/* Copyright 2024, Savanni D'Gerinel <savanni@luminescent-dreams.com> This file is part of Kifu. Kifu is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. Kifu is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with Kifu. If not, see <https://www.gnu.org/licenses/>. */ use crate::LocalObserver; use kifu_core::{Core, CoreNotification}; /// DatabaseViewModel controls the view that the user sees when starting the application if the application has been configured and if there are no games in progress. It provides a window into the database, showing a list of recently recorded games (whether from this app or from a main database). It also provides the UI for starting a new game. This will render an empty database view if the user hasn't configured a database yet. pub struct DatabaseViewModel { core: Core, notification_observer: LocalObserver<CoreNotification>, widget: gtk::Box, } impl DatabaseViewModel { fn new(core: Core) -> Self { let notification_observer = LocalObserver::new(&core, |msg| { println!("DatabaseViewModelHandler called with message: {:?}", msg) }); Self { core, notification_observer, widget: gtk::Box::new(gtk::Orientation::Horizontal, 0), } } /// Create a new game with the given parameters. fn new_game(&self) { unimplemented!() } /// Select a game from the database to show in detail. This will require a transition away from this view model into a different one. fn select_game(&self) { unimplemented!() } /// Delete a game from the database. fn delete_game(&self) { unimplemented!() } }