use std::env; use std::fs::File; use std::io::Write; use std::path::PathBuf; fn main() { // Put `memory.x` in our output directory and ensure it's // on the linker search path. let out = &PathBuf::from(env::var_os("OUT_DIR").unwrap()); File::create(out.join("memory.x")) .unwrap() .write_all(include_bytes!("memory.x")) .unwrap(); println!("cargo:rustc-link-search={}", out.display()); // By default, Cargo will re-run a build script whenever // any file in the project changes. By specifying `memory.x` // here, we ensure the build script is only re-run when // `memory.x` is changed. println!("cargo:rerun-if-changed=memory.x"); println!("cargo:rustc-link-arg-bins=--nmagic"); println!("cargo:rustc-link-arg-bins=-Tlink.x"); println!("cargo:rustc-link-arg-bins=-Tlink-rp.x"); println!("cargo:rustc-link-arg-bins=-Tdefmt.x"); }