Aldonu desegnojn por papero de rolulo
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desegnoj/.gitignore
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desegnoj/.gitignore
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resources
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public
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desegnoj/archetypes/default.md
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desegnoj/archetypes/default.md
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---
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title: "{{ replace .Name "-" " " | title }}"
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date: {{ .Date }}
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draft: true
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---
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desegnoj/assets/main.scss
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desegnoj/assets/main.scss
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body {
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background-color: rgb(200, 190, 180);
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}
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.columns {
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display: flex;
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// border: 1px solid red;
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margin: auto;
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padding: 1em;
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> * {
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margin: 0 1em 0 1em;
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}
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& :first-child {
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margin: 0 1em 0 0;
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}
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& :last-child {
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margin: 0 0 0 1em;
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}
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}
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.c-2 {
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> div {
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width: 50%;
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}
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}
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.statpool {
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width: 50%;
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flex-grow: 0;
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flex-shrink: 1;
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.pool {
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border: 1px solid black;
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border-radius: 5px;
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padding: 0.5em;
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margin: 0.25em;
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}
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.edge {
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border: 1px solid black;
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border-radius: 5px;
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padding: 0.5em;
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margin: 0.25em;
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}
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}
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desegnoj/config.toml
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desegnoj/config.toml
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baseURL = "http://example.org/"
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languageCode = "en-us"
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title = "My New Hugo Site"
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[markup]
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defaultMarkdownHandler = "goldmark"
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[markup.goldmark]
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[markup.goldmark.renderer]
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unsafe = true
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desegnoj/content/_index.md
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desegnoj/content/_index.md
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desegnoj/content/priat.html
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desegnoj/content/priat.html
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---
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title: Priat
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---
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<div class="columns c-2">
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<div>
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<h1 id="name">Priat (Tier 1)</h1>
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<p><em>A Intuitive Jack who Explores Yesterday</em></p>
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<ul>
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<li>Effort: 1</li>
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<li>Cypher Limit: 2</li>
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</ul>
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</div>
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<div>
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{{< stat name="Might" value="12" edge="0" >}}
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{{< stat name="Speed" value="14" edge="0" >}}
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{{< stat name="Intellect" value="12" edge="1" >}}
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</div>
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</div>
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<div class="columns c-2">
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<div>
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<h2>Special Abilities</h2>
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<ul>
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<li><em>Know what to do</em>: You can act immediately, even if it's not your turn. On your next regular turn, any action you take is hindered. You can do this once, per recovery roll.</li>
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<li><em>Flex skill</em>: At the beginning of each day, chose one skill other than attacks or defense. You are trained in that skill for the rest of the day.</li>
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<li><em>Fleet of Foot</em> (1+ speed): You can move a short distance as part of another action. You can move a long distance as your entire action for a turn. Applying a level of Effort, you can move a long distance and make an attack os your entire action, but the attack is hindered.</li>
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<li><em>Vanish</em> (2 intellect): You become invisible for a short amount of time. While invisible, you have an asset on stealth and Speed defense tasks. Invisibility ends at the end of your next turn, or if you do something ot reveal your presence or position.</li>
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</ul>
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</div>
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<div>
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<h2>Skills</h2>
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<table>
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{{< skill name="Perception" level="Trained" >}}
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{{< skill name="Climbing" level="Trained" >}}
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{{< skill name="Salvaging Numenera" level="Trained" >}}
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{{< skill name="Identifying" level="Trained" >}}
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{{< skill name="Crafting Numenera" level="Trained" >}}
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</table>
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</div>
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</div>
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<h2 id="attack-and-defense">Attack and Defense</h2>
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<div class="columns c-2">
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<div>
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<table>
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<thead>
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<tr>
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<th>Weapon</th>
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<th>Damage</th>
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<th>Range</th>
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<th>Ammo</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Battleaxe</td>
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<td>4</td>
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<td>Melee</td>
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<td></td>
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</tr>
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<tr>
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<td>Dagger</td>
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<td>2</td>
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<td>Melee</td>
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<td></td>
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</tr>
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</tbody>
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</table>
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<p>You can use light or medium weapons. Your attacks are hindered with a heavy weapon.</p>
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</div>
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<div>
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<table>
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<thead>
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<tr>
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<th>Armor</th>
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<th>Defense</th>
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<th>Speed cost</th>
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</tr>
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</thead>
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<tbody>
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<tr>
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<td>Brigandine</td>
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<td>2</td>
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<td>2</td>
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</tr>
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</tbody>
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</table>
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</div>
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</div>
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<h2 id="equipment">Equipment</h2>
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<ul>
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<li>Bag of excavation tools</li>
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<li>Clothing</li>
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<li>Explorer’s Pack</li>
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<li>Pack of light tools</li>
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<li>A metal ring, wearable on a human finger, that issues a faint ringing noise when rubbed</li>
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</ul>
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desegnoj/layouts/_default/baseof.html
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desegnoj/layouts/_default/baseof.html
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<!DOCTYPE html>
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<html lang="en">
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{{ partial "head.html" . }}
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<title> {{ .Page.Title }} </title>
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<body>
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{{ block "main" . }}
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{{ end }}
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</body>
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</html>
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desegnoj/layouts/_default/single.html
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desegnoj/layouts/_default/single.html
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{{ define "main" }}
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{{ .Content }}
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{{ end }}
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desegnoj/layouts/index.html
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desegnoj/layouts/index.html
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<!DOCTYPE html>
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<html lang="en">
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{{ partial "head.html" . }}
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<body>
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{{ partial "main_menu.html" . }}
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</body>
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</html>
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desegnoj/layouts/partials/head.html
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desegnoj/layouts/partials/head.html
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<head>
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<meta charset="utf-8">
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{{ $style := resources.Get "main.scss" | resources.ToCSS }}
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<link href={{ $style.RelPermalink }} rel="stylesheet" type="text/css" />
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</head>
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desegnoj/layouts/partials/main_menu.html
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desegnoj/layouts/partials/main_menu.html
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<ul>
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<li> Campaign settings </li>
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<li> Combat tracker </li>
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<li> <a href="index_character.html">Character sheets</a> </li>
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<li> Combat designer </li>
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</ul>
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0
desegnoj/layouts/shortcodes/character.html
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desegnoj/layouts/shortcodes/character.html
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desegnoj/layouts/shortcodes/skill.html
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desegnoj/layouts/shortcodes/skill.html
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<tr>
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<th> {{ .Get "name" }} </td>
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<td> {{ .Get "level" }} </td>
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</tr>
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desegnoj/layouts/shortcodes/stat.html
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desegnoj/layouts/shortcodes/stat.html
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<div class="statpool">
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<h2> {{ .Get "name" }} </h2>
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<div class="columns">
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<div class="pool"> {{ .Get "value" }} / {{ .Get "value" }} </div>
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<div class="edge"> {{ .Get "edge" }} </div>
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</div>
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</div>
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