Commit Graph

28 Commits

Author SHA1 Message Date
Savanni D'Gerinel 3b0d491c82 Calculate out the depth and width of each node 2024-04-29 22:24:01 -04:00
Savanni D'Gerinel 1ddc867f01 Start propogating the slab_tree up to OTG 2024-04-28 13:48:52 -04:00
Savanni D'Gerinel 0aecaee760 Use pre-loaded images 2024-04-05 10:47:16 -04:00
Savanni D'Gerinel baeb458126 Create a resource manager that preloads the images 2024-04-05 10:06:52 -04:00
Savanni D'Gerinel da144a58ec Revise the graphics 2024-04-05 09:15:20 -04:00
Savanni D'Gerinel f09af67193 Add images for fancier stones 2024-04-01 00:14:15 -04:00
Savanni D'Gerinel 32391a46e7 Render the board in the background 2024-03-31 19:59:44 -04:00
Savanni D'Gerinel 0a62c96b0f Clippy 2024-03-31 19:36:44 -04:00
Savanni D'Gerinel 78863ee709 Cleanups 2024-03-31 18:16:41 -04:00
Savanni D'Gerinel 5cdcf0499c Improve ident calculation to help with tree drawing 2024-03-31 16:19:09 -04:00
Savanni D'Gerinel b982f2c1cc Start doing a bare basic rendering of nodes in a game tree 2024-03-31 14:09:48 -04:00
Savanni D'Gerinel 46b25cc6c5 Set up a BFS iterator over the node tree 2024-03-31 13:35:23 -04:00
Savanni D'Gerinel 9fbc630500 Game tree becomes a tree of UUIDs, not GameNodes
Doing this avoids reference lifetime hell
2024-03-30 11:00:54 -04:00
Savanni D'Gerinel b481d5d058 Adjust the coordinates calculated to be zero-based 2024-03-29 09:29:32 -04:00
Savanni D'Gerinel 7a06b8cf39 Work out how to calculate the horizontal position of each node 2024-03-29 09:10:38 -04:00
Savanni D'Gerinel 3192c0a142 Apply clippy to otg-gtk 2024-03-26 09:17:26 -04:00
Savanni D'Gerinel acf7ca0c9a Resolve clippy warnings on otg-core 2024-03-26 09:17:26 -04:00
Savanni D'Gerinel e587d269e9 Start on the foundations of a tree-drawing algorithm
I don't actually know what I'm doing. I've done some reading and from
that I'm doing experiments until I can better understand what I've read.
2024-03-26 09:17:26 -04:00
Savanni D'Gerinel 57aadd7597 Create the drawing area for the review tree 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel b70d927eac Render the board with the completed game state. 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel d9bb9d92e5 Apply moves to the abstract board
To get here, I had to also build some conversion functions and make a
lot of things within the game record public
2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 30e7bdb817 Render the grid of the goban 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 556f91b70b Set the size of the drawing area 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 894575b0fb Start on the new Goban component 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel d964ab0d2f Minimal linting 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 74c8eb6861 Document the Goban representation in Core 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 295f0a0411 Create the game review page and work on navigating to it with a navigation stack 2024-03-26 09:17:25 -04:00
Savanni D'Gerinel 48271389ad Rename Kifu to On The Grid 2024-03-22 08:19:14 -04:00