(0) == Ok(0) {
+ let admin_id = format!("{}", Uuid::new_v4());
+ let user_id = format!("{}", Uuid::new_v4());
let game_id = format!("{}", Uuid::new_v4());
let char_id = CharacterId::new();
- let mut game_stmt = conn.prepare("INSERT INTO games VALUES (?, ?)").unwrap();
- game_stmt.execute((game_id.clone(), "Circle of Bluest Sky"));
+ let mut user_stmt = conn
+ .prepare("INSERT INTO users VALUES (?, ?, ?, ?, ?)")
+ .map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
+ user_stmt
+ .execute((admin_id.clone(), "admin", "abcdefg", true, true))
+ .unwrap();
+ user_stmt
+ .execute((user_id.clone(), "savanni", "abcdefg", false, true))
+ .unwrap();
+
+ let mut game_stmt = conn
+ .prepare("INSERT INTO games VALUES (?, ?)")
+ .map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
+ game_stmt
+ .execute((game_id.clone(), "Circle of Bluest Sky"))
+ .unwrap();
+
+ let mut role_stmt = conn
+ .prepare("INSERT INTO roles VALUES (?, ?, ?)")
+ .map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
+ role_stmt
+ .execute((user_id.clone(), game_id.clone(), "gm"))
+ .unwrap();
let mut sheet_stmt = conn
.prepare("INSERT INTO characters VALUES (?, ?, ?)")
- .unwrap();
+ .map_err(|err| FatalError::ConstructQueryFailure(format!("{}", err)))?;
sheet_stmt.execute((char_id.as_str(), game_id, r#"{ "type_": "Candela", "name": "Soren Jensen", "pronouns": "he/him", "circle": "Circle of the Bluest Sky", "style": "dapper gentleman", "catalyst": "a cursed book", "question": "What were the contents of that book?", "nerve": { "type_": "nerve", "drives": { "current": 1, "max": 2 }, "resistances": { "current": 0, "max": 3 }, "move": { "gilded": false, "score": 2 }, "strike": { "gilded": false, "score": 1 }, "control": { "gilded": true, "score": 0 } }, "cunning": { "type_": "cunning", "drives": { "current": 1, "max": 1 }, "resistances": { "current": 0, "max": 3 }, "sway": { "gilded": false, "score": 0 }, "read": { "gilded": false, "score": 0 }, "hide": { "gilded": false, "score": 0 } }, "intuition": { "type_": "intuition", "drives": { "current": 0, "max": 0 }, "resistances": { "current": 0, "max": 3 }, "survey": { "gilded": false, "score": 0 }, "focus": { "gilded": false, "score": 0 }, "sense": { "gilded": false, "score": 0 } }, "role": "Slink", "role_abilities": [ "Scout: If you have time to observe a location, you can spend 1 Intuition to ask a question: What do I notice here that others do not see? What in this place might be of use to us? What path should we follow?" ], "specialty": "Detective", "specialty_abilities": [ "Mind Palace: When you want to figure out how two clues might relate or what path they should point you towards, burn 1 Intution resistance. The GM will give you the information you have deduced." ] }"#))
.unwrap();
}
+
+ Ok(())
}
+*/
impl DiskDb {
- pub fn new(path: Option
) -> Result
+ pub fn new(path: Option
) -> Result
where
P: AsRef,
{
@@ -117,24 +255,128 @@ impl DiskDb {
None => Connection::open(":memory:").expect("to create a memory connection"),
Some(path) => Connection::open(path).expect("to create connection"),
};
- MIGRATIONS.to_latest(&mut conn).expect("to run migrations");
- setup_test_database(&conn);
+ MIGRATIONS
+ .to_latest(&mut conn)
+ .map_err(|err| FatalError::DatabaseMigrationFailure(format!("{}", err)))?;
+
+ // setup_test_database(&conn)?;
Ok(DiskDb { conn })
}
- fn charsheet(&self, id: CharacterId) -> Result