshold, hinge_z_offset + bevel])
rotate([90, 0, 0])
rotate([0, 90, 0])
hinge(case_length / 4);
translate([43, case_width, wall_thickness + 8])
rotate([90, 0, 0])
rotate([0, 180, 0])
linear_extrude(1)
text("lights", size = 3);
translate([67, case_width, wall_thickness + 8])
rotate([90, 0, 0])
rotate([0, 180, 0])
linear_extrude(1)
text("left", size = 3);
translate([55, case_width, wall_thickness + 8])
rotate([90, 0, 0])
rotate([0, 180, 0])
linear_extrude(1)
text("right", size = 3);
// translate([case_length / 2, case_width / 2, -20]) rotate([0, 90, 0]) top_clasp();
}
translate([case_length / 2, case_width / 2, -threshold]) hexagon(4.5, 6);
# translate([8.5 + wall_thickness, case_width - wall_thickness - threshold, wall_thickness])
# cube([60, wall_thickness * 2, 7]);
}
}
module lamp() {
union() {
translate([0, 0, -0.5]) cube([12.9 + threshold, 8, 4], center = true);
translate([0, 0, .88]) cube([5 + threshold, 5 + threshold, 1.56], center = true);
/*
translate([0, 0, -1.56]) cube([12.9, 7.6, wall_thickness], center = true);
*/
}
}
module button() {
union() {
cube([3.5 + threshold, 6.1 + threshold, 4 + threshold], center = true);
translate([0, 0, -0.5]) cube([1.2, 7, 3 + threshold], center = true);
}
}
module lid() {
lid_width = case_width + hinge_radius * 2 + wall_thickness;
hinge_length = case_length / 4;
union() {
difference() {
rounded_cube([case_length,
lid_width,
wall_thickness],
bevel);
translate([0, lid_width / 5, 0.4]) lamp();
translate([-15, lid_width / 5, 0.4]) lamp();
translate([15, lid_width / 5, 0.4]) lamp();
translate([-30, lid_width / 5, 0]) button();
translate([30, lid_width / 5, 0]) button();
translate([0, lid_width / 5, -2]) cube([20, 7, 3], center = true);
color("black") translate([-2, lid_width / 5 - 5, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h=5, r = 1, center = true, $fn = circular_face_count);
color("black") translate([-17, lid_width / 5 - 5, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h=5, r = 1, center = true, $fn = circular_face_count);
color("black") translate([13, lid_width / 5 - 5, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h=5, r = 1, center = true, $fn = circular_face_count);
color("black") translate([-30, lid_width / 5 - 5, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h=5, r = 1, center = true, $fn = circular_face_count);
color("black") translate([30, lid_width / 5 - 5, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h=5, r = 1, center = true, $fn = circular_face_count);
color("black") translate([0, 10, -2]) rotate([0, 90, 0]) cylinder(h = 62, r = 1, center = true, $fn = circular_face_count);
color("red") translate([-33, 21, -2]) rotate([0, 90, 0]) cylinder(h = 5, r = 1, center = true, $fn = circular_face_count);
color("red") translate([-35, 13, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h = 18, r = 1, center = true, $fn = circular_face_count);
color("red") translate([33, 21, -2]) rotate([0, 90, 0]) cylinder(h = 5, r = 1, center = true, $fn = circular_face_count);
color("red") translate([35, 13, -2]) rotate([0, 0, 90]) rotate([0, 90, 0]) cylinder(h = 18, r = 1, center = true, $fn = circular_face_count);
color("red") translate([0, 5, -2]) rotate([0, 90, 0]) cylinder(h = 70, r = 1, center = true, $fn = circular_face_count);
}
translate([case_length / 2 - hinge_length / 2, lid_width / 2 - wall_thickness / 2 - 0.5, -wall_thickness / 2]) rotate([0, 0, 90]) hinge(hinge_length);
translate([-case_length / 2 + hinge_length / 2, lid_width / 2 - wall_thickness / 2 - 0.5, -wall_thickness / 2]) rotate([0, 0, 90]) hinge(hinge_length);
translate([0, -lid_width / 2 + bevel, -3]) rounded_cube([20, wall_thickness / 2, 10], bevel);
color("blue") translate([-9, -lid_width / 2 + 1.5, -6]) rotate([90, 0, 0]) rotate([0, 90, 0]) linear_extrude(18) circle(1, $fn = 3);
color("blue") translate([-9, -lid_width / 2 + 1.5, -7]) rotate([90, 0, 0]) rotate([0, 90, 0]) linear_extrude(18) circle(1, $fn = 3);
}
}
module box_side() {
box_side_slider(case_length, case_width, case_height);
}
module case_base() {
difference() {
rounded_cube([case_length, case_width, wall_thickness + 2], bevel = 0.5);
translate([wall_thickness, 0, 2]) rounded_cube([case_length + threshold, board_width + threshold, 2 + threshold]);
// These give a screw-hole in the center which will allow the clamp to be attached
translate([0, 0, -1]) hexagon(4.5, 2);
translate([0, 0, -wall_thickness / 2]) cylinder(r = 2, h = wall_thickness + threshold, center = true);
// and now a bit of an indentation to help the clip remain in place
translate([0, 0, -4.5]) cube([clasp_width + threshold, clasp_width + threshold, wall_thickness], center = true);
// here are some grooves along the edges that can be used to piece parts together
translate([wall_thickness / 2, case_width / 2 - wall_thickness / 2, wall_thickness / 2])
cube([board_length + wall_thickness, wall_thickness / 2, wall_thickness / 2 + threshold], center = true);
translate([wall_thickness / 2, -case_width / 2 + wall_thickness / 2, wall_thickness / 2])
cube([board_length + wall_thickness, wall_thickness / 2, wall_thickness / 2 + threshold], center = true);
}
}

View File

@ -1,11 +0,0 @@
include <./control_panel.scad>
/*
difference() {
color("blue") rounded_cube([5, 5, 5], bevel = 0.5);
translate([0, 0, 1]) rounded_cube([4, 4, 4]);
};
*/
case_base();

View File

@ -1,6 +0,0 @@
include <./control_panel.scad>
lid();
// lamp();

View File

@ -1,4 +0,0 @@
include <./control_panel.scad>
box_side();

View File

@ -336,7 +336,7 @@ impl Pattern {
fn body(&self) -> BodyPattern {
match self {
Pattern::Water => WATER_BODY,
Pattern::Water => OFF_BODY,
Pattern::GayPride => PRIDE_BODY,
Pattern::TransPride => TRANS_PRIDE_BODY,
}

View File

@ -98,74 +98,7 @@ pub const DEFAULT_FRAMES: U16F0 = U16F0::lit("30");
pub const WATER_DASHBOARD: DashboardPattern = [WATER_1, WATER_2, WATER_3];
pub const WATER_BODY: BodyPattern = [
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_3,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_2,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
WATER_1,
];
pub const WATER_BODY: BodyPattern = [RGB_OFF; 60];
pub const PRIDE_DASHBOARD: DashboardPattern = [PRIDE_RED, PRIDE_GREEN, PRIDE_INDIGO];

View File

@ -1,151 +1,147 @@
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}
}

View File

@ -1,16 +0,0 @@
[package]
name = "cyber-slides"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
async-std = "1.13.0"
cairo-rs = "0.18"
cyberpunk = { path = "../cyberpunk" }
gio = "0.18"
glib = "0.18"
gtk = { version = "0.7", package = "gtk4" }
serde = { version = "1.0.210", features = ["derive"] }
serde_yml = "0.0.12"

View File

@ -1,416 +0,0 @@
use std::{
cell::RefCell,
collections::HashMap,
fs::File,
io::Read,
ops::Index,
path::Path,
rc::Rc,
sync::{Arc, RwLock},
time::{Duration, Instant},
};
use cairo::{Context, Rectangle};
use cyberpunk::{AsymLine, AsymLineCutout, GlowPen, Pen, Text};
use glib::{GString, Object};
use gtk::{
glib::{self, Propagation},
prelude::*,
subclass::prelude::*,
EventControllerKey,
};
use serde::{Deserialize, Serialize};
const FPS: u64 = 60;
const PURPLE: (f64, f64, f64) = (0.7, 0., 1.);
#[derive(Serialize, Deserialize, Debug, Clone, PartialEq, Eq, Hash)]
#[serde(rename_all = "lowercase")]
enum Position {
Top,
Middle,
Bottom,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
struct Step {
text: String,
position: Position,
transition: Duration,
}
#[derive(Serialize, Deserialize, Debug, Clone)]
struct Script(Vec<Step>);
impl Script {
fn from_file(path: &Path) -> Result<Script, serde_yml::Error> {
let mut buf: Vec<u8> = Vec::new();
let mut f = File::open(path).unwrap();
f.read_to_end(&mut buf).unwrap();
let script = serde_yml::from_slice(&buf)?;
Ok(Self(script))
}
fn iter<'a>(&'a self) -> impl Iterator<Item = &'a Step> {
self.0.iter()
}
fn len(&self) -> usize {
self.0.len()
}
}
impl Default for Script {
fn default() -> Self {
Self(vec![])
}
}
impl Index<usize> for Script {
type Output = Step;
fn index(&self, index: usize) -> &Self::Output {
&self.0[index]
}
}
struct Fade {
text: String,
position: Position,
duration: Duration,
start_time: Instant,
}
trait Animation {
fn position(&self) -> Position;
fn tick(&self, now: Instant, context: &Context, width: f64);
}
impl Animation for Fade {
fn position(&self) -> Position {
self.position.clone()
}
fn tick(&self, now: Instant, context: &Context, width: f64) {
let total_frames = self.duration.as_secs() * FPS;
let alpha_rate: f64 = 1. / total_frames as f64;
let frames = (now - self.start_time).as_secs_f64() * FPS as f64;
let alpha = alpha_rate * frames as f64;
let text_display = Text::new(self.text.clone(), context, 64., width);
let _ = context.move_to(0., text_display.extents().height());
let _ = context.set_source_rgba(PURPLE.0, PURPLE.1, PURPLE.2, alpha);
text_display.draw();
}
}
struct CrossFade {
old_text: String,
new_text: String,
position: Position,
duration: Duration,
start_time: Instant,
}
impl Animation for CrossFade {
fn position(&self) -> Position {
self.position.clone()
}
fn tick(&self, now: Instant, context: &Context, width: f64) {
let total_frames = self.duration.as_secs() * FPS;
let alpha_rate: f64 = 1. / total_frames as f64;
let frames = (now - self.start_time).as_secs_f64() * FPS as f64;
let alpha = alpha_rate * frames as f64;
let text_display = Text::new(self.old_text.clone(), context, 64., width);
let _ = context.move_to(0., text_display.extents().height());
let _ = context.set_source_rgba(PURPLE.0, PURPLE.1, PURPLE.2, 1. - alpha);
text_display.draw();
let text_display = Text::new(self.new_text.clone(), context, 64., width);
let _ = context.move_to(0., text_display.extents().height());
let _ = context.set_source_rgba(PURPLE.0, PURPLE.1, PURPLE.2, alpha);
text_display.draw();
}
}
#[derive(Debug)]
pub struct CyberScreenState {
script: Script,
idx: Option<usize>,
top: Option<Step>,
middle: Option<Step>,
bottom: Option<Step>,
}
impl Default for CyberScreenState {
fn default() -> Self {
Self {
script: Script(vec![]),
idx: None,
top: None,
middle: None,
bottom: None,
}
}
}
impl CyberScreenState {
fn new(script: Script) -> CyberScreenState {
let mut s = CyberScreenState::default();
s.script = script;
s
}
fn next_page(&mut self) -> Box<dyn Animation> {
let idx = match self.idx {
None => 0,
Some(idx) => {
if idx < self.script.len() {
idx + 1
} else {
idx
}
}
};
self.idx = Some(idx);
let step = self.script[idx].clone();
let (old, new) = match step.position {
Position::Top => {
let old = self.top.replace(step.clone());
(old, step)
}
Position::Middle => {
let old = self.middle.replace(step.clone());
(old, step)
}
Position::Bottom => {
let old = self.bottom.replace(step.clone());
(old, step)
}
};
match old {
Some(old) => Box::new(CrossFade {
old_text: old.text.clone(),
new_text: new.text.clone(),
position: new.position,
duration: new.transition,
start_time: Instant::now(),
}),
None => Box::new(Fade {
text: new.text.clone(),
position: new.position,
duration: new.transition,
start_time: Instant::now(),
}),
}
}
}
#[derive(Default)]
pub struct CyberScreenPrivate {
state: Rc<RefCell<CyberScreenState>>,
// For crossfading to work, I have to detect that there is an old animation in a position, and
// replace it with the new one.
animations: Rc<RefCell<HashMap<Position, Box<dyn Animation>>>>,
}
#[glib::object_subclass]
impl ObjectSubclass for CyberScreenPrivate {
const NAME: &'static str = "CyberScreen";
type Type = CyberScreen;
type ParentType = gtk::DrawingArea;
}
impl ObjectImpl for CyberScreenPrivate {}
impl WidgetImpl for CyberScreenPrivate {}
impl DrawingAreaImpl for CyberScreenPrivate {}
impl CyberScreenPrivate {
fn set_script(&self, script: Script) {
*self.state.borrow_mut() = CyberScreenState::new(script);
}
fn next_page(&self) {
let transition = self.state.borrow_mut().next_page();
self.animations
.borrow_mut()
.insert(transition.position(), transition);
}
}
glib::wrapper! {
pub struct CyberScreen(ObjectSubclass<CyberScreenPrivate>) @extends gtk::DrawingArea, gtk::Widget;
}
impl CyberScreen {
fn new(script: Script) -> Self {
let s: Self = Object::builder().build();
s.imp().set_script(script);
s.set_draw_func({
let s = s.clone();
move |_, context, width, height| {
let now = Instant::now();
let _ = context.set_source_rgb(0., 0., 0.);
let _ = context.paint();
let pen = GlowPen::new(width, height, 2., 8., (0.7, 0., 1.));
AsymLineCutout {
orientation: gtk::Orientation::Horizontal,
start_x: 25.,
start_y: height as f64 / 7.,
start_length: width as f64 / 3.,
cutout_length: width as f64 / 3. - 100.,
height: 50.,
end_length: width as f64 / 3. - 50.,
invert: false,
}
.draw(&pen);
pen.stroke();
AsymLine {
orientation: gtk::Orientation::Horizontal,
start_x: width as f64 / 4.,
start_y: height as f64 * 6. / 7.,
start_length: width as f64 * 2. / 3. - 25.,
height: 50.,
end_length: 0.,
invert: false,
}
.draw(&pen);
pen.stroke();
let tracery = pen.finish();
let _ = context.set_source(tracery);
let _ = context.paint();
let mut animations = s.imp().animations.borrow_mut();
let lr_margin = 50.;
let max_width = width as f64 - lr_margin * 2.;
let region_height = height as f64 / 5.;
if let Some(animation) = animations.get(&Position::Top) {
let y = height as f64 * 1. / 5.;
let surface = context
.target()
.create_for_rectangle(Rectangle::new(20., y, max_width, region_height))
.unwrap();
let ctx = Context::new(&surface).unwrap();
animation.tick(now, &ctx, max_width);
}
if let Some(animation) = animations.get(&Position::Middle) {
let y = height as f64 * 2. / 5.;
let surface = context
.target()
.create_for_rectangle(Rectangle::new(20., y, max_width, region_height))
.unwrap();
let ctx = Context::new(&surface).unwrap();
animation.tick(now, &ctx, max_width);
}
if let Some(animation) = animations.get(&Position::Bottom) {
let y = height as f64 * 3. / 5.;
let surface = context
.target()
.create_for_rectangle(Rectangle::new(20., y, max_width, region_height))
.unwrap();
let ctx = Context::new(&surface).unwrap();
animation.tick(now, &ctx, max_width);
}
}
});
s
}
fn next_page(&self) {
self.imp().next_page();
self.queue_draw();
}
}
fn main() {
let script = Arc::new(RwLock::new(Script::default()));
let app = gtk::Application::builder()
.application_id("com.luminescent-dreams.cyberpunk-slideshow")
.build();
app.add_main_option(
"script",
glib::char::Char::from(b's'),
glib::OptionFlags::IN_MAIN,
glib::OptionArg::String,
"",
None,
);
app.connect_handle_local_options({
let script = script.clone();
move |_, options| {
if let Some(script_path) = options.lookup::<String>("script").unwrap() {
let mut script = script.write().unwrap();
*script = Script::from_file(Path::new(&script_path)).unwrap();
-1
} else {
1
}
}
});
app.connect_activate(move |app| {
let window = gtk::ApplicationWindow::new(app);
let screen = CyberScreen::new(script.read().unwrap().clone());
let events = EventControllerKey::new();
events.connect_key_released({
let app = app.clone();
let window = window.clone();
let screen = screen.clone();
move |_, key, _, _| {
let name = key
.name()
.map(|s| s.as_str().to_owned())
.unwrap_or("".to_owned());
match name.as_ref() {
"Right" => screen.next_page(),
"q" => app.quit(),
"Escape" => window.unfullscreen(),
_ => {}
}
}
});
window.add_controller(events);
window.set_child(Some(&screen));
window.set_width_request(800);
window.set_height_request(600);
window.present();
window.connect_maximized_notify(|window| {
window.fullscreen();
});
let _ = glib::spawn_future_local({
let screen = screen.clone();
async move {
loop {
screen.queue_draw();
async_std::task::sleep(Duration::from_millis(1000 / FPS)).await;
}
}
});
});
app.run();
}

View File

@ -8,7 +8,6 @@ license = "GPL-3.0-only"
[dependencies]
cairo-rs = { version = "0.18" }
cyberpunk = { path = "../cyberpunk" }
gio = { version = "0.18" }
glib = { version = "0.18" }
gtk = { version = "0.7", package = "gtk4" }

View File

@ -2,7 +2,6 @@ use cairo::{
Context, FontSlant, FontWeight, Format, ImageSurface, LineCap, LinearGradient, Pattern,
TextExtents,
};
use cyberpunk::{AsymLine, AsymLineCutout, GlowPen, Pen, SlashMeter};
use glib::Object;
use gtk::{prelude::*, subclass::prelude::*, EventControllerKey};
use std::{
@ -172,7 +171,7 @@ impl SplashPrivate {
start_y: extents.height() + 10.,
start_length: 0.,
height: extents.height() / 2.,
end_length: 0.,
total_length: extents.width() + extents.height() / 2.,
invert: false,
}
.draw(&pen);
@ -184,7 +183,7 @@ impl SplashPrivate {
start_y: extents.height() + 60.,
start_length: extents.width(),
height: extents.height() / 2.,
end_length: 0.,
total_length: extents.width() + extents.height() / 2.,
invert: false,
}
.draw(&pen);
@ -209,7 +208,7 @@ impl SplashPrivate {
start_x: 20.,
start_y: center_y - 20. - title_height / 2.,
start_length,
end_length: *self.width.borrow() as f64 - 120. - start_length,
total_length: *self.width.borrow() as f64 - 120.,
cutout_length: title_width,
height: title_height,
invert: false,
@ -244,7 +243,7 @@ impl SplashPrivate {
start_y: *self.height.borrow() as f64 / 2. + 100.,
start_length: 400.,
height: 50.,
end_length: 0.,
total_length: 650.,
invert: true,
}
.draw(&pen);
@ -259,7 +258,7 @@ impl SplashPrivate {
start_y: *self.height.borrow() as f64 / 2. + 200.,
start_length: 600.,
height: 50.,
end_length: 0.,
total_length: 650.,
invert: false,
}
.draw(&pen);
@ -420,6 +419,212 @@ impl Splash {
}
}
struct AsymLineCutout {
orientation: gtk::Orientation,
start_x: f64,
start_y: f64,
start_length: f64,
total_length: f64,
cutout_length: f64,
height: f64,
invert: bool,
}
impl AsymLineCutout {
fn draw(&self, pen: &impl Pen) {
let dodge = if self.invert {
self.height
} else {
-self.height
};
match self.orientation {
gtk::Orientation::Horizontal => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x + self.start_length, self.start_y);
pen.line_to(
self.start_x + self.start_length + self.height,
self.start_y + dodge,
);
pen.line_to(
self.start_x + self.start_length + self.height + self.cutout_length,
self.start_y + dodge,
);
pen.line_to(
self.start_x
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.),
self.start_y + dodge / 2.,
);
pen.line_to(self.total_length, self.start_y + dodge / 2.);
}
gtk::Orientation::Vertical => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x, self.start_y + self.start_length);
pen.line_to(
self.start_x + dodge,
self.start_y + self.start_length + self.height,
);
pen.line_to(
self.start_x + dodge,
self.start_y + self.start_length + self.height + self.cutout_length,
);
pen.line_to(
self.start_x + dodge / 2.,
self.start_y
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.),
);
pen.line_to(self.start_x + dodge / 2., self.total_length);
}
_ => panic!("unknown orientation"),
}
}
}
struct AsymLine {
orientation: gtk::Orientation,
start_x: f64,
start_y: f64,
start_length: f64,
height: f64,
total_length: f64,
invert: bool,
}
impl AsymLine {
fn draw(&self, pen: &impl Pen) {
let dodge = if self.invert {
self.height
} else {
-self.height
};
match self.orientation {
gtk::Orientation::Horizontal => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x + self.start_length, self.start_y);
pen.line_to(
self.start_x + self.start_length + self.height,
self.start_y + dodge,
);
pen.line_to(self.start_x + self.total_length, self.start_y + dodge);
}
gtk::Orientation::Vertical => {}
_ => panic!("unknown orientation"),
}
}
}
struct SlashMeter {
orientation: gtk::Orientation,
start_x: f64,
start_y: f64,
count: u8,
fill_count: u8,
height: f64,
length: f64,
}
impl SlashMeter {
fn draw(&self, context: &Context) {
match self.orientation {
gtk::Orientation::Horizontal => {
let angle: f64 = 0.8;
let run = self.height / angle.tan();
let width = self.length / (self.count as f64 * 2.);
for c in 0..self.count {
context.set_line_width(1.);
let start_x = self.start_x + c as f64 * width * 2.;
context.move_to(start_x, self.start_y);
context.line_to(start_x + run, self.start_y - self.height);
context.line_to(start_x + run + width, self.start_y - self.height);
context.line_to(start_x + width, self.start_y);
context.line_to(start_x, self.start_y);
if c < self.fill_count {
let _ = context.fill();
} else {
let _ = context.stroke();
}
}
}
gtk::Orientation::Vertical => {}
_ => panic!("unknown orientation"),
}
}
}
trait Pen {
fn move_to(&self, x: f64, y: f64);
fn line_to(&self, x: f64, y: f64);
fn stroke(&self);
fn finish(self) -> Pattern;
}
struct GlowPen {
blur_context: Context,
draw_context: Context,
}
impl GlowPen {
fn new(
width: i32,
height: i32,
line_width: f64,
blur_line_width: f64,
color: (f64, f64, f64),
) -> Self {
let blur_context =
Context::new(ImageSurface::create(Format::Rgb24, width, height).unwrap()).unwrap();
blur_context.set_line_width(blur_line_width);
blur_context.set_source_rgba(color.0, color.1, color.2, 0.5);
blur_context.push_group();
blur_context.set_line_cap(LineCap::Round);
let draw_context =
Context::new(ImageSurface::create(Format::Rgb24, width, height).unwrap()).unwrap();
draw_context.set_line_width(line_width);
draw_context.set_source_rgb(color.0, color.1, color.2);
draw_context.push_group();
draw_context.set_line_cap(LineCap::Round);
Self {
blur_context,
draw_context,
}
}
}
impl Pen for GlowPen {
fn move_to(&self, x: f64, y: f64) {
self.blur_context.move_to(x, y);
self.draw_context.move_to(x, y);
}
fn line_to(&self, x: f64, y: f64) {
self.blur_context.line_to(x, y);
self.draw_context.line_to(x, y);
}
fn stroke(&self) {
self.blur_context.stroke().expect("to draw the blur line");
self.draw_context
.stroke()
.expect("to draw the regular line");
}
fn finish(self) -> Pattern {
let foreground = self.draw_context.pop_group().unwrap();
self.blur_context.set_source(foreground).unwrap();
self.blur_context.paint().unwrap();
self.blur_context.pop_group().unwrap()
}
}
fn main() {
let app = gtk::Application::builder()

View File

@ -1,12 +0,0 @@
[package]
name = "cyberpunk"
version = "0.1.0"
edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
cairo-rs = { version = "0.18" }
gio = { version = "0.18" }
glib = { version = "0.18" }
gtk = { version = "0.7", package = "gtk4" }

View File

@ -1,301 +0,0 @@
use cairo::{
Context, FontSlant, FontWeight, Format, ImageSurface, LineCap, Pattern,
TextExtents,
};
pub struct AsymLineCutout {
pub orientation: gtk::Orientation,
pub start_x: f64,
pub start_y: f64,
pub start_length: f64,
pub cutout_length: f64,
pub end_length: f64,
pub height: f64,
pub invert: bool,
}
impl AsymLineCutout {
pub fn draw(&self, pen: &impl Pen) {
let dodge = if self.invert {
self.height
} else {
-self.height
};
match self.orientation {
gtk::Orientation::Horizontal => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x + self.start_length, self.start_y);
pen.line_to(
self.start_x + self.start_length + self.height,
self.start_y + dodge,
);
pen.line_to(
self.start_x + self.start_length + self.height + self.cutout_length,
self.start_y + dodge,
);
pen.line_to(
self.start_x
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.),
self.start_y + dodge / 2.,
);
pen.line_to(
self.start_x
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.)
+ self.end_length,
self.start_y + dodge / 2.,
);
}
gtk::Orientation::Vertical => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x, self.start_y + self.start_length);
pen.line_to(
self.start_x + dodge,
self.start_y + self.start_length + self.height,
);
pen.line_to(
self.start_x + dodge,
self.start_y + self.start_length + self.height + self.cutout_length,
);
pen.line_to(
self.start_x + dodge / 2.,
self.start_y
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.),
);
pen.line_to(
self.start_x + dodge / 2.,
self.start_y
+ self.start_length
+ self.height
+ self.cutout_length
+ (self.height / 2.)
+ self.end_length,
);
}
_ => panic!("unknown orientation"),
}
}
}
// Represents an asymetrical line that starts at one location, then a 45-degree angle and then
// another line afterwards.
pub struct AsymLine {
// Will this be drawn left-to-right or up-to-down?
pub orientation: gtk::Orientation,
// Starting address
pub start_x: f64,
pub start_y: f64,
// Length of the first segment
pub start_length: f64,
// Height to dodge over to the next section
pub height: f64,
// Total length of the entire line.
pub end_length: f64,
// When normal, the angle dodge is upwards. When inverted, the angle dodge is downwards.
pub invert: bool,
}
impl AsymLine {
pub fn draw(&self, pen: &impl Pen) {
let dodge = if self.invert {
self.height
} else {
-self.height
};
match self.orientation {
gtk::Orientation::Horizontal => {
pen.move_to(self.start_x, self.start_y);
pen.line_to(self.start_x + self.start_length, self.start_y);
pen.line_to(
self.start_x + self.start_length + self.height,
self.start_y + dodge,
);
pen.line_to(
self.start_x + self.start_length + self.height + self.end_length,
self.start_y + dodge,
);
}
gtk::Orientation::Vertical => {}
_ => panic!("unknown orientation"),
}
}
}
pub struct SlashMeter {
pub orientation: gtk::Orientation,
pub start_x: f64,
pub start_y: f64,
pub count: u8,
pub fill_count: u8,
pub height: f64,
pub length: f64,
}
impl SlashMeter {
pub fn draw(&self, context: &Context) {
match self.orientation {
gtk::Orientation::Horizontal => {
let angle: f64 = 0.8;
let run = self.height / angle.tan();
let width = self.length / (self.count as f64 * 2.);
for c in 0..self.count {
context.set_line_width(1.);
let start_x = self.start_x + c as f64 * width * 2.;
context.move_to(start_x, self.start_y);
context.line_to(start_x + run, self.start_y - self.height);
context.line_to(start_x + run + width, self.start_y - self.height);
context.line_to(start_x + width, self.start_y);
context.line_to(start_x, self.start_y);
if c < self.fill_count {
let _ = context.fill();
} else {
let _ = context.stroke();
}
}
}
gtk::Orientation::Vertical => {}
_ => panic!("unknown orientation"),
}
}
}
/// Represents a pen for drawing a pattern. This is good for complex patterns that may require
/// multiple identical steps.
pub trait Pen {
/// Move the pen to a location.
fn move_to(&self, x: f64, y: f64);
/// Draw a line from the current location to the specified destination.
fn line_to(&self, x: f64, y: f64);
/// Instantiate the line.
fn stroke(&self);
/// Convert all of the drawing into a pattern that can be painted to a drawing context.
fn finish(self) -> Pattern;
}
pub struct GlowPen {
blur_context: Context,
draw_context: Context,
}
impl GlowPen {
pub fn new(
width: i32,
height: i32,
line_width: f64,
blur_line_width: f64,
color: (f64, f64, f64),
) -> Self {
let blur_context =
Context::new(ImageSurface::create(Format::Rgb24, width, height).unwrap()).unwrap();
blur_context.set_line_width(blur_line_width);
blur_context.set_source_rgba(color.0, color.1, color.2, 0.5);
blur_context.push_group();
blur_context.set_line_cap(LineCap::Round);
let draw_context =
Context::new(ImageSurface::create(Format::Rgb24, width, height).unwrap()).unwrap();
draw_context.set_line_width(line_width);
draw_context.set_source_rgb(color.0, color.1, color.2);
draw_context.push_group();
draw_context.set_line_cap(LineCap::Round);
Self {
blur_context,
draw_context,
}
}
}
impl Pen for GlowPen {
fn move_to(&self, x: f64, y: f64) {
self.blur_context.move_to(x, y);
self.draw_context.move_to(x, y);
}
fn line_to(&self, x: f64, y: f64) {
self.blur_context.line_to(x, y);
self.draw_context.line_to(x, y);
}
fn stroke(&self) {
self.blur_context.stroke().expect("to draw the blur line");
self.draw_context
.stroke()
.expect("to draw the regular line");
}
fn finish(self) -> Pattern {
let foreground = self.draw_context.pop_group().unwrap();
self.blur_context.set_source(foreground).unwrap();
self.blur_context.paint().unwrap();
self.blur_context.pop_group().unwrap()
}
}
pub struct Text<'a> {
content: Vec<String>,
context: &'a Context,
}
impl<'a> Text<'a> {
pub fn new(content: String, context: &'a Context, size: f64, width: f64) -> Self {
context.select_font_face("Alegreya Sans SC", FontSlant::Normal, FontWeight::Bold);
context.set_font_size(size);
let lines = word_wrap(content, context, width);
Self { content: lines, context }
}
pub fn extents(&self) -> TextExtents {
self.context.text_extents(&self.content[0]).unwrap()
}
pub fn draw(&self) {
let mut baseline = 0.;
for line in self.content.iter() {
baseline += self.context.text_extents(line).unwrap().height() + 10.;
self.context.move_to(0., baseline);
let _ = self.context.show_text(&line);
}
}
}
fn word_wrap(content: String, context: &Context, max_width: f64) -> Vec<String> {
let mut lines = vec![];
let words: Vec<&str> = content.split_whitespace().collect();
let mut start: usize = 0;
let mut line = String::new();
for idx in 0..words.len() + 1 {
line = words[start..idx].join(" ");
let extents = context.text_extents(&line).unwrap();
if extents.width() > max_width {
let line = words[start..idx-1].join(" ");
start = idx-1;
lines.push(line.clone());
}
}
if line.len() > 0 {
lines.push(line);
}
lines
}

View File

@ -1,13 +1,12 @@
[package]
name = "dashboard"
version = "0.1.3"
version = "0.1.2"
edition = "2018"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
adw = { version = "0.5", package = "libadwaita", features = [ "v1_2" ] }
async-std = { version = "1.13" }
cairo-rs = { version = "0.18" }
chrono = { version = "0.4", features = ["serde"] }
fluent-ergonomics = { path = "../fluent-ergonomics/" }
@ -18,11 +17,13 @@ gio = { version = "0.18" }
glib = { version = "0.18" }
gdk = { version = "0.7", package = "gdk4" }
gtk = { version = "0.7", package = "gtk4" }
ifc = { path = "../ifc/" }
lazy_static = { version = "1.4" }
memorycache = { path = "../memorycache/" }
reqwest = { version = "0.11", features = ["json"] }
serde_derive = { version = "1" }
serde_json = { version = "1" }
serde = { version = "1", features = [ "derive" ] }
serde = { version = "1" }
tokio = { version = "1", features = ["full"] }
unic-langid = { version = "0.9" }

View File

@ -41,10 +41,7 @@ impl ApplicationWindow {
.build();
let date_label = Date::default();
let header = adw::HeaderBar::builder()
.title_widget(&date_label)
.build();
layout.append(&header);
layout.append(&date_label);
let events = Events::default();
layout.append(&events);

View File

@ -1,19 +1,21 @@
use std::{cell::RefCell, rc::Rc};
use chrono::NaiveDate;
use chrono::Datelike;
use glib::Object;
use gtk::{prelude::*, subclass::prelude::*};
use ifc::IFC;
use std::{cell::RefCell, rc::Rc};
pub struct DatePrivate {
date: Rc<RefCell<NaiveDate>>,
date: Rc<RefCell<IFC>>,
label: Rc<RefCell<gtk::Label>>,
}
impl Default for DatePrivate {
fn default() -> Self {
let date = chrono::Local::now().date_naive();
let year = date.year();
let date = date.with_year(year + 10000).unwrap();
Self {
date: Rc::new(RefCell::new(date)),
date: Rc::new(RefCell::new(IFC::from(date))),
label: Rc::new(RefCell::new(gtk::Label::new(None))),
}
}
@ -50,16 +52,19 @@ impl Default for Date {
}
impl Date {
pub fn update_date(&self, date: NaiveDate) {
pub fn update_date(&self, date: IFC) {
*self.imp().date.borrow_mut() = date;
self.redraw();
}
fn redraw(&self) {
let date = self.imp().date.borrow();
self.imp()
.label
.borrow_mut()
.set_text(&date.format("%Y %B %d").to_string());
let date = self.imp().date.borrow().clone();
self.imp().label.borrow_mut().set_text(&format!(
"{:?}, {:?} {}, {}",
date.weekday(),
date.month(),
date.day(),
date.year()
));
}
}

View File

@ -4,6 +4,7 @@ use crate::{
};
use glib::Object;
use gtk::{prelude::*, subclass::prelude::*};
use ifc::IFC;
/*
#[derive(PartialEq)]
@ -58,19 +59,19 @@ impl Events {
pub fn set_events(&self, events: YearlyEvents, next_event: solstices::Event) {
self.imp()
.spring_equinox
.update_date(events.spring_equinox.date_naive());
.update_date(IFC::from(events.spring_equinox.date_naive()));
self.imp()
.summer_solstice
.update_date(events.summer_solstice.date_naive());
.update_date(IFC::from(events.summer_solstice.date_naive()));
self.imp()
.autumn_equinox
.update_date(events.autumn_equinox.date_naive());
.update_date(IFC::from(events.autumn_equinox.date_naive()));
self.imp()
.winter_solstice
.update_date(events.winter_solstice.date_naive());
.update_date(IFC::from(events.winter_solstice.date_naive()));
self.imp().spring_equinox.remove_css_class("highlight");
self.imp().summer_solstice.remove_css_class("highlight");

View File

@ -1,13 +1,13 @@
use chrono::{Datelike, Local, Utc};
use geo_types::{Latitude, Longitude};
use glib::Sender;
use gtk::prelude::*;
use ifc::IFC;
use std::{
env,
sync::{Arc, RwLock},
};
use async_std::channel::Sender;
use chrono::{Datelike, Local, Utc};
use geo_types::{Latitude, Longitude};
use gtk::prelude::*;
mod app_window;
use app_window::ApplicationWindow;
@ -102,17 +102,14 @@ pub fn main() {
let now = Local::now();
let state = State {
date: now.date_naive(),
date: IFC::from(now.date_naive().with_year(now.year() + 10000).unwrap()),
next_event: EVENTS.next_event(now.with_timezone(&Utc)).unwrap(),
events: EVENTS.yearly_events(now.year()).unwrap(),
transit: Some(transit),
};
let gtk_tx = core.tx.read().unwrap().clone();
if let Some(gtk_tx) = gtk_tx {
let state = state.clone();
let _ = gtk_tx.send(Message::Refresh(state)).await;
if let Some(ref gtk_tx) = *core.tx.read().unwrap() {
let _ = gtk_tx.send(Message::Refresh(state.clone()));
std::thread::sleep(std::time::Duration::from_secs(60));
} else {
std::thread::sleep(std::time::Duration::from_secs(1));
@ -122,17 +119,21 @@ pub fn main() {
});
app.connect_activate(move |app| {
let (gtk_tx, gtk_rx) = async_std::channel::unbounded();
let (gtk_tx, gtk_rx) =
gtk::glib::MainContext::channel::<Message>(gtk::glib::Priority::DEFAULT);
*core.tx.write().unwrap() = Some(gtk_tx);
let window = ApplicationWindow::new(app);
window.window.present();
glib::spawn_future_local(async move {
loop {
let Message::Refresh(state) = gtk_rx.recv().await.unwrap();
window.update_state(state);
gtk_rx.attach(None, {
let window = window.clone();
move |msg| {
let Message::Refresh(state) = msg;
ApplicationWindow::update_state(&window, state);
glib::ControlFlow::Continue
}
});
});

View File

@ -1,8 +1,7 @@
use std::collections::HashMap;
use chrono::prelude::*;
use lazy_static::lazy_static;
use serde::{Deserialize, Serialize};
use serde_derive::{Deserialize, Serialize};
use std::collections::HashMap;
// http://astropixels.com/ephemeris/soleq2001.html
const SOLSTICE_TEXT: &str = "

View File

@ -2,11 +2,11 @@ use crate::{
solstices::{Event, YearlyEvents},
soluna_client::SunMoon,
};
use chrono::NaiveDate;
use ifc::IFC;
#[derive(Clone, Debug)]
pub struct State {
pub date: NaiveDate,
pub date: IFC,
pub next_event: Event,
pub events: YearlyEvents,
pub transit: Option<SunMoon>,

View File

@ -5,11 +5,11 @@
"systems": "systems"
},
"locked": {
"lastModified": 1710146030,
"narHash": "sha256-SZ5L6eA7HJ/nmkzGG7/ISclqe6oZdOZTNoesiInkXPQ=",
"lastModified": 1681202837,
"narHash": "sha256-H+Rh19JDwRtpVPAWp64F+rlEtxUWBAQW28eAi3SRSzg=",
"owner": "numtide",
"repo": "flake-utils",
"rev": "b1d9ab70662946ef0850d488da1c9019f3a9752a",
"rev": "cfacdce06f30d2b68473a46042957675eebb3401",
"type": "github"
},
"original": {
@ -20,26 +20,26 @@
},
"nixpkgs": {
"locked": {
"lastModified": 1704732714,
"narHash": "sha256-ABqK/HggMYA/jMUXgYyqVAcQ8QjeMyr1jcXfTpSHmps=",
"lastModified": 1724316499,
"narHash": "sha256-Qb9MhKBUTCfWg/wqqaxt89Xfi6qTD3XpTzQ9eXi3JmE=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "6723fa4e4f1a30d42a633bef5eb01caeb281adc3",
"rev": "797f7dc49e0bc7fab4b57c021cdf68f595e47841",
"type": "github"
},
"original": {
"id": "nixpkgs",
"ref": "nixos-23.11",
"ref": "nixos-24.05",
"type": "indirect"
}
},
"nixpkgs_2": {
"locked": {
"lastModified": 1714906307,
"narHash": "sha256-UlRZtrCnhPFSJlDQE7M0eyhgvuuHBTe1eJ9N9AQlJQ0=",
"lastModified": 1681303793,
"narHash": "sha256-JEdQHsYuCfRL2PICHlOiH/2ue3DwoxUX7DJ6zZxZXFk=",
"owner": "NixOS",
"repo": "nixpkgs",
"rev": "25865a40d14b3f9cf19f19b924e2ab4069b09588",
"rev": "fe2ecaf706a5907b5e54d979fbde4924d84b65fc",
"type": "github"
},
"original": {
@ -76,11 +76,11 @@
"nixpkgs": "nixpkgs_2"
},
"locked": {
"lastModified": 1731966246,
"narHash": "sha256-e/V7Ffm5wPd9DVzCThnPZ7lFxd43bb64tSk8/oGP4Ag=",
"lastModified": 1698205128,
"narHash": "sha256-jP+81TkldLtda8bzmsBWahETGsyFkoDOCT244YkA+S4=",
"owner": "1Password",
"repo": "typeshare",
"rev": "e0e5f27ee34d7d4da76a9dc96a11552e98be56da",
"rev": "c3ee2ad8f27774c45db7af4f2ba746c4ae11de21",
"type": "github"
},
"original": {

View File

@ -2,7 +2,7 @@
description = "Lumenescent Dreams Tools";
inputs = {
nixpkgs.url = "nixpkgs/nixos-23.11";
nixpkgs.url = "nixpkgs/nixos-24.05";
unstable.url = "nixpkgs/nixos-unstable";
typeshare.url = "github:1Password/typeshare";
};
@ -30,6 +30,9 @@
pkgs.gst_all_1.gst-plugins-good
pkgs.gst_all_1.gst-plugins-ugly
pkgs.gst_all_1.gstreamer
pkgs.gst_all_1.gstreamer.dev
pkgs.gst_all_1.gst-libav
pkgs.gst_all_1.gst-vaapi
pkgs.gtk4
pkgs.libadwaita
pkgs.librsvg
@ -44,7 +47,6 @@
pkgs.sqlx-cli
pkgs.udev
pkgs.wasm-pack
pkgs.go-task
typeshare.packages."x86_64-linux".default
pkgs.nodePackages_latest.typescript-language-server
];
@ -82,7 +84,6 @@
};
in rec {
cyber-slides = cargo_nix.workspaceMembers.cyber-slides.build;
cyberpunk-splash = cargo_nix.workspaceMembers.cyberpunk-splash.build;
dashboard = cargo_nix.workspaceMembers.dashboard.build;
file-service = cargo_nix.workspaceMembers.file-service.build;
@ -92,7 +93,6 @@
all = pkgs.symlinkJoin {
name = "all";
paths = [
cyber-slides
cyberpunk-splash
dashboard
file-service

View File

@ -6,8 +6,13 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
pipewire = "0.8.0"
serde = { version = "1.0.209", features = ["alloc", "derive"] }
serde_json = "1.0.127"
tokio = { version = "1.39.3", features = ["full"] }
warp = "0.3.7"
gstreamer = { version = "0.23.0", features = ["serde", "v1_24"] }
pipewire = { version = "0.8.0" }
serde = { version = "1.0.209", features = ["alloc", "derive"] }
serde_json = { version = "1.0.127" }
tokio = { version = "1.39.3", features = ["full"] }
warp = { version = "0.3.7" }
glib = { version = "0.18" }
thiserror = "1.0.63"
cool_asserts = "2.0.3"

View File

@ -0,0 +1,163 @@
use std::{
collections::HashMap,
path::PathBuf,
sync::{Arc, RwLock},
};
use tokio::{
sync::mpsc::{Receiver, Sender},
task::JoinHandle,
};
use crate::{
audio_control::AudioControl,
types::{
AppError, AudioControlMessage, AudioState, AudioStatusMessage, TrackInfo, TrackSpec, Volume,
},
};
#[cfg(test)]
mod tests;
struct AppState {
playing: bool,
device_list: Vec<String>,
track_list: Vec<PathBuf>,
track_status: Vec<TrackInfo>,
}
impl Default for AppState {
fn default() -> Self {
Self {
playing: false,
device_list: vec![],
track_list: vec![],
track_status: vec![],
}
}
}
pub struct App {
state: Arc<RwLock<AppState>>,
audio_control: Sender<AudioControlMessage>,
listener: JoinHandle<()>,
}
impl App {
pub fn new(
audio_control: Sender<AudioControlMessage>,
mut audio_status: Receiver<AudioStatusMessage>,
) -> App {
let state = Arc::new(RwLock::new(AppState::default()));
let listener = tokio::spawn({
let state = state.clone();
async move {
println!("listener started");
while let Some(msg) = audio_status.recv().await {
match msg {
AudioStatusMessage::Playing => {
state.write().unwrap().playing = true;
}
AudioStatusMessage::Status(AudioState {
playing: _playing,
tracks,
}) => {
state.write().unwrap().track_status = tracks;
}
msg => println!("message received from audio controller: {:?}", msg),
}
}
println!("listener exiting");
}
});
Self {
state,
audio_control,
listener,
}
}
pub fn playing(&self) -> bool {
self.state.read().unwrap().playing
}
pub fn add_audio(&self, device: String) {
/*
let mut st = self.internal.write().unwrap();
st.device_list.push(device);
*/
}
pub fn audio_devices(&self) -> Vec<String> {
/*
let st = self.internal.read().unwrap();
st.device_list.clone()
*/
vec![]
}
pub fn enabled_tracks(&self) -> Vec<PathBuf> {
let st = self.state.read().unwrap();
st.track_status.iter().map(|ti| ti.path.clone()).collect()
}
pub async fn enable_track(&self, path: PathBuf) -> Result<(), AppError> {
println!("enabling track: {}", path.display());
self.audio_control
.send(AudioControlMessage::EnableTrack(TrackSpec {
path,
volume: Volume::try_from(1.0).unwrap(),
}))
.await
.expect("audio control send to succeed");
/*
let st = self.internal.write().unwrap();
st.audio_control.add_track(TrackSpec{ path })?;
*/
Ok(())
}
pub async fn disable_track(&self, _track: &str) -> Result<(), AppError> {
/*
let mut st = self.internal.write().unwrap();
if st.currently_playing.contains_key(track) {
st.currently_playing.remove(track);
}
Ok(())
*/
Ok(())
}
pub async fn play(&self) -> Result<(), AppError> {
self.audio_control
.send(AudioControlMessage::Play)
.await
.expect("audio control send to succeed");
Ok(())
}
pub async fn stop(&self) -> Result<(), AppError> {
self.audio_control
.send(AudioControlMessage::Stop)
.await
.expect("audio control send to succeed");
Ok(())
}
pub async fn pause(&self) -> Result<(), AppError> {
self.audio_control
.send(AudioControlMessage::Pause)
.await
.expect("audio control send to succeed");
Ok(())
}
}

View File

@ -0,0 +1,126 @@
use std::{future::Future, path::PathBuf, time::Duration};
use cool_asserts::assert_matches;
use tokio::sync::mpsc::{Receiver, Sender};
use crate::{
app::{App, AppError},
types::{AudioControlMessage, AudioStatusMessage, Progress, TrackInfo, TrackSpec, Volume},
};
fn memory_app() -> (
App,
Receiver<AudioControlMessage>,
Sender<AudioStatusMessage>,
) {
let (audio_control_tx, audio_control_rx) = tokio::sync::mpsc::channel(5);
let (audio_status_tx, audio_status_rx) = tokio::sync::mpsc::channel(5);
let app = App::new(audio_control_tx, audio_status_rx);
(app, audio_control_rx, audio_status_tx)
}
#[tokio::test]
async fn app_starts_in_stopped_state() {
let (app, _control_rx, _status_tx) = memory_app();
assert!(!app.playing());
}
#[tokio::test]
async fn can_add_a_track_without_starting_playback() {
let (app, mut control_rx, status_tx) = memory_app();
let path_1 = PathBuf::from("/home/savanni/Music/Travis Savoie/RPG Toolkit Volume II/05 - Books and Spellcrafting.mp3.mp3");
let path_2 = PathBuf::from(
"/home/savanni/Music/Travis Savoie/RPG Toolkit Volume II/01 - A Day to Rebuild.mp3.mp3",
);
{
app.enable_track(path_1.clone())
.await
.expect("to enable a track");
assert_matches!(control_rx.recv().await, Some(AudioControlMessage::EnableTrack(trackspec)) => {
assert_eq!(trackspec, TrackSpec{ path: path_1.clone(), volume: Volume::try_from(1.0).unwrap() });
});
status_tx
.send(AudioStatusMessage::Status(vec![TrackInfo {
path: path_1.clone(),
volume: Volume::try_from(1.0).unwrap(),
progress: Progress {
current: Duration::from_secs(0),
length: Duration::from_secs(100),
},
}]))
.await
.expect("status send to work");
tokio::time::sleep(Duration::from_millis(1)).await;
let tracks = app.enabled_tracks();
tracks.iter().find(|p| **p == path_1);
assert!(!app.playing());
}
{
app.enable_track(path_2.clone())
.await
.expect("to enable a track");
assert_matches!(control_rx.recv().await, Some(AudioControlMessage::EnableTrack(trackspec)) => {
assert_eq!(trackspec, TrackSpec{ path: path_2.clone(), volume: Volume::try_from(1.0).unwrap() });
});
status_tx
.send(AudioStatusMessage::Status(vec![
TrackInfo {
path: path_1.clone(),
volume: Volume::try_from(1.0).unwrap(),
progress: Progress {
current: Duration::from_secs(0),
length: Duration::from_secs(100),
},
},
TrackInfo {
path: path_2.clone(),
volume: Volume::try_from(1.0).unwrap(),
progress: Progress {
current: Duration::from_secs(0),
length: Duration::from_secs(100),
},
},
]))
.await
.expect("status send to work");
tokio::time::sleep(Duration::from_millis(1)).await;
let tracks = app.enabled_tracks();
tracks.iter().find(|p| **p == path_1);
tracks.iter().find(|p| **p == path_2);
}
}
#[tokio::test]
async fn cannot_start_playback_with_no_tracks() {
let (app, control_rx, status_tx) = memory_app();
// assert_matches!(app.play(), Err(AppError::NoTracks));
unimplemented!()
}
#[tokio::test]
async fn can_add_a_track_during_playback() {
let (app, control_rx, status_tx) = memory_app();
/*
app.enable_track(PathBuf::from("/home/savanni/Music/Travis Savoie/RPG Toolkit Volume II/05 - Books and Spellcrafting.mp3.mp3")).expect("to enable a track");
app.play().expect("to start playback");
assert!(app.playing());
app.enable_track(PathBuf::from(
"/home/savanni/Music/Travis Savoie/RPG Toolkit Volume II/01 - A Day to Rebuild.mp3.mp3",
))
.expect("to enable another track during playback");
*/
unimplemented!()
}

View File

@ -0,0 +1,398 @@
use std::{
collections::HashMap,
path::PathBuf,
sync::{Arc, RwLock},
time::Duration,
};
use gstreamer::{prelude::*, ClockTime, MessageType, MessageView};
use thiserror::Error;
use tokio::sync::mpsc::{Receiver, Sender};
use crate::types::{
AudioControlMessage, AudioState, AudioStatusMessage, Progress, TrackInfo, TrackSpec,
};
#[derive(Debug, Error, PartialEq)]
pub enum AudioError {
#[error("No tracks are available to play")]
NoTracks,
#[error("Cannot perform operation in the current state")]
InvalidState,
}
pub struct AudioControl {
backend: Box<dyn AudioControlBackend>,
}
impl AudioControl {
pub fn new(backend: impl AudioControlBackend + 'static) -> Self {
Self {
backend: Box::new(backend),
}
}
pub async fn listen(&self, mut control_rx: Receiver<AudioControlMessage>) {
while let Some(msg) = control_rx.recv().await {
println!("control message: {:?}", msg);
match msg {
AudioControlMessage::Play => {
self.backend.play().unwrap();
}
AudioControlMessage::Stop => {
self.backend.stop().unwrap();
}
AudioControlMessage::Pause => {
self.backend.pause().unwrap();
}
AudioControlMessage::EnableTrack(spec) => {
self.backend.add_track(spec).unwrap();
}
AudioControlMessage::DisableTrack(_) => {
unimplemented!()
}
AudioControlMessage::ReportStatus => {
unimplemented!()
}
}
}
}
pub async fn report(&self, status_tx: Sender<AudioStatusMessage>) {
loop {
status_tx
.send(AudioStatusMessage::Status(AudioState {
playing: self.backend.playing(),
tracks: self.backend.tracks(),
}))
.await
.expect("to successfully send a message");
let _ = tokio::time::sleep(Duration::from_secs(1)).await;
}
}
}
/*
pub fn playing(&self) -> bool {
self.backend.read().unwrap().playing()
}
pub fn tracks(&self) -> Vec<TrackSpec> {
self.backend.read().unwrap().tracks()
}
pub fn play(&self) -> Result<(), AudioError> {
self.backend.read().unwrap().play()
}
pub fn stop(&self) -> Result<(), AudioError> {
self.backend.read().unwrap().stop()
}
pub fn add_track(&self, track: TrackSpec) -> Result<(), AudioError> {
self.backend.write().unwrap().add_track(track)
}
}
*/
pub trait AudioControlBackend: Send + Sync {
fn playing(&self) -> bool;
fn tracks(&self) -> Vec<TrackInfo>;
fn play(&self) -> Result<(), AudioError>;
fn stop(&self) -> Result<(), AudioError>;
fn pause(&self) -> Result<(), AudioError>;
fn add_track(&self, track: TrackSpec) -> Result<(), AudioError>;
fn remove_track(&self, track: TrackSpec) -> Result<(), AudioError>;
}
/*
pub struct MemoryBackend {
playing: Arc<RwLock<bool>>,
tracks: HashMap<PathBuf, TrackSpec>,
}
impl Default for MemoryBackend {
fn default() -> Self {
Self {
playing: Arc::new(RwLock::new(false)),
tracks: HashMap::new(),
}
}
}
impl AudioControlBackend for MemoryBackend {
fn playing(&self) -> bool {
*self.playing.read().unwrap()
}
fn tracks(&self) -> Vec<TrackSpec> {
/*
self.tracks.iter().cloned().collect()
*/
vec![]
}
fn play(&self) -> Result<(), AudioError> {
if self.tracks.is_empty() {
return Err(AudioError::NoTracks);
}
let mut playing = self.playing.write().unwrap();
if *playing {
return Err(AudioError::InvalidState);
}
*playing = true;
Ok(())
}
fn stop(&self) -> Result<(), AudioError> {
let mut playing = self.playing.write().unwrap();
if *playing {
*playing = false;
Ok(())
} else {
Err(AudioError::InvalidState)
}
}
fn add_track(&mut self, track: TrackSpec) -> Result<(), AudioError> {
/*
self.tracks.insert(track);
*/
Ok(())
}
fn remove_track(&mut self, track: TrackSpec) -> Result<(), AudioError> {
/*
self.tracks.remove(&track);
*/
Ok(())
}
}
*/
struct GStreamerBackendState {
playing: bool,
tracks: HashMap<PathBuf, TrackInfo>,
}
impl Default for GStreamerBackendState {
fn default() -> Self {
Self {
playing: false,
tracks: HashMap::new(),
}
}
}
pub struct GStreamerBackend {
bus: gstreamer::Bus,
pipeline: gstreamer::Pipeline,
mixer: gstreamer::Element,
audio_sink: gstreamer::Element,
monitor: std::thread::JoinHandle<()>,
state: Arc<RwLock<GStreamerBackendState>>,
}
impl Default for GStreamerBackend {
fn default() -> Self {
let pipeline = gstreamer::Pipeline::new();
let bus = pipeline.bus().unwrap();
let mixer = gstreamer::ElementFactory::find("audiomixer")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
pipeline.add(&mixer).unwrap();
let audio_sink = gstreamer::ElementFactory::find("pulsesink")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
pipeline.add(&audio_sink).unwrap();
mixer.link(&audio_sink).unwrap();
let state = Arc::new(RwLock::new(GStreamerBackendState::default()));
let monitor = std::thread::spawn({
let pipeline = pipeline.clone();
let pipeline_object = pipeline.clone().upcast::<gstreamer::Object>();
let state = state.clone();
let bus = bus.clone();
move || loop {
/*
if let Some(msg) = bus.timed_pop_filtered(
gstreamer::ClockTime::from_mseconds(100),
&[
MessageType::Error,
MessageType::Eos,
MessageType::StateChanged,
],
) {
*/
if let Some(msg) = bus.timed_pop(gstreamer::ClockTime::from_mseconds(100)) {
match msg.view() {
MessageView::StateChanged(st) => {
println!("state changed: {:?}", st);
if msg.src() == Some(&pipeline_object) {
state.write().unwrap().playing =
st.current() == gstreamer::State::Playing;
}
}
MessageView::Error(err) => {
println!("error: {:?}", err);
}
MessageView::Eos(_) => {
println!("EOS");
}
msg => {
println!("{:?}", msg);
}
}
} else {
if state.read().unwrap().playing {
let mut q = gstreamer::query::Position::new(gstreamer::Format::Time);
pipeline.query(&mut q);
println!("Position: {:?}", q.result());
}
}
}
});
Self {
bus,
pipeline,
mixer,
audio_sink,
monitor,
state,
}
}
}
impl AudioControlBackend for GStreamerBackend {
fn playing(&self) -> bool {
self.state.read().unwrap().playing
}
fn tracks(&self) -> Vec<TrackInfo> {
vec![]
}
fn play(&self) -> Result<(), AudioError> {
if !self.playing() {
self.pipeline.set_state(gstreamer::State::Playing).unwrap();
Ok(())
} else {
Err(AudioError::InvalidState)
}
}
fn stop(&self) -> Result<(), AudioError> {
if self.playing() {
self.pipeline.set_state(gstreamer::State::Ready).unwrap();
Ok(())
} else {
Err(AudioError::InvalidState)
}
}
fn pause(&self) -> Result<(), AudioError> {
if self.playing() {
self.pipeline.set_state(gstreamer::State::Paused).unwrap();
Ok(())
} else {
Err(AudioError::InvalidState)
}
}
fn add_track(&self, track: TrackSpec) -> Result<(), AudioError> {
let mut st = self.state.write().unwrap();
st.tracks.insert(
track.path.clone(),
TrackInfo {
path: track.path.clone(),
volume: track.volume,
progress: Progress {
current: Duration::from_secs(0),
length: Duration::from_secs(1),
},
},
);
if st.playing {
self.pipeline.set_state(gstreamer::State::Paused);
}
let source = gstreamer::ElementFactory::find("filesrc")
.unwrap()
.load()
.unwrap()
.create()
.property("location", track.path.to_str().unwrap())
.build()
.unwrap();
self.pipeline.add(&source).unwrap();
let decoder = gstreamer::ElementFactory::find("decodebin")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
self.pipeline.add(&decoder).unwrap();
source.link(&decoder).unwrap();
let volume = gstreamer::ElementFactory::find("volume")
.unwrap()
.load()
.unwrap()
.create()
.property("mute", false)
.property("volume", track.volume.as_f64())
.build()
.unwrap();
self.pipeline.add(&volume).unwrap();
volume.link(&self.mixer).unwrap();
decoder.connect_pad_added({
let volume = volume.clone();
move |_, pad| {
let next_pad = volume.static_pad("sink").unwrap();
pad.link(&next_pad).unwrap();
}
});
if st.playing {
source.set_state(gstreamer::State::Paused).unwrap();
decoder.set_state(gstreamer::State::Paused).unwrap();
volume.set_state(gstreamer::State::Paused).unwrap();
self.pipeline.set_state(gstreamer::State::Playing).unwrap();
}
Ok(())
}
fn remove_track(&self, _path: TrackSpec) -> Result<(), AudioError> {
unimplemented!()
/* Need to run EOS through to a probe on the trailing end of the volume element */
}
}

View File

@ -10,8 +10,10 @@ fn main() -> Result<(), Box<dyn std::error::Error>> {
.add_listener_local()
.global(|global| {
if global.props.and_then(|p| p.get("media.class")) == Some("Audio/Sink"){
// println!("{:?}", global.props.map(|p| p));
println!(
"\t{:?} {:?}",
"\t{:?} {:?} {:?}",
global.props.and_then(|p| p.get("node.name")),
global.props.and_then(|p| p.get("node.description")),
global.props.and_then(|p| p.get("media.class"))
);

View File

@ -0,0 +1,200 @@
use std::time::Duration;
use gstreamer::{
prelude::*, Bus, Element, EventType, MessageType, MessageView, Pad, PadDirection, PadPresence,
PadProbeData, PadProbeInfo, PadProbeReturn, PadTemplate, Pipeline,
};
use pipewire::{context::Context, main_loop::MainLoop};
fn main() {
gstreamer::init();
let pipeline = gstreamer::Pipeline::new();
let pipeline_object = pipeline.clone().upcast::<gstreamer::Object>();
let sinkfactory = gstreamer::ElementFactory::find("pulsesink")
.unwrap()
.load()
.unwrap();
let audio_template = sinkfactory
.static_pad_templates()
.iter()
.next()
.map(|template| template.get())
.unwrap();
let audio_output = sinkfactory.create().name("sink").build().unwrap();
pipeline.add(&audio_output).unwrap();
let funnel = gstreamer::ElementFactory::find("audiomixer")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
pipeline.add(&funnel).unwrap();
let convert = gstreamer::ElementFactory::find("audioconvert")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
pipeline.add(&convert).unwrap();
funnel.link(&convert).unwrap();
convert.link(&audio_output).unwrap();
/*
setup_file_reader(
&pipeline,
funnel.clone(),
"/home/savanni/Music/technical-station.ogg",
);
*/
setup_file_reader(&pipeline, funnel.clone(), "/home/savanni/Music/techno-city-day.ogg");
let bus = pipeline.bus().unwrap();
/*
let btsink = sinkfactory
.create()
.name("sink")
.property("device", "bluez_output.0C_A6_94_75_6E_8F.1")
.build()
.unwrap();
*/
pipeline.set_state(gstreamer::State::Playing).unwrap();
let pipeline_object = pipeline.clone().upcast::<gstreamer::Object>();
/*
std::thread::spawn({
let bus = bus.clone();
let pipeline = pipeline.clone();
move || {
std::thread::sleep(Duration::from_secs(5));
swap_audio_output(bus, pipeline, resample, defaultsink, btsink);
}
});
*/
pipeline.set_state(gstreamer::State::Playing).unwrap();
let mut playing = false;
loop {
if let Some(msg) = bus.timed_pop_filtered(
gstreamer::ClockTime::from_mseconds(100),
&[
MessageType::Error,
MessageType::Eos,
MessageType::Progress,
MessageType::StateChanged,
MessageType::StructureChange,
],
) {
match msg.view() {
MessageView::Progress(prog) => {
println!("progress: {:?}", prog);
}
MessageView::StateChanged(st) => {
if msg.src() == Some(&pipeline_object) {
println!("State changed from {:?} to {:?}", st.old(), st.current());
playing = st.current() == gstreamer::State::Playing;
}
}
MessageView::StructureChange(change) => {
println!("structure change: {:?}", change);
}
_ => {
println!("{:?}", msg);
}
}
} else {
if playing {
let mut q = gstreamer::query::Position::new(gstreamer::Format::Time);
pipeline.query(&mut q);
println!("Position result: {:?}", q.result());
} else {
break;
}
}
}
pipeline.set_state(gstreamer::State::Null).unwrap();
}
fn handle_pad_added(element: &Element, pad: &Pad, next_element: &Element, template: &PadTemplate) {
println!("handle_pad_added");
println!("\t{:?}", element);
println!("\t{:?}, {:?}", pad, pad.current_caps());
/*
let audio_caps = gstreamer::caps::Caps::builder()
.field("audio", "audio/x-raw,
.build();
*/
/*
let audio_pad_template = PadTemplate::new(
"audio-pad-template",
PadDirection::Sink,
PadPresence::Request,
&pad.current_caps().unwrap(),
)
.unwrap();
*/
let next_pad = next_element.request_pad(template, None, None).unwrap();
// let converter_pad = converter.static_pad("sink").unwrap();
pad.link(&next_pad).unwrap();
}
fn setup_file_reader(pipeline: &Pipeline, dest: Element, path: &str) {
let source = gstreamer::ElementFactory::find("filesrc")
.unwrap()
.load()
.unwrap()
.create()
.property("location", path)
.build()
.unwrap();
let decoder = gstreamer::ElementFactory::find("decodebin")
.unwrap()
.load()
.unwrap()
.create()
.build()
.unwrap();
let volume = gstreamer::ElementFactory::find("volume")
.unwrap()
.load()
.unwrap()
.create()
.property("mute", false)
.property("volume", 0.5)
.build()
.unwrap();
pipeline.add(&source).unwrap();
pipeline.add(&decoder).unwrap();
pipeline.add(&volume).unwrap();
source.link(&decoder).unwrap();
let next_pad = dest.request_pad_simple("sink_%u").unwrap();
let volume_output = volume.static_pad("src").unwrap();
volume_output.link(&next_pad).unwrap();
decoder.connect_pad_added(
move |element, pad| handle_decoder_started(element, pad, volume.clone())
);
}
fn handle_decoder_started(_: &Element, pad: &Pad, next: Element) {
println!("connecting file decoder to converter stream");
// let next_pad = next.request_pad_simple("sink_%u").unwrap();
let next_pad = next.static_pad("sink").unwrap();
pad.link(&next_pad).unwrap();
}

View File

@ -1,75 +1,128 @@
use pipewire::{context::Context, main_loop::MainLoop};
use std::{
convert::Infallible,
net::{Ipv6Addr, SocketAddrV6},
sync::{Arc, RwLock},
path::PathBuf,
sync::Arc,
};
use app::App;
use audio_control::{AudioControl, GStreamerBackend};
use pipewire::{context::Context, main_loop::MainLoop};
use serde::Deserialize;
use tokio::task::spawn_blocking;
use warp::{serve, Filter};
struct State_ {
device_list: Vec<String>,
mod app;
mod audio_control;
mod types;
#[derive(Deserialize)]
struct PlayTrackParams {
track_name: String,
}
#[derive(Clone)]
struct State {
internal: Arc<RwLock<State_>>,
fn with_app(app: Arc<App>) -> impl Filter<Extract = (Arc<App>,), Error = Infallible> + Clone {
warp::any().map(move || app.clone())
}
impl State {
fn new() -> State {
let internal = State_ {
device_list: vec![],
};
State {
internal: Arc::new(RwLock::new(internal)),
}
}
fn add_audio(&self, device: String) {
let mut st = self.internal.write().unwrap();
(*st).device_list.push(device);
}
fn audio_devices(&self) -> Vec<String> {
let st = self.internal.read().unwrap();
(*st).device_list.clone()
}
}
impl Default for State {
fn default() -> State {
State::new()
}
}
async fn server_main(state: State) {
async fn server_main(app: Arc<App>) {
let localhost: Ipv6Addr = "::1".parse().unwrap();
let server_addr = SocketAddrV6::new(localhost, 3001, 0, 0);
let root = warp::path!().map(|| "ok".to_string());
let list_output_devices = warp::path!("output_devices").map({
let state = state.clone();
let app = app.clone();
move || {
let devices = state.audio_devices();
let devices = app.audio_devices();
serde_json::to_string(&devices).unwrap()
}
});
let routes = root.or(list_output_devices);
/*
let list_tracks = warp::path!("tracks").map({
let app = app.clone();
move || serde_json::to_string(&app.tracks()).unwrap()
});
*/
let enable_track = warp::put()
.and(warp::path!("playing"))
.and(warp::body::json())
.and(with_app(app.clone()))
.then(|params: PlayTrackParams, app: Arc<App>| async move {
println!("enable track");
let _ = app.enable_track(PathBuf::from(params.track_name)).await;
"".to_owned()
});
let disable_track = warp::delete()
.and(warp::path!("playing"))
.and(warp::body::json())
.and(with_app(app.clone()))
.then(|params: PlayTrackParams, app: Arc<App>| async move {
let _ = app.disable_track(&params.track_name);
"".to_owned()
});
let play_all = warp::post()
.and(warp::path!("play"))
.and(with_app(app.clone()))
.then({
|app: Arc<App>| async move {
println!("play_all");
let _ = app.play().await;
"".to_owned()
}
});
let stop_all = warp::post()
.and(warp::path!("stop"))
.and(with_app(app.clone()))
.then({
|app: Arc<App>| async move {
let _ = app.stop().await;
"".to_owned()
}
});
let pause = warp::post()
.and(warp::path!("pause"))
.and(with_app(app.clone()))
.then({
|app: Arc<App>| async move {
let _ = app.pause().await;
"".to_owned()
}
});
let now_playing = warp::path!("playing").map({
let app = app.clone();
move || serde_json::to_string(&app.playing()).unwrap()
});
let routes = root
.or(list_output_devices)
// .or(list_tracks)
.or(enable_track)
.or(disable_track)
.or(play_all)
.or(stop_all)
.or(pause)
.or(now_playing);
serve(routes).run(server_addr).await;
}
fn handle_add_audio_device(state: State, props: &pipewire::spa::utils::dict::DictRef)
{
fn handle_add_audio_device(app: App, props: &pipewire::spa::utils::dict::DictRef) {
if props.get("media.class") == Some("Audio/Sink") {
if let Some(device_name) = props.get("node.description") {
state.add_audio(device_name.to_owned());
app.add_audio(device_name.to_owned());
}
}
}
fn pipewire_loop(state: State) -> Result<(), Box<dyn std::error::Error>> {
/*
fn pipewire_loop(app: App) -> Result<(), Box<dyn std::error::Error>> {
let mainloop = MainLoop::new(None)?;
let context = Context::new(&mainloop)?;
let core = context.connect(None)?;
@ -78,10 +131,10 @@ fn pipewire_loop(state: State) -> Result<(), Box<dyn std::error::Error>> {
let _listener = registry
.add_listener_local()
.global({
let state = state.clone();
let app = app.clone();
move |global_data| {
if let Some(props) = global_data.props {
handle_add_audio_device(state.clone(), props);
handle_add_audio_device(app.clone(), props);
}
}
})
@ -91,19 +144,38 @@ fn pipewire_loop(state: State) -> Result<(), Box<dyn std::error::Error>> {
Ok(())
}
*/
fn pipewire_main(state: State) {
/*
fn pipewire_main(state: App) {
pipewire_loop(state).expect("pipewire should not error");
}
*/
#[tokio::main]
async fn main() {
let state = State::default();
gstreamer::init();
spawn_blocking({
let state = state.clone();
move || pipewire_main(state)
let (audio_control_tx, audio_control_rx) = tokio::sync::mpsc::channel(5);
let (audio_status_tx, audio_status_rx) = tokio::sync::mpsc::channel(5);
let app = Arc::new(App::new(audio_control_tx, audio_status_rx));
let audio_controller = Arc::new(AudioControl::new(GStreamerBackend::default()));
tokio::spawn({
let audio_controller = audio_controller.clone();
async move { audio_controller.listen(audio_control_rx).await }
});
tokio::spawn({
let audio_controller = audio_controller.clone();
async move { audio_controller.report(audio_status_tx).await }
});
server_main(state.clone()).await;
/*
spawn_blocking({
let app = app.clone();
move || pipewire_main(state)
});
*/
server_main(app.clone()).await;
}

102
gm-dash/server/src/types.rs Normal file
View File

@ -0,0 +1,102 @@
use std::{ops::Deref, path::PathBuf, time::Duration};
use thiserror::Error;
use crate::audio_control::AudioError;
#[derive(Debug, Error, PartialEq)]
pub enum AppError {
#[error("Operation invalid with no tracks enabled")]
NoTracks,
#[error("Operation is invalid in the current state")]
InvalidState,
}
impl From<AudioError> for AppError {
fn from(err: AudioError) -> Self {
match err {
AudioError::NoTracks => Self::NoTracks,
AudioError::InvalidState => Self::InvalidState,
}
}
}
#[derive(Clone, Debug, PartialEq, PartialOrd)]
pub struct TrackSpec {
pub path: PathBuf,
pub volume: Volume,
}
#[derive(Clone, Debug)]
pub struct Progress {
pub current: Duration,
pub length: Duration,
}
#[derive(Debug, Error, PartialEq)]
pub enum VolumeError {
#[error("The specified volume is out of range and must be between 0.0 and 1.0")]
OutOfRange,
}
#[derive(Clone, Copy, Debug, PartialEq, PartialOrd)]
pub struct Volume(f32);
impl Volume {
pub fn as_f32(&self) -> f32 {
self.0
}
pub fn as_f64(&self) -> f64 {
self.0.into()
}
}
impl TryFrom<f32> for Volume {
type Error = VolumeError;
fn try_from(val: f32) -> Result<Self, Self::Error> {
if val < 0. || val > 1. {
return Err(VolumeError::OutOfRange);
}
Ok(Self(val))
}
}
impl From<Volume> for f32 {
fn from(val: Volume) -> f32 {
val.0
}
}
#[derive(Clone, Debug)]
pub enum AudioControlMessage {
Play,
Pause,
Stop,
EnableTrack(TrackSpec),
DisableTrack(PathBuf),
ReportStatus,
}
#[derive(Clone, Debug)]
pub struct TrackInfo {
pub path: PathBuf,
pub volume: Volume,
pub progress: Progress,
}
#[derive(Clone, Debug)]
pub struct AudioState {
pub playing: bool,
pub tracks: Vec<TrackInfo>,
}
#[derive(Debug)]
pub enum AudioStatusMessage {
Playing,
Pausing,
Status(AudioState),
AudioError(AudioError),
}

View File

@ -1,12 +0,0 @@
[build]
target = "thumbv6m-none-eabi"
[target.thumbv6m-none-eabi]
rustflags = [
"-C", "link-arg=--nmagic",
"-C", "link-arg=-Tlink.x",
"-C", "llvm-args=--inline-threshold=5",
"-C", "no-vectorize-loops",
]
runner = "elf2uf2-rs -d"

View File

@ -1,11 +0,0 @@
[package]
name = "halloween-leds"
version = "0.1.0"
edition = "2021"
[dependencies]
cortex-m-rt = "0.7.3"
embedded-hal = "1.0.0"
embedded-io = "0.6.1"
panic-halt = "1.0.0"
rp-pico = "0.9.0"

View File

@ -1,125 +0,0 @@
#![no_main]
#![no_std]
/// This application demonstrates using a Raspberry Pi Pico to control an individual SK9822 module.
/// Keep in mind that the Pico, though it accepts 5V for power, it runs on 3.3V logic. The GPIO
/// pins will emit only 3.3 volts, and the SK9822 needs 5V logic. So, make sure that the GPIO pins
/// run through a transistor or a logic level lhifter to go from 3.3V logic to 5V logic.
use embedded_hal::{delay::DelayNs, spi::SpiBus};
use panic_halt as _;
use rp_pico::{
entry,
hal::{
clocks::init_clocks_and_plls,
fugit::RateExtU32,
gpio::{
bank0::{Gpio10, Gpio11},
FunctionSpi, Pin, PullDown,
},
spi::Spi,
Clock, Sio, Timer, Watchdog,
},
pac, Pins,
};
const FPS: u32 = 60;
const MS_PER_FRAME: u32 = 1000 / FPS;
const XOSC_CRYSTAL_FREQ: u32 = 12_000_000; // MHz, https://forums.raspberrypi.com/viewtopic.php?t=356764
#[entry]
unsafe fn main() -> ! {
// rp_pico::pac::Peripherals is a reference to physical hardware defined on the Pico.
let mut peripherals = pac::Peripherals::take().unwrap();
// SIO inidcates "Single Cycle IO". I don't know what this means, but it could mean that this
// is a class of IO operations that can be run in a single clock cycle, such as switching a
// GPIO pin on or off.
let sio = Sio::new(peripherals.SIO);
// Many of the following systems require a watchdog. I do not know what this does, either, but
// it may be some failsafe software that will reset operations if the watchdog detects a lack
// of activity.
let mut watchdog = Watchdog::new(peripherals.WATCHDOG);
// Here we grab the GPIO pins in bank 0.
let pins = Pins::new(
peripherals.IO_BANK0,
peripherals.PADS_BANK0,
sio.gpio_bank0,
&mut peripherals.RESETS,
);
// Initialize an abstraction of the clock system with a batch of standard hardware clocks.
let clocks = init_clocks_and_plls(
XOSC_CRYSTAL_FREQ,
peripherals.XOSC,
peripherals.CLOCKS,
peripherals.PLL_SYS,
peripherals.PLL_USB,
&mut peripherals.RESETS,
&mut watchdog,
)
.ok()
.unwrap();
// An abstraction for a timer which we can use to delay the code.
let mut timer = Timer::new(peripherals.TIMER, &mut peripherals.RESETS, &clocks);
// Grab the clock and data pins for SPI1. For Clock pins and for Data pins, there are only two
// pins each on the Pico which can function for SPI1.
let spi_clk: Pin<Gpio10, FunctionSpi, PullDown> = pins.gpio10.into_function();
let spi_sdo: Pin<Gpio11, FunctionSpi, PullDown> = pins.gpio11.into_function();
// Now, create the SPI function abstraction for SPI1 with spi_clk and spi_sdo.
let mut spi = Spi::<_, _, _, 8>::new(peripherals.SPI1, (spi_sdo, spi_clk)).init(
&mut peripherals.RESETS,
// The SPI system uses the peripheral clock
clocks.peripheral_clock.freq(),
// Transmit data at a rate of 1Mbit.
1_u32.MHz(),
// Run with SPI Mode 1. This means that the clock line should start high and that data will
// be sampled starting at the first falling edge.
embedded_hal::spi::MODE_1,
);
// byte count: 4 for the start frame
// 1 * 4 for three lights with 4 bytes per light
// 4 for the end frame
// = 20 bytes
let mut lights: [u8; 12] = [0; 12];
// We just skip the first four bytes, because the start frame is four bytes of 0.
// Set the first byte of the one and only lamp. The first byte follows the pattern of three 1
// bits followed by five additional bits that indicate an overall brightness level of the
// pixel. The datasheet for the SK9822 doesn't specify the exact effect, but it does mean that
// the higher this number is, the brighter 255 means for an given LED in the array. 1 is the
// lowest brightness that emits light, and 31 is the highest supported brightness.
lights[4] = 0xe0 + 1;
// Set the Blue light of the dotstar to 255, assuming the dotstar frame format is RBG. Note
// that the standard SK9822 datasheed indicates that the format is BGR. Your mileage may vary.
lights[6] = 255;
// The end frame is four bytes of 255.
lights[8] = 0xff;
lights[9] = 0xff;
lights[10] = 0xff;
lights[11] = 0xff;
// The rest of this is just a stock pulsating animation which is slightly brightening and
// dimming the *blue* LED (on my set of dotstars).
let mut brightness = 1;
let mut step = 1;
loop {
if brightness == 64 && step == 1 {
step = -1;
} else if brightness == 1 && step == -1 {
step = 1;
};
lights[5] = brightness as u8;
brightness = brightness + step;
let _ = spi.write(lights.as_slice());
timer.delay_ms(MS_PER_FRAME);
}
}

View File

@ -33,9 +33,9 @@ use std::{error::Error, fmt};
/// statement.
pub trait FatalError: Error {}
/// ResultExt<A, FE, E> represents a return value that might be a success, might be a fatal error, or
/// Result<A, FE, E> represents a return value that might be a success, might be a fatal error, or
/// might be a normal handleable error.
pub enum ResultExt<A, E, FE> {
pub enum Result<A, E, FE> {
/// The operation was successful
Ok(A),
/// Ordinary errors. These should be handled and the application should recover gracefully.
@ -45,72 +45,72 @@ pub enum ResultExt<A, E, FE> {
Fatal(FE),
}
impl<A, E, FE> ResultExt<A, E, FE> {
impl<A, E, FE> Result<A, E, FE> {
/// Apply an infallible function to a successful value.
pub fn map<B, O>(self, mapper: O) -> ResultExt<B, E, FE>
pub fn map<B, O>(self, mapper: O) -> Result<B, E, FE>
where
O: FnOnce(A) -> B,
{
match self {
ResultExt::Ok(val) => ResultExt::Ok(mapper(val)),
ResultExt::Err(err) => ResultExt::Err(err),
ResultExt::Fatal(err) => ResultExt::Fatal(err),
Result::Ok(val) => Result::Ok(mapper(val)),
Result::Err(err) => Result::Err(err),
Result::Fatal(err) => Result::Fatal(err),
}
}
/// Apply a potentially fallible function to a successful value.
///
/// Like `Result.and_then`, the mapping function can itself fail.
pub fn and_then<B, O>(self, handler: O) -> ResultExt<B, E, FE>
pub fn and_then<B, O>(self, handler: O) -> Result<B, E, FE>
where
O: FnOnce(A) -> ResultExt<B, E, FE>,
O: FnOnce(A) -> Result<B, E, FE>,
{
match self {
ResultExt::Ok(val) => handler(val),
ResultExt::Err(err) => ResultExt::Err(err),
ResultExt::Fatal(err) => ResultExt::Fatal(err),
Result::Ok(val) => handler(val),
Result::Err(err) => Result::Err(err),
Result::Fatal(err) => Result::Fatal(err),
}
}
/// Map a normal error from one type to another. This is useful for converting an error from
/// one type to another, especially in re-throwing an underlying error. `?` syntax does not
/// work with `Result`, so you will likely need to use this a lot.
pub fn map_err<F, O>(self, mapper: O) -> ResultExt<A, F, FE>
pub fn map_err<F, O>(self, mapper: O) -> Result<A, F, FE>
where
O: FnOnce(E) -> F,
{
match self {
ResultExt::Ok(val) => ResultExt::Ok(val),
ResultExt::Err(err) => ResultExt::Err(mapper(err)),
ResultExt::Fatal(err) => ResultExt::Fatal(err),
Result::Ok(val) => Result::Ok(val),
Result::Err(err) => Result::Err(mapper(err)),
Result::Fatal(err) => Result::Fatal(err),
}
}
/// Provide a function to use to recover from (or simply re-throw) an error.
pub fn or_else<O, F>(self, handler: O) -> ResultExt<A, F, FE>
pub fn or_else<O, F>(self, handler: O) -> Result<A, F, FE>
where
O: FnOnce(E) -> ResultExt<A, F, FE>,
O: FnOnce(E) -> Result<A, F, FE>,
{
match self {
ResultExt::Ok(val) => ResultExt::Ok(val),
ResultExt::Err(err) => handler(err),
ResultExt::Fatal(err) => ResultExt::Fatal(err),
Result::Ok(val) => Result::Ok(val),
Result::Err(err) => handler(err),
Result::Fatal(err) => Result::Fatal(err),
}
}
}
/// Convert from a normal `Result` type to a `ResultExt` type. The error condition for a `Result` will
/// Convert from a normal `Result` type to a `Result` type. The error condition for a `Result` will
/// be treated as `Result::Err`, never `Result::Fatal`.
impl<A, E, FE> From<std::result::Result<A, E>> for ResultExt<A, E, FE> {
impl<A, E, FE> From<std::result::Result<A, E>> for Result<A, E, FE> {
fn from(r: std::result::Result<A, E>) -> Self {
match r {
Ok(val) => ResultExt::Ok(val),
Err(err) => ResultExt::Err(err),
Ok(val) => Result::Ok(val),
Err(err) => Result::Err(err),
}
}
}
impl<A, E, FE> fmt::Debug for ResultExt<A, E, FE>
impl<A, E, FE> fmt::Debug for Result<A, E, FE>
where
A: fmt::Debug,
FE: fmt::Debug,
@ -118,14 +118,14 @@ where
{
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
match self {
ResultExt::Ok(val) => f.write_fmt(format_args!("Result::Ok {:?}", val)),
ResultExt::Err(err) => f.write_fmt(format_args!("Result::Err {:?}", err)),
ResultExt::Fatal(err) => f.write_fmt(format_args!("Result::Fatal {:?}", err)),
Result::Ok(val) => f.write_fmt(format_args!("Result::Ok {:?}", val)),
Result::Err(err) => f.write_fmt(format_args!("Result::Err {:?}", err)),
Result::Fatal(err) => f.write_fmt(format_args!("Result::Fatal {:?}", err)),
}
}
}
impl<A, E, FE> PartialEq for ResultExt<A, E, FE>
impl<A, E, FE> PartialEq for Result<A, E, FE>
where
A: PartialEq,
FE: PartialEq,
@ -133,27 +133,27 @@ where
{
fn eq(&self, rhs: &Self) -> bool {
match (self, rhs) {
(ResultExt::Ok(val), ResultExt::Ok(rhs)) => val == rhs,
(ResultExt::Err(_), ResultExt::Err(_)) => true,
(ResultExt::Fatal(_), ResultExt::Fatal(_)) => true,
(Result::Ok(val), Result::Ok(rhs)) => val == rhs,
(Result::Err(_), Result::Err(_)) => true,
(Result::Fatal(_), Result::Fatal(_)) => true,
_ => false,
}
}
}
/// Convenience function to create an ok value.
pub fn ok<A, E: Error, FE: FatalError>(val: A) -> ResultExt<A, E, FE> {
ResultExt::Ok(val)
pub fn ok<A, E: Error, FE: FatalError>(val: A) -> Result<A, E, FE> {
Result::Ok(val)
}
/// Convenience function to create an error value.
pub fn error<A, E: Error, FE: FatalError>(err: E) -> ResultExt<A, E, FE> {
ResultExt::Err(err)
pub fn error<A, E: Error, FE: FatalError>(err: E) -> Result<A, E, FE> {
Result::Err(err)
}
/// Convenience function to create a fatal value.
pub fn fatal<A, E: Error, FE: FatalError>(err: FE) -> ResultExt<A, E, FE> {
ResultExt::Fatal(err)
pub fn fatal<A, E: Error, FE: FatalError>(err: FE) -> Result<A, E, FE> {
Result::Fatal(err)
}
/// Return early from the current function if the value is a fatal error.
@ -161,9 +161,9 @@ pub fn fatal<A, E: Error, FE: FatalError>(err: FE) -> ResultExt<A, E, FE> {
macro_rules! return_fatal {
($x:expr) => {
match $x {
ResultExt::Fatal(err) => return ResultExt::Fatal(err),
ResultExt::Err(err) => Err(err),
ResultExt::Ok(val) => Ok(val),
Result::Fatal(err) => return Result::Fatal(err),
Result::Err(err) => Err(err),
Result::Ok(val) => Ok(val),
}
};
}
@ -173,9 +173,9 @@ macro_rules! return_fatal {
macro_rules! return_error {
($x:expr) => {
match $x {
ResultExt::Ok(val) => val,
ResultExt::Err(err) => return ResultExt::Err(err),
ResultExt::Fatal(err) => return ResultExt::Fatal(err),
Result::Ok(val) => val,
Result::Err(err) => return Result::Err(err),
Result::Fatal(err) => return Result::Fatal(err),
}
};
}
@ -210,19 +210,19 @@ mod test {
#[test]
fn it_can_map_things() {
let success: ResultExt<i32, Error, FatalError> = ok(15);
let success: Result<i32, Error, FatalError> = ok(15);
assert_eq!(ok(16), success.map(|v| v + 1));
}
#[test]
fn it_can_chain_success() {
let success: ResultExt<i32, Error, FatalError> = ok(15);
let success: Result<i32, Error, FatalError> = ok(15);
assert_eq!(ok(16), success.and_then(|v| ok(v + 1)));
}
#[test]
fn it_can_handle_an_error() {
let failure: ResultExt<i32, Error, FatalError> = error(Error::Error);
let failure: Result<i32, Error, FatalError> = error(Error::Error);
assert_eq!(
ok::<i32, Error, FatalError>(16),
failure.or_else(|_| ok(16))
@ -231,7 +231,7 @@ mod test {
#[test]
fn early_exit_on_fatal() {
fn ok_func() -> ResultExt<i32, Error, FatalError> {
fn ok_func() -> Result<i32, Error, FatalError> {
let value = return_fatal!(ok::<i32, Error, FatalError>(15));
match value {
Ok(_) => ok(14),
@ -239,7 +239,7 @@ mod test {
}
}
fn err_func() -> ResultExt<i32, Error, FatalError> {
fn err_func() -> Result<i32, Error, FatalError> {
let value = return_fatal!(error::<i32, Error, FatalError>(Error::Error));
match value {
Ok(_) => panic!("shouldn't have gotten here"),
@ -247,7 +247,7 @@ mod test {
}
}
fn fatal_func() -> ResultExt<i32, Error, FatalError> {
fn fatal_func() -> Result<i32, Error, FatalError> {
let _ = return_fatal!(fatal::<i32, Error, FatalError>(FatalError::FatalError));
panic!("failed to bail");
}
@ -259,18 +259,18 @@ mod test {
#[test]
fn it_can_early_exit_on_all_errors() {
fn ok_func() -> ResultExt<i32, Error, FatalError> {
fn ok_func() -> Result<i32, Error, FatalError> {
let value = return_error!(ok::<i32, Error, FatalError>(15));
assert_eq!(value, 15);
ok(14)
}
fn err_func() -> ResultExt<i32, Error, FatalError> {
fn err_func() -> Result<i32, Error, FatalError> {
return_error!(error::<i32, Error, FatalError>(Error::Error));
panic!("failed to bail");
}
fn fatal_func() -> ResultExt<i32, Error, FatalError> {
fn fatal_func() -> Result<i32, Error, FatalError> {
return_error!(fatal::<i32, Error, FatalError>(FatalError::FatalError));
panic!("failed to bail");
}

View File

@ -1,3 +1,3 @@
[toolchain]
channel = "1.81.0"
channel = "1.80.1"
targets = [ "wasm32-unknown-unknown", "thumbv6m-none-eabi" ]

View File

@ -1,18 +0,0 @@
- text: The distinguishing thing about magic is that it includes some kind of personal element. The person who is performing the magic is relevant to the magic. -- Ted Chang, Marie Brennan
position: top
transition:
secs: 1
nanos: 0
- text: Any sufficiently advanced technology is indistinguishable from magic. -- Arthur C. Clark.
position: middle
transition:
secs: 1
nanos: 0
- text: Science is our Magic.
position: bottom
transition:
secs: 1
nanos: 0

View File

@ -6,27 +6,9 @@ edition = "2021"
# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
[dependencies]
async-std = { version = "1.13.0" }
async-trait = { version = "0.1.83" }
authdb = { path = "../../authdb/" }
futures = { version = "0.3.31" }
http = { version = "1" }
include_dir = { version = "0.7.4" }
lazy_static = { version = "1.5.0" }
mime = { version = "0.3.17" }
mime_guess = { version = "2.0.5" }
result-extended = { path = "../../result-extended" }
rusqlite = { version = "0.32.1" }
rusqlite_migration = { version = "1.3.1", features = ["from-directory"] }
serde = { version = "1" }
serde_json = { version = "*" }
thiserror = { version = "2.0.3" }
tokio = { version = "1", features = [ "full" ] }
tokio-stream = { version = "0.1.16" }
typeshare = { version = "1.0.4" }
urlencoding = { version = "2.1.3" }
uuid = { version = "1.11.0", features = ["v4"] }
warp = { version = "0.3" }
[dev-dependencies]
cool_asserts = "2.0.3"
authdb = { path = "../../authdb/" }
http = { version = "1" }
serde_json = { version = "*" }
serde = { version = "1" }
tokio = { version = "1", features = [ "full" ] }
warp = { version = "0.3" }

View File

@ -1,15 +0,0 @@
version: '3'
tasks:
build:
cmds:
- cargo build
test:
cmds:
# - cargo watch -x 'test -- --nocapture'
- cargo watch -x 'nextest run'
dev:
cmds:
- cargo watch -x run

View File

@ -1,32 +0,0 @@
CREATE TABLE users(
uuid TEXT PRIMARY KEY,
name TEXT,
password TEXT,
admin BOOLEAN,
enabled BOOLEAN
);
CREATE TABLE games(
uuid TEXT PRIMARY KEY,
name TEXT
);
CREATE TABLE characters(
uuid TEXT PRIMARY KEY,
game TEXT,
data TEXT,
FOREIGN KEY(game) REFERENCES games(uuid)
);
CREATE TABLE roles(
user_id TEXT,
game_id TEXT,
role TEXT,
FOREIGN KEY(user_id) REFERENCES users(uuid),
FOREIGN KEY(game_id) REFERENCES games(uuid)
);
INSERT INTO users VALUES ("admin", "admin", "", true, true);

View File

@ -1 +0,0 @@
{ "type_": "Candela", "name": "Soren Jensen", "pronouns": "he/him", "circle": "Circle of the Bluest Sky", "style": "dapper gentleman", "catalyst": "a cursed book", "question": "What were the contents of that book?", "nerve": { "type_": "nerve", "drives": { "current": 1, "max": 2 }, "resistances": { "current": 0, "max": 3 }, "move": { "gilded": false, "score": 2 }, "strike": { "gilded": false, "score": 1 }, "control": { "gilded": true, "score": 0 } }, "cunning": { "type_": "cunning", "drives": { "current": 1, "max": 1 }, "resistances": { "current": 0, "max": 3 }, "sway": { "gilded": false, "score": 0 }, "read": { "gilded": false, "score": 0 }, "hide": { "gilded": false, "score": 0 } }, "intuition": { "type_": "intuition", "drives": { "current": 0, "max": 0 }, "resistances": { "current": 0, "max": 3 }, "survey": { "gilded": false, "score": 0 }, "focus": { "gilded": false, "score": 0 }, "sense": { "gilded": false, "score": 0 } }, "role": "Slink", "role_abilities": [ "Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?" ], "specialty": "Detective", "specialty_abilities": [ "Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you have deduced." ] }

View File

@ -1,156 +0,0 @@
use std::{
collections::{hash_map::Iter, HashMap}, fmt::{self, Display}, fs, io::Read, path::PathBuf
};
use mime::Mime;
use serde::{Deserialize, Serialize};
use thiserror::Error;
use typeshare::typeshare;
#[derive(Debug, Error)]
pub enum Error {
#[error("Asset could not be found")]
NotFound,
#[error("Asset could not be opened")]
Inaccessible,
#[error("An unexpected IO error occured when retrieving an asset {0}")]
UnexpectedError(std::io::Error),
}
impl From<std::io::Error> for Error {
fn from(err: std::io::Error) -> Error {
use std::io::ErrorKind::*;
match err.kind() {
NotFound => Error::NotFound,
PermissionDenied | UnexpectedEof => Error::Inaccessible,
_ => Error::UnexpectedError(err),
}
}
}
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
#[typeshare]
pub struct AssetId(String);
impl AssetId {
pub fn as_str<'a>(&'a self) -> &'a str {
&self.0
}
}
impl Display for AssetId {
fn fmt(&self, f: &mut fmt::Formatter<'_>) -> fmt::Result {
write!(f, "AssetId({})", self.0)
}
}
impl From<&str> for AssetId {
fn from(s: &str) -> Self {
AssetId(s.to_owned())
}
}
impl From<String> for AssetId {
fn from(s: String) -> Self {
AssetId(s)
}
}
pub struct AssetIter<'a>(Iter<'a, AssetId, String>);
impl<'a> Iterator for AssetIter<'a> {
type Item = (&'a AssetId, &'a String);
fn next(&mut self) -> Option<Self::Item> {
self.0.next()
}
}
pub trait Assets {
fn assets<'a>(&'a self) -> AssetIter<'a>;
fn get(&self, asset_id: AssetId) -> Result<(Mime, Vec<u8>), Error>;
}
pub struct FsAssets {
assets: HashMap<AssetId, String>,
}
impl FsAssets {
pub fn new(path: PathBuf) -> Self {
let dir = fs::read_dir(path).unwrap();
let mut assets = HashMap::new();
for dir_ent in dir {
let path = dir_ent.unwrap().path();
let file_name = path.file_name().unwrap().to_str().unwrap();
assets.insert(AssetId::from(file_name), path.to_str().unwrap().to_owned());
}
Self {
assets,
}
}
}
impl Assets for FsAssets {
fn assets<'a>(&'a self) -> AssetIter<'a> {
AssetIter(self.assets.iter())
}
fn get(&self, asset_id: AssetId) -> Result<(Mime, Vec<u8>), Error> {
let path = match self.assets.get(&asset_id) {
Some(asset) => Ok(asset),
None => Err(Error::NotFound),
}?;
let mime = mime_guess::from_path(&path).first().unwrap();
let mut content: Vec<u8> = Vec::new();
let mut file = std::fs::File::open(&path)?;
file.read_to_end(&mut content)?;
Ok((mime, content))
}
}
#[cfg(test)]
pub mod mocks {
use std::collections::HashMap;
use super::*;
pub struct MemoryAssets {
asset_paths: HashMap<AssetId, String>,
assets: HashMap<AssetId, Vec<u8>>,
}
impl MemoryAssets {
pub fn new(data: Vec<(AssetId, String, Vec<u8>)>) -> Self {
let mut asset_paths = HashMap::new();
let mut assets = HashMap::new();
data.into_iter().for_each(|(asset, path, data)| {
asset_paths.insert(asset.clone(), path);
assets.insert(asset, data);
});
Self {
asset_paths,
assets,
}
}
}
impl Assets for MemoryAssets {
fn assets<'a>(&'a self) -> AssetIter<'a> {
AssetIter(self.asset_paths.iter())
}
fn get(&self, asset_id: AssetId) -> Result<(Mime, Vec<u8>), Error> {
match (self.asset_paths.get(&asset_id), self.assets.get(&asset_id)) {
(Some(path), Some(data)) => {
let mime = mime_guess::from_path(&path).first().unwrap();
Ok((mime, data.to_vec()))
}
_ => Err(Error::NotFound),
}
}
}
}

View File

@ -1,330 +0,0 @@
use std::{collections::HashMap, sync::Arc};
use async_std::sync::RwLock;
use mime::Mime;
use result_extended::{error, fatal, ok, return_error, ResultExt};
use serde::Serialize;
use tokio::sync::mpsc::{unbounded_channel, UnboundedReceiver, UnboundedSender};
use typeshare::typeshare;
use uuid::Uuid;
use crate::{
asset_db::{self, AssetId, Assets},
database::{CharacterId, Database, UserId},
types::{AppError, FatalError, Game, Message, Tabletop, User, RGB},
};
const DEFAULT_BACKGROUND_COLOR: RGB = RGB {
red: 0xca,
green: 0xb9,
blue: 0xbb,
};
#[derive(Clone, Serialize)]
#[typeshare]
pub struct Status {
pub admin_enabled: bool,
}
#[derive(Debug)]
struct WebsocketClient {
sender: Option<UnboundedSender<Message>>,
}
pub struct AppState {
pub asset_store: Box<dyn Assets + Sync + Send + 'static>,
pub db: Box<dyn Database + Sync + Send + 'static>,
pub clients: HashMap<String, WebsocketClient>,
pub tabletop: Tabletop,
}
#[derive(Clone)]
pub struct Core(Arc<RwLock<AppState>>);
impl Core {
pub fn new<A, DB>(assetdb: A, db: DB) -> Self
where
A: Assets + Sync + Send + 'static,
DB: Database + Sync + Send + 'static,
{
Self(Arc::new(RwLock::new(AppState {
asset_store: Box::new(assetdb),
db: Box::new(db),
clients: HashMap::new(),
tabletop: Tabletop {
background_color: DEFAULT_BACKGROUND_COLOR,
background_image: None,
},
})))
}
pub async fn status(&self) -> ResultExt<Status, AppError, FatalError> {
let mut state = self.0.write().await;
let admin_user = return_error!(match state.db.user(UserId::from("admin")).await {
Ok(Some(admin_user)) => ok(admin_user),
Ok(None) => {
return ok(Status {
admin_enabled: false,
});
}
Err(err) => fatal(err),
});
ok(Status {
admin_enabled: !admin_user.password.is_empty(),
})
}
pub async fn register_client(&self) -> String {
let mut state = self.0.write().await;
let uuid = Uuid::new_v4().simple().to_string();
let client = WebsocketClient { sender: None };
state.clients.insert(uuid.clone(), client);
uuid
}
pub async fn unregister_client(&self, client_id: String) {
let mut state = self.0.write().await;
let _ = state.clients.remove(&client_id);
}
pub async fn connect_client(&self, client_id: String) -> UnboundedReceiver<Message> {
let mut state = self.0.write().await;
match state.clients.get_mut(&client_id) {
Some(client) => {
let (tx, rx) = unbounded_channel();
client.sender = Some(tx);
rx
}
None => {
unimplemented!();
}
}
}
pub async fn list_users(&self) -> ResultExt<Vec<User>, AppError, FatalError> {
let users = self.0.write().await.db.users().await;
match users {
Ok(users) => ok(users.into_iter().map(|u| User::from(u)).collect()),
Err(err) => fatal(err),
}
}
pub async fn list_games(&self) -> ResultExt<Vec<Game>, AppError, FatalError> {
let games = self.0.write().await.db.games().await;
match games {
// Ok(games) => ok(games.into_iter().map(|g| Game::from(g)).collect()),
Ok(games) => unimplemented!(),
Err(err) => fatal(err),
}
}
pub async fn tabletop(&self) -> Tabletop {
self.0.read().await.tabletop.clone()
}
pub async fn get_asset(
&self,
asset_id: AssetId,
) -> ResultExt<(Mime, Vec<u8>), AppError, FatalError> {
ResultExt::from(
self.0
.read()
.await
.asset_store
.get(asset_id.clone())
.map_err(|err| match err {
asset_db::Error::NotFound => AppError::NotFound(format!("{}", asset_id)),
asset_db::Error::Inaccessible => {
AppError::Inaccessible(format!("{}", asset_id))
}
asset_db::Error::UnexpectedError(err) => {
AppError::Inaccessible(format!("{}", err))
}
}),
)
}
pub async fn available_images(&self) -> Vec<AssetId> {
self.0
.read()
.await
.asset_store
.assets()
.filter_map(
|(asset_id, value)| match mime_guess::from_path(&value).first() {
Some(mime) if mime.type_() == mime::IMAGE => Some(asset_id.clone()),
_ => None,
},
)
.collect()
}
pub async fn set_background_image(
&self,
asset: AssetId,
) -> ResultExt<(), AppError, FatalError> {
let tabletop = {
let mut state = self.0.write().await;
state.tabletop.background_image = Some(asset.clone());
state.tabletop.clone()
};
self.publish(Message::UpdateTabletop(tabletop)).await;
ok(())
}
pub async fn get_charsheet(
&self,
id: CharacterId,
) -> ResultExt<Option<serde_json::Value>, AppError, FatalError> {
let mut state = self.0.write().await;
let cr = state.db.character(id).await;
match cr {
Ok(Some(row)) => ok(Some(row.data)),
Ok(None) => ok(None),
Err(err) => fatal(err),
}
}
pub async fn publish(&self, message: Message) {
let state = self.0.read().await;
state.clients.values().for_each(|client| {
if let Some(ref sender) = client.sender {
let _ = sender.send(message.clone());
}
});
}
pub async fn set_password(
&self,
uuid: UserId,
password: String,
) -> ResultExt<(), AppError, FatalError> {
let mut state = self.0.write().await;
let user = match state.db.user(uuid.clone()).await {
Ok(Some(row)) => row,
Ok(None) => return error(AppError::NotFound(uuid.as_str().to_owned())),
Err(err) => return fatal(err),
};
match state
.db
.save_user(Some(uuid), &user.name, &password, user.admin, user.enabled)
.await
{
Ok(_) => ok(()),
Err(err) => fatal(err),
}
}
}
#[cfg(test)]
mod test {
use std::path::PathBuf;
use super::*;
use cool_asserts::assert_matches;
use crate::{
asset_db::mocks::MemoryAssets,
database::{DbConn, DiskDb},
};
fn test_core() -> Core {
let assets = MemoryAssets::new(vec![
(
AssetId::from("asset_1"),
"asset_1.png".to_owned(),
String::from("abcdefg").into_bytes(),
),
(
AssetId::from("asset_2"),
"asset_2.jpg".to_owned(),
String::from("abcdefg").into_bytes(),
),
(
AssetId::from("asset_3"),
"asset_3".to_owned(),
String::from("abcdefg").into_bytes(),
),
(
AssetId::from("asset_4"),
"asset_4".to_owned(),
String::from("abcdefg").into_bytes(),
),
(
AssetId::from("asset_5"),
"asset_5".to_owned(),
String::from("abcdefg").into_bytes(),
),
]);
let memory_db: Option<PathBuf> = None;
let conn = DbConn::new(memory_db);
Core::new(assets, conn)
}
#[tokio::test]
async fn it_lists_available_images() {
let core = test_core();
let image_paths = core.available_images().await;
assert_eq!(image_paths.len(), 2);
}
#[tokio::test]
async fn it_retrieves_an_asset() {
let core = test_core();
assert_matches!(core.get_asset(AssetId::from("asset_1")).await, ResultExt::Ok((mime, data)) => {
assert_eq!(mime.type_(), mime::IMAGE);
assert_eq!(data, "abcdefg".as_bytes());
});
}
#[tokio::test]
async fn it_can_retrieve_the_default_tabletop() {
let core = test_core();
assert_matches!(core.tabletop().await, Tabletop{ background_color, background_image } => {
assert_eq!(background_color, DEFAULT_BACKGROUND_COLOR);
assert_eq!(background_image, None);
});
}
#[tokio::test]
async fn it_can_change_the_tabletop_background() {
let core = test_core();
assert_matches!(
core.set_background_image(AssetId::from("asset_1")).await,
ResultExt::Ok(())
);
assert_matches!(core.tabletop().await, Tabletop{ background_color, background_image } => {
assert_eq!(background_color, DEFAULT_BACKGROUND_COLOR);
assert_eq!(background_image, Some(AssetId::from("asset_1")));
});
}
#[tokio::test]
async fn it_sends_notices_to_clients_on_tabletop_change() {
let core = test_core();
let client_id = core.register_client().await;
let mut receiver = core.connect_client(client_id).await;
assert_matches!(
core.set_background_image(AssetId::from("asset_1")).await,
ResultExt::Ok(())
);
match receiver.recv().await {
Some(Message::UpdateTabletop(Tabletop {
background_color,
background_image,
})) => {
assert_eq!(background_color, DEFAULT_BACKGROUND_COLOR);
assert_eq!(background_image, Some(AssetId::from("asset_1")));
}
None => panic!("receiver did not get a message"),
}
}
}

View File

@ -1,651 +0,0 @@
use std::path::Path;
use async_std::channel::{bounded, Receiver, Sender};
use async_trait::async_trait;
use include_dir::{include_dir, Dir};
use lazy_static::lazy_static;
use rusqlite::{
types::{FromSql, FromSqlResult, ValueRef},
Connection,
};
use rusqlite_migration::Migrations;
use serde::{Deserialize, Serialize};
use uuid::Uuid;
use crate::types::FatalError;
static MIGRATIONS_DIR: Dir = include_dir!("$CARGO_MANIFEST_DIR/migrations");
lazy_static! {
static ref MIGRATIONS: Migrations<'static> =
Migrations::from_directory(&MIGRATIONS_DIR).unwrap();
}
#[derive(Debug)]
enum Request {
Charsheet(CharacterId),
Games,
User(UserId),
Users,
SaveUser(Option<UserId>, String, String, bool, bool),
}
#[derive(Debug)]
struct DatabaseRequest {
tx: Sender<DatabaseResponse>,
req: Request,
}
#[derive(Debug)]
enum DatabaseResponse {
Charsheet(Option<CharsheetRow>),
Games(Vec<GameRow>),
User(Option<UserRow>),
Users(Vec<UserRow>),
SaveUser(UserId),
}
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub struct UserId(String);
impl UserId {
pub fn new() -> Self {
Self(format!("{}", Uuid::new_v4().hyphenated()))
}
pub fn as_str<'a>(&'a self) -> &'a str {
&self.0
}
}
impl From<&str> for UserId {
fn from(s: &str) -> Self {
Self(s.to_owned())
}
}
impl From<String> for UserId {
fn from(s: String) -> Self {
Self(s)
}
}
impl FromSql for UserId {
fn column_result(value: ValueRef<'_>) -> FromSqlResult<Self> {
match value {
ValueRef::Text(text) => Ok(Self::from(String::from_utf8(text.to_vec()).unwrap())),
_ => unimplemented!(),
}
}
}
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub struct GameId(String);
impl GameId {
pub fn new() -> Self {
Self(format!("{}", Uuid::new_v4().hyphenated()))
}
pub fn as_str<'a>(&'a self) -> &'a str {
&self.0
}
}
impl From<&str> for GameId {
fn from(s: &str) -> Self {
Self(s.to_owned())
}
}
impl From<String> for GameId {
fn from(s: String) -> Self {
Self(s)
}
}
impl FromSql for GameId {
fn column_result(value: ValueRef<'_>) -> FromSqlResult<Self> {
match value {
ValueRef::Text(text) => Ok(Self::from(String::from_utf8(text.to_vec()).unwrap())),
_ => unimplemented!(),
}
}
}
#[derive(Clone, Debug, Deserialize, Eq, Hash, PartialEq, Serialize)]
pub struct CharacterId(String);
impl CharacterId {
pub fn new() -> Self {
Self(format!("{}", Uuid::new_v4().hyphenated()))
}
pub fn as_str<'a>(&'a self) -> &'a str {
&self.0
}
}
impl From<&str> for CharacterId {
fn from(s: &str) -> Self {
Self(s.to_owned())
}
}
impl From<String> for CharacterId {
fn from(s: String) -> Self {
Self(s)
}
}
impl FromSql for CharacterId {
fn column_result(value: ValueRef<'_>) -> FromSqlResult<Self> {
match value {
ValueRef::Text(text) => Ok(Self::from(String::from_utf8(text.to_vec()).unwrap())),
_ => unimplemented!(),
}
}
}
#[derive(Clone, Debug)]
pub struct UserRow {
pub id: UserId,
pub name: String,
pub password: String,
pub admin: bool,
pub enabled: bool,
}
#[derive(Clone, Debug)]
pub struct Role {
userid: UserId,
gameid: GameId,
role: String,
}
#[derive(Clone, Debug)]
pub struct GameRow {
pub id: UserId,
pub name: String,
}
#[derive(Clone, Debug)]
pub struct CharsheetRow {
id: String,
game: GameId,
pub data: serde_json::Value,
}
#[async_trait]
pub trait Database: Send + Sync {
async fn user(&mut self, _: UserId) -> Result<Option<UserRow>, FatalError>;
async fn save_user(
&mut self,
user_id: Option<UserId>,
name: &str,
password: &str,
admin: bool,
enabled: bool,
) -> Result<UserId, FatalError>;
async fn users(&mut self) -> Result<Vec<UserRow>, FatalError>;
async fn games(&mut self) -> Result<Vec<GameRow>, FatalError>;
async fn character(&mut self, id: CharacterId) -> Result<Option<CharsheetRow>, FatalError>;
}
pub struct DiskDb {
conn: Connection,
}
/*
fn setup_test_database(conn: &Connection) -> Result<(), FatalError> {
let mut gamecount_stmt = conn.prepare("SELECT count(*) FROM games").unwrap();
let mut count = gamecount_stmt.query([]).unwrap();
if count.next().unwrap().unwrap().get::<usize, usize>(0) == Ok(0) {
let admin_id = format!("{}", Uuid::new_v4());
let user_id = format!("{}", Uuid::new_v4());
let game_id = format!("{}", Uuid::new_v4());
let char_id = CharacterId::new();
let mut user_stmt = conn
.prepare("INSERT INTO users VALUES (?, ?, ?, ?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
user_stmt
.execute((admin_id.clone(), "admin", "abcdefg", true, true))
.unwrap();
user_stmt
.execute((user_id.clone(), "savanni", "abcdefg", false, true))
.unwrap();
let mut game_stmt = conn
.prepare("INSERT INTO games VALUES (?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
game_stmt
.execute((game_id.clone(), "Circle of Bluest Sky"))
.unwrap();
let mut role_stmt = conn
.prepare("INSERT INTO roles VALUES (?, ?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
role_stmt
.execute((user_id.clone(), game_id.clone(), "gm"))
.unwrap();
let mut sheet_stmt = conn
.prepare("INSERT INTO characters VALUES (?, ?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
sheet_stmt.execute((char_id.as_str(), game_id, r#"{ "type_": "Candela", "name": "Soren Jensen", "pronouns": "he/him", "circle": "Circle of the Bluest Sky", "style": "dapper gentleman", "catalyst": "a cursed book", "question": "What were the contents of that book?", "nerve": { "type_": "nerve", "drives": { "current": 1, "max": 2 }, "resistances": { "current": 0, "max": 3 }, "move": { "gilded": false, "score": 2 }, "strike": { "gilded": false, "score": 1 }, "control": { "gilded": true, "score": 0 } }, "cunning": { "type_": "cunning", "drives": { "current": 1, "max": 1 }, "resistances": { "current": 0, "max": 3 }, "sway": { "gilded": false, "score": 0 }, "read": { "gilded": false, "score": 0 }, "hide": { "gilded": false, "score": 0 } }, "intuition": { "type_": "intuition", "drives": { "current": 0, "max": 0 }, "resistances": { "current": 0, "max": 3 }, "survey": { "gilded": false, "score": 0 }, "focus": { "gilded": false, "score": 0 }, "sense": { "gilded": false, "score": 0 } }, "role": "Slink", "role_abilities": [ "Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?" ], "specialty": "Detective", "specialty_abilities": [ "Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you have deduced." ] }"#))
.unwrap();
}
Ok(())
}
*/
impl DiskDb {
pub fn new<P>(path: Option<P>) -> Result<Self, FatalError>
where
P: AsRef<Path>,
{
let mut conn = match path {
None => Connection::open(":memory:").expect("to create a memory connection"),
Some(path) => Connection::open(path).expect("to create connection"),
};
MIGRATIONS
.to_latest(&mut conn)
.map_err(|err| FatalError::DatabaseMigrationFailure(format!("{}", err)))?;
// setup_test_database(&conn)?;
Ok(DiskDb { conn })
}
fn user(&self, id: UserId) -> Result<Option<UserRow>, FatalError> {
let mut stmt = self
.conn
.prepare("SELECT uuid, name, password, admin, enabled FROM users WHERE uuid=?")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
let items: Vec<UserRow> = stmt
.query_map([id.as_str()], |row| {
Ok(UserRow {
id: row.get(0).unwrap(),
name: row.get(1).unwrap(),
password: row.get(2).unwrap(),
admin: row.get(3).unwrap(),
enabled: row.get(4).unwrap(),
})
})
.unwrap()
.collect::<Result<Vec<UserRow>, rusqlite::Error>>()
.unwrap();
match &items[..] {
[] => Ok(None),
[item] => Ok(Some(item.clone())),
_ => Err(FatalError::NonUniqueDatabaseKey(id.as_str().to_owned())),
}
}
fn users(&self) -> Result<Vec<UserRow>, FatalError> {
let mut stmt = self
.conn
.prepare("SELECT * FROM users")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
let items = stmt
.query_map([], |row| {
Ok(UserRow {
id: row.get(0).unwrap(),
name: row.get(1).unwrap(),
password: row.get(2).unwrap(),
admin: row.get(3).unwrap(),
enabled: row.get(4).unwrap(),
})
})
.unwrap()
.collect::<Result<Vec<UserRow>, rusqlite::Error>>()
.unwrap();
Ok(items)
}
fn save_user(
&self,
user_id: Option<UserId>,
name: &str,
password: &str,
admin: bool,
enabled: bool,
) -> Result<UserId, FatalError> {
match user_id {
None => {
let user_id = UserId::new();
let mut stmt = self
.conn
.prepare("INSERT INTO users VALUES (?, ?, ?, ?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
stmt.execute((user_id.as_str(), name, password, admin, enabled))
.unwrap();
Ok(user_id)
}
Some(user_id) => {
let mut stmt = self
.conn
.prepare(
"UPDATE users SET name=?, password=?, admin=?, enabled=? WHERE uuid=?",
)
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
stmt.execute((name, password, admin, enabled, user_id.as_str()))
.unwrap();
Ok(user_id)
}
}
}
fn save_game(&self, game_id: Option<GameId>, name: &str) -> Result<GameId, FatalError> {
match game_id {
None => {
let game_id = GameId::new();
let mut stmt = self
.conn
.prepare("INSERT INTO games VALUES (?, ?)")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
stmt.execute((game_id.as_str(), name)).unwrap();
Ok(game_id)
}
Some(game_id) => {
let mut stmt = self
.conn
.prepare("UPDATE games SET name=? WHERE uuid=?")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
stmt.execute((name, game_id.as_str())).unwrap();
Ok(game_id)
}
}
}
fn character(&self, id: CharacterId) -> Result<Option<CharsheetRow>, FatalError> {
let mut stmt = self
.conn
.prepare("SELECT uuid, game, data FROM characters WHERE uuid=?")
.map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
let items: Vec<CharsheetRow> = stmt
.query_map([id.as_str()], |row| {
let data: String = row.get(2).unwrap();
Ok(CharsheetRow {
id: row.get(0).unwrap(),
game: row.get(1).unwrap(),
data: serde_json::from_str(&data).unwrap(),
})
})
.unwrap()
.collect::<Result<Vec<CharsheetRow>, rusqlite::Error>>()
.unwrap();
match &items[..] {
[] => Ok(None),
[item] => Ok(Some(item.clone())),
_ => Err(FatalError::NonUniqueDatabaseKey(id.as_str().to_owned())),
}
}
fn save_character(
&self,
char_id: Option<CharacterId>,
game: GameId,
character: serde_json::Value,
) -> std::result::Result<CharacterId, FatalError> {
match char_id {
None => {
let char_id = CharacterId::new();
let mut stmt = self
.conn
.prepare("INSERT INTO characters VALUES (?, ?, ?)")
.unwrap();
stmt.execute((char_id.as_str(), game.as_str(), character.to_string()))
.unwrap();
Ok(char_id)
}
Some(char_id) => {
let mut stmt = self
.conn
.prepare("UPDATE characters SET data=? WHERE uuid=?")
.unwrap();
stmt.execute((character.to_string(), char_id.as_str()))
.unwrap();
Ok(char_id)
}
}
}
}
async fn db_handler(db: DiskDb, requestor: Receiver<DatabaseRequest>) {
while let Ok(DatabaseRequest { tx, req }) = requestor.recv().await {
println!("Request received: {:?}", req);
match req {
Request::Charsheet(id) => {
let sheet = db.character(id);
println!("sheet retrieved: {:?}", sheet);
match sheet {
Ok(sheet) => {
tx.send(DatabaseResponse::Charsheet(sheet)).await.unwrap();
}
_ => unimplemented!(),
}
}
Request::Games => {
unimplemented!();
}
Request::User(uid) => {
let user = db.user(uid);
match user {
Ok(user) => {
tx.send(DatabaseResponse::User(user)).await.unwrap();
}
err => panic!("{:?}", err),
}
}
Request::SaveUser(user_id, username, password, admin, enabled) => {
let user_id = db.save_user(user_id, username.as_ref(), password.as_ref(), admin, enabled);
match user_id {
Ok(user_id) => {
tx.send(DatabaseResponse::SaveUser(user_id)).await.unwrap();
}
err => panic!("{:?}", err),
}
}
Request::Users => {
let users = db.users();
match users {
Ok(users) => {
tx.send(DatabaseResponse::Users(users)).await.unwrap();
}
_ => unimplemented!(),
}
}
}
}
println!("ending db_handler");
}
pub struct DbConn {
conn: Sender<DatabaseRequest>,
handle: tokio::task::JoinHandle<()>,
}
impl DbConn {
pub fn new<P>(path: Option<P>) -> Self
where
P: AsRef<Path>,
{
let (tx, rx) = bounded::<DatabaseRequest>(5);
let db = DiskDb::new(path).unwrap();
let handle = tokio::spawn(async move {
db_handler(db, rx).await;
});
Self { conn: tx, handle }
}
}
#[async_trait]
impl Database for DbConn {
async fn user(&mut self, uid: UserId) -> Result<Option<UserRow>, FatalError> {
let (tx, rx) = bounded::<DatabaseResponse>(1);
let request = DatabaseRequest {
tx,
req: Request::User(uid),
};
match self.conn.send(request).await {
Ok(()) => (),
Err(_) => return Err(FatalError::DatabaseConnectionLost),
};
match rx.recv().await {
Ok(DatabaseResponse::User(user)) => Ok(user),
Ok(_) => Err(FatalError::MessageMismatch),
Err(_) => Err(FatalError::DatabaseConnectionLost),
}
}
async fn save_user(
&mut self,
user_id: Option<UserId>,
name: &str,
password: &str,
admin: bool,
enabled: bool,
) -> Result<UserId, FatalError> {
let (tx, rx) = bounded::<DatabaseResponse>(1);
let request = DatabaseRequest {
tx,
req: Request::SaveUser(
user_id,
name.to_owned(),
password.to_owned(),
admin,
enabled,
),
};
match self.conn.send(request).await {
Ok(()) => (),
Err(_) => return Err(FatalError::DatabaseConnectionLost),
};
match rx.recv().await {
Ok(DatabaseResponse::SaveUser(user_id)) => Ok(user_id),
Ok(_) => Err(FatalError::MessageMismatch),
Err(_) => Err(FatalError::DatabaseConnectionLost),
}
}
async fn users(&mut self) -> Result<Vec<UserRow>, FatalError> {
let (tx, rx) = bounded::<DatabaseResponse>(1);
let request = DatabaseRequest {
tx,
req: Request::Users,
};
match self.conn.send(request).await {
Ok(()) => (),
Err(_) => return Err(FatalError::DatabaseConnectionLost),
};
match rx.recv().await {
Ok(DatabaseResponse::Users(lst)) => Ok(lst),
Ok(_) => Err(FatalError::MessageMismatch),
Err(_) => Err(FatalError::DatabaseConnectionLost),
}
}
async fn games(&mut self) -> Result<Vec<GameRow>, FatalError> {
let (tx, rx) = bounded::<DatabaseResponse>(1);
let request = DatabaseRequest {
tx,
req: Request::Games,
};
match self.conn.send(request).await {
Ok(()) => (),
Err(_) => return Err(FatalError::DatabaseConnectionLost),
};
match rx.recv().await {
Ok(DatabaseResponse::Games(lst)) => Ok(lst),
Ok(_) => Err(FatalError::MessageMismatch),
Err(_) => Err(FatalError::DatabaseConnectionLost),
}
}
async fn character(&mut self, id: CharacterId) -> Result<Option<CharsheetRow>, FatalError> {
let (tx, rx) = bounded::<DatabaseResponse>(1);
let request = DatabaseRequest {
tx,
req: Request::Charsheet(id),
};
match self.conn.send(request).await {
Ok(()) => (),
Err(_) => return Err(FatalError::DatabaseConnectionLost),
};
match rx.recv().await {
Ok(DatabaseResponse::Charsheet(row)) => Ok(row),
Ok(_) => Err(FatalError::MessageMismatch),
Err(_) => Err(FatalError::DatabaseConnectionLost),
}
}
}
#[cfg(test)]
mod test {
use std::path::PathBuf;
use cool_asserts::assert_matches;
use super::*;
const soren: &'static str = r#"{ "type_": "Candela", "name": "Soren Jensen", "pronouns": "he/him", "circle": "Circle of the Bluest Sky", "style": "dapper gentleman", "catalyst": "a cursed book", "question": "What were the contents of that book?", "nerve": { "type_": "nerve", "drives": { "current": 1, "max": 2 }, "resistances": { "current": 0, "max": 3 }, "move": { "gilded": false, "score": 2 }, "strike": { "gilded": false, "score": 1 }, "control": { "gilded": true, "score": 0 } }, "cunning": { "type_": "cunning", "drives": { "current": 1, "max": 1 }, "resistances": { "current": 0, "max": 3 }, "sway": { "gilded": false, "score": 0 }, "read": { "gilded": false, "score": 0 }, "hide": { "gilded": false, "score": 0 } }, "intuition": { "type_": "intuition", "drives": { "current": 0, "max": 0 }, "resistances": { "current": 0, "max": 3 }, "survey": { "gilded": false, "score": 0 }, "focus": { "gilded": false, "score": 0 }, "sense": { "gilded": false, "score": 0 } }, "role": "Slink", "role_abilities": [ "Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?" ], "specialty": "Detective", "specialty_abilities": [ "Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you have deduced." ] }"#;
fn setup_db() -> (DiskDb, GameId) {
let no_path: Option<PathBuf> = None;
let db = DiskDb::new(no_path).unwrap();
db.save_user(None, "admin", "abcdefg", true, true);
let game_id = db.save_game(None, "Candela").unwrap();
(db, game_id)
}
#[test]
fn it_can_retrieve_a_character() {
let (db, game_id) = setup_db();
assert_matches!(db.character(CharacterId::from("1")), Ok(None));
let js: serde_json::Value = serde_json::from_str(soren).unwrap();
let soren_id = db.save_character(None, game_id, js.clone()).unwrap();
assert_matches!(db.character(soren_id).unwrap(), Some(CharsheetRow{ data, .. }) => assert_eq!(js, data));
}
#[tokio::test]
async fn it_can_retrieve_a_character_through_conn() {
let memory_db: Option<PathBuf> = None;
let mut conn = DbConn::new(memory_db);
assert_matches!(
conn.character(CharacterId::from("1")).await,
ResultExt::Ok(None)
);
}
}

View File

@ -1,18 +1,6 @@
use std::future::Future;
use authdb::{AuthDB, AuthToken};
use http::{response::Response, status::StatusCode, Error};
use futures::{SinkExt, StreamExt};
use result_extended::{error, ok, return_error, ResultExt};
use serde::{Deserialize, Serialize};
use warp::{http::Response, http::StatusCode, reply::Reply, ws::Message};
use crate::{
asset_db::AssetId,
core::Core,
database::{CharacterId, UserId},
types::{AppError, FatalError},
};
/*
pub async fn handle_auth(
auth_ctx: &AuthDB,
auth_token: AuthToken,
@ -34,224 +22,3 @@ pub async fn handle_auth(
.body("".to_owned()),
}
}
*/
pub async fn handler<F>(f: F) -> impl Reply
where
F: Future<Output = ResultExt<Response<Vec<u8>>, AppError, FatalError>>,
{
match f.await {
ResultExt::Ok(response) => response,
ResultExt::Err(AppError::NotFound(_)) => Response::builder()
.status(StatusCode::NOT_FOUND)
.body(vec![])
.unwrap(),
ResultExt::Err(_) => Response::builder()
.status(StatusCode::INTERNAL_SERVER_ERROR)
.body(vec![])
.unwrap(),
ResultExt::Fatal(err) => {
panic!("Shutting down with fatal error: {:?}", err);
}
}
}
pub async fn handle_server_status(core: Core) -> impl Reply {
handler(async move {
let status = return_error!(core.status().await);
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(serde_json::to_vec(&status).unwrap())
.unwrap())
})
.await
}
pub async fn handle_file(core: Core, asset_id: AssetId) -> impl Reply {
handler(async move {
let (mime, bytes) = return_error!(core.get_asset(asset_id).await);
ok(Response::builder()
.header("content-type", mime.to_string())
.body(bytes)
.unwrap())
})
.await
}
pub async fn handle_available_images(core: Core) -> impl Reply {
handler(async move {
let image_paths: Vec<String> = core
.available_images()
.await
.into_iter()
.map(|path| format!("{}", path.as_str()))
.collect();
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(serde_json::to_vec(&image_paths).unwrap())
.unwrap())
})
.await
}
#[derive(Deserialize, Serialize)]
pub struct RegisterRequest {}
#[derive(Deserialize, Serialize)]
pub struct RegisterResponse {
url: String,
}
pub async fn handle_register_client(core: Core, _request: RegisterRequest) -> impl Reply {
handler(async move {
let client_id = core.register_client().await;
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(
serde_json::to_vec(&RegisterResponse {
url: format!("ws://127.0.0.1:8001/ws/{}", client_id),
})
.unwrap(),
)
.unwrap())
})
.await
}
pub async fn handle_unregister_client(core: Core, client_id: String) -> impl Reply {
handler(async move {
core.unregister_client(client_id);
ok(Response::builder()
.status(StatusCode::NO_CONTENT)
.body(vec![])
.unwrap())
})
.await
}
pub async fn handle_connect_websocket(
core: Core,
ws: warp::ws::Ws,
client_id: String,
) -> impl Reply {
ws.on_upgrade(move |socket| {
println!("upgrading websocket");
let core = core.clone();
async move {
let (mut ws_sender, _) = socket.split();
let mut receiver = core.connect_client(client_id.clone()).await;
tokio::task::spawn(async move {
let tabletop = core.tabletop().await;
let _ = ws_sender
.send(Message::text(
serde_json::to_string(&crate::types::Message::UpdateTabletop(tabletop))
.unwrap(),
))
.await;
while let Some(msg) = receiver.recv().await {
println!("Relaying message: {:?}", msg);
let _ = ws_sender
.send(Message::text(serde_json::to_string(&msg).unwrap()))
.await;
}
println!("process ended for id {}", client_id);
});
}
})
}
pub async fn handle_set_background_image(core: Core, image_name: String) -> impl Reply {
handler(async move {
let _ = core.set_background_image(AssetId::from(image_name)).await;
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Access-Control-Allow-Methods", "*")
.header("Content-Type", "application/json")
.body(vec![])
.unwrap())
})
.await
}
pub async fn handle_get_users(core: Core) -> impl Reply {
handler(async move {
let users = match core.list_users().await {
ResultExt::Ok(users) => users,
ResultExt::Err(err) => return ResultExt::Err(err),
ResultExt::Fatal(err) => return ResultExt::Fatal(err),
};
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(serde_json::to_vec(&users).unwrap())
.unwrap())
})
.await
}
pub async fn handle_get_games(core: Core) -> impl Reply {
handler(async move {
let games = match core.list_games().await {
ResultExt::Ok(games) => games,
ResultExt::Err(err) => return ResultExt::Err(err),
ResultExt::Fatal(err) => return ResultExt::Fatal(err),
};
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(serde_json::to_vec(&games).unwrap())
.unwrap())
})
.await
}
pub async fn handle_get_charsheet(core: Core, charid: String) -> impl Reply {
handler(async move {
let sheet = match core.get_charsheet(CharacterId::from(charid)).await {
ResultExt::Ok(sheet) => sheet,
ResultExt::Err(err) => return ResultExt::Err(err),
ResultExt::Fatal(err) => return ResultExt::Fatal(err),
};
match sheet {
Some(sheet) => ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Content-Type", "application/json")
.body(serde_json::to_vec(&sheet).unwrap())
.unwrap()),
None => ok(Response::builder()
.status(StatusCode::NOT_FOUND)
.body(vec![])
.unwrap()),
}
})
.await
}
pub async fn handle_set_admin_password(core: Core, password: String) -> impl Reply {
handler(async move {
let status = return_error!(core.status().await);
if status.admin_enabled {
return error(AppError::PermissionDenied);
}
core.set_password(UserId::from("admin"), password).await;
ok(Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Access-Control-Allow-Methods", "*")
.header("Content-Type", "application/json")
.body(vec![])
.unwrap())
})
.await
}

View File

@ -1,27 +1,19 @@
use authdb::{AuthDB, AuthError, AuthToken, SessionToken, Username};
use std::{
convert::Infallible,
net::{IpAddr, Ipv4Addr, SocketAddr},
path::PathBuf,
};
use asset_db::{AssetId, FsAssets};
use authdb::AuthError;
use database::DbConn;
use handlers::{
handle_available_images, handle_connect_websocket, handle_file, handle_get_charsheet, handle_get_users, handle_register_client, handle_server_status, handle_set_admin_password, handle_set_background_image, handle_unregister_client, RegisterRequest
sync::Arc,
};
use warp::{
// header,
http::{Response, StatusCode},
reply::Reply,
header,
http::StatusCode,
reply::{Json, Reply},
Filter,
};
mod asset_db;
mod core;
mod database;
mod handlers;
mod types;
use handlers::handle_auth;
#[derive(Debug)]
struct Unauthorized;
@ -31,7 +23,6 @@ impl warp::reject::Reject for Unauthorized {}
struct AuthDBError(AuthError);
impl warp::reject::Reject for AuthDBError {}
/*
fn with_session(
auth_ctx: Arc<AuthDB>,
) -> impl Filter<Extract = (Username,), Error = warp::Rejection> + Clone {
@ -80,10 +71,8 @@ fn route_echo_authenticated(
warp::reply::json(&vec!["authenticated", username.as_str(), param.as_str()])
})
}
*/
async fn handle_rejection(err: warp::Rejection) -> Result<impl Reply, Infallible> {
println!("handle_rejection: {:?}", err);
if let Some(Unauthorized) = err.find() {
Ok(warp::reply::with_status(
"".to_owned(),
@ -99,121 +88,14 @@ async fn handle_rejection(err: warp::Rejection) -> Result<impl Reply, Infallible
#[tokio::main]
pub async fn main() {
let conn = DbConn::new(Some("/home/savanni/game.db"));
let auth_db = AuthDB::new(PathBuf::from("./auth_db.sqlite"))
.await
.expect("AuthDB should initialize");
let auth_ctx: Arc<AuthDB> = Arc::new(auth_db);
let core = core::Core::new(FsAssets::new(PathBuf::from("/home/savanni/Pictures")), conn);
let log = warp::log("visions::api");
let route_server_status = warp::path!("api" / "v1" / "status")
.and(warp::get())
.then({
let core = core.clone();
move || handle_server_status(core.clone())
});
let route_image = warp::path!("api" / "v1" / "image" / String)
.and(warp::get())
.then({
let core = core.clone();
move |file_name| handle_file(core.clone(), AssetId::from(file_name))
});
let route_available_images = warp::path!("api" / "v1" / "image").and(warp::get()).then({
let core = core.clone();
move || handle_available_images(core.clone())
});
let route_register_client = warp::path!("api" / "v1" / "client")
.and(warp::post())
.then({
let core = core.clone();
move || handle_register_client(core.clone(), RegisterRequest {})
});
let route_unregister_client = warp::path!("api" / "v1" / "client" / String)
.and(warp::delete())
.then({
let core = core.clone();
move |client_id| handle_unregister_client(core.clone(), client_id)
});
let route_websocket = warp::path("ws")
.and(warp::ws())
.and(warp::path::param())
.then({
let core = core.clone();
move |ws, client_id| handle_connect_websocket(core.clone(), ws, client_id)
});
let route_set_bg_image_options = warp::path!("api" / "v1" / "tabletop" / "bg_image")
.and(warp::options())
.map({
move || {
Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Access-Control-Allow-Methods", "PUT")
.header("Access-Control-Allow-Headers", "content-type")
.header("Content-Type", "application/json")
.body("")
.unwrap()
}
});
let route_set_bg_image = warp::path!("api" / "v1" / "tabletop" / "bg_image")
.and(warp::put())
.and(warp::body::json())
.then({
let core = core.clone();
move |body| handle_set_background_image(core.clone(), body)
})
.with(log);
let route_get_users = warp::path!("api" / "v1" / "users")
.and(warp::get())
.then({
let core = core.clone();
move || handle_get_users(core.clone())
});
let route_get_charsheet = warp::path!("api" / "v1" / "charsheet" / String)
.and(warp::get())
.then({
let core = core.clone();
move |charid| handle_get_charsheet(core.clone(), charid)
});
let route_set_admin_password_options = warp::path!("api" / "v1" / "admin_password")
.and(warp::options())
.map({
move || {
Response::builder()
.header("Access-Control-Allow-Origin", "*")
.header("Access-Control-Allow-Methods", "PUT")
.header("Access-Control-Allow-Headers", "content-type")
.header("Content-Type", "application/json")
.body("")
.unwrap()
}
});
let route_set_admin_password = warp::path!("api" / "v1" / "admin_password")
.and(warp::put())
.and(warp::body::json())
.then({
let core = core.clone();
move |body| handle_set_admin_password(core.clone(), body)
});
let filter = route_server_status
.or(route_register_client)
.or(route_unregister_client)
.or(route_websocket)
.or(route_image)
.or(route_available_images)
.or(route_set_bg_image_options)
.or(route_set_bg_image)
.or(route_get_users)
.or(route_get_charsheet)
.or(route_set_admin_password_options)
.or(route_set_admin_password)
let filter = route_echo_authenticated(auth_ctx.clone())
.or(route_authenticate(auth_ctx.clone()))
.or(route_echo_unauthenticated())
.recover(handle_rejection);
let server = warp::serve(filter);

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@ -1,117 +0,0 @@
use serde::{Deserialize, Serialize};
use thiserror::Error;
use typeshare::typeshare;
use crate::{asset_db::AssetId, database::UserRow};
#[derive(Debug, Error)]
pub enum FatalError {
#[error("Non-unique database key {0}")]
NonUniqueDatabaseKey(String),
#[error("Database migrations failed {0}")]
DatabaseMigrationFailure(String),
#[error("Failed to construct a query")]
ConstructQueryFailure(String),
#[error("Database connection lost")]
DatabaseConnectionLost,
#[error("Unexpected response for message")]
MessageMismatch,
}
impl result_extended::FatalError for FatalError {}
#[derive(Debug, Error)]
pub enum AppError {
#[error("something wasn't found {0}")]
NotFound(String),
#[error("object inaccessible {0}")]
Inaccessible(String),
#[error("the requested operation is not allowed")]
PermissionDenied,
#[error("invalid json {0}")]
JsonError(serde_json::Error),
#[error("wat {0}")]
UnexpectedError(String),
}
#[derive(Clone, Debug, Deserialize, PartialEq, Serialize)]
#[serde(rename_all = "camelCase")]
#[typeshare]
pub struct RGB {
pub red: u32,
pub green: u32,
pub blue: u32,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
#[typeshare]
pub struct User {
pub id: String,
pub name: String,
pub password: String,
pub admin: bool,
pub enabled: bool,
}
impl From<UserRow> for User {
fn from(row: UserRow) -> Self {
Self {
id: row.id.as_str().to_owned(),
name: row.name.to_owned(),
password: row.password.to_owned(),
admin: row.admin,
enabled: row.enabled,
}
}
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[typeshare]
pub enum PlayerRole {
Gm,
Player,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
#[typeshare]
pub struct Player {
user_id: String,
role: PlayerRole,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
#[typeshare]
pub struct Game {
pub id: String,
pub name: String,
pub players: Vec<Player>,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(rename_all = "camelCase")]
#[typeshare]
pub struct Tabletop {
pub background_color: RGB,
pub background_image: Option<AssetId>,
}
#[derive(Clone, Debug, Deserialize, Serialize)]
#[serde(tag = "type", content = "content")]
#[typeshare]
pub enum Message {
UpdateTabletop(Tabletop),
}

23
visions/ui/.gitignore vendored
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@ -1,23 +0,0 @@
# See https://help.github.com/articles/ignoring-files/ for more about ignoring files.
# dependencies
/node_modules
/.pnp
.pnp.js
# testing
/coverage
# production
/build
# misc
.DS_Store
.env.local
.env.development.local
.env.test.local
.env.production.local
npm-debug.log*
yarn-debug.log*
yarn-error.log*

10
visions/ui/Makefile Normal file
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@ -0,0 +1,10 @@
release:
NODE_ENV=production npm run build
dev:
npm run build
server:
npx http-server ./dist

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@ -1,46 +0,0 @@
# Getting Started with Create React App
This project was bootstrapped with [Create React App](https://github.com/facebook/create-react-app).
## Available Scripts
In the project directory, you can run:
### `npm start`
Runs the app in the development mode.\
Open [http://localhost:3000](http://localhost:3000) to view it in the browser.
The page will reload if you make edits.\
You will also see any lint errors in the console.
### `npm test`
Launches the test runner in the interactive watch mode.\
See the section about [running tests](https://facebook.github.io/create-react-app/docs/running-tests) for more information.
### `npm run build`
Builds the app for production to the `build` folder.\
It correctly bundles React in production mode and optimizes the build for the best performance.
The build is minified and the filenames include the hashes.\
Your app is ready to be deployed!
See the section about [deployment](https://facebook.github.io/create-react-app/docs/deployment) for more information.
### `npm run eject`
**Note: this is a one-way operation. Once you `eject`, you cant go back!**
If you arent satisfied with the build tool and configuration choices, you can `eject` at any time. This command will remove the single build dependency from your project.
Instead, it will copy all the configuration files and the transitive dependencies (webpack, Babel, ESLint, etc) right into your project so you have full control over them. All of the commands except `eject` will still work, but they will point to the copied scripts so you can tweak them. At this point youre on your own.
You dont have to ever use `eject`. The curated feature set is suitable for small and middle deployments, and you shouldnt feel obligated to use this feature. However we understand that this tool wouldnt be useful if you couldnt customize it when you are ready for it.
## Learn More
You can learn more in the [Create React App documentation](https://facebook.github.io/create-react-app/docs/getting-started).
To learn React, check out the [React documentation](https://reactjs.org/).

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@ -1,9 +0,0 @@
version: '3'
tasks:
dev:
cmds:
- cd ../visions-types && task build
- npm install
- npm run start

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@ -1,50 +1,24 @@
{
"name": "ui",
"version": "0.1.0",
"private": true,
"dependencies": {
"@testing-library/jest-dom": "^5.17.0",
"@testing-library/react": "^13.4.0",
"@testing-library/user-event": "^13.5.0",
"@types/jest": "^27.5.2",
"@types/node": "^16.18.119",
"@types/react": "^18.3.12",
"@types/react-dom": "^18.3.1",
"@types/react-router": "^5.1.20",
"@types/react-router-dom": "^5.3.3",
"classnames": "^2.5.1",
"react": "^18.3.1",
"react-dom": "^18.3.1",
"react-router": "^6.28.0",
"react-router-dom": "^6.28.0",
"react-scripts": "5.0.1",
"react-use-websocket": "^4.11.1",
"typescript": "^4.9.5",
"visions-types": "../visions-types",
"web-vitals": "^2.1.4"
},
"version": "1.0.0",
"description": "",
"main": "webpack.config.js",
"scripts": {
"start": "react-scripts start",
"build": "react-scripts build",
"test": "react-scripts test",
"eject": "react-scripts eject"
"test": "echo \"Error: no test specified\" && exit 1",
"build": "webpack"
},
"eslintConfig": {
"extends": [
"react-app",
"react-app/jest"
]
"author": "",
"license": "GPL-3.0-or-later",
"dependencies": {
"react": "^18.2.0",
"react-dom": "^18.2.0"
},
"browserslist": {
"production": [
">0.2%",
"not dead",
"not op_mini all"
],
"development": [
"last 1 chrome version",
"last 1 firefox version",
"last 1 safari version"
]
"devDependencies": {
"@types/react": "^18.2.8",
"@types/react-dom": "^18.2.4",
"copy-webpack-plugin": "^11.0.0",
"ts-loader": "^9.4.3",
"webpack": "^5.85.0",
"webpack-cli": "^5.1.3"
}
}

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@ -1,43 +0,0 @@
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="utf-8" />
<link rel="icon" href="%PUBLIC_URL%/favicon.ico" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="theme-color" content="#000000" />
<meta
name="description"
content="Web site created using create-react-app"
/>
<link rel="apple-touch-icon" href="%PUBLIC_URL%/logo192.png" />
<!--
manifest.json provides metadata used when your web app is installed on a
user's mobile device or desktop. See https://developers.google.com/web/fundamentals/web-app-manifest/
-->
<link rel="manifest" href="%PUBLIC_URL%/manifest.json" />
<!--
Notice the use of %PUBLIC_URL% in the tags above.
It will be replaced with the URL of the `public` folder during the build.
Only files inside the `public` folder can be referenced from the HTML.
Unlike "/favicon.ico" or "favicon.ico", "%PUBLIC_URL%/favicon.ico" will
work correctly both with client-side routing and a non-root public URL.
Learn how to configure a non-root public URL by running `npm run build`.
-->
<title>React App</title>
</head>
<body>
<noscript>You need to enable JavaScript to run this app.</noscript>
<div id="root"></div>
<!--
This HTML file is a template.
If you open it directly in the browser, you will see an empty page.
You can add webfonts, meta tags, or analytics to this file.
The build step will place the bundled scripts into the <body> tag.
To begin the development, run `npm start` or `yarn start`.
To create a production bundle, use `npm run build` or `yarn build`.
-->
</body>
</html>

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@ -1,25 +0,0 @@
{
"short_name": "React App",
"name": "Create React App Sample",
"icons": [
{
"src": "favicon.ico",
"sizes": "64x64 32x32 24x24 16x16",
"type": "image/x-icon"
},
{
"src": "logo192.png",
"type": "image/png",
"sizes": "192x192"
},
{
"src": "logo512.png",
"type": "image/png",
"sizes": "512x512"
}
],
"start_url": ".",
"display": "standalone",
"theme_color": "#000000",
"background_color": "#ffffff"
}

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@ -1,3 +0,0 @@
# https://www.robotstxt.org/robotstxt.html
User-agent: *
Disallow:

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@ -1,37 +0,0 @@
.App {
}
.App-logo {
height: 40vmin;
pointer-events: none;
}
@media (prefers-reduced-motion: no-preference) {
.App-logo {
animation: App-logo-spin infinite 20s linear;
}
}
.App-header {
background-color: #282c34;
min-height: 100vh;
display: flex;
flex-direction: column;
align-items: center;
justify-content: center;
font-size: calc(10px + 2vmin);
color: white;
}
.App-link {
color: #61dafb;
}
@keyframes App-logo-spin {
from {
transform: rotate(0deg);
}
to {
transform: rotate(360deg);
}
}

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@ -1,9 +0,0 @@
import React from 'react';
import { render, screen } from '@testing-library/react';
import App from './App';
test('renders learn react link', () => {
// render(<App />);
const linkElement = screen.getByText(/learn react/i);
expect(linkElement).toBeInTheDocument();
});

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@ -1,83 +0,0 @@
import React, { PropsWithChildren, useContext, useEffect, useState } from 'react';
import './App.css';
import { Client } from './client';
import { createBrowserRouter, RouterProvider } from 'react-router-dom';
import { DesignPage } from './views/Design/Design';
import { GmView } from './views/GmView/GmView';
import { WebsocketProvider } from './components/WebsocketProvider';
import { PlayerView } from './views/PlayerView/PlayerView';
import { Admin } from './views/Admin/Admin';
import Candela from './plugins/Candela';
import { Authentication } from './views/Authentication/Authentication';
import { StateContext, StateProvider } from './providers/StateProvider/StateProvider';
const TEST_CHARSHEET_UUID = "12df9c09-1f2f-4147-8eda-a97bd2a7a803";
interface AppProps {
client: Client;
}
const CandelaCharsheet = ({ client }: { client: Client }) => {
let [sheet, setSheet] = useState(undefined);
useEffect(
() => { client.charsheet(TEST_CHARSHEET_UUID).then((c) => setSheet(c)); },
[client, setSheet]
);
return sheet ? <Candela.CharsheetElement sheet={sheet} /> : <div> </div>
}
interface AuthedViewProps {
client: Client;
}
const AuthedView = ({ client, children }: PropsWithChildren<AuthedViewProps>) => {
const [state, manager] = useContext(StateContext);
return (
<Authentication onAdminPassword={(password) => {
manager.setAdminPassword(password);
}} onAuth={(username, password) => console.log(username, password)}>
{children}
</Authentication>
);
}
const App = ({ client }: AppProps) => {
console.log("rendering app");
const [websocketUrl, setWebsocketUrl] = useState<string | undefined>(undefined);
useEffect(() => {
client.registerWebsocket().then((url) => setWebsocketUrl(url))
}, [client]);
let router =
createBrowserRouter([
{
path: "/",
element: <StateProvider client={client}><AuthedView client={client}> <PlayerView client={client} /> </AuthedView> </StateProvider>
},
{
path: "/gm",
element: websocketUrl ? <WebsocketProvider websocketUrl={websocketUrl}> <GmView client={client} /> </WebsocketProvider> : <div> </div>
},
{
path: "/admin",
element: <Admin client={client} />
},
{
path: "/candela",
element: <CandelaCharsheet client={client} />
},
{
path: "/design",
element: <DesignPage />
}
]);
return (
<div className="App">
<RouterProvider router={router} />
</div>
);
}
export default App;

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@ -1,73 +0,0 @@
export type PlayingField = {
backgroundImage: string;
}
export class Client {
private base: URL;
constructor() {
this.base = new URL("http://localhost:8001");
}
registerWebsocket() {
const url = new URL(this.base);
url.pathname = `api/v1/client`;
return fetch(url, { method: 'POST' }).then((response) => response.json()).then((ws) => ws.url);
}
/*
unregisterWebsocket() {
const url = new URL(this.base);
url.pathname = `api/v1/client`;
return fetch(url, { method: 'POST' }).then((response => response.json()));
}
*/
imageUrl(imageId: string) {
const url = new URL(this.base);
url.pathname = `/api/v1/image/${imageId}`;
return url;
}
async playingField(): Promise<PlayingField> {
return { backgroundImage: "trans-ferris.jpg" };
}
async availableImages(): Promise<string[]> {
const url = new URL(this.base);
url.pathname = `/api/v1/image`;
return fetch(url).then((response) => response.json());
}
async setBackgroundImage(name: string) {
const url = new URL(this.base);
url.pathname = `/api/v1/tabletop/bg_image`;
return fetch(url, { method: 'PUT', headers: [['Content-Type', 'application/json']], body: JSON.stringify(name) });
}
async users() {
const url = new URL(this.base);
url.pathname = '/api/v1/users/';
return fetch(url).then((response) => response.json());
}
async charsheet(id: string) {
const url = new URL(this.base);
url.pathname = `/api/v1/charsheet/${id}`;
return fetch(url).then((response) => response.json());
}
async setAdminPassword(password: string) {
const url = new URL(this.base);
url.pathname = `/api/v1/admin_password`;
console.log("setting the admin password to: ", password);
return fetch(url, { method: 'PUT', headers: [['Content-Type', 'application/json']], body: JSON.stringify(password) });
}
async status() {
const url = new URL(this.base);
url.pathname = `/api/v1/status`;
return fetch(url).then((response) => response.json());
}
}

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import React from 'react';
interface GuageProps {
current: number,
max: number,
}
export const SimpleGuage = ({ current, max }: GuageProps) => <> {current} / {max}</>

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.tabletop > img {
max-width: 100%;
}

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@ -1,14 +0,0 @@
import React, { useContext } from 'react';
import './Tabletop.css';
import { RGB } from 'visions-types';
interface TabletopElementProps {
backgroundColor: RGB;
backgroundUrl: URL | undefined;
}
export const TabletopElement = ({ backgroundColor, backgroundUrl }: TabletopElementProps) => {
const tabletopColorStyle = `rgb(${backgroundColor.red}, ${backgroundColor.green}, ${backgroundColor.blue})`;
return <div className="tabletop"> {backgroundUrl && <img src={backgroundUrl.toString()} alt="playing field" />} </div>
}

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.thumbnail > img {
max-width: 300px;
max-height: 300px;
}

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@ -1,16 +0,0 @@
import React, { useEffect, useState } from 'react';
import { Client } from '../../client';
import './Thumbnail.css';
interface ThumbnailProps {
id: string;
url: URL;
onclick?: () => void;
}
export const ThumbnailElement = ({ id, url, onclick }: ThumbnailProps) => {
const clickHandler = () => {
if (onclick) { onclick(); }
}
return (<div id={id} className="thumbnail" onClick={clickHandler}> <img src={url.toString()} /> </div>)
}

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@ -1,45 +0,0 @@
import React, { createContext, PropsWithChildren, useEffect, useReducer } from "react";
import useWebSocket from "react-use-websocket";
import { Message, Tabletop } from "visions-types";
type WebsocketState = { }
export const WebsocketContext = createContext<WebsocketState>({});
interface WebsocketProviderProps {
websocketUrl: string;
}
export const WebsocketProvider = ({ websocketUrl, children }: PropsWithChildren<WebsocketProviderProps>) => {
return <div> {children} </div>;
/*
const { lastMessage } = useWebSocket(websocketUrl);
const [state, dispatch] = useReducer(handleMessage, initialState());
useEffect(() => {
if (lastMessage !== null) {
const message: Message = JSON.parse(lastMessage.data);
dispatch(message);
}
}, [lastMessage]);
return (<WebsocketContext.Provider value={state}>
{children}
</WebsocketContext.Provider>);
*/
}
/*
const handleMessage = (state: TabletopState, message: Message): TabletopState => {
console.log(message);
switch (message.type) {
case "UpdateTabletop": {
return {
...state,
tabletop: message.content,
}
}
}
}
*/

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@ -1,5 +0,0 @@
import { ThumbnailElement } from './Thumbnail/Thumbnail'
import { TabletopElement } from './Tabletop/Tabletop'
import { SimpleGuage } from './Guages/SimpleGuage'
export default { ThumbnailElement, TabletopElement, SimpleGuage }

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@ -1,15 +0,0 @@
:root {
--border-standard: 2px solid black;
--border-radius-standard: 4px;
--border-shadow-shallow: 1px 1px 2px black;
--padding-m: 8px;
--margin-s: 4px;
}
.card {
border: var(--border-standard);
border-radius: var(--border-radius-standard);
box-shadow: var(--border-shadow-shallow);
padding: var(--padding-m);
}

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@ -1,13 +0,0 @@
body {
margin: 0;
font-family: -apple-system, BlinkMacSystemFont, 'Segoe UI', 'Roboto', 'Oxygen',
'Ubuntu', 'Cantarell', 'Fira Sans', 'Droid Sans', 'Helvetica Neue',
sans-serif;
-webkit-font-smoothing: antialiased;
-moz-osx-font-smoothing: grayscale;
}
code {
font-family: source-code-pro, Menlo, Monaco, Consolas, 'Courier New',
monospace;
}

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<!doctype html>
<html>
<body>
<div id="root"></div>
</body>
</html>

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@ -1,22 +0,0 @@
import React from 'react';
import ReactDOM from 'react-dom/client';
import './index.css';
import App from './App';
import reportWebVitals from './reportWebVitals';
import { Client } from './client';
const client = new Client();
const root = ReactDOM.createRoot(
document.getElementById('root') as HTMLElement
);
root.render(
<React.StrictMode>
<App client={client} />
</React.StrictMode>
);
// If you want to start measuring performance in your app, pass a function
// to log results (for example: reportWebVitals(console.log))
// or send to an analytics endpoint. Learn more: https://bit.ly/CRA-vitals
reportWebVitals();

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@ -1 +0,0 @@
<svg xmlns="http://www.w3.org/2000/svg" viewBox="0 0 841.9 595.3"><g fill="#61DAFB"><path d="M666.3 296.5c0-32.5-40.7-63.3-103.1-82.4 14.4-63.6 8-114.2-20.2-130.4-6.5-3.8-14.1-5.6-22.4-5.6v22.3c4.6 0 8.3.9 11.4 2.6 13.6 7.8 19.5 37.5 14.9 75.7-1.1 9.4-2.9 19.3-5.1 29.4-19.6-4.8-41-8.5-63.5-10.9-13.5-18.5-27.5-35.3-41.6-50 32.6-30.3 63.2-46.9 84-46.9V78c-27.5 0-63.5 19.6-99.9 53.6-36.4-33.8-72.4-53.2-99.9-53.2v22.3c20.7 0 51.4 16.5 84 46.6-14 14.7-28 31.4-41.3 49.9-22.6 2.4-44 6.1-63.6 11-2.3-10-4-19.7-5.2-29-4.7-38.2 1.1-67.9 14.6-75.8 3-1.8 6.9-2.6 11.5-2.6V78.5c-8.4 0-16 1.8-22.6 5.6-28.1 16.2-34.4 66.7-19.9 130.1-62.2 19.2-102.7 49.9-102.7 82.3 0 32.5 40.7 63.3 103.1 82.4-14.4 63.6-8 114.2 20.2 130.4 6.5 3.8 14.1 5.6 22.5 5.6 27.5 0 63.5-19.6 99.9-53.6 36.4 33.8 72.4 53.2 99.9 53.2 8.4 0 16-1.8 22.6-5.6 28.1-16.2 34.4-66.7 19.9-130.1 62-19.1 102.5-49.9 102.5-82.3zm-130.2-66.7c-3.7 12.9-8.3 26.2-13.5 39.5-4.1-8-8.4-16-13.1-24-4.6-8-9.5-15.8-14.4-23.4 14.2 2.1 27.9 4.7 41 7.9zm-45.8 106.5c-7.8 13.5-15.8 26.3-24.1 38.2-14.9 1.3-30 2-45.2 2-15.1 0-30.2-.7-45-1.9-8.3-11.9-16.4-24.6-24.2-38-7.6-13.1-14.5-26.4-20.8-39.8 6.2-13.4 13.2-26.8 20.7-39.9 7.8-13.5 15.8-26.3 24.1-38.2 14.9-1.3 30-2 45.2-2 15.1 0 30.2.7 45 1.9 8.3 11.9 16.4 24.6 24.2 38 7.6 13.1 14.5 26.4 20.8 39.8-6.3 13.4-13.2 26.8-20.7 39.9zm32.3-13c5.4 13.4 10 26.8 13.8 39.8-13.1 3.2-26.9 5.9-41.2 8 4.9-7.7 9.8-15.6 14.4-23.7 4.6-8 8.9-16.1 13-24.1zM421.2 430c-9.3-9.6-18.6-20.3-27.8-32 9 .4 18.2.7 27.5.7 9.4 0 18.7-.2 27.8-.7-9 11.7-18.3 22.4-27.5 32zm-74.4-58.9c-14.2-2.1-27.9-4.7-41-7.9 3.7-12.9 8.3-26.2 13.5-39.5 4.1 8 8.4 16 13.1 24 4.7 8 9.5 15.8 14.4 23.4zM420.7 163c9.3 9.6 18.6 20.3 27.8 32-9-.4-18.2-.7-27.5-.7-9.4 0-18.7.2-27.8.7 9-11.7 18.3-22.4 27.5-32zm-74 58.9c-4.9 7.7-9.8 15.6-14.4 23.7-4.6 8-8.9 16-13 24-5.4-13.4-10-26.8-13.8-39.8 13.1-3.1 26.9-5.8 41.2-7.9zm-90.5 125.2c-35.4-15.1-58.3-34.9-58.3-50.6 0-15.7 22.9-35.6 58.3-50.6 8.6-3.7 18-7 27.7-10.1 5.7 19.6 13.2 40 22.5 60.9-9.2 20.8-16.6 41.1-22.2 60.6-9.9-3.1-19.3-6.5-28-10.2zM310 490c-13.6-7.8-19.5-37.5-14.9-75.7 1.1-9.4 2.9-19.3 5.1-29.4 19.6 4.8 41 8.5 63.5 10.9 13.5 18.5 27.5 35.3 41.6 50-32.6 30.3-63.2 46.9-84 46.9-4.5-.1-8.3-1-11.3-2.7zm237.2-76.2c4.7 38.2-1.1 67.9-14.6 75.8-3 1.8-6.9 2.6-11.5 2.6-20.7 0-51.4-16.5-84-46.6 14-14.7 28-31.4 41.3-49.9 22.6-2.4 44-6.1 63.6-11 2.3 10.1 4.1 19.8 5.2 29.1zm38.5-66.7c-8.6 3.7-18 7-27.7 10.1-5.7-19.6-13.2-40-22.5-60.9 9.2-20.8 16.6-41.1 22.2-60.6 9.9 3.1 19.3 6.5 28.1 10.2 35.4 15.1 58.3 34.9 58.3 50.6-.1 15.7-23 35.6-58.4 50.6zM320.8 78.4z"/><circle cx="420.9" cy="296.5" r="45.7"/><path d="M520.5 78.1z"/></g></svg>

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visions/ui/src/main.tsx Normal file
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import React from "react";
import ReactDOM from "react-dom";
const App = () => <div>App</div>;
ReactDOM.render(
<React.StrictMode>
<App />
</React.StrictMode>,
document.getElementById("root")
);

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@ -1,110 +0,0 @@
.charsheet__header {
display: flex;
}
.charsheet__header > div {
margin: 8px;
width: 33%;
}
.charsheet__body {
display: flex;
}
.charsheet__body > div {
margin: 8px;
width: 33%;
}
.action-group {
position: relative;
border: 2px solid black;
border-radius: 4px;
padding-left: 8px;
padding-bottom: 8px;
}
.action-group:before {
content: " ";
position: absolute;
z-index: -1;
top: 2px;
left: 2px;
right: 2px;
bottom: 2px;
border: 2px solid black;
}
.action-group__header {
display: flex;
font-size: xx-large;
justify-content: space-between;
margin: 4px;
margin-left: -4px;
padding-left: 4px;
background-color: black;
color: white;
}
.action-group__action {
margin: 2px;
}
.action-group__dots {
margin: 0px;
padding: 0px;
padding-left: 16px;
}
.action-group__guage-column {
width: 10px;
height: 100%;
margin: 2px;
}
.action-group__guage-top {
position: relative;
background-color: white;
margin-bottom: 2px;
}
.action-group__guage-top:before {
content: " ";
position: absolute;
z-index: -1;
top: 2px;
right: 2px;
bottom: 2px;
left: 2px;
border: 1px solid black;
}
.action-group__guage-top_filled {
background-color: black;
margin-bottom: 2px;
}
.action-group__guage-bottom {
background-color: white;
height: 8px;
}
.action-group__guage-bottom_filled {
background-color: black;
height: 8px;
}
.action-group__guage-bottom:before {
content: " ";
position: absolute;
z-index: -1;
top: 1px;
left: 1px;
right: 1px;
bottom: 1px;
}
.action-group__guage {
display: flex;
}

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import React from 'react';
import { assertNever } from '.';
import './Charsheet.css';
import { DriveGuage } from './DriveGuage/DriveGuage';
import { Charsheet, Nerve, Cunning, Intuition } from './types';
interface CharsheetProps {
sheet: Charsheet,
}
interface ActionElementProps {
name: string,
gilded: boolean,
value: number,
}
const ActionElement = ({ name, gilded, value }: ActionElementProps) => {
let dots = [];
for (let i = 0; i < value; i++) {
dots.push("\u25ef");
}
let diamond = gilded ? "\u25c6" : "\u25c7";
return (<div>
<h2 className="action-group__action"> {diamond} {name} </h2>
<div className="action-group__dots"> {dots} </div>
</div>);
}
interface ActionGroupElementProps {
group: Nerve | Cunning | Intuition;
}
const ActionGroupElement = ({ group }: ActionGroupElementProps) => {
var title;
var elements = [];
switch (group.type_) {
case "nerve": {
title = <div className="action-group__header"> Nerve <DriveGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Move" gilded={group.move.gilded} value={group.move.score} />);
elements.push(<ActionElement name="Strike" gilded={group.strike.gilded} value={group.strike.score} />);
elements.push(<ActionElement name="Control" gilded={group.control.gilded} value={group.control.score} />);
break
}
case "cunning": {
title = <div className="action-group__header"> Cunning <DriveGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Sway" gilded={group.sway.gilded} value={group.sway.score} />);
elements.push(<ActionElement name="Read" gilded={group.read.gilded} value={group.read.score} />);
elements.push(<ActionElement name="Hide" gilded={group.hide.gilded} value={group.hide.score} />);
break
}
case "intuition": {
title = <div className="action-group__header"> Intuition <DriveGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Survey" gilded={group.survey.gilded} value={group.survey.score} />);
elements.push(<ActionElement name="Focus" gilded={group.focus.gilded} value={group.focus.score} />);
elements.push(<ActionElement name="Sense" gilded={group.sense.gilded} value={group.sense.score} />);
break
}
default: {
assertNever(group);
}
}
return (<div className="action-group">
{title}
{elements}
</div>)
}
interface AbilitiesElementProps {
role: string
role_abilities: string[]
specialty: string
specialty_abilities: string[]
}
const AbilitiesElement = ({ role, role_abilities, specialty, specialty_abilities }: AbilitiesElementProps) => {
return (<div>
<h1> ROLE: {role} </h1>
<ul>
{role_abilities.map((ability) => <li>{ability}</li>)}
</ul>
<h1> SPECIALTY: {role} </h1>
<ul>
{specialty_abilities.map((ability) => <li>{ability}</li>)}
</ul>
</div>
);
}
export const CharsheetElement = ({ sheet }: CharsheetProps) => {
return (<div>
<div className="charsheet__header">
<div> Candela Obscura </div>
<div>
<p> {sheet.name} </p>
<p> {sheet.pronouns} </p>
<p> {sheet.circle} </p>
</div>
<div>
<p> {sheet.style} </p>
<p> {sheet.catalyst} </p>
<p> {sheet.question} </p>
</div>
</div >
<div className="charsheet__body">
<div>
<ActionGroupElement group={sheet.nerve} />
<ActionGroupElement group={sheet.cunning} />
<ActionGroupElement group={sheet.intuition} />
</div>
<div> <AbilitiesElement {...sheet} /> </div>
<div> Marks, Scars, Relationships </div>
</div>
</div>);
}
/*
export const CharsheetElement = () => {
const sheet = {
type_: 'Candela',
name: "Soren Jensen",
pronouns: 'he/him',
circle: 'Circle of the Bluest Sky',
style: 'dapper gentleman',
catalyst: 'a cursed book',
question: 'What were the contents of that book?',
nerve: {
type_: "nerve",
drives: { current: 1, max: 2 },
resistances: { current: 0, max: 3 },
move: { gilded: false, score: 2 },
strike: { gilded: false, score: 1 },
control: { gilded: true, score: 0 },
} as Nerve,
cunning: {
type_: "cunning",
drives: { current: 1, max: 1 },
resistances: { current: 0, max: 3 },
sway: { gilded: false, score: 0 },
read: { gilded: false, score: 0 },
hide: { gilded: false, score: 0 },
} as Cunning,
intuition: {
type_: "intuition",
drives: { current: 0, max: 0 },
resistances: { current: 0, max: 3 },
survey: { gilded: false, score: 0 },
focus: { gilded: false, score: 0 },
sense: { gilded: false, score: 0 },
} as Intuition,
role: 'Slink',
role_abilities: [
'Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?',
],
specialty: 'Detective',
specialty_abilities: [
"Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you've deduced.",
],
};
return <CharsheetElement_ sheet={sheet} />
}
*/

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.candela-panel-actions {
border: 1px solid black;
padding: 4px;
margin: 2px;
}
.candela-panel-actions__header {
display: flex;
padding: 2px;
padding-left: 4px;
padding-right: 4px;
justify-content: space-between;
background-color: black;
color: white;
}
.candela-panel-actions__action {
display: flex;
justify-content: space-between;
}
.candela-panel-actions__action_gilded {
font-weight: bold;
}

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import React from 'react';
import { assertNever } from '.';
import { SimpleGuage } from '../../components/Guages/SimpleGuage';
import { Charsheet, Nerve, Cunning, Intuition } from './types';
import './CharsheetPanel.css';
import classNames from 'classnames';
interface CharsheetPanelProps {
sheet: Charsheet;
}
interface ActionElementProps {
name: string,
gilded: boolean,
value: number,
}
const ActionElement = ({ name, gilded, value }: ActionElementProps) => {
const className = gilded ? "candela-panel-actions__action_gilded" : "candela-panel-actions__action";
return (<div className={classNames({
"candela-panel-actions__action": true,
"candela-panel-actions__action_gilded": gilded,
})}> <div> {name} </div> <div> {value} </div> </div>);
}
interface ActionGroupElementProps {
group: Nerve | Cunning | Intuition;
}
const ActionGroupElement = ({ group }: ActionGroupElementProps) => {
var title;
var elements = [];
switch (group.type_) {
case "nerve": {
title = <div className="candela-panel-actions__header"> <div> Nerve </div> <SimpleGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Move" gilded={group.move.gilded} value={group.move.score} />);
elements.push(<ActionElement name="Strike" gilded={group.strike.gilded} value={group.strike.score} />);
elements.push(<ActionElement name="Control" gilded={group.control.gilded} value={group.control.score} />);
break
}
case "cunning": {
title = <div className="candela-panel-actions__header"> <div> Cunning </div> <SimpleGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Sway" gilded={group.sway.gilded} value={group.sway.score} />);
elements.push(<ActionElement name="Read" gilded={group.read.gilded} value={group.read.score} />);
elements.push(<ActionElement name="Hide" gilded={group.hide.gilded} value={group.hide.score} />);
break
}
case "intuition": {
title = <div className="candela-panel-actions__header"> <div> Intuition </div> <SimpleGuage current={group.drives.current} max={group.drives.max} /> </div>
elements.push(<ActionElement name="Survey" gilded={group.survey.gilded} value={group.survey.score} />);
elements.push(<ActionElement name="Focus" gilded={group.focus.gilded} value={group.focus.score} />);
elements.push(<ActionElement name="Sense" gilded={group.sense.gilded} value={group.sense.score} />);
break
}
default: {
assertNever(group);
}
}
return (<div className="candela-panel-actions">
{title}
{elements}
</div>)
}
export const CharsheetPanelElement = ({ sheet }: CharsheetPanelProps) => {
return (<div className="candela-panel">
<div className="candela-panel__header">
<p> {sheet.name} ({sheet.pronouns}) </p>
<p> {sheet.specialty} </p>
</div>
<div className="candela-panel__action-groups">
<ActionGroupElement group={sheet.nerve} />
<ActionGroupElement group={sheet.cunning} />
<ActionGroupElement group={sheet.intuition} />
</div>
<div>
<ul>
{sheet.role_abilities.map((ability) => <li> {ability} </li>)}
{sheet.specialty_abilities.map((ability) => <li> {ability} </li>)}
</ul>
</div>
</div>);
}
/*
export const CharsheetPanelElement = () => {
const sheet = {
type_: 'Candela',
name: "Soren Jensen",
pronouns: 'he/him',
circle: 'Circle of the Bluest Sky',
style: 'dapper gentleman',
catalyst: 'a cursed book',
question: 'What were the contents of that book?',
nerve: {
type_: "nerve",
drives: { current: 1, max: 2 },
resistances: { current: 0, max: 3 },
move: { gilded: false, score: 2 },
strike: { gilded: false, score: 1 },
control: { gilded: true, score: 0 },
} as Nerve,
cunning: {
type_: "cunning",
drives: { current: 1, max: 1 },
resistances: { current: 0, max: 3 },
sway: { gilded: false, score: 0 },
read: { gilded: false, score: 0 },
hide: { gilded: false, score: 0 },
} as Cunning,
intuition: {
type_: "intuition",
drives: { current: 0, max: 0 },
resistances: { current: 0, max: 3 },
survey: { gilded: false, score: 0 },
focus: { gilded: false, score: 0 },
sense: { gilded: false, score: 0 },
} as Intuition,
role: 'Slink',
role_abilities: [
'Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?',
],
specialty: 'Detective',
specialty_abilities: [
"Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you've deduced.",
],
};
return <CharsheetPanelElement_ sheet={sheet} />
}
*/

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@ -1,44 +0,0 @@
.drive-guages_on-light {
background-color: white;
}
.drive-guage {
display: flex;
}
.drive-guage__element {
border: 1px solid black;
margin: 1px;
background-color: white;
}
.drive-guage__spacer {
margin: 1px;
}
.drive-guage__top {
margin: 1px;
width: 8px;
border: 1px solid black;
background-color: white;
}
.drive-guage__top_filled {
background-color: black;
}
.drive-guage__bottom {
margin: 1px;
border: 1px solid black;
width: 8px;
height: 8px;
background-color: white;
}
.drive-guage__bottom_filled {
background-color: black;
}
.drive-guages_on-dark {
background-color: black;
}

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@ -1,24 +0,0 @@
import React from 'react';
import './DriveGuage.css';
interface Guage {
current: number;
max: number;
}
export const DriveGuage = ({ current, max }: Guage) => {
let components = [];
for (let i = 0; i < 9; i++) {
components.push(<div className="drive-guage__element">
{i < current ? <div className="drive-guage__top drive-guage__top_filled">&nbsp;</div> :
<div className="drive-guage__top">&nbsp;</div>}
{i < max ? <div className="drive-guage__bottom drive-guage__bottom_filled">&nbsp;</div> :
<div className="drive-guage__bottom">&nbsp;</div>}
</div>)
}
components.splice(3, 0, <div className="drive-guage__spacer">&nbsp;</div>);
components.splice(7, 0, <div className="drive-guage__spacer">&nbsp;</div>);
return (<div className="drive-guage">
{components}
</div>)
}

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@ -1,9 +0,0 @@
import { CharsheetElement } from './Charsheet';
import { CharsheetPanelElement } from './CharsheetPanel';
export function assertNever(value: never) {
throw new Error("Unexpected value: " + value);
}
export default { CharsheetElement, CharsheetPanelElement };

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@ -1,65 +0,0 @@
export type Guage = {
current: number,
max: number,
}
export type Action = {
gilded: boolean,
score: number,
}
export type Actions = { [key: string]: Action }
export type ActionGroup = {
drives: Guage,
resistances: Guage,
actions: Actions,
}
export type Nerve = {
type_: "nerve",
drives: Guage,
resistances: Guage,
move: Action,
strike: Action,
control: Action,
}
export type Cunning = {
type_: "cunning",
drives: Guage,
resistances: Guage,
sway: Action,
read: Action,
hide: Action,
}
export type Intuition = {
type_: "intuition",
drives: Guage,
resistances: Guage,
survey: Action,
focus: Action,
sense: Action,
}
export type Charsheet = {
type_: string,
name: string,
pronouns: string
circle: string
style: string,
catalyst: string,
question: string,
nerve: Nerve,
cunning: Cunning,
intuition: Intuition,
role: string,
role_abilities: string[],
specialty: string,
specialty_abilities: string[],
}

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@ -1,70 +0,0 @@
import React, { createContext, PropsWithChildren, useCallback, useEffect, useReducer, useRef } from "react";
import { Status, Tabletop } from "visions-types";
import { Client } from "../../client";
import { assertNever } from "../../plugins/Candela";
type AuthState = { type: "NoAdmin" } | { type: "Unauthed" } | { type: "Authed", userid: string };
type AppState = {
auth: AuthState;
tabletop: Tabletop;
}
type Action = { type: "SetAuthState", content: AuthState };
const initialState = (): AppState => (
{
auth: { type: "NoAdmin" },
tabletop: { backgroundColor: { red: 0, green: 0, blue: 0 }, backgroundImage: undefined }
}
);
const stateReducer = (state: AppState, action: Action): AppState => {
return { ...state, auth: action.content }
}
class StateManager {
client: Client | undefined;
dispatch: React.Dispatch<Action> | undefined;
constructor(client: Client | undefined, dispatch: React.Dispatch<any> | undefined) {
this.client = client;
this.dispatch = dispatch;
}
async status() {
if (!this.client || !this.dispatch) return;
const { admin_enabled } = await this.client.status();
if (!admin_enabled) {
this.dispatch({ type: "SetAuthState", content: { type: "NoAdmin" } });
} else {
this.dispatch({ type: "SetAuthState", content: { type: "Unauthed" } });
}
}
async setAdminPassword(password: string) {
if (!this.client || !this.dispatch) return;
await this.client.setAdminPassword(password);
await this.status();
}
}
export const StateContext = createContext<[AppState, StateManager]>([initialState(), new StateManager(undefined, undefined)]);
interface StateProviderProps { client: Client; }
export const StateProvider = ({ client, children }: PropsWithChildren<StateProviderProps>) => {
const [state, dispatch] = useReducer(stateReducer, initialState());
const stateManager = useRef(new StateManager(client, dispatch));
useEffect(() => {
stateManager.current.status();
}, [stateManager]);
return <StateContext.Provider value={[state, stateManager.current]}>
{children}
</StateContext.Provider>;
}

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@ -1 +0,0 @@
/// <reference types="react-scripts" />

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@ -1,15 +0,0 @@
import { ReportHandler } from 'web-vitals';
const reportWebVitals = (onPerfEntry?: ReportHandler) => {
if (onPerfEntry && onPerfEntry instanceof Function) {
import('web-vitals').then(({ getCLS, getFID, getFCP, getLCP, getTTFB }) => {
getCLS(onPerfEntry);
getFID(onPerfEntry);
getFCP(onPerfEntry);
getLCP(onPerfEntry);
getTTFB(onPerfEntry);
});
}
};
export default reportWebVitals;

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@ -1,5 +0,0 @@
// jest-dom adds custom jest matchers for asserting on DOM nodes.
// allows you to do things like:
// expect(element).toHaveTextContent(/react/i)
// learn more: https://github.com/testing-library/jest-dom
import '@testing-library/jest-dom';

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@ -1,47 +0,0 @@
import React, { useEffect, useState } from 'react';
import { Game, User } from 'visions-types';
import { Client } from '../../client';
interface UserRowProps {
user: User,
}
const UserRow = ({ user }: UserRowProps) => {
return (<tr>
<td> {user.name} </td>
<td> {user.admin && "admin"} </td>
<td> {user.enabled && "enabled"} </td>
</tr>);
}
interface GameRowProps {
game: Game,
}
const GameRow = ({ game }: GameRowProps) => {
return (<tr>
<td> {game.name} </td>
</tr>);
}
interface AdminProps {
client: Client,
}
export const Admin = ({ client }: AdminProps) => {
const [users, setUsers] = useState<Array<User>>([]);
useEffect(() => {
client.users().then((u) => {
console.log(u);
setUsers(u);
});
}, [client]);
console.log(users);
return (<table>
<tbody>
{users.map((user) => <UserRow user={user} />)}
</tbody>
</table>);
}

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@ -1,18 +0,0 @@
@import '../../design.css';
.auth {
display: flex;
justify-content: center;
align-items: center;
width: 100%;
height: 100vh;
}
.auth__input-line {
display: flex;
justify-content: space-between;
}
.auth__input-line > * {
margin: var(--margin-s);
}

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