Implement the basic rules of Go #40
|
@ -14,12 +14,14 @@ pub struct Jitter {
|
|||
pub struct StoneElement {
|
||||
pub color: Color,
|
||||
pub jitter: Jitter,
|
||||
pub liberties: Option<u8>,
|
||||
}
|
||||
|
||||
impl StoneElement {
|
||||
pub fn new(color: Color) -> Self {
|
||||
pub fn new(color: Color, liberties: Option<u8>) -> Self {
|
||||
Self {
|
||||
color,
|
||||
liberties,
|
||||
jitter: Jitter { x: 0, y: 0 },
|
||||
}
|
||||
}
|
||||
|
@ -74,6 +76,7 @@ impl From<&Board> for BoardElement {
|
|||
.map(|column| match board.stone(Coordinate { column, row }) {
|
||||
Some(color) => IntersectionElement::Filled(StoneElement {
|
||||
jitter: Jitter { x: 0, y: 0 },
|
||||
liberties: None,
|
||||
color,
|
||||
}),
|
||||
None => IntersectionElement::Empty(Request::PlayStoneRequest(
|
||||
|
|
|
@ -141,7 +141,7 @@ impl ObjectImpl for BoardPrivate {
|
|||
(0..19).for_each(|row| {
|
||||
match board.stone(row, col) {
|
||||
IntersectionElement::Filled(stone) => {
|
||||
pen.stone(&context, row, col, stone.color);
|
||||
pen.stone(&context, row, col, stone.color, stone.liberties);
|
||||
}
|
||||
_ => {}
|
||||
};
|
||||
|
@ -270,12 +270,27 @@ impl Pen {
|
|||
let _ = context.fill();
|
||||
}
|
||||
|
||||
fn stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
|
||||
fn stone(
|
||||
&self,
|
||||
context: &cairo::Context,
|
||||
row: u8,
|
||||
col: u8,
|
||||
color: Color,
|
||||
liberties: Option<u8>,
|
||||
) {
|
||||
match color {
|
||||
Color::White => context.set_source_rgb(0.9, 0.9, 0.9),
|
||||
Color::Black => context.set_source_rgb(0.0, 0.0, 0.0),
|
||||
};
|
||||
self.draw_stone(context, row, col);
|
||||
|
||||
if let Some(liberties) = liberties {
|
||||
let stone_location = self.stone_location(row, col);
|
||||
context.set_source_rgb(1., 0., 1.);
|
||||
context.set_font_size(32.);
|
||||
context.move_to(stone_location.0 - 10., stone_location.1 + 10.);
|
||||
let _ = context.show_text(&format!("{}", liberties));
|
||||
}
|
||||
}
|
||||
|
||||
fn ghost_stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
|
||||
|
@ -288,13 +303,15 @@ impl Pen {
|
|||
|
||||
fn draw_stone(&self, context: &cairo::Context, row: u8, col: u8) {
|
||||
let radius = self.hspace_between / 2. - 2.;
|
||||
context.arc(
|
||||
self.x_offset + (col as f64) * self.hspace_between,
|
||||
self.y_offset + (row as f64) * self.vspace_between,
|
||||
radius,
|
||||
0.0,
|
||||
2.0 * std::f64::consts::PI,
|
||||
);
|
||||
let (x_loc, y_loc) = self.stone_location(row, col);
|
||||
context.arc(x_loc, y_loc, radius, 0.0, 2.0 * std::f64::consts::PI);
|
||||
let _ = context.fill();
|
||||
}
|
||||
|
||||
fn stone_location(&self, row: u8, col: u8) -> (f64, f64) {
|
||||
(
|
||||
self.x_offset + (col as f64) * self.hspace_between,
|
||||
self.y_offset + (row as f64) * self.vspace_between,
|
||||
)
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue