monorepo/kifu/pwa/src/components/Board.ts

206 lines
5.4 KiB
TypeScript

import { BoardElement, Color, Size, CoreRequest } from "core-types";
import { assertNever } from "../assertNever";
const MARGIN = 20;
const BOARD_WIDTH = 800;
const BOARD_HEIGHT = 800;
type Pixel = { x: number; y: number };
type Coordinate = { column: number; row: number };
export interface GoBoardProps {
board: BoardElement;
onClick: (_: CoreRequest) => void;
}
export class GoBoard {
private board: BoardElement;
private pen: Pen;
private cursorLocation: Coordinate | null;
canvas: HTMLCanvasElement;
constructor({ board, onClick }: GoBoardProps) {
this.board = board;
this.canvas = document.createElement("canvas");
this.canvas.width = BOARD_WIDTH;
this.canvas.height = BOARD_HEIGHT;
this.pen = new Pen(
this.canvas.width,
this.canvas.height,
MARGIN,
this.board.size.width,
this.board.size.height
);
this.cursorLocation = null;
this.canvas.onmousemove = (event) => {
const bounds = this.canvas.getBoundingClientRect();
const coordinate = {
x: event.clientX - bounds.x,
y: event.clientY - bounds.y,
};
let address = this.pen.address(coordinate);
if (this.cursorLocation != address) {
this.cursorLocation = this.pen.address(coordinate);
this.renderBoard();
}
};
this.canvas.onclick = (_) => {
console.log("clicked on ", this.cursorLocation);
if (this.cursorLocation) {
const intersection =
this.board.spaces[boardAddress(this.board.size, this.cursorLocation)];
switch (intersection.type) {
case "Unplayable":
break;
case "Empty":
console.log("need to run action: ", intersection.content);
onClick(intersection.content);
break;
case "Filled":
break;
default:
assertNever(intersection);
}
}
};
}
setBoard(board: BoardElement) {
console.log("setting an updated board: ", board);
this.board = board;
this.pen = new Pen(
this.canvas.width,
this.canvas.height,
MARGIN,
this.board.size.width,
this.board.size.height
);
}
renderBoard() {
const ctx = this.canvas.getContext("2d");
if (!ctx) {
alert("could not get the canvas context");
return null;
}
ctx.clearRect(0, 0, this.canvas.width, this.canvas.height);
ctx.lineWidth = 2;
ctx.strokeStyle = "black";
ctx.beginPath();
for (var col = 0; col < this.board.size.width; col++) {
ctx.moveTo(MARGIN + col * this.pen.hspaceBetween, MARGIN);
ctx.lineTo(
MARGIN + col * this.pen.hspaceBetween,
MARGIN + (this.board.size.height - 1) * this.pen.vspaceBetween
);
}
for (var row = 0; row < this.board.size.height; row++) {
ctx.moveTo(MARGIN, MARGIN + row * this.pen.vspaceBetween);
ctx.lineTo(
MARGIN + (this.board.size.width - 1) * this.pen.hspaceBetween,
MARGIN + row * this.pen.vspaceBetween
);
}
ctx.closePath();
ctx.stroke();
this.pen.starPoint(ctx, { column: 3, row: 3 });
this.pen.starPoint(ctx, { column: 3, row: 9 });
this.pen.starPoint(ctx, { column: 3, row: 15 });
this.pen.starPoint(ctx, { column: 9, row: 3 });
this.pen.starPoint(ctx, { column: 9, row: 9 });
this.pen.starPoint(ctx, { column: 9, row: 15 });
this.pen.starPoint(ctx, { column: 15, row: 3 });
this.pen.starPoint(ctx, { column: 15, row: 9 });
this.pen.starPoint(ctx, { column: 15, row: 15 });
if (this.cursorLocation) {
this.pen.ghostStone(ctx, this.cursorLocation, Color.White);
}
}
}
class Pen {
margin: number;
hspaceBetween: number;
vspaceBetween: number;
constructor(
width: number,
height: number,
margin: number,
columns: number,
rows: number
) {
this.margin = margin;
this.hspaceBetween = (width - margin * 2) / (columns - 1);
this.vspaceBetween = (height - margin * 2) / (rows - 1);
}
starPoint(ctx: CanvasRenderingContext2D, addr: Coordinate) {
ctx.fillStyle = "rgba(0, 0, 0, 1.0);";
const pixel = this.position(addr);
ctx.moveTo(pixel.x, pixel.y);
ctx.arc(pixel.x, pixel.y, 5, 0, 2 * Math.PI);
ctx.fill();
}
ghostStone(ctx: CanvasRenderingContext2D, addr: Coordinate, color: Color) {
switch (color) {
case Color.White:
ctx.fillStyle = "rgba(230, 230, 230, 0.5)";
break;
case Color.Black:
ctx.fillStyle = "rgba(0, 0, 0, 0.5)";
break;
}
this.drawStone(ctx, addr);
}
drawStone(ctx: CanvasRenderingContext2D, addr: Coordinate) {
const radius = this.hspaceBetween / 2 - 2;
const pixel = this.position(addr);
ctx.moveTo(pixel.x, pixel.y);
ctx.arc(pixel.x, pixel.y, radius, 0, 2.0 * Math.PI);
ctx.fill();
}
position(addr: Coordinate): Pixel {
return {
x: this.margin + addr.column * this.hspaceBetween,
y: this.margin + addr.row * this.vspaceBetween,
};
}
address(pixel: Pixel): Coordinate | null {
if (
Math.round(pixel.x) < this.margin ||
Math.round(pixel.y) < this.margin
) {
return null;
} else {
return {
column: Math.round(
(Math.round(pixel.x) - this.margin) / this.hspaceBetween
),
row: Math.round(
(Math.round(pixel.y) - this.margin) / this.vspaceBetween
),
};
}
}
}
const boardAddress = (size: Size, coordinate: Coordinate): number =>
coordinate.column + size.width * coordinate.row;