Set up the game review page along with #229
|
@ -19,9 +19,9 @@ You should have received a copy of the GNU General Public License along with On
|
|||
// documenting) my code from almost a year ago.
|
||||
//
|
||||
use crate::{BoardError, Color, Size};
|
||||
use sgf::{GameNode, Move, MoveNode};
|
||||
use std::collections::HashSet;
|
||||
|
||||
|
||||
#[derive(Clone, Debug, Default)]
|
||||
pub struct Goban {
|
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/// The size of the board. Usually this is symetrical, but I have actually played a 5x25 game.
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|
@ -97,7 +97,9 @@ impl Goban {
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pub fn from_coordinates(
|
||||
coordinates: impl IntoIterator<Item = (Coordinate, Color)>,
|
||||
) -> Result<Self, BoardError> {
|
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coordinates.into_iter().try_fold(Self::new(), |board, (coordinate, color)| {
|
||||
coordinates
|
||||
.into_iter()
|
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.try_fold(Self::new(), |board, (coordinate, color)| {
|
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board.place_stone(coordinate, color)
|
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})
|
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}
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|
@ -144,7 +146,6 @@ impl Goban {
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|||
.into_iter()
|
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.filter(|c| self.stone(c) == Some(color))
|
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.filter_map(|c| self.group(&c).map(|g| g.coordinates.clone()))
|
||||
|
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// In fact, this last step actually connects the coordinates of those friendly groups
|
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// into a single large group.
|
||||
.fold(HashSet::new(), |acc, set| {
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|
@ -189,7 +190,54 @@ impl Goban {
|
|||
Ok(self)
|
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}
|
||||
|
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fn stone(&self, coordinate: &Coordinate) -> Option<Color> {
|
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/// Apply a list of moves to the board and return the final board. The moves will be played as
|
||||
/// though they are live moves played normally, but this function is for generating a board
|
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/// state from a game record. All of the moves will be played in the order given. This does not
|
||||
/// allow for the branching which is natural in a game review.
|
||||
///
|
||||
/// # Examples
|
||||
///
|
||||
/// ```
|
||||
/// use otg_core::{Color, Size, Coordinate, Goban};
|
||||
/// use cool_asserts::assert_matches;
|
||||
/// use sgf::{GameNode, MoveNode, Move};
|
||||
///
|
||||
/// let goban = Goban::new();
|
||||
/// let moves = vec![
|
||||
/// GameNode::MoveNode(MoveNode::new(sgf::Color::Black, Move::Move("dd".to_owned()))),
|
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/// GameNode::MoveNode(MoveNode::new(sgf::Color::White, Move::Move("pp".to_owned()))),
|
||||
/// GameNode::MoveNode(MoveNode::new(sgf::Color::Black, Move::Move("dp".to_owned()))),
|
||||
/// ];
|
||||
/// let moves_: Vec<&GameNode> = moves.iter().collect();
|
||||
/// let goban = goban.apply_moves(moves_).expect("the test to have valid moves");
|
||||
///
|
||||
/// assert_eq!(goban.stone(&Coordinate{ row: 3, column: 3 }), Some(Color::Black));
|
||||
/// assert_eq!(goban.stone(&Coordinate{ row: 15, column: 15 }), Some(Color::White));
|
||||
/// assert_eq!(goban.stone(&Coordinate{ row: 3, column: 15 }), Some(Color::Black));
|
||||
/// ```
|
||||
pub fn apply_moves<'a>(
|
||||
self,
|
||||
moves: impl IntoIterator<Item = &'a GameNode>,
|
||||
) -> Result<Goban, BoardError> {
|
||||
let mut s = self;
|
||||
for m in moves.into_iter() {
|
||||
let s = match m {
|
||||
GameNode::MoveNode(node) => s = s.apply_move_node(node)?,
|
||||
GameNode::SetupNode(_n) => unimplemented!("setup nodes aren't processed yet"),
|
||||
};
|
||||
}
|
||||
Ok(s)
|
||||
}
|
||||
|
||||
fn apply_move_node(self, m: &MoveNode) -> Result<Goban, BoardError> {
|
||||
if let Some((row, column)) = m.mv.coordinate() {
|
||||
self.place_stone(Coordinate { row, column }, Color::from(&m.color))
|
||||
} else {
|
||||
Ok(self)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn stone(&self, coordinate: &Coordinate) -> Option<Color> {
|
||||
self.groups
|
||||
.iter()
|
||||
.find(|g| g.contains(coordinate))
|
||||
|
|
|
@ -52,6 +52,15 @@ pub enum Color {
|
|||
White,
|
||||
}
|
||||
|
||||
impl From<&sgf::Color> for Color {
|
||||
fn from(c: &sgf::Color) -> Self {
|
||||
match c {
|
||||
sgf::Color::Black => Self::Black,
|
||||
sgf::Color::White => Self::White,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
|
||||
pub struct Size {
|
||||
pub width: u8,
|
||||
|
|
|
@ -84,9 +84,9 @@ impl AppWindow {
|
|||
s
|
||||
}
|
||||
|
||||
pub fn open_game_review(&self, _game: GameRecord) {
|
||||
pub fn open_game_review(&self, game_record: GameRecord) {
|
||||
let header = adw::HeaderBar::new();
|
||||
let game_review = GameReview::new(self.core.clone());
|
||||
let game_review = GameReview::new(self.core.clone(), game_record);
|
||||
|
||||
let layout = gtk::Box::builder()
|
||||
.orientation(gtk::Orientation::Vertical)
|
||||
|
|
|
@ -24,6 +24,7 @@ You should have received a copy of the GNU General Public License along with On
|
|||
|
||||
use glib::Object;
|
||||
use gtk::{prelude::*, subclass::prelude::*};
|
||||
use sgf::GameRecord;
|
||||
use crate::{components::Goban, CoreApi};
|
||||
|
||||
pub struct GameReviewPrivate {}
|
||||
|
@ -50,9 +51,11 @@ glib::wrapper! {
|
|||
}
|
||||
|
||||
impl GameReview {
|
||||
pub fn new(api: CoreApi) -> Self {
|
||||
pub fn new(api: CoreApi, record: GameRecord) -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
|
||||
let board_repr = otg_core::Goban::default();
|
||||
|
||||
let board = Goban::new(otg_core::Goban::default());
|
||||
/*
|
||||
s.attach(&board, 0, 0, 2, 2);
|
||||
|
|
|
@ -320,19 +320,19 @@ impl TryFrom<&parser::Node> for GameNode {
|
|||
|
||||
#[derive(Clone, Debug, PartialEq, Deserialize, Serialize)]
|
||||
pub struct MoveNode {
|
||||
id: Uuid,
|
||||
color: Color,
|
||||
mv: Move,
|
||||
children: Vec<GameNode>,
|
||||
pub id: Uuid,
|
||||
pub color: Color,
|
||||
pub mv: Move,
|
||||
pub children: Vec<GameNode>,
|
||||
|
||||
time_left: Option<Duration>,
|
||||
moves_left: Option<usize>,
|
||||
name: Option<String>,
|
||||
evaluation: Option<Evaluation>,
|
||||
value: Option<f64>,
|
||||
comments: Option<String>,
|
||||
annotation: Option<Annotation>,
|
||||
unknown_props: Vec<(String, String)>,
|
||||
pub time_left: Option<Duration>,
|
||||
pub moves_left: Option<usize>,
|
||||
pub name: Option<String>,
|
||||
pub evaluation: Option<Evaluation>,
|
||||
pub value: Option<f64>,
|
||||
pub comments: Option<String>,
|
||||
pub annotation: Option<Annotation>,
|
||||
pub unknown_props: Vec<(String, String)>,
|
||||
}
|
||||
|
||||
impl MoveNode {
|
||||
|
|
|
@ -1,15 +1,19 @@
|
|||
mod date;
|
||||
mod game;
|
||||
mod parser;
|
||||
mod types;
|
||||
|
||||
use std::{fs::File, io::Read};
|
||||
pub use date::Date;
|
||||
pub use game::GameRecord;
|
||||
pub use parser::parse_collection;
|
||||
use thiserror::Error;
|
||||
mod game;
|
||||
pub use game::{GameNode, GameRecord, MoveNode};
|
||||
|
||||
mod parser;
|
||||
pub use parser::Move;
|
||||
|
||||
mod types;
|
||||
pub use types::*;
|
||||
|
||||
pub use date::Date;
|
||||
pub use parser::parse_collection;
|
||||
use std::{fs::File, io::Read};
|
||||
use thiserror::Error;
|
||||
|
||||
#[derive(Debug)]
|
||||
pub enum Error {
|
||||
InvalidField,
|
||||
|
@ -67,7 +71,8 @@ impl From<nom::error::Error<&str>> for ParseError {
|
|||
/// still be kept as valid.
|
||||
pub fn parse_sgf(input: &str) -> Result<Vec<Result<GameRecord, game::GameError>>, Error> {
|
||||
let (_, games) = parse_collection::<nom::error::VerboseError<&str>>(&input)?;
|
||||
let games = games.into_iter()
|
||||
let games = games
|
||||
.into_iter()
|
||||
.map(|game| GameRecord::try_from(&game))
|
||||
.collect::<Vec<Result<GameRecord, game::GameError>>>();
|
||||
|
||||
|
@ -77,7 +82,9 @@ pub fn parse_sgf(input: &str) -> Result<Vec<Result<GameRecord, game::GameError>>
|
|||
/// Given a path, parse all of the games stored in that file.
|
||||
///
|
||||
/// See also `parse_sgf`
|
||||
pub fn parse_sgf_file(path: &std::path::Path) -> Result<Vec<Result<GameRecord, game::GameError>>, Error> {
|
||||
pub fn parse_sgf_file(
|
||||
path: &std::path::Path,
|
||||
) -> Result<Vec<Result<GameRecord, game::GameError>>, Error> {
|
||||
let mut file = File::open(path).unwrap();
|
||||
let mut text = String::new();
|
||||
let _ = file.read_to_string(&mut text);
|
||||
|
|
|
@ -295,6 +295,26 @@ pub enum Move {
|
|||
Pass,
|
||||
}
|
||||
|
||||
impl Move {
|
||||
pub fn coordinate(&self) -> Option<(u8, u8)> {
|
||||
match self {
|
||||
Move::Pass => None,
|
||||
Move::Move(s) => {
|
||||
if s.len() == 2 {
|
||||
let mut parts = s.chars();
|
||||
let row_char = parts.next().unwrap();
|
||||
let row = row_char as u8 - 'a' as u8;
|
||||
let column_char = parts.next().unwrap();
|
||||
let column = column_char as u8 - 'a' as u8;
|
||||
Some((row, column))
|
||||
} else {
|
||||
unimplemented!("moves must contain exactly two characters");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// KO
|
||||
// MN
|
||||
// N
|
||||
|
@ -1184,6 +1204,14 @@ k<. Hard line breaks are all other linebreaks.",
|
|||
);
|
||||
parse_tree::<nom::error::VerboseError<&str>>(&data).unwrap();
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn it_can_convert_moves_to_coordinates() {
|
||||
assert_eq!(Move::Pass.coordinate(), None);
|
||||
assert_eq!(Move::Move("dd".to_owned()).coordinate(), Some((3, 3)));
|
||||
assert_eq!(Move::Move("jj".to_owned()).coordinate(), Some((9, 9)));
|
||||
assert_eq!(Move::Move("pp".to_owned()).coordinate(), Some((15, 15)));
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
Loading…
Reference in New Issue