Savanni D'Gerinel
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7dd531b493
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It is now possible to move backwards and forwards on the mainline of a tree
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2024-05-07 07:53:15 -04:00 |
Savanni D'Gerinel
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bc5042c004
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Start propogating the slab_tree up to OTG
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2024-04-30 22:25:01 -04:00 |
Savanni D'Gerinel
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0534143d6b
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Finish implementing GameTree.Clone and PartialEq
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2024-04-30 22:25:01 -04:00 |
Savanni D'Gerinel
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c913e9da37
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Convert the recursive parse tree to a slab GameTree
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2024-04-30 22:25:01 -04:00 |
Savanni D'Gerinel
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64138b9e90
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Resolve clippy warnings on SGF
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2024-03-26 09:17:26 -04:00 |
Savanni D'Gerinel
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57aadd7597
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Create the drawing area for the review tree
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2024-03-26 09:17:25 -04:00 |
Savanni D'Gerinel
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d9bb9d92e5
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Apply moves to the abstract board
To get here, I had to also build some conversion functions and make a
lot of things within the game record public
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2024-03-26 09:17:25 -04:00 |
Savanni D'Gerinel
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3aac3b8393
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Rename Game to GameRecord for disambiguation.
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2024-03-26 09:17:25 -04:00 |
Savanni D'Gerinel
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1d959117aa
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Write a little app to demonstrate reading an an SGF file
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2024-03-21 23:12:30 -04:00 |
Savanni D'Gerinel
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82c1765513
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Write the more semantic Game interpreter
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2024-03-21 22:49:24 -04:00 |
Savanni D'Gerinel
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e461cb9908
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Import the new level-one parser
This is the parser that does a raw parse of the SGF file, interpreting components but not enforcing node types.
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2023-10-30 01:57:00 +00:00 |
Savanni D'Gerinel
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942e91009e
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Disable sgf::go and provide a shim for a game
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2023-10-30 01:57:00 +00:00 |
Savanni D'Gerinel
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e0f3cdb50a
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Resolve warnings in the SGF library
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2023-10-05 12:57:35 -04:00 |
Savanni D'Gerinel
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d6c2a9519b
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Overhaul the sgf representation
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2023-08-29 23:14:35 -04:00 |
Savanni D'Gerinel
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d79598eaa3
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Remove the GameTree data structure
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2023-07-26 20:24:05 -04:00 |
Savanni D'Gerinel
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9533934e05
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Remove lifetime and borrows from the error type
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2023-07-26 20:15:22 -04:00 |
Savanni D'Gerinel
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b9808a1862
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Introduce the Game data structure
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2023-07-26 19:33:50 -04:00 |
Savanni D'Gerinel
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c51fced23a
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Rename go-sgf to sgf. Add make instructions
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2023-07-26 19:06:59 -04:00 |