Set up a configuration UI #66
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@ -1348,6 +1348,7 @@ dependencies = [
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"gtk4",
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"image",
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"kifu-core",
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"libadwaita",
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"sgf",
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"tokio",
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]
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|
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@ -1,22 +1,34 @@
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use crate::{
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types::{AppState, Config, DatabasePath, GameState, Player, Rank},
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ui::{home, playing_field, HomeView, PlayingFieldView},
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types::{AppState, Config, ConfigOption, DatabasePath, GameState, Player, Rank},
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ui::{configuration, home, playing_field, ConfigurationView, HomeView, PlayingFieldView},
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};
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use serde::{Deserialize, Serialize};
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use std::sync::{Arc, RwLock};
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use std::{
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path::PathBuf,
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sync::{Arc, RwLock},
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};
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use typeshare::typeshare;
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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pub enum CoreRequest {
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ChangeSetting(ChangeSettingRequest),
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CreateGame(CreateGameRequest),
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Home,
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OpenConfiguration,
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PlayingField,
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PlayStone(PlayStoneRequest),
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StartGame,
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}
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#[derive(Clone, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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pub enum ChangeSettingRequest {
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LibraryPath(String),
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq, Serialize, Deserialize)]
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#[typeshare]
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pub struct PlayStoneRequest {
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@ -57,13 +69,15 @@ impl From<HotseatPlayerRequest> for Player {
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#[typeshare]
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#[serde(tag = "type", content = "content")]
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pub enum CoreResponse {
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ConfigurationView(ConfigurationView),
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HomeView(HomeView),
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PlayingFieldView(PlayingFieldView),
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UpdatedConfigurationView(ConfigurationView),
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}
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#[derive(Clone, Debug)]
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pub struct CoreApp {
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config: Config,
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config: Arc<RwLock<Config>>,
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state: Arc<RwLock<AppState>>,
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}
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@ -74,25 +88,23 @@ impl CoreApp {
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let db_path: DatabasePath = config.get().unwrap();
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let state = Arc::new(RwLock::new(AppState::new(db_path)));
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Self { config, state }
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Self {
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config: Arc::new(RwLock::new(config)),
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state,
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}
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}
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pub async fn dispatch(&self, request: CoreRequest) -> CoreResponse {
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match request {
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/*
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CoreRequest::LaunchScreen => {
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let app_state = self.state.read().unwrap();
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At launch, I want to either show a list of games in progress, the current game, or the game creation screen.
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- if a live game is in progress, immmediately go to that game. Such a game will be classified at game creation, so it should be persisted to the state.
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- if no live games are in progress, but there are slow games in progress, show a list of the slow games and let the player choose which one to jump into.
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- if no games are in progress, show only the game creation screen
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- game creation menu should be present both when there are only slow games and when there are no games
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- the UI returned here will always be available in other places, such as when the user is viewing a game and wants to return to this page
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For the initial version, I want only to show the game creation screen. Then I will backtrack record application state so that the only decisions can be made.
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}
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*/
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CoreRequest::ChangeSetting(request) => match request {
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ChangeSettingRequest::LibraryPath(path) => {
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let mut config = self.config.write().unwrap();
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config.set(ConfigOption::DatabasePath(DatabasePath(PathBuf::from(
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path,
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))));
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CoreResponse::UpdatedConfigurationView(configuration(&config))
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}
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},
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CoreRequest::CreateGame(create_request) => {
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let mut app_state = self.state.write().unwrap();
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let white_player = {
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@ -116,6 +128,9 @@ impl CoreApp {
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CoreRequest::Home => {
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CoreResponse::HomeView(home(self.state.read().unwrap().database.all_games()))
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}
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CoreRequest::OpenConfiguration => {
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CoreResponse::ConfigurationView(configuration(&self.config.read().unwrap()))
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}
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CoreRequest::PlayingField => {
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let app_state = self.state.read().unwrap();
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let game = app_state.game.as_ref().unwrap();
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@ -39,11 +39,16 @@ impl Database {
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.unwrap()
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.read_to_string(&mut buffer)
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.unwrap();
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for sgf in parse_sgf(&buffer).unwrap() {
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match sgf {
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Game::Go(game) => games.push(game),
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Game::Unsupported(_) => {}
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match parse_sgf(&buffer) {
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Ok(sgfs) => {
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for sgf in sgfs {
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match sgf {
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Game::Go(game) => games.push(game),
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Game::Unsupported(_) => {}
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}
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}
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}
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Err(err) => println!("Error parsing {:?}: {:?}", entry.path(), err),
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}
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}
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}
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@ -3,7 +3,8 @@ extern crate config_derive;
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mod api;
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pub use api::{
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CoreApp, CoreRequest, CoreResponse, CreateGameRequest, HotseatPlayerRequest, PlayerInfoRequest,
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ChangeSettingRequest, CoreApp, CoreRequest, CoreResponse, CreateGameRequest,
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HotseatPlayerRequest, PlayerInfoRequest,
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};
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mod board;
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@ -16,7 +16,7 @@ define_config! {
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}
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#[derive(Clone, Debug, PartialEq, Serialize, Deserialize, ConfigOption)]
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pub struct DatabasePath(PathBuf);
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pub struct DatabasePath(pub PathBuf);
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impl std::ops::Deref for DatabasePath {
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type Target = PathBuf;
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@ -0,0 +1,24 @@
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use crate::{
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types::{Config, DatabasePath},
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ui::Field,
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};
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct ConfigurationView {
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pub library: Field<()>,
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}
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pub fn configuration(config: &Config) -> ConfigurationView {
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let path: Option<DatabasePath> = config.get();
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ConfigurationView {
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library: Field {
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id: "library-path-field".to_owned(),
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label: "Library".to_owned(),
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value: path.map(|path| path.to_string_lossy().into_owned()),
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action: (),
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},
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}
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}
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@ -1,10 +0,0 @@
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Action<A> {
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pub id: String,
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pub label: String,
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pub action: A,
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}
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@ -50,6 +50,7 @@ impl GamePreviewElement {
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Some(GameResult::Draw) => "Draw".to_owned(),
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Some(GameResult::Black(ref win)) => format!("Black by {}", format_win(win)),
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Some(GameResult::White(ref win)) => format!("White by {}", format_win(win)),
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Some(GameResult::Unknown(ref text)) => format!("Unknown: {}", text),
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None => "".to_owned(),
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};
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@ -1,3 +1,31 @@
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pub mod action;
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use serde::{Deserialize, Serialize};
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use typeshare::typeshare;
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pub mod game_preview;
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pub mod menu;
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Action<A> {
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pub id: String,
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pub label: String,
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pub action: A,
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Toggle<A> {
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pub id: String,
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pub label: String,
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pub value: bool,
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pub action: A,
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}
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#[derive(Clone, Debug, Serialize, Deserialize)]
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#[typeshare]
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pub struct Field<A> {
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pub id: String,
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pub label: String,
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pub value: Option<String>,
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pub action: A,
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}
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|
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@ -1,5 +1,8 @@
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mod configuration;
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pub use configuration::{configuration, ConfigurationView};
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mod elements;
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pub use elements::{action::Action, game_preview::GamePreviewElement, menu::Menu};
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pub use elements::{game_preview::GamePreviewElement, menu::Menu, Action, Field, Toggle};
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mod playing_field;
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pub use playing_field::{playing_field, PlayingFieldView};
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@ -9,6 +9,7 @@ screenplay = []
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# See more keys and their definitions at https://doc.rust-lang.org/cargo/reference/manifest.html
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[dependencies]
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adw = { version = "0.4", package = "libadwaita", features = [ "v1_2" ] }
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cairo-rs = { version = "0.17" }
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gio = { version = "0.17" }
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glib = { version = "0.17" }
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|
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@ -1,20 +1,28 @@
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use gtk::prelude::*;
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use adw::prelude::*;
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use kifu_core::{CoreApp, CoreRequest, CoreResponse};
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use kifu_gtk::{
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perftrace,
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ui::{Home, PlayingField},
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ui::{ConfigurationPage, Home, Layout, PlayingField},
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CoreApi,
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};
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use std::sync::{Arc, RwLock};
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fn handle_response(api: CoreApi, window: gtk::ApplicationWindow, message: CoreResponse) {
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fn handle_response(api: CoreApi, layout: Layout, message: CoreResponse) {
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let playing_field = Arc::new(RwLock::new(None));
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match message {
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CoreResponse::ConfigurationView(view) => perftrace("ConfigurationView", || {
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let config_page = ConfigurationPage::new(api, view);
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let window = adw::PreferencesWindow::new();
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window.add(&config_page);
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window.set_visible_page(&config_page);
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window.present();
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}),
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CoreResponse::HomeView(view) => perftrace("HomeView", || {
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let api = api.clone();
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let home = Home::new(api, view);
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window.set_child(Some(&home));
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layout.set_content(&home);
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}),
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CoreResponse::PlayingFieldView(view) => perftrace("PlayingFieldView", || {
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let api = api.clone();
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@ -23,13 +31,16 @@ fn handle_response(api: CoreApi, window: gtk::ApplicationWindow, message: CoreRe
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if playing_field.is_none() {
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perftrace("creating a new playing field", || {
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let field = PlayingField::new(api, view);
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window.set_child(Some(&field));
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layout.set_content(&field);
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||||
*playing_field = Some(field);
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||||
})
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||||
} else {
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||||
playing_field.as_ref().map(|field| field.update_view(view));
|
||||
}
|
||||
}),
|
||||
CoreResponse::UpdatedConfigurationView(view) => perftrace("UpdatedConfiguration", || {
|
||||
println!("updated configuration: {:?}", view);
|
||||
}),
|
||||
}
|
||||
}
|
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|
@ -65,8 +76,9 @@ fn main() {
|
|||
}
|
||||
});
|
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|
||||
let app = gtk::Application::builder()
|
||||
let app = adw::Application::builder()
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||||
.application_id("com.luminescent-dreams.kifu-gtk")
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||||
.resource_base_path("/com/luminescent-dreams/kifu-gtk")
|
||||
.build();
|
||||
|
||||
app.connect_activate({
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||||
|
@ -81,14 +93,31 @@ fn main() {
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core: core.clone(),
|
||||
};
|
||||
|
||||
let window = gtk::ApplicationWindow::new(app);
|
||||
let action_config = gio::SimpleAction::new("show-config", None);
|
||||
action_config.connect_activate({
|
||||
let api = api.clone();
|
||||
move |_, _| {
|
||||
api.dispatch(CoreRequest::OpenConfiguration);
|
||||
}
|
||||
});
|
||||
app.add_action(&action_config);
|
||||
|
||||
let window = adw::ApplicationWindow::builder()
|
||||
.application(app)
|
||||
.width_request(800)
|
||||
.height_request(500)
|
||||
.build();
|
||||
|
||||
let layout = Layout::new();
|
||||
window.set_content(Some(&layout));
|
||||
|
||||
window.present();
|
||||
|
||||
gtk_rx.attach(None, {
|
||||
let api = api.clone();
|
||||
move |message| {
|
||||
perftrace("handle_response", || {
|
||||
handle_response(api.clone(), window.clone(), message)
|
||||
handle_response(api.clone(), layout.clone(), message)
|
||||
});
|
||||
Continue(true)
|
||||
}
|
||||
|
|
|
@ -0,0 +1,52 @@
|
|||
use crate::CoreApi;
|
||||
use adw::{prelude::*, subclass::prelude::*};
|
||||
use glib::Object;
|
||||
use kifu_core::{ui::ConfigurationView, ChangeSettingRequest, CoreRequest};
|
||||
|
||||
#[derive(Default)]
|
||||
pub struct ConfigurationPagePrivate {}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for ConfigurationPagePrivate {
|
||||
const NAME: &'static str = "Configuration";
|
||||
type Type = ConfigurationPage;
|
||||
type ParentType = adw::PreferencesPage;
|
||||
}
|
||||
|
||||
impl ObjectImpl for ConfigurationPagePrivate {}
|
||||
impl WidgetImpl for ConfigurationPagePrivate {}
|
||||
impl PreferencesPageImpl for ConfigurationPagePrivate {}
|
||||
|
||||
glib::wrapper! {
|
||||
pub struct ConfigurationPage(ObjectSubclass<ConfigurationPagePrivate>)
|
||||
@extends adw::PreferencesPage, gtk::Widget,
|
||||
@implements gtk::Orientable;
|
||||
}
|
||||
|
||||
impl ConfigurationPage {
|
||||
pub fn new(api: CoreApi, view: ConfigurationView) -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
|
||||
let group = adw::PreferencesGroup::builder().build();
|
||||
|
||||
let library_entry = &adw::EntryRow::builder()
|
||||
.name("library-path")
|
||||
.title(view.library.label)
|
||||
.show_apply_button(true)
|
||||
.build();
|
||||
if let Some(path) = view.library.value {
|
||||
library_entry.set_text(&path);
|
||||
}
|
||||
library_entry.connect_apply(move |entry| {
|
||||
api.dispatch(CoreRequest::ChangeSetting(
|
||||
ChangeSettingRequest::LibraryPath(entry.text().into()),
|
||||
));
|
||||
});
|
||||
|
||||
group.add(library_entry);
|
||||
|
||||
s.add(&group);
|
||||
|
||||
s
|
||||
}
|
||||
}
|
|
@ -31,7 +31,7 @@ impl GamePreview {
|
|||
let s: Self = Object::builder().build();
|
||||
s.set_orientation(gtk::Orientation::Horizontal);
|
||||
s.set_homogeneous(true);
|
||||
s.set_hexpand(true);
|
||||
s.set_hexpand(false);
|
||||
|
||||
s.append(&s.imp().date);
|
||||
s.append(&s.imp().title);
|
||||
|
|
|
@ -0,0 +1,71 @@
|
|||
use glib::Object;
|
||||
use gtk::{prelude::*, subclass::prelude::*};
|
||||
use std::{cell::RefCell, rc::Rc};
|
||||
|
||||
// Deprecated even from day 1. We want to use ToolbarView as soon as it's available in the versions
|
||||
// of Libadwaita available in NixOS.
|
||||
pub struct LayoutPrivate {
|
||||
pub header: adw::HeaderBar,
|
||||
pub content: Rc<RefCell<gtk::Widget>>,
|
||||
}
|
||||
|
||||
impl Default for LayoutPrivate {
|
||||
fn default() -> Self {
|
||||
let header = adw::HeaderBar::builder()
|
||||
.title_widget(>k::Label::new(Some("Kifu")))
|
||||
.build();
|
||||
|
||||
let app_menu = gio::Menu::new();
|
||||
let menu_item = gio::MenuItem::new(Some("Configuration"), Some("app.show-config"));
|
||||
app_menu.append_item(&menu_item);
|
||||
|
||||
let hamburger = gtk::MenuButton::builder()
|
||||
.icon_name("open-menu-symbolic")
|
||||
.build();
|
||||
hamburger.set_menu_model(Some(&app_menu));
|
||||
|
||||
header.pack_end(&hamburger);
|
||||
|
||||
let content = adw::StatusPage::builder().title("Nothing here").build();
|
||||
|
||||
Self {
|
||||
header,
|
||||
content: Rc::new(RefCell::new(content.into())),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[glib::object_subclass]
|
||||
impl ObjectSubclass for LayoutPrivate {
|
||||
const NAME: &'static str = "Layout";
|
||||
type Type = Layout;
|
||||
type ParentType = gtk::Box;
|
||||
}
|
||||
|
||||
impl ObjectImpl for LayoutPrivate {}
|
||||
impl WidgetImpl for LayoutPrivate {}
|
||||
impl BoxImpl for LayoutPrivate {}
|
||||
|
||||
glib::wrapper! {
|
||||
pub struct Layout(ObjectSubclass<LayoutPrivate>) @extends gtk::Box, gtk::Widget, @implements gtk::Orientable;
|
||||
}
|
||||
|
||||
impl Layout {
|
||||
pub fn new() -> Self {
|
||||
let s: Self = Object::builder().build();
|
||||
s.set_orientation(gtk::Orientation::Vertical);
|
||||
s.set_homogeneous(false);
|
||||
s.append(&s.imp().header);
|
||||
s.append(&*s.imp().content.borrow());
|
||||
|
||||
s
|
||||
}
|
||||
|
||||
pub fn set_content(&self, content: &impl IsA<gtk::Widget>) {
|
||||
let mut widget = self.imp().content.borrow_mut();
|
||||
|
||||
self.remove(&*widget);
|
||||
*widget = content.clone().upcast::<gtk::Widget>();
|
||||
self.append(&*widget);
|
||||
}
|
||||
}
|
|
@ -1,12 +1,18 @@
|
|||
mod chat;
|
||||
pub use chat::Chat;
|
||||
|
||||
mod config;
|
||||
pub use config::ConfigurationPage;
|
||||
|
||||
mod game_preview;
|
||||
pub use game_preview::GamePreview;
|
||||
|
||||
mod library;
|
||||
pub use library::Library;
|
||||
|
||||
mod layout;
|
||||
pub use layout::Layout;
|
||||
|
||||
mod player_card;
|
||||
pub use player_card::PlayerCard;
|
||||
|
||||
|
|
|
@ -242,6 +242,7 @@ pub enum GameResult {
|
|||
Draw,
|
||||
Black(Win),
|
||||
White(Win),
|
||||
Unknown(String),
|
||||
}
|
||||
|
||||
impl TryFrom<&str> for GameResult {
|
||||
|
@ -256,7 +257,7 @@ impl TryFrom<&str> for GameResult {
|
|||
let res = match parts[0].to_ascii_lowercase().as_str() {
|
||||
"b" => GameResult::Black,
|
||||
"w" => GameResult::White,
|
||||
_ => panic!("unknown result format"),
|
||||
_ => return Ok(GameResult::Unknown(parts[0].to_owned())),
|
||||
};
|
||||
match parts[1].to_ascii_lowercase().as_str() {
|
||||
"r" | "resign" => Ok(res(Win::Resignation)),
|
||||
|
|
Loading…
Reference in New Issue