Render the goban along with ghost images for the cursor #36

Merged
savanni merged 4 commits from feature/goban into main 2023-03-31 02:43:05 +00:00
6 changed files with 186 additions and 38 deletions
Showing only changes of commit d430fd82e6 - Show all commits

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@ -12,6 +12,15 @@ pub struct Size {
pub height: u8,
}
impl Default for Size {
fn default() -> Self {
Self {
width: 19,
height: 19,
}
}
}
pub(crate) struct AppState {
game: Option<GameState>,
}

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@ -2,4 +2,4 @@ mod playing_field;
pub use playing_field::{playing_field, PlayingFieldView};
mod types;
pub use types::{ChatElement, GameBoardElement, PlayerCardElement, TextFieldElement};
pub use types::{ChatElement, GobanElement, PlayerCardElement, StoneElement, TextFieldElement};

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@ -3,7 +3,7 @@ use crate::ui::types;
#[derive(Clone, Debug)]
pub struct PlayingFieldView {
pub board: types::GameBoardElement,
pub board: types::GobanElement,
pub player_card_black: types::PlayerCardElement,
pub player_card_white: types::PlayerCardElement,
pub chat: types::ChatElement,
@ -12,16 +12,7 @@ pub struct PlayingFieldView {
}
pub fn playing_field() -> PlayingFieldView {
let mut spaces = Vec::new();
(0..19).for_each(|_| spaces.push(Vec::new()));
let board = types::GameBoardElement {
size: Size {
width: 19,
height: 19,
},
spaces,
};
let board = types::GobanElement::default();
let player_card_black = types::PlayerCardElement {
color: Color::Black,

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@ -12,10 +12,49 @@ pub struct StoneElement {
pub jitter: Jitter,
}
impl StoneElement {
pub fn new(color: Color) -> Self {
Self {
color,
jitter: Jitter { x: 0, y: 0 },
}
}
}
#[derive(Clone, Debug)]
pub struct GameBoardElement {
pub struct GobanElement {
pub size: Size,
pub spaces: Vec<Vec<StoneElement>>,
pub spaces: Vec<Option<StoneElement>>,
}
impl GobanElement {
pub fn new(size: Size) -> Self {
Self {
size: size.clone(),
spaces: (0..((size.width as usize) * (size.height as usize)))
.map(|_| None)
.collect::<Vec<Option<StoneElement>>>(),
}
}
pub fn stone_mut<'a>(&'a mut self, row: u8, col: u8) -> &'a mut Option<StoneElement> {
let addr = self.addr(row, col);
&mut self.spaces[addr]
}
pub fn stone(&self, row: u8, col: u8) -> Option<StoneElement> {
self.spaces[self.addr(row, col)].clone()
}
fn addr(&self, row: u8, col: u8) -> usize {
((row as usize) * (self.size.width as usize) + (col as usize)) as usize
}
}
impl Default for GobanElement {
fn default() -> Self {
Self::new(Size::default())
}
}
#[derive(Clone, Debug)]

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@ -1,30 +1,131 @@
use glib::Object;
use gtk::{prelude::*, subclass::prelude::*};
use kifu_core::{ui::GobanElement, Color};
use std::{cell::RefCell, rc::Rc};
const WIDTH: i32 = 800;
const HEIGHT: i32 = 800;
#[derive(Default)]
pub struct GobanPrivate;
pub struct GobanPrivate {
drawing_area: gtk::DrawingArea,
goban: Rc<RefCell<GobanElement>>,
}
#[glib::object_subclass]
impl ObjectSubclass for GobanPrivate {
const NAME: &'static str = "Goban";
type Type = Goban;
type ParentType = gtk::DrawingArea;
type ParentType = gtk::Grid;
}
impl ObjectImpl for GobanPrivate {}
impl ObjectImpl for GobanPrivate {
fn constructed(&self) {
self.drawing_area.set_width_request(WIDTH);
self.drawing_area.set_height_request(HEIGHT);
let goban = self.goban.clone();
self.drawing_area
.set_draw_func(move |_, context, width, height| {
let goban = goban.borrow();
context.set_source_rgb(0.7, 0.7, 0.7);
let _ = context.paint();
context.set_source_rgb(0.1, 0.1, 0.1);
context.set_line_width(2.);
let hspace_between = ((width - 40) as f64) / ((goban.size.width - 1) as f64);
let vspace_between = ((height - 40) as f64) / ((goban.size.height - 1) as f64);
let pen = Pen {
x_offset: 20.,
y_offset: 20.,
hspace_between,
vspace_between,
};
(0..goban.size.width).for_each(|col| {
context.move_to(20.0 + (col as f64) * hspace_between, 20.0);
context.line_to(20.0 + (col as f64) * hspace_between, (height as f64) - 20.0);
let _ = context.stroke();
});
(0..goban.size.height).for_each(|row| {
context.move_to(20.0, 20.0 + (row as f64) * vspace_between);
context.line_to((width - 20) as f64, 20.0 + (row as f64) * vspace_between);
let _ = context.stroke();
});
context.set_source_rgb(0.1, 0.1, 0.0);
vec![4, 9, 15].into_iter().for_each(|col| {
vec![4, 9, 15].into_iter().for_each(|row| {
pen.star_point(context, col, row);
});
});
(0..19).for_each(|col| {
(0..19).for_each(|row| {
match goban.stone(row, col) {
None => {}
Some(element) => {
pen.stone(&context, row, col, element.color);
}
};
})
});
});
}
}
impl WidgetImpl for GobanPrivate {}
impl DrawingAreaImpl for GobanPrivate {}
impl GridImpl for GobanPrivate {}
glib::wrapper! {
pub struct Goban(ObjectSubclass<GobanPrivate>) @extends gtk::DrawingArea, gtk::Widget;
pub struct Goban(ObjectSubclass<GobanPrivate>) @extends gtk::Grid, gtk::Widget;
}
impl Goban {
pub fn new() -> Self {
let s: Self = Object::builder().build();
s.set_width_request(1024);
s.set_height_request(768);
s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
s
}
pub fn set_board(&self, goban: GobanElement) {
*self.imp().goban.borrow_mut() = goban;
self.imp().drawing_area.queue_draw();
}
}
struct Pen {
x_offset: f64,
y_offset: f64,
hspace_between: f64,
vspace_between: f64,
}
impl Pen {
fn star_point(&self, context: &cairo::Context, row: u8, col: u8) {
context.arc(
self.x_offset + (col as f64) * self.hspace_between,
self.y_offset + (row as f64) * self.vspace_between,
10.,
0.,
2. * std::f64::consts::PI,
);
let _ = context.fill();
}
fn stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
match color {
Color::White => context.set_source_rgb(0.9, 0.9, 0.9),
Color::Black => context.set_source_rgb(0.0, 0.0, 0.0),
};
context.arc(
20.0 + (col as f64) * self.hspace_between,
20.0 + (row as f64) * self.vspace_between,
25.0,
0.0,
2.0 * std::f64::consts::PI,
);
let _ = context.fill();
}
}

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@ -2,7 +2,10 @@ use crate::ui::{Chat, Goban, PlayerCard};
use glib::Object;
use gtk::{prelude::*, subclass::prelude::*};
use kifu_core::{
ui::{ChatElement, GameBoardElement, PlayerCardElement, PlayingFieldView, TextFieldElement},
ui::{
ChatElement, GobanElement, PlayerCardElement, PlayingFieldView, StoneElement,
TextFieldElement,
},
Color, Size,
};
use std::{cell::RefCell, rc::Rc};
@ -10,7 +13,7 @@ use std::{cell::RefCell, rc::Rc};
/*
#[derive(Clone, Debug)]
pub struct PlayingFieldView {
pub board: types::GameBoardElement,
pub board: types::GobanElement,
pub player_card_black: types::PlayerCardElement,
pub player_card_white: types::PlayerCardElement,
pub chat: types::ChatElement,
@ -19,13 +22,24 @@ pub struct PlayingFieldView {
}
*/
#[derive(Default)]
pub struct PlayingFieldPrivate {
goban: Goban,
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
chat: Rc<RefCell<Option<Chat>>>,
}
impl Default for PlayingFieldPrivate {
fn default() -> Self {
Self {
goban: Goban::new(),
player_card_white: Rc::new(RefCell::new(None)),
player_card_black: Rc::new(RefCell::new(None)),
chat: Rc::new(RefCell::new(None)),
}
}
}
#[glib::object_subclass]
impl ObjectSubclass for PlayingFieldPrivate {
const NAME: &'static str = "PlayingField";
@ -34,6 +48,7 @@ impl ObjectSubclass for PlayingFieldPrivate {
fn new() -> Self {
Self {
goban: Goban::new(),
player_card_white: Rc::new(RefCell::new(None)),
player_card_black: Rc::new(RefCell::new(None)),
chat: Rc::new(RefCell::new(None)),
@ -53,12 +68,13 @@ impl PlayingField {
pub fn new(view: PlayingFieldView) -> PlayingField {
let s: Self = Object::builder().build();
let goban = Goban::new();
let player_card_white = PlayerCard::new(view.player_card_white);
let player_card_black = PlayerCard::new(view.player_card_black);
let chat = Chat::new(view.chat);
s.attach(&goban, 1, 1, 1, 2);
s.imp().goban.set_board(view.board);
s.attach(&s.imp().goban, 1, 1, 1, 2);
s.attach(&player_card_black, 2, 1, 1, 1);
s.attach(&player_card_white, 3, 1, 1, 1);
s.attach(&chat, 2, 2, 2, 1);
@ -73,17 +89,9 @@ impl PlayingField {
#[cfg(feature = "screenplay")]
pub fn playing_field_view() -> PlayingFieldView {
let mut spaces = Vec::new();
(0..19).for_each(|_| spaces.push(Vec::new()));
let board = GameBoardElement {
size: Size {
width: 19,
height: 19,
},
spaces,
};
let mut board = GobanElement::default();
*board.stone_mut(4, 4) = Some(StoneElement::new(Color::White));
*board.stone_mut(15, 15) = Some(StoneElement::new(Color::Black));
let player_card_black = PlayerCardElement {
color: Color::Black,
name: "Savanni".to_owned(),