Render the goban along with ghost images for the cursor #36
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@ -12,6 +12,15 @@ pub struct Size {
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pub height: u8,
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}
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impl Default for Size {
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fn default() -> Self {
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Self {
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width: 19,
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height: 19,
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}
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}
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}
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pub(crate) struct AppState {
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game: Option<GameState>,
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}
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@ -2,4 +2,4 @@ mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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mod types;
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pub use types::{ChatElement, GameBoardElement, PlayerCardElement, TextFieldElement};
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pub use types::{ChatElement, GobanElement, PlayerCardElement, StoneElement, TextFieldElement};
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@ -3,7 +3,7 @@ use crate::ui::types;
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#[derive(Clone, Debug)]
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pub struct PlayingFieldView {
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pub board: types::GameBoardElement,
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pub board: types::GobanElement,
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pub player_card_black: types::PlayerCardElement,
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pub player_card_white: types::PlayerCardElement,
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pub chat: types::ChatElement,
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@ -12,16 +12,7 @@ pub struct PlayingFieldView {
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}
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pub fn playing_field() -> PlayingFieldView {
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let mut spaces = Vec::new();
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(0..19).for_each(|_| spaces.push(Vec::new()));
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let board = types::GameBoardElement {
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size: Size {
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width: 19,
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height: 19,
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},
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spaces,
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};
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let board = types::GobanElement::default();
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let player_card_black = types::PlayerCardElement {
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color: Color::Black,
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@ -12,10 +12,49 @@ pub struct StoneElement {
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pub jitter: Jitter,
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}
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impl StoneElement {
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pub fn new(color: Color) -> Self {
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Self {
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color,
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jitter: Jitter { x: 0, y: 0 },
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}
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}
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}
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#[derive(Clone, Debug)]
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pub struct GameBoardElement {
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pub struct GobanElement {
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pub size: Size,
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pub spaces: Vec<Vec<StoneElement>>,
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pub spaces: Vec<Option<StoneElement>>,
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}
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impl GobanElement {
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pub fn new(size: Size) -> Self {
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Self {
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size: size.clone(),
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spaces: (0..((size.width as usize) * (size.height as usize)))
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.map(|_| None)
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.collect::<Vec<Option<StoneElement>>>(),
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}
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}
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pub fn stone_mut<'a>(&'a mut self, row: u8, col: u8) -> &'a mut Option<StoneElement> {
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let addr = self.addr(row, col);
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&mut self.spaces[addr]
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}
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pub fn stone(&self, row: u8, col: u8) -> Option<StoneElement> {
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self.spaces[self.addr(row, col)].clone()
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}
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fn addr(&self, row: u8, col: u8) -> usize {
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((row as usize) * (self.size.width as usize) + (col as usize)) as usize
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}
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}
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impl Default for GobanElement {
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fn default() -> Self {
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Self::new(Size::default())
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}
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}
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#[derive(Clone, Debug)]
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|
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@ -1,30 +1,131 @@
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use glib::Object;
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use gtk::{prelude::*, subclass::prelude::*};
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use kifu_core::{ui::GobanElement, Color};
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use std::{cell::RefCell, rc::Rc};
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const WIDTH: i32 = 800;
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const HEIGHT: i32 = 800;
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#[derive(Default)]
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pub struct GobanPrivate;
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pub struct GobanPrivate {
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drawing_area: gtk::DrawingArea,
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goban: Rc<RefCell<GobanElement>>,
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}
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#[glib::object_subclass]
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impl ObjectSubclass for GobanPrivate {
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const NAME: &'static str = "Goban";
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type Type = Goban;
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type ParentType = gtk::DrawingArea;
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type ParentType = gtk::Grid;
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}
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impl ObjectImpl for GobanPrivate {}
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impl ObjectImpl for GobanPrivate {
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fn constructed(&self) {
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self.drawing_area.set_width_request(WIDTH);
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self.drawing_area.set_height_request(HEIGHT);
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let goban = self.goban.clone();
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self.drawing_area
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.set_draw_func(move |_, context, width, height| {
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let goban = goban.borrow();
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context.set_source_rgb(0.7, 0.7, 0.7);
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let _ = context.paint();
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context.set_source_rgb(0.1, 0.1, 0.1);
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context.set_line_width(2.);
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let hspace_between = ((width - 40) as f64) / ((goban.size.width - 1) as f64);
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let vspace_between = ((height - 40) as f64) / ((goban.size.height - 1) as f64);
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let pen = Pen {
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x_offset: 20.,
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y_offset: 20.,
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hspace_between,
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vspace_between,
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};
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(0..goban.size.width).for_each(|col| {
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context.move_to(20.0 + (col as f64) * hspace_between, 20.0);
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context.line_to(20.0 + (col as f64) * hspace_between, (height as f64) - 20.0);
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let _ = context.stroke();
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});
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(0..goban.size.height).for_each(|row| {
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context.move_to(20.0, 20.0 + (row as f64) * vspace_between);
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context.line_to((width - 20) as f64, 20.0 + (row as f64) * vspace_between);
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let _ = context.stroke();
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});
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context.set_source_rgb(0.1, 0.1, 0.0);
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vec![4, 9, 15].into_iter().for_each(|col| {
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vec![4, 9, 15].into_iter().for_each(|row| {
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pen.star_point(context, col, row);
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});
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});
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(0..19).for_each(|col| {
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(0..19).for_each(|row| {
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match goban.stone(row, col) {
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None => {}
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Some(element) => {
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pen.stone(&context, row, col, element.color);
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}
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};
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})
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});
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});
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}
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}
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impl WidgetImpl for GobanPrivate {}
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impl DrawingAreaImpl for GobanPrivate {}
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impl GridImpl for GobanPrivate {}
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glib::wrapper! {
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pub struct Goban(ObjectSubclass<GobanPrivate>) @extends gtk::DrawingArea, gtk::Widget;
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pub struct Goban(ObjectSubclass<GobanPrivate>) @extends gtk::Grid, gtk::Widget;
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}
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impl Goban {
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pub fn new() -> Self {
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let s: Self = Object::builder().build();
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s.set_width_request(1024);
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s.set_height_request(768);
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s.attach(&s.imp().drawing_area, 1, 1, 1, 1);
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s
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}
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pub fn set_board(&self, goban: GobanElement) {
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*self.imp().goban.borrow_mut() = goban;
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self.imp().drawing_area.queue_draw();
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}
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}
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|
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struct Pen {
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x_offset: f64,
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y_offset: f64,
|
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hspace_between: f64,
|
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vspace_between: f64,
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}
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|
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impl Pen {
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fn star_point(&self, context: &cairo::Context, row: u8, col: u8) {
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context.arc(
|
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self.x_offset + (col as f64) * self.hspace_between,
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self.y_offset + (row as f64) * self.vspace_between,
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10.,
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0.,
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2. * std::f64::consts::PI,
|
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);
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let _ = context.fill();
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}
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|
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fn stone(&self, context: &cairo::Context, row: u8, col: u8, color: Color) {
|
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match color {
|
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Color::White => context.set_source_rgb(0.9, 0.9, 0.9),
|
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Color::Black => context.set_source_rgb(0.0, 0.0, 0.0),
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};
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context.arc(
|
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20.0 + (col as f64) * self.hspace_between,
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20.0 + (row as f64) * self.vspace_between,
|
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25.0,
|
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0.0,
|
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2.0 * std::f64::consts::PI,
|
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);
|
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let _ = context.fill();
|
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}
|
||||
}
|
||||
|
|
|
@ -2,7 +2,10 @@ use crate::ui::{Chat, Goban, PlayerCard};
|
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use glib::Object;
|
||||
use gtk::{prelude::*, subclass::prelude::*};
|
||||
use kifu_core::{
|
||||
ui::{ChatElement, GameBoardElement, PlayerCardElement, PlayingFieldView, TextFieldElement},
|
||||
ui::{
|
||||
ChatElement, GobanElement, PlayerCardElement, PlayingFieldView, StoneElement,
|
||||
TextFieldElement,
|
||||
},
|
||||
Color, Size,
|
||||
};
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
@ -10,7 +13,7 @@ use std::{cell::RefCell, rc::Rc};
|
|||
/*
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct PlayingFieldView {
|
||||
pub board: types::GameBoardElement,
|
||||
pub board: types::GobanElement,
|
||||
pub player_card_black: types::PlayerCardElement,
|
||||
pub player_card_white: types::PlayerCardElement,
|
||||
pub chat: types::ChatElement,
|
||||
|
@ -19,13 +22,24 @@ pub struct PlayingFieldView {
|
|||
}
|
||||
*/
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct PlayingFieldPrivate {
|
||||
goban: Goban,
|
||||
player_card_white: Rc<RefCell<Option<PlayerCard>>>,
|
||||
player_card_black: Rc<RefCell<Option<PlayerCard>>>,
|
||||
chat: Rc<RefCell<Option<Chat>>>,
|
||||
}
|
||||
|
||||
impl Default for PlayingFieldPrivate {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
goban: Goban::new(),
|
||||
player_card_white: Rc::new(RefCell::new(None)),
|
||||
player_card_black: Rc::new(RefCell::new(None)),
|
||||
chat: Rc::new(RefCell::new(None)),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for PlayingFieldPrivate {
|
||||
const NAME: &'static str = "PlayingField";
|
||||
|
@ -34,6 +48,7 @@ impl ObjectSubclass for PlayingFieldPrivate {
|
|||
|
||||
fn new() -> Self {
|
||||
Self {
|
||||
goban: Goban::new(),
|
||||
player_card_white: Rc::new(RefCell::new(None)),
|
||||
player_card_black: Rc::new(RefCell::new(None)),
|
||||
chat: Rc::new(RefCell::new(None)),
|
||||
|
@ -53,12 +68,13 @@ impl PlayingField {
|
|||
pub fn new(view: PlayingFieldView) -> PlayingField {
|
||||
let s: Self = Object::builder().build();
|
||||
|
||||
let goban = Goban::new();
|
||||
let player_card_white = PlayerCard::new(view.player_card_white);
|
||||
let player_card_black = PlayerCard::new(view.player_card_black);
|
||||
let chat = Chat::new(view.chat);
|
||||
|
||||
s.attach(&goban, 1, 1, 1, 2);
|
||||
s.imp().goban.set_board(view.board);
|
||||
|
||||
s.attach(&s.imp().goban, 1, 1, 1, 2);
|
||||
s.attach(&player_card_black, 2, 1, 1, 1);
|
||||
s.attach(&player_card_white, 3, 1, 1, 1);
|
||||
s.attach(&chat, 2, 2, 2, 1);
|
||||
|
@ -73,17 +89,9 @@ impl PlayingField {
|
|||
|
||||
#[cfg(feature = "screenplay")]
|
||||
pub fn playing_field_view() -> PlayingFieldView {
|
||||
let mut spaces = Vec::new();
|
||||
(0..19).for_each(|_| spaces.push(Vec::new()));
|
||||
|
||||
let board = GameBoardElement {
|
||||
size: Size {
|
||||
width: 19,
|
||||
height: 19,
|
||||
},
|
||||
spaces,
|
||||
};
|
||||
|
||||
let mut board = GobanElement::default();
|
||||
*board.stone_mut(4, 4) = Some(StoneElement::new(Color::White));
|
||||
*board.stone_mut(15, 15) = Some(StoneElement::new(Color::Black));
|
||||
let player_card_black = PlayerCardElement {
|
||||
color: Color::Black,
|
||||
name: "Savanni".to_owned(),
|
||||
|
|
Loading…
Reference in New Issue