Full prototype for the lantern
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/*
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Copyright 2022, Savanni D'Gerinel <savanni@luminescent-dreams.com>
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This file is part of Savanni's AVR library.
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This AVR library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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This AVR library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with this AVR library. If not, see <https://www.gnu.org/licenses/>.
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*/
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#include <sk9822.h>
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lantern_t lantern_new(sk9822_t lights) {
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sk9822_init(&lights);
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return (lantern_t){
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.lights = lights,
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.color_scheme = normal,
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.animations = {
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animation_new(),
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animation_new(),
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animation_new(),
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}
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};
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}
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void lantern_start_normal(lantern_t *self, rng_t *rng, int light_idx) {
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switch (light_idx) {
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case 0:
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animation_begin(
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&self->animations[0],
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random_step(self->animations[0].color.r, 180, 255, rng),
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random_step(self->animations[0].color.g, 20, 50, rng),
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0,
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5);
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break;
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case 1:
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animation_begin(
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&self->animations[1],
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random_step(self->animations[1].color.r, 160, 230, rng),
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random_step(self->animations[1].color.g, 10, 30, rng),
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0,
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15);
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break;
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case 2:
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animation_begin(
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&self->animations[2],
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random_step(self->animations[2].color.r, 140, 170, rng),
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random_step(self->animations[2].color.g, 0, 10, rng),
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0,
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30);
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break;
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}
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}
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void lantern_start_spooky(lantern_t *self, rng_t *rng, int light_idx) {
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switch (light_idx) {
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case 0:
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animation_begin(
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&self->animations[0],
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0,
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random_step(self->animations[0].color.g, 80, 120, rng),
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0,
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15);
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break;
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case 1:
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animation_begin(
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&self->animations[1],
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0,
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random_step(self->animations[1].color.g, 60, 100, rng),
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0,
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15);
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break;
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case 2:
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animation_begin(
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&self->animations[2],
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0,
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random_step(self->animations[2].color.g, 20, 40, rng),
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0,
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15);
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break;
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}
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}
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void lantern_start_eerie(lantern_t *self, rng_t *rng, int light_idx) {
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switch (light_idx) {
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case 0:
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animation_begin(
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&self->animations[0],
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random_step(self->animations[0].color.g, 20, 40, rng),
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random_step(self->animations[0].color.g, 20, 40, rng),
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random_step(self->animations[0].color.g, 80, 120, rng),
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15);
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break;
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case 1:
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animation_begin(
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&self->animations[1],
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random_step(self->animations[0].color.g, 0, 30, rng),
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random_step(self->animations[0].color.g, 0, 30, rng),
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random_step(self->animations[1].color.g, 60, 100, rng),
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30);
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break;
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case 2:
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animation_begin(
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&self->animations[2],
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random_step(self->animations[0].color.g, 0, 10, rng),
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random_step(self->animations[0].color.g, 0, 10, rng),
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random_step(self->animations[2].color.g, 20, 40, rng),
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45);
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break;
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}
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}
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void lantern_set_mode(lantern_t *self, color_scheme_e scheme) {
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self->color_scheme = scheme;
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}
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void lantern_step(lantern_t *self, display_t *display, rng_t *rng, rgb_t colors[LIGHT_COUNT]) {
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for (int i = 0; i < LIGHT_COUNT; i++) {
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if (!animation_running(&self->animations[i])) {
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switch (self->color_scheme) {
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case normal:
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lantern_start_normal(self, rng, i);
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break;
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case spooky:
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lantern_start_spooky(self, rng, i);
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break;
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case eerie:
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lantern_start_eerie(self, rng, i);
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break;
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case flash:
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break;
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}
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}
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animation_step(&self->animations[i]);
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colors[i] = self->animations[i].color;
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}
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}
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void lantern_show(lantern_t *lantern, display_t *display) {
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char msg1[20];
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char msg2[20];
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snprintf(msg1, 20, "[%d,%d] %x,%x,%x",
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lantern->animations[0].frame,
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lantern->animations[0].duration,
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lantern->animations[0].color.r,
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lantern->animations[0].color.g,
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lantern->animations[0].color.b
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);
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snprintf(msg2, 20, "%x,%x,%x %x,%x,%x",
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lantern->animations[1].color.r,
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lantern->animations[1].color.g,
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lantern->animations[1].color.b,
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lantern->animations[2].color.r,
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lantern->animations[2].color.g,
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lantern->animations[2].color.b
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);
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display_clear(display);
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display_write_message(display, msg1);
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display_set_location(display, 1, 0);
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display_write_message(display, msg2);
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}
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@ -0,0 +1,32 @@
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/*
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Copyright 2022, Savanni D'Gerinel <savanni@luminescent-dreams.com>
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This file is part of Savanni's AVR library.
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This AVR library is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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This AVR library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along with this AVR library. If not, see <https://www.gnu.org/licenses/>.
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*/
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#ifndef __LANTERN_H__
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#define __LANTERN_H__
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#include <sk9822.h>
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typedef struct {
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sk9822_t lights;
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color_scheme_e color_scheme;
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animation_t animations[LIGHT_COUNT];
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} lantern_t;
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lantern_t lantern_new(sk9822_t lights) {
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void lantern_set_mode(lantern_t *self, color_scheme_e scheme);
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void lantern_step(lantern_t *self, display_t *display, rng_t *rng, rgb_t colors[LIGHT_COUNT]);
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void lantern_show(lantern_t *lantern, display_t *display);
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#endif
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