174 lines
5.1 KiB
Rust
174 lines
5.1 KiB
Rust
use crate::{ui::Library, CoreApi};
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use glib::Object;
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use gtk::{glib, prelude::*, subclass::prelude::*};
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use kifu_core::{
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ui::{HomeView, PlayerElement},
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CoreRequest, CreateGameRequest, HotseatPlayerRequest, PlayerInfoRequest,
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};
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use std::{cell::RefCell, rc::Rc};
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struct PlayerDataEntryPrivate {
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name: gtk::Text,
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rank: gtk::DropDown,
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}
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impl Default for PlayerDataEntryPrivate {
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fn default() -> Self {
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let rank = gtk::DropDown::builder().build();
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Self {
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name: gtk::Text::builder().build(),
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rank,
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}
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}
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}
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#[glib::object_subclass]
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impl ObjectSubclass for PlayerDataEntryPrivate {
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const NAME: &'static str = "PlayerDataEntry";
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type Type = PlayerDataEntry;
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type ParentType = gtk::Box;
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}
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impl ObjectImpl for PlayerDataEntryPrivate {}
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impl WidgetImpl for PlayerDataEntryPrivate {}
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impl BoxImpl for PlayerDataEntryPrivate {}
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glib::wrapper! {
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struct PlayerDataEntry(ObjectSubclass<PlayerDataEntryPrivate>) @extends gtk::Box, gtk::Widget;
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}
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impl PlayerDataEntry {
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pub fn new(element: PlayerElement) -> PlayerDataEntry {
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let s: Self = Object::builder().build();
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let rank_model = gio::ListStore::new::<gtk::StringObject>();
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s.imp().rank.set_model(Some(&rank_model));
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match element {
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PlayerElement::Hotseat(player) => {
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if let Some(placeholder) = player.placeholder {
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s.imp().name.set_placeholder_text(Some(&placeholder));
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}
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player.ranks.iter().for_each(|rank| rank_model.append(>k::StringObject::new(rank)));
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}
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// PlayerElement::Remote(_) => s.imp().placeholder.set_text("remote player"),
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// PlayerElement::Bot(_) => s.imp().placeholder.set_text("bot player"),
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}
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s.append(&s.imp().name);
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s.append(&s.imp().rank);
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s
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}
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pub fn text(&self) -> String {
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let name = self.imp().name.buffer().text().to_string();
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if name.is_empty() {
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self.imp()
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.name
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.placeholder_text()
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.map(|s| s.to_string())
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.unwrap_or("".to_owned())
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} else {
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name
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}
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}
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pub fn rank(&self) -> Option<String> {
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self.imp().rank.selected_item().and_then(|obj| {
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let str_obj = obj.downcast::<gtk::StringObject>().ok()?;
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Some(str_obj.string().clone().to_string())
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})
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}
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}
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pub struct HomePrivate {
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black_player: Rc<RefCell<Option<PlayerDataEntry>>>,
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white_player: Rc<RefCell<Option<PlayerDataEntry>>>,
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}
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impl Default for HomePrivate {
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fn default() -> Self {
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Self {
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black_player: Rc::new(RefCell::new(None)),
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white_player: Rc::new(RefCell::new(None)),
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}
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}
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}
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#[glib::object_subclass]
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impl ObjectSubclass for HomePrivate {
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const NAME: &'static str = "Home";
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type Type = Home;
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type ParentType = gtk::Box;
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}
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impl ObjectImpl for HomePrivate {}
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impl WidgetImpl for HomePrivate {}
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impl BoxImpl for HomePrivate {}
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glib::wrapper! {
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pub struct Home(ObjectSubclass<HomePrivate>) @extends gtk::Box, gtk::Widget, @implements gtk::Orientable;
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}
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impl Home {
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pub fn new(api: CoreApi, view: HomeView) -> Home {
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let s: Self = Object::builder().build();
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s.set_spacing(4);
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s.set_homogeneous(false);
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s.set_orientation(gtk::Orientation::Vertical);
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let players = gtk::Box::builder()
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.spacing(4)
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.orientation(gtk::Orientation::Horizontal)
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.build();
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s.append(&players);
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let black_player = PlayerDataEntry::new(view.black_player);
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players.append(&black_player);
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*s.imp().black_player.borrow_mut() = Some(black_player.clone());
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let white_player = PlayerDataEntry::new(view.white_player);
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players.append(&white_player);
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*s.imp().white_player.borrow_mut() = Some(white_player.clone());
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let new_game_button = gtk::Button::builder()
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.css_classes(vec!["suggested-action"])
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.label(&view.start_game.label)
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.build();
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s.append(&new_game_button);
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let library = Library::default();
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let library_view = gtk::ScrolledWindow::builder()
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.hscrollbar_policy(gtk::PolicyType::Never)
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.min_content_width(360)
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.vexpand(true)
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.hexpand(true)
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.child(&library)
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.build();
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s.append(&library_view);
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library.set_games(view.games);
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new_game_button.connect_clicked({
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move |_| {
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let black_player = black_player.clone();
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let white_player = white_player.clone();
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api.dispatch(CoreRequest::CreateGame(CreateGameRequest {
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black_player: player_info(black_player.clone()),
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white_player: player_info(white_player.clone()),
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}));
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}
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});
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s
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}
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}
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fn player_info(player: PlayerDataEntry) -> PlayerInfoRequest {
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PlayerInfoRequest::Hotseat(HotseatPlayerRequest {
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name: player.text(),
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rank: player.rank(),
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})
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}
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