monorepo/otg/gtk/src/components/library.rs

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Rust
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use adw::{prelude::*, subclass::prelude::*};
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use glib::Object;
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use gtk::glib;
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// use otg_core::ui::GamePreviewElement;
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use sgf::GameRecord;
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use std::{cell::RefCell, rc::Rc};
#[derive(Default)]
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pub struct GameObjectPrivate {
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game: Rc<RefCell<Option<GameRecord>>>,
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}
#[glib::object_subclass]
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impl ObjectSubclass for GameObjectPrivate {
const NAME: &'static str = "GameObject";
type Type = GameObject;
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}
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impl ObjectImpl for GameObjectPrivate {}
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glib::wrapper! {
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pub struct GameObject(ObjectSubclass<GameObjectPrivate>);
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}
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impl GameObject {
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pub fn new(game: GameRecord) -> Self {
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let s: Self = Object::builder().build();
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*s.imp().game.borrow_mut() = Some(game);
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s
}
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pub fn game(&self) -> Option<GameRecord> {
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self.imp().game.borrow().clone()
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}
}
pub struct LibraryPrivate {
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model: gio::ListStore,
list_view: gtk::ColumnView,
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}
impl Default for LibraryPrivate {
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fn default() -> Self {
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let vector: Vec<GameObject> = vec![];
let model = gio::ListStore::new::<GameObject>();
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model.extend_from_slice(&vector);
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let selection_model = gtk::NoSelection::new(Some(model.clone()));
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let list_view = gtk::ColumnView::builder()
.model(&selection_model)
.single_click_activate(true)
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.hexpand(true)
.build();
fn make_factory<F>(bind: F) -> gtk::SignalListItemFactory
where
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F: Fn(GameRecord) -> String + 'static,
{
let factory = gtk::SignalListItemFactory::new();
factory.connect_setup(|_, list_item| {
list_item
.downcast_ref::<gtk::ListItem>()
.unwrap()
.set_child(Some(
&gtk::Label::builder()
.halign(gtk::Align::Start)
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.ellipsize(gtk::pango::EllipsizeMode::End)
.build(),
))
});
factory.connect_bind(move |_, list_item| {
let list_item = list_item.downcast_ref::<gtk::ListItem>().unwrap();
let game = list_item.item().and_downcast::<GameObject>().unwrap();
let preview = list_item.child().and_downcast::<gtk::Label>().unwrap();
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if let Some(game) = game.game() {
preview.set_text(&bind(game))
}
});
factory
}
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list_view.append_column(
&gtk::ColumnViewColumn::builder()
.title("date")
.factory(&make_factory(|g| {
g.dates
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.iter()
.map(|date| format!("{}", date))
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.collect::<Vec<String>>()
.join(", ")
}))
.expand(true)
.build(),
);
list_view.append_column(
&gtk::ColumnViewColumn::builder()
.title("game")
.factory(&make_factory(|g| {
g.game_name.unwrap_or("Unnamed".to_owned())
}))
.expand(true)
.build(),
);
list_view.append_column(
&gtk::ColumnViewColumn::builder()
.title("black")
.factory(&make_factory(|g| {
g.black_player.name.unwrap_or("Black".to_owned())
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}))
.expand(true)
.build(),
);
list_view.append_column(
&gtk::ColumnViewColumn::builder()
.title("white")
.factory(&make_factory(|g| {
g.white_player.name.unwrap_or("White".to_owned())
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}))
.expand(true)
.build(),
);
list_view.append_column(&gtk::ColumnViewColumn::new(
Some("result"),
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Some(make_factory(|g| {
g.result.map(|d| format!("{}", d)).unwrap_or("".to_owned())
})),
));
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Self { model, list_view }
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}
}
#[glib::object_subclass]
impl ObjectSubclass for LibraryPrivate {
const NAME: &'static str = "Library";
type Type = Library;
type ParentType = adw::Bin;
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}
impl ObjectImpl for LibraryPrivate {}
impl WidgetImpl for LibraryPrivate {}
impl BinImpl for LibraryPrivate {}
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glib::wrapper! {
pub struct Library(ObjectSubclass<LibraryPrivate>) @extends adw::Bin, gtk::Widget;
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}
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impl Default for Library {
fn default() -> Self {
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let s: Self = Object::builder().build();
s.set_child(Some(&s.imp().list_view));
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s
}
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}
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impl Library {
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pub fn new(on_select: impl Fn(GameRecord) + 'static) -> Library {
let s = Library::default();
s.imp().list_view.connect_activate({
let s = s.clone();
move |_, row_id| {
println!("row activated: {}", row_id);
let object = s.imp().model.item(row_id);
let game = object.and_downcast_ref::<GameObject>().unwrap();
println!(
"{:?} vs. {:?}",
game.game().unwrap().white_player,
game.game().unwrap().black_player
);
on_select(game.game().unwrap());
}
});
s
}
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pub fn set_games(&self, games: Vec<GameRecord>) {
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let games = games
.into_iter()
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.map(GameObject::new)
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.collect::<Vec<GameObject>>();
self.imp().model.extend_from_slice(&games);
}
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}