|
|
@ -10,10 +10,9 @@ Luminescent Dreams Tools is distributed in the hope that it will be useful, but
|
|
|
|
You should have received a copy of the GNU General Public License along with Lumeto. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
You should have received a copy of the GNU General Public License along with Lumeto. If not, see <https://www.gnu.org/licenses/>.
|
|
|
|
*/
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
use cairo::Context;
|
|
|
|
|
|
|
|
use coordinates::{hex_map::parse_data, AxialAddr};
|
|
|
|
use coordinates::{hex_map::parse_data, AxialAddr};
|
|
|
|
use gio::resources_lookup_data;
|
|
|
|
use gio::resources_lookup_data;
|
|
|
|
use glib::{subclass::InitializingObject, Object};
|
|
|
|
use glib::Object;
|
|
|
|
use gtk::{gio, prelude::*, subclass::prelude::*, Application, DrawingArea};
|
|
|
|
use gtk::{gio, prelude::*, subclass::prelude::*, Application, DrawingArea};
|
|
|
|
use image::io::Reader as ImageReader;
|
|
|
|
use image::io::Reader as ImageReader;
|
|
|
|
use std::{cell::RefCell, io::Cursor, rc::Rc};
|
|
|
|
use std::{cell::RefCell, io::Cursor, rc::Rc};
|
|
|
@ -23,7 +22,7 @@ mod palette_entry;
|
|
|
|
mod tile;
|
|
|
|
mod tile;
|
|
|
|
mod utilities;
|
|
|
|
mod utilities;
|
|
|
|
|
|
|
|
|
|
|
|
const APP_ID: &'static str = "com.luminescent-dreams.hex-grid";
|
|
|
|
const APP_ID: &str = "com.luminescent-dreams.hex-grid";
|
|
|
|
const HEX_RADIUS: f64 = 50.;
|
|
|
|
const HEX_RADIUS: f64 = 50.;
|
|
|
|
const MAP_RADIUS: usize = 3;
|
|
|
|
const MAP_RADIUS: usize = 3;
|
|
|
|
const DRAWING_ORIGIN: (f64, f64) = (1024. / 2., 768. / 2.);
|
|
|
|
const DRAWING_ORIGIN: (f64, f64) = (1024. / 2., 768. / 2.);
|
|
|
@ -178,14 +177,14 @@ impl ObjectImpl for HexGridWindowPrivate {
|
|
|
|
let norm_x = x - DRAWING_ORIGIN.0;
|
|
|
|
let norm_x = x - DRAWING_ORIGIN.0;
|
|
|
|
let norm_y = y - DRAWING_ORIGIN.1;
|
|
|
|
let norm_y = y - DRAWING_ORIGIN.1;
|
|
|
|
let q = (2. / 3. * norm_x) / HEX_RADIUS;
|
|
|
|
let q = (2. / 3. * norm_x) / HEX_RADIUS;
|
|
|
|
let r = (-1. / 3. * norm_x + (3. as f64).sqrt() / 3. * norm_y) / HEX_RADIUS;
|
|
|
|
let r = (-1. / 3. * norm_x + (3_f64).sqrt() / 3. * norm_y) / HEX_RADIUS;
|
|
|
|
|
|
|
|
|
|
|
|
let (q, r) = axial_round(q, r);
|
|
|
|
let (q, r) = axial_round(q, r);
|
|
|
|
let coordinate = AxialAddr::new(q, r);
|
|
|
|
let coordinate = AxialAddr::new(q, r);
|
|
|
|
canvas_address.set_value(&format!("{:.0} {:.0}", x, y));
|
|
|
|
canvas_address.set_value(&format!("{:.0} {:.0}", x, y));
|
|
|
|
|
|
|
|
|
|
|
|
if coordinate.distance(&AxialAddr::origin()) > MAP_RADIUS {
|
|
|
|
if coordinate.distance(&AxialAddr::origin()) > MAP_RADIUS {
|
|
|
|
hex_address.set_value(&format!("-----"));
|
|
|
|
hex_address.set_value("-----");
|
|
|
|
*c.borrow_mut() = None;
|
|
|
|
*c.borrow_mut() = None;
|
|
|
|
} else {
|
|
|
|
} else {
|
|
|
|
hex_address.set_value(&format!("{:.0} {:.0}", coordinate.q(), coordinate.r()));
|
|
|
|
hex_address.set_value(&format!("{:.0} {:.0}", coordinate.q(), coordinate.r()));
|
|
|
@ -209,10 +208,10 @@ impl ObjectImpl for HexGridWindowPrivate {
|
|
|
|
DRAWING_ORIGIN.0 + HEX_RADIUS * (3. / 2. * (coordinate.q() as f64));
|
|
|
|
DRAWING_ORIGIN.0 + HEX_RADIUS * (3. / 2. * (coordinate.q() as f64));
|
|
|
|
let center_y = DRAWING_ORIGIN.1
|
|
|
|
let center_y = DRAWING_ORIGIN.1
|
|
|
|
+ HEX_RADIUS
|
|
|
|
+ HEX_RADIUS
|
|
|
|
* ((3. as f64).sqrt() / 2. * (coordinate.q() as f64)
|
|
|
|
* ((3_f64).sqrt() / 2. * (coordinate.q() as f64)
|
|
|
|
+ (3. as f64).sqrt() * (coordinate.r() as f64));
|
|
|
|
+ (3_f64).sqrt() * (coordinate.r() as f64));
|
|
|
|
let translate_x = center_x - HEX_RADIUS;
|
|
|
|
let translate_x = center_x - HEX_RADIUS;
|
|
|
|
let translate_y = center_y - (3. as f64).sqrt() * HEX_RADIUS / 2.;
|
|
|
|
let translate_y = center_y - (3_f64).sqrt() * HEX_RADIUS / 2.;
|
|
|
|
|
|
|
|
|
|
|
|
let tile = match hex_map.get(&coordinate).unwrap() {
|
|
|
|
let tile = match hex_map.get(&coordinate).unwrap() {
|
|
|
|
tile::Terrain::Mountain => &mountain,
|
|
|
|
tile::Terrain::Mountain => &mountain,
|
|
|
@ -249,10 +248,11 @@ impl HexGridWindow {
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
/*
|
|
|
|
fn draw_hexagon(context: &Context, center_x: f64, center_y: f64, radius: f64) {
|
|
|
|
fn draw_hexagon(context: &Context, center_x: f64, center_y: f64, radius: f64) {
|
|
|
|
let ul_x = center_x - radius;
|
|
|
|
let ul_x = center_x - radius;
|
|
|
|
let ul_y = center_y - (3. as f64).sqrt() * radius / 2.;
|
|
|
|
let ul_y = center_y - (3_f64).sqrt() * radius / 2.;
|
|
|
|
let points: Vec<(f64, f64)> = utilities::hexagon(radius * 2., (3. as f64).sqrt() * radius);
|
|
|
|
let points: Vec<(f64, f64)> = utilities::hexagon(radius * 2., (3_f64).sqrt() * radius);
|
|
|
|
context.new_path();
|
|
|
|
context.new_path();
|
|
|
|
context.move_to(ul_x + points[0].0, ul_y + points[0].1);
|
|
|
|
context.move_to(ul_x + points[0].0, ul_y + points[0].1);
|
|
|
|
context.line_to(ul_x + points[1].0, ul_y + points[1].1);
|
|
|
|
context.line_to(ul_x + points[1].0, ul_y + points[1].1);
|
|
|
@ -262,6 +262,7 @@ fn draw_hexagon(context: &Context, center_x: f64, center_y: f64, radius: f64) {
|
|
|
|
context.line_to(ul_x + points[5].0, ul_y + points[5].1);
|
|
|
|
context.line_to(ul_x + points[5].0, ul_y + points[5].1);
|
|
|
|
context.close_path();
|
|
|
|
context.close_path();
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
*/
|
|
|
|
|
|
|
|
|
|
|
|
fn axial_round(q_f64: f64, r_f64: f64) -> (i32, i32) {
|
|
|
|
fn axial_round(q_f64: f64, r_f64: f64) -> (i32, i32) {
|
|
|
|
let s_f64 = -q_f64 - r_f64;
|
|
|
|
let s_f64 = -q_f64 - r_f64;
|
|
|
|