67 lines
2.2 KiB
Rust
67 lines
2.2 KiB
Rust
/*
|
|
Copyright 2023, Savanni D'Gerinel <savanni@luminescent-dreams.com>
|
|
|
|
This file is part of FitnessTrax.
|
|
|
|
FitnessTrax is free software: you can redistribute it and/or modify it under the terms of the GNU
|
|
General Public License as published by the Free Software Foundation, either version 3 of the
|
|
License, or (at your option) any later version.
|
|
|
|
FitnessTrax is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without
|
|
even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
|
General Public License for more details.
|
|
|
|
You should have received a copy of the GNU General Public License along with FitnessTrax. If not, see <https://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
mod app;
|
|
mod app_window;
|
|
mod components;
|
|
mod views;
|
|
|
|
use adw::prelude::*;
|
|
use app_window::AppWindow;
|
|
use std::{env, path::PathBuf};
|
|
|
|
const APP_ID_DEV: &str = "com.luminescent-dreams.fitnesstrax.dev";
|
|
const APP_ID_PROD: &str = "com.luminescent-dreams.fitnesstrax";
|
|
|
|
const RESOURCE_BASE_PATH: &str = "/com/luminescent-dreams/fitnesstrax/";
|
|
|
|
fn main() {
|
|
// I still don't fully understand gio resources. resources_register_include! is convenient
|
|
// because I don't have to deal with filesystem locations at runtime. However, I think other
|
|
// GTK applications do that rather than compiling the resources directly into the app. So, I'm
|
|
// unclear as to how I want to handle this.
|
|
gio::resources_register_include!("com.luminescent-dreams.fitnesstrax.gresource")
|
|
.expect("to register resources");
|
|
|
|
let app_id = if std::env::var_os("ENV") == Some("dev".into()) {
|
|
APP_ID_DEV
|
|
} else {
|
|
APP_ID_PROD
|
|
};
|
|
|
|
let settings = gio::Settings::new(app_id);
|
|
let ft_app = app::App::new({
|
|
let path = settings.string("series-path");
|
|
if path.is_empty() {
|
|
None
|
|
} else {
|
|
Some(PathBuf::from(path))
|
|
}
|
|
});
|
|
|
|
let adw_app = adw::Application::builder()
|
|
.application_id(app_id)
|
|
.resource_base_path(RESOURCE_BASE_PATH)
|
|
.build();
|
|
|
|
adw_app.connect_activate(move |adw_app| {
|
|
AppWindow::new(app_id, RESOURCE_BASE_PATH, adw_app, ft_app.clone());
|
|
});
|
|
|
|
let args: Vec<String> = env::args().collect();
|
|
ApplicationExtManual::run_with_args(&adw_app, &args);
|
|
}
|